Commit Graph

6604 Commits

Author SHA1 Message Date
Neerti
6d15cb3731 Merge pull request #1472 from Yoshax/paifix
Stops pAIs from dragging people, corpses, etc
2016-04-21 21:08:33 -04:00
Neerti
2a946fc23d Merge pull request #1243 from Kelenius/cleanupTwo
Mob inventory cleanup, part 2
2016-04-21 21:07:22 -04:00
Yoshax
78d8caed83 Stops pAIs from dragging people, corpses, etc 2016-04-22 01:33:25 +01:00
Nerezza
42eaadb4e5 Skrell can speak Schechi instead of Teshari now 2016-04-21 12:02:35 -05:00
Kelenius
98badae45f Merge branch 'master' into cleanupTwo 2016-04-21 11:41:32 +03:00
Neerti
a1faf6e497 Merge pull request #1428 from ParadoxSpace/DionaLightFix
Fixes Diona Light Gain
2016-04-20 12:12:45 -04:00
HarpyEagle
6b7d40b75f Fixes confused movement for walking/running, adjusts behaviour 2016-04-20 16:49:33 +02:00
HarpyEagle
bf3253ca28 Running into things while confused Weakens instead of Paralyzes.
Fixes incorrect use of take_organ_damage
2016-04-20 16:49:14 +02:00
PsiOmegaDelta
a3f8bc815e Round start timer now remains at 0 until the round actually starts. 2016-04-20 15:27:59 +01:00
HarpyEagle
6ff230c3cc Fixes paralysis not causing stat = UNCONSCIOUS 2016-04-17 01:22:15 -04:00
mwerezak
e3e67fd48a Fixes #12634 2016-04-16 17:30:28 -04:00
HarpyEagle
adf56aad82 And some more excessive processing 2016-04-16 17:30:24 -04:00
HarpyEagle
0488a54297 Removes another excessive AdjustParalysis(-1) 2016-04-16 17:30:23 -04:00
HarpyEagle
abd5b98343 Fixes #12613
handle_statuses() is now called from living/Life() instead of from handle_regular_status_updates(), replacing the call from handle_status_effects()
2016-04-16 17:30:23 -04:00
ParadoxSpace
ec5401036f Update life.dm 2016-04-16 13:33:13 -06:00
ParadoxSpace
c56bda0eed Update life.dm 2016-04-16 10:38:38 -06:00
EmperorJon
482316ed55 Merge pull request #1368 from Neerti/4/6/2016_new_inventory_port
Ports Bay's new inventory system.
2016-04-16 02:58:07 +01:00
EmperorJon
a3652eacc6 Merge pull request #1398 from Neerti/4/11/2016_slowdown_fixes_and_stealth_nerfs
Slowdown Fix
2016-04-13 17:31:07 +01:00
PsiOmegaDelta
4286cd959e Resist tweaks.
Can now resist out of handcuffs and buckle restraints. Fixes #12359.
No longer resist out of every possible type of restraint at the same time.

# Conflicts:
#	code/modules/mob/living/carbon/resist.dm
2016-04-12 02:01:50 +01:00
Neerti
10e2683955 Slowdown Fix
Slowdown is now correctly applied for objects intended to have slowdown, for example Dufflebags and Arm Guards, as many more slots are checked for slowdown instead of just the suit and shoe slots.  Slots checked are now suit, uniform, back, gloves, head, suit storage, and the left and right hands.
2016-04-11 05:02:47 -04:00
Datraen
9c21e0bcdc Manually ports /tg/'s darkclick code.
https://github.com/tgstation/-tg-station/pull/10272 by Razharas.
2016-04-08 23:07:10 -04:00
Neerti
469c01daf9 Manually ports Bay's volume inventory system. 2016-04-06 03:31:21 -04:00
woodratt
1f3556316d 1.4.9 Hotfix
- Phoron tank in atmos brought back into OSHA non-compliance
- Extra table in the starboard aid station removed.
- Missing air alarms in visitor rooms added.
- Derelict shop area updated.
- Manhack grenade fixed for heist.
- Two of the three spike throwers removed.
- Three new "hair" styles added for Teshari, fixed one broken one.
- Toxins mixing chamber now starts airless.
- Framework in place to allow for a custom item (white cane)
- Fixed access restrictions on riot control maintenance door.
- Firelock added to CE's office door. Entryway from the CE's office to the monitoring room added.
- Fixed a camera in the detective's office.
- Anchored the exonet node on T-comms.
- Fixed Dufflebag in hand sprites.
2016-04-02 15:44:37 -07:00
EmperorJon
7930557e01 Merge pull request #1314 from Neerti/3/31/2016_research_borg_fix
Fixes Research Module's Analyzer
2016-04-01 19:09:38 +01:00
Atlantis
b239cf4b19 Adds synthetics to the crew manifest
- Synthetics now show on the crew manifest properly. This might as well be a bug fix since they already had the category, it just didn't work at all, since they don't have official security/medical/employment records.
- This does not mean synthetics are part of crew. They just show on the crew manifest for the sake of knowing who is in game when you are joining. I often saw people join a specific position, only to see that all work has already been done by a cyborg.
- As a note, Syndicate/Combat module cyborgs don't show on the manifest. Emagged cyborgs do show, however.
- This does not (probably) support the PDA manifest (which is currently broken anyway)
- Example screenshot: http://i.imgur.com/RSPuuom.png

🆑
rscadd: Cyborgs and the AI now show on the crew manifest.
:/cl:
2016-03-31 17:25:28 -04:00
Daranz
2482ddf55a Resolve problem with robot destructive analyzer
CallTechName() was borrowed from destructive_analyzer.dm for reuse in
the portable analyzer.

Resolves #12356
2016-03-31 16:10:07 -04:00
Kelenius
6d76aa3966 Fixes #945 - monkeys can't ventcrawl
Ventcrawl will now tell you which items prevent you from crawling if it
fails due to that
2016-03-31 18:12:30 +03:00
EmperorJon
2bb4f43166 Merge pull request #1237 from Hubblenaut/grabpull
Removes people being able to pull from somebody's grab
2016-03-30 15:07:25 +01:00
Neerti
a9b2e7a61e Merge pull request #1133 from Kelenius/coolBots
Overhauls bot AI
2016-03-30 02:23:28 -04:00
Yoshax
c1e69fd8a3 Adds a missing ! 2016-03-29 23:55:27 +01:00
Datraen
3809e92adf Merge pull request #1214 from Yoshax/morepreferences
Makes it possible to have more than 16 preferences
2016-03-29 14:44:47 -04:00
Datraen
f2e9601400 Fixes a check to blind if there is a lack of eyes. Broken eyes are already handled in their process. 2016-03-29 00:36:38 -04:00
Neerti
ddf4cceb96 Merge pull request #1260 from Datraen/BuckleResistFix
Fixes buckling preventing NanoUI interactions, resist unbuckling and uncuffing at the same time.
2016-03-26 20:51:08 -04:00
Yoshax
d0d3d3cb16 Merge remote-tracking branch 'upstream/master' into morepreferences 2016-03-27 00:17:24 +00:00
Datraen
f8825f1752 Fixes buckling preventing NanoUI interactions, resist unbuckling and uncuffing at the same time. 2016-03-26 18:33:46 -04:00
Neerti
13b255f43c Merge pull request #1259 from Datraen/BayLifePick
Baystation12 Life Improvement Port
2016-03-26 17:01:55 -04:00
Datraen
ca2e45cc3e Resolves conflicts with Baystation12/Baystation12#12276 2016-03-26 16:35:31 -04:00
Neerti
96e52f5af0 Merge pull request #1229 from SinTwo/construction_update
Construction update
2016-03-26 15:45:19 -04:00
Chinsky
98750f20ba Removed some duplicated code for clearer readability.
Fixed cold air giving high temperature traces.
2016-03-26 15:41:27 -04:00
Chinsky
96fd04374a Makes unused code use jitterness proc.
Fixes life assuming that if we don't have eyes, we never had em.
2016-03-26 15:41:25 -04:00
Chinsky
87395fd6c2 Shortens some wordy procs that used a lot of duplicate code with power of OOP 2016-03-26 15:40:36 -04:00
Datraen
c09bb6d807 Removes JSON encoding of PDA Manifest list. 2016-03-26 15:31:08 -04:00
SinTwo
b356f5cf21 Construction Update 2016-03-25 16:02:36 -04:00
Kelenius
df5a0d7941 Mob inventory cleanup
Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Hubblenaut
677e18dbaf Removes people being able to pull from somebody's grab 2016-03-23 18:29:41 +01:00
Kelenius
e883863f4b Merge branch 'master' into playingWithTravis 2016-03-23 17:12:11 +03:00
Neerti
a9ad84da4b Merge pull request #1191 from Kelenius/inventoryCleanup
Mob inventory cleanup
2016-03-22 21:42:27 -04:00
Yoshax
c7dd36a297 Make human vessels properly adjust capacity on species change 2016-03-22 22:45:39 +00:00
Yoshax
5d9596a72d Makes it possible to have more than 16 preferences 2016-03-21 18:56:27 +00:00
Datraen
996ce92f7f Merge pull request #1184 from Yoshax/510prep
Ports Byond 510 preperations from Bay
2016-03-20 13:45:40 -04:00