Zuhayr
9f9b5285d8
Fixes #4058
2013-12-18 00:24:21 +10:30
Chinsky
b3248bf914
Merge pull request #4060 from DJSnapshot/dev-freeze
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Improvements to how floors become dirty
2013-12-16 22:12:54 -08:00
DJSnapshot
272d500e13
fix for accidentally deleted line.
2013-12-16 22:10:43 -08:00
DJSnapshot
c32df3852e
Added checks so that space cleaner reagent and borgs can clean floors now too!
2013-12-16 22:07:54 -08:00
DJSnapshot
b79ad45087
De-clunking the revised dirt code.
2013-12-16 22:07:31 -08:00
SkyMarshal
e03f475b18
Ghosts can see PDA messages.
2013-12-16 20:48:00 -07:00
DJSnapshot
e112820ead
Improvements to floors becoming dirty. They now become dirty over time instead of suddenly being really dirty at 50 steps.
2013-12-15 22:58:10 -08:00
Zuhayr
824b871902
Fixes the nuke suit spawn proc.
2013-12-15 14:50:24 +10:30
Zuhayr
b048f0a00a
Revert "Bygex - Regex implementation for byond."
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This reverts commit a9bea16ac8 .
2013-12-15 14:16:21 +10:30
Zuhayr
92c4d6c66c
Nook ops species-specific hardsuits on spawn.
2013-12-15 13:18:32 +10:30
Zuhayr
7940ac6cda
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-12-13 12:48:25 +10:30
Chinsky
a9549ac036
Merge pull request #4003 from volas/dev
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Custom UI
2013-12-10 10:37:13 -08:00
DJSnapshot
a8eebd17d0
Grammar fix and fix to c45 being declared twice in boxes.dm
2013-12-08 12:25:00 -08:00
Zuhayr
502e39e341
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-12-08 12:22:31 +10:30
DJSnapshot
bf1216ea3d
Merge pull request #4041 from Ccomp5950/syndicate_id_runtime_fix
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Runtime fixes with nuclear mode.
2013-12-07 17:47:25 -08:00
Mloc
0208cef65b
EMERGENCY HREF exploit fix.
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Impressive chaos, but its time is over.
Signed-off-by: Mloc <colmohici@gmail.com >
2013-12-07 21:26:37 +00:00
Chinsky
6c7391fd21
Merge pull request #4039 from Ccomp5950/teleport_bug_squish
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Teleport bug fix...maybe.
2013-12-07 10:50:26 -08:00
Ccomp5950
570c98f0e2
Runtime fix: N00k agents on spawn were causing a runtime here.
2013-12-07 05:18:27 -06:00
Ccomp5950
fea1819260
Runtime fix: It was a bad idea to have this stuff in New()
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So now it gives a default values and moves on.
2013-12-07 05:17:04 -06:00
Ccomp5950
4cb9cd0911
Teleport bug fix
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Since we're unable to reproduce this bug in a testing environment and I've already concluded this isn't a telescience bug then I am leaning more towards Xenoarchiology, specifically the artifacts.
This sanity check basically makes it where if there is an artifact on null terf or inside a container it won't process the effect.
If it's the teleport effect of artifacts that is causing this to happen and it's based on the item being in nullspace somehow then it should squash the bug.
Though the root of this is probably #4037 I cannot reproduce the runtime either.
So here goes, a stab in the dark.
2013-12-07 00:18:40 -06:00
Chinsky
828bd55c09
Merge pull request #4036 from Ccomp5950/telesci_fix
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Telescience bugfixes
2013-12-06 16:56:46 -08:00
Ccomp5950
f7d0d95775
Removed useless sanity check.
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I debugged telesci with a proc that fires the teleport but bypasses all sanity checks and sets target = locate(0,0,0) or null
neither case caused the teleport bugs we are seeing
2013-12-06 06:03:21 -06:00
Ccomp5950
9a6b4c6a0d
Telescience bugfixes
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UI will now update when clicking on stuffs
Added a sanity check to make sure the teleport location isn't 0 or null on all 3 coordinates.
Not sure if this will plug up the random teleporting bug but it can't hurt to have this in there.
2013-12-06 04:48:02 -06:00
Ccomp5950
0850c30d37
Become Mouse now has a confirmation window.
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Squeek! Now people can quit complaining about hitting it by accident.
2013-12-05 20:29:38 -06:00
Zuhayr
17380e308e
Extra check in secure case interaction for aliens.
2013-12-05 22:04:11 +10:30
Zuhayr
ced5cf2020
Actually fixes #4030 , previous commit fixes #4014
2013-12-05 21:59:12 +10:30
Zuhayr
a110cfaed7
Fixes #4030
2013-12-05 21:58:33 +10:30
Zuhayr
78e09f33d1
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-12-05 21:32:23 +10:30
Zuhayr
78f6c478e7
Merge pull request #4031 from Ccomp5950/investigate_fix
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Added Telesci to the investigate list.
2013-12-05 03:00:33 -08:00
Zuhayr
b3c0079e18
Merge pull request #4004 from volas/master
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Minor fixes
2013-12-05 02:56:06 -08:00
Chinsky
bd806e7830
Merge pull request #4019 from Ccomp5950/internals_hud_fix
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Bugfix: Internals HUD click action.
2013-12-05 02:54:28 -08:00
Zuhayr
a74ffa0136
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-12-05 21:15:09 +10:30
Zuhayr
28253c2b3a
I hate the changelog.
2013-12-05 21:14:56 +10:30
Ccomp5950
dd94adc765
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into investigate_fix
2013-12-05 04:42:28 -06:00
Zuhayr
edabf18323
Merge pull request #4012 from N3X15/dna2
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DNA2 - A recode of DNA
2013-12-05 02:39:55 -08:00
Ccomp5950
157b67404c
Added Telesci to the investigate list.
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Admins will now be able to select it and view who used the telescience machines
2013-12-05 04:21:18 -06:00
Chinsky
9938c152ff
Merge pull request #4023 from Zuhayr/feature
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Ability skeleton code, basic cryopod functionality.
2013-12-04 13:50:17 -08:00
DJSnapshot
ad4782babe
Merge pull request #4025 from nightexcessive/bugfix/ai-apc
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Fixes #2355
2013-12-03 21:46:23 -08:00
Ccomp5950
52d328623a
Tanks will also keep up with who manipulated them last.
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Tanks placed in canisters, scanned with PDA or other analysis tool will set the manipulated_by variable to whoever did so.
The idea is that this person is aware what's in the tank and will act accordingly when you press the internals HUD icon.
If the user was the last person to manipulate the tank (or it's not been manipulated) then the user is smart about selecting the proper tank.
If the user was not the last person to manipulate the tank then he is only checking the pressure gauge to see what tank is fullest that matches his species breath_type
If that tank has nasties in it, welp he is going to get a breathful of nasties.
2013-12-03 23:01:42 -06:00
Kilakk
d2c07184f7
Merge remote-tracking branch 'upstream/dev' into dev-radio
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Conflicts:
maps/tgstation2.dmm
2013-12-03 21:24:03 -05:00
Zuhayr
46379c5a16
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-12-04 12:36:05 +10:30
Zuhayr
5c1415f3b8
Removed some commented ability code.
2013-12-04 12:30:37 +10:30
Ccomp5950
94f8ccfddd
Bugfix: AI no longer dies if touching the supermatter, using attack_ai instead of a isAI() check.
2013-12-03 18:50:19 -06:00
Ccomp5950
254bba5e1a
Bugfix: AI's will no longer disintegrate if they click the supermatter.
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While hilarious this is a terrible bug.
2013-12-03 17:24:29 -06:00
Michael Johnson
65d62026b0
Fixes #2355
2013-12-03 13:53:52 -05:00
Chinsky
bcd15162be
Merge pull request #4024 from comma/dev
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Master -> Dev
2013-12-03 07:43:11 -08:00
Chinsky
0074452f29
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2013-12-03 19:42:17 +04:00
Zuhayr
74fe8cd76a
Somehow managed to break this during merge resolution.
2013-12-03 22:42:22 +10:30
Zuhayr
0a0a71a66c
Added cryo log, item recover strings and various bits and bobs to cryopods. Restored 9000 tick delay on use.
2013-12-03 22:31:22 +10:30
Zuhayr
b35e8cd8fb
Added cryopod console with item recovery.
2013-12-03 22:05:35 +10:30