Commit Graph

11827 Commits

Author SHA1 Message Date
Ccomp5950
da4f884b46 PDA Nano-UI Fix.
Fixes the line breaks in notes so it doesn't piss of nanoUI when you have multiple lines.

Also fixed quotes, this will remove the ability to use less then and greater then in notes but not much I can do about that without
adding a bunch of replacetext procs encoding and decoding only those items.
2013-12-28 07:49:43 -06:00
Zuhayr
a17b37ec95 Runtime fix for blood lettering decal. 2013-12-29 00:12:53 +10:30
Zuhayr
01dd4373d0 Minor bugfix with blood painting code. 2013-12-29 00:11:21 +10:30
Zuhayr
46bf56f38a Wrong var in ghost writer toggle. 2013-12-29 00:03:45 +10:30
Zuhayr
26de46ae4b Added ghost writing proc to mob/dead. 2013-12-28 23:59:47 +10:30
Zuhayr
85ad2363c4 Added config toggle for ghost writing (for adminbus). 2013-12-28 23:53:20 +10:30
Zuhayr
df38d75131 Added config values for ghost writing. 2013-12-28 23:30:23 +10:30
Zuhayr
6888651da6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2013-12-28 23:14:43 +10:30
Zuhayr
c6c1a575d6 Merge of blood file, ammo icons, map. Manual binary file merge incoming. 2013-12-28 23:13:04 +10:30
Zuhayr
ba018c84af Typo. 2013-12-28 23:07:29 +10:30
Zuhayr
e9e5dd4ebe Map merge resolution. 2013-12-28 23:05:23 +10:30
Zuhayr
9f98909ce8 Nuke starting condition rebalance, op number scaling rebalance. 2013-12-28 23:00:42 +10:30
Chinsky
3f3ae1fad6 Rocket launchers shouldn't probably fit on belt 2013-12-28 16:25:49 +04:00
DJSnapshot
eeeae3d285 fixes because Sue is silly. 2013-12-27 20:23:44 -08:00
DJSnapshot
1f5e278aa6 Added Sue's new weapon code and sprites. 2013-12-27 16:44:44 -08:00
Mloc
1967a17715 Merge pull request #4126 from Zuhayr/dev-freeze
Removal of corgi dressup, uncommenting of ninja block in Check Antags.
2013-12-27 06:59:14 -08:00
Zuhayr
6f186d6bac Possible fix for href exploit in uplinks, unable to test locally. 2013-12-27 18:12:46 +10:30
Zuhayr
20b6e6fecf Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-12-27 17:48:41 +10:30
Chinsky
2de31e29be Merge pull request #4128 from SkyMarshal/patch-5
Hypothetically adds proximity check to droppers.
2013-12-26 22:10:22 -08:00
Chinsky
92f169a72c Merge pull request #4124 from DJSnapshot/hotfix
Nerf to shield blobs
2013-12-26 22:09:06 -08:00
SkyMarshal
30970b7b56 Hypothetically adds proximity check to droppers.
This code is awful, but it appears "flag" (who names this shit?) acts as a proximity check.
2013-12-26 21:22:00 -07:00
Zuhayr
183afc61bf Reverts corgi dress-up due to being terrible and duplicating items. 2013-12-27 11:06:20 +10:30
DJSnapshot
4f4e9bb000 Fix for the nuke disarm menu not showing up. 2013-12-26 16:27:05 -08:00
Zuhayr
b638388bdd Uncommented ninja block in Check Antags. 2013-12-27 10:48:37 +10:30
Zuhayr
661593718f Using dev-freeze map. 2013-12-27 10:42:13 +10:30
DJSnapshot
efdeea5bab Nerf to shield blobs.
Now they take 2 hits instead of 3, that way they are a little easier to deal with and hopefully not as much meta will have to occur.
2013-12-26 13:20:38 -08:00
Chinsky
5068a54568 Adds update_icon to drips 2013-12-26 18:39:29 +04:00
Chinsky
d920a4651f Fixed rainblowd 2013-12-26 18:16:29 +04:00
Chinsky
a097c235ed Made tracks use colors instead of icon procs too. 2013-12-26 18:12:01 +04:00
Chinsky
25bb796b7f Added some sanity to brightness proc 2013-12-26 17:18:17 +04:00
Chinsky
38a8b58ec8 Replaced weird ass space indenetation with tabs in tracks.dm 2013-12-26 16:27:09 +04:00
Chinsky
ff89532402 Sets right color for shoes overlay when stepping in blood. 2013-12-26 16:21:17 +04:00
Chinsky
57178dd251 Derp, forgot to change back from debug icon file 2013-12-26 15:36:25 +04:00
Chinsky
3ee2430425 Made blood overlays respect blood color 2013-12-26 15:28:03 +04:00
Chinsky
e5699fde0b Readded dirtying floors. 2013-12-26 15:23:21 +04:00
Chinsky
5191cb4c6c Made drips use species blood too. 2013-12-26 14:12:28 +04:00
Chinsky
a4e2756134 Made blood coloring use color var instead of icon operations.
Updated icons to match (they need to be white instead of black to work)
Updated some colors to look fine on them.
2013-12-26 14:07:18 +04:00
Chinsky
9d9d6de78d Stopped robot chunks from drying up like meat ones. It's weird, and makes them pitch black. 2013-12-26 13:27:36 +04:00
Chinsky
1c4c2d32a5 Added helper proc that adjusts brightness of given html color 2013-12-26 12:59:09 +04:00
Chinsky
e15d77eba7 Merge branch 'dev' of https://github.com/Zuhayr/Baystation12 into rainbowlood 2013-12-26 11:11:06 +04:00
Chinsky
82700e9eda Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2013-12-26 11:10:36 +04:00
Zuhayr
e89fe94af8 Merged binary files, adapted chinsky's blood painting procs to function with arbitrary colours. 2013-12-26 14:48:05 +10:30
Zuhayr
d97180239b Using chinsky's blood file. 2013-12-26 13:46:12 +10:30
Zuhayr
1311cf0300 Merge pull request #4117 from comma/bloodydoodle
Adds ability to write on floors and walls with blood.
2013-12-25 19:13:30 -08:00
Zuhayr
1888a4d956 Merge pull request #4116 from comma/showoff
Adds Show item verb
2013-12-25 19:13:21 -08:00
Zuhayr
d9a0f496c0 Removed debug strings/values. 2013-12-26 10:35:45 +10:30
Zuhayr
5b6ec6cd12 Added arbitrarily coloured blood decals. 2013-12-26 10:29:42 +10:30
Zuhayr
6b2bfbc38d Species-based blood colour support code. 2013-12-26 03:21:46 +10:30
Zuhayr
00a1462ad5 Updated turf procs for new blood system. 2013-12-26 01:56:55 +10:30
Zuhayr
3a0448c2e4 Added num2dir() proc required by /vg/ blood setup. 2013-12-26 01:56:30 +10:30