Commit Graph

7977 Commits

Author SHA1 Message Date
Cameron653
b8008e454b Changes Setup Character" to "Character Setup"
Since that's what is used everywhere else.
2018-06-03 15:32:42 -04:00
Atermonera
493a497d25 Merge pull request #5301 from Anewbe/more_merc_mob_things
Adds armor to certain mobs, mercs have knives
2018-06-03 00:58:07 -07:00
Anewbe
5ee264dc21 Merge pull request #5305 from VOREStation/pol-autosay
Prevent autosay() from creating/deleting AIs
2018-06-02 11:46:38 -05:00
Arokha Sieyes
fb9bfd8639 Move character join log statement
Was only logging latejoins due to where this line was placed. Moved it into job controller to catch any time anyone is assigned a job period.
2018-05-29 14:26:23 -04:00
Arokha Sieyes
da2bb9567e Prevent autosay() from creating/deleting AIs
Now it gets one dedicated AI it can move around instead.
2018-05-27 14:01:43 -04:00
Atermonera
c7aad71147 Merge pull request #5295 from Anewbe/suit_sprite_issues
Spacesuits are now in their own dmi file
2018-05-26 15:25:58 -07:00
Atermonera
53db96d193 Merge pull request #5300 from Anewbe/more_runtimes
Adds a number of accessory related null checks
2018-05-26 15:23:03 -07:00
Anewbe
13b205ee14 Merge pull request #5297 from Mechoid/FixBorgSynthesizers
Fix Engi Material Synths
2018-05-26 11:52:59 -05:00
Mechoid
917c7b71a5 Box of Things for Events and the Future MK1 (#5281)
* Lots of Stuff for Events

* Adds changelog.

* Review & QOL
2018-05-25 16:26:31 -07:00
Anewbe
f4645449b4 Adds armor to certain mobs, mercs have knives 2018-05-25 15:36:55 -05:00
Atermonera
5957251397 Merge pull request #5280 from Anewbe/poi_tweaks
Merc PoI Tweaks
2018-05-25 10:56:40 -07:00
Anewbe
d8f1069689 Adds a number of accessory related null checks 2018-05-25 12:29:33 -05:00
Mechoid
a4d7699c0f Fix Engi Synths 2018-05-24 22:08:52 -07:00
Anewbe
841837191c Merge pull request #5296 from Anewbe/armor_fix
Fixes a runtime with armor checks
2018-05-24 18:39:55 -05:00
Anewbe
beb88f7b7d Fixes a runtime with armor checks 2018-05-24 18:38:57 -05:00
Anewbe
1e05e23a78 Spacesuits are now in their own dmi file 2018-05-24 17:45:45 -05:00
Anewbe
49cf32f3b0 Fixes examine bugs 2018-05-24 17:08:45 -05:00
Anewbe
0647b05cd3 Swapping hands cancels zoom 2018-05-21 23:17:46 -05:00
Anewbe
6c7cf99236 Adds PoI specific merc mobs and turrets 2018-05-20 17:31:37 -05:00
Atermonera
4c1b43c765 Merge pull request #5265 from Anewbe/examine_grammar_1
Grammar tweak
2018-05-17 11:41:42 -07:00
Atermonera
37047ff895 typo (#5266)
* typo

* Update mob.dm
2018-05-16 19:27:23 -05:00
PrismaticGynoid
eabfa03891 Laser pointers (#5257)
* Laser pointers

Adds laser pointers, ported from tg/oldaurora (but heavily modified). They can be found in the loadout, as well as made by science. Science can also upgrade them, which makes them occasionally useful for blinding people, too.

The bugfixes which make several of the features work properly will come in a separate commit.

* Three fixes

Cats now have resting sprites for all 4 directions, instead of just east. This was needed to make cats look like they're pouncing on the laser dot.

Cameras can now be EMPed more than once, and EMPs actually are able to disable them now. This was needed for the shining lasers into cameras feature.

Flash_eyes() now actually displays a flashing animation on your screen when you get flashed (except for silicons, who for some reason are excluded from this unless EMPed). This was needed for laser pointers to have a temporary "blinding" effect when shone into someone's eyes.

(removes errant debug message too, whoops)

* Nerf

Reduced chances of laser pointers doing anything useful on silicons.

Also, fixes a duplicated proc, oops.

* Requested changes

Minor changes as requested - 'cell' to 'diode', view() to viewers(), range() to viewers().

Stops buckled or dead cats from reacting to laser pointers. Zombie cats are fun, but no.

Also, does another small nerf to the effects on silicons.
2018-05-14 15:22:19 -07:00
drexample
5d73584fa3 Adds the Statue - A hostile mob, that moves only when you don't see it (#5108)
* Statue

* Statue done!

* Testing map removed

* Grammar fix + ignoring creator

* Fixed typos, change range to oview, thanks to Atermonera

* made changes that I missed

* Nightvision handling

* diverse blind messages + requested changes

* Bugfixes, added isSynthetic to bots

* commentaries + PoI

* Finalized POI and statue

* removed misclick
2018-05-14 15:21:04 -07:00
Atermonera
48c30ec026 Merge pull request #5262 from Anewbe/go_home
Simple Animal GoHome range is a lot smaller
2018-05-14 15:18:53 -07:00
Arokha Sieyes
0e7f365286 Fix SSAO mode mouse opacity problem
Fixes the title!
2018-05-14 11:00:46 -04:00
Anewbe
cfc6d1a721 Grammar tweak 2018-05-13 23:05:09 -05:00
Neerti
7b73336244 Merge pull request #5261 from VOREStation/aro-ssao
Ports 'fake' SSAO from /tg/ as a preference
2018-05-13 17:20:28 -04:00
Anewbe
0a5e7f72a7 GoHome range is a lot smaller 2018-05-13 00:03:21 -05:00
Anewbe
8615dafd40 Merge pull request #5255 from VOREStation/pol-fps
Adds a client FPS setting
2018-05-10 00:27:44 -05:00
Arokha Sieyes
634527aa5b Ports 'fake' SSAO from /tg/ as a preference
Allows players to pick whether they want this visual feature or not. Basically adds drop-shadows to objects and stuff. It's off by default.
2018-05-09 14:49:00 -04:00
Arokha Sieyes
8f876de645 Adds a client FPS setting 2018-05-07 23:37:47 -04:00
Atermonera
7b17d2ce36 Merge pull request #5246 from elgeonmb/species
improves and adds onto tt_descs
2018-05-07 19:57:49 -07:00
Arokha Sieyes
98eb796021 Colorblindness 2018-05-03 17:58:22 -04:00
elgeonmb
8e1c1a8f4e fixes belsimas grumblings 2018-05-03 11:42:28 -07:00
elgeonmb
7ccbff54ff improves and adds onto tt_descs 2018-05-02 19:10:33 -07:00
Anewbe
7d0f8e8502 Merge pull request #5234 from VOREStation/pol-vs-3584
Fix signlang being totally broken
2018-05-01 15:43:04 -05:00
Atermonera
44cc2e26c7 Merge pull request #5229 from Neerti/4/29/2018_remove_world_REMOVE_WORLD
for(var/bad_code in world)
2018-05-01 13:00:18 -07:00
Mechoid
1db4c4b677 ~Promethean Tweaks: The one with the chemicals, and the other thing. (#5201)
* Promethean Tweaks Round Howevermany We're On Now

* Tweak again. Drinks only plink damage that can be regenned. Multiple drinks, or other sources of tox will still mean these are dangerous.

* Add Blurb other than just "What has science done?"

* Adds the changelog.

* Fixes the stupid.

* Fixfix @ Ater
2018-05-01 12:23:47 -07:00
Arokha Sieyes
ad40c5fb4e Fix signlang being totally broken
As reported in https://github.com/VOREStation/VOREStation/issues/3584, signlang is totally broken. The reason being is that it uses get_mobs_and_objs_in_view_fast but passes it a mob when it expects a turf.

Also makes two other tweaks: signlang only signs to people 'in' the thing you're 'in' if you're not on a turf (aka lockers, ~stomachs~), and signlang doesn't produce an extra 'X gestures' emote 30% of the time, given that it always produces either the message if they know signlang, or a 'gestures a long message' or whatever if they don't.
2018-04-30 14:49:31 -04:00
Neerti
be73b8c36a for(var/bad_code in world)
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
Atermonera
b130f1cea3 Merge pull request #5211 from Anewbe/hidden_late_join
Hides jobs with the Never pref on late join
2018-04-28 20:56:25 -07:00
Atermonera
4828319605 Merge pull request #5212 from Woodratt/04252018_POIstage05
PoI Stage 0.5
2018-04-28 20:48:30 -07:00
Leshana
f8b2d3e4d6 Alternative way to avoid tooltips on mimics. 2018-04-27 09:49:02 -04:00
Woodratt
c32bcf785a PoI Stage 0.5
Doing this in smaller bits

- New random sif mob selector, peaceful animals
- Drone lootpile (basic placeholder loot right now until we figure out how to give them proper drone loot)
- New random spider mob selector, nurse spider and nurse hat spider (hat spider has 10 more health points and is a rare chance to spawn, woo)
- New spacesuit random spawn, medical space suits
- New Random Shotgun spawn
- New random gun spawns
- Fixed icon for random medicine spawn
- Fixed broken icon for 44 magazines
- Fixed Ice Cave dungeon walls being called 'steel'
- Added new Crystal type, to avoid the SM style crystal from spawning in crystal PoIs
2018-04-25 22:11:30 -07:00
Anewbe
9e4a625f18 Hides jobs with the Never pref on late join 2018-04-25 20:28:42 -05:00
Atermonera
7d6fba3ba1 Merge pull request #5194 from Anewbe/species_economic
Species economic modifier is now a species var
2018-04-24 23:26:41 -07:00
Cameron653
69407fad60 Makes clothing use the correct sprite sheet.
For oddities like promethean teshari.
Without this, oddities like this happen https://i.imgur.com/DzLBviC.png
2018-04-20 17:19:29 -04:00
Atermonera
cfd14786fa Merge pull request #5190 from Anewbe/punpun_clothes
PunPun's clothes show up when he spawns
2018-04-20 10:24:59 -07:00
Anewbe
aecd924ef2 Merge pull request #5161 from Atermonera/refactor_human_examine
Refactors human/examine.dm
2018-04-19 18:39:00 -05:00
Anewbe
323d3aa42c Species economic modifier is now a species var 2018-04-19 18:06:02 -05:00