Commit Graph

20222 Commits

Author SHA1 Message Date
PrismaticGynoid
8ed27acdd4 Map fixing part 3
Adds pilot suit cycler to explorer prep room
Adds additional button to leave the patient ward
Adds lights to the toxins test range, and a camera monitor to the launch chamber
Adds first-aid closets to xenoarch, bar, and dorms.
Moves airlock access buttons to be accessible from the inside of the airlocks
Alters the underground areas to match the station perimeter
Fixes missing disposal pipe near cargo
Fixes water tanks not actually being water tanks
Fixes wilderness, centcomm, telecomms, still being Southern Cross Z-levels
Fixes open space not generating weather visuals
2021-08-27 14:59:05 -07:00
Neerti
085680fb6f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into woodrat_map 2021-08-14 19:55:45 -04:00
Schnayy
6668345966 Merge pull request #8207 from Cerebulon/offswitch2
Farmbot can be turned off, not just on
2021-08-13 17:39:18 -05:00
Schnayy
ccb6385678 Merge pull request #8204 from Cerebulon/ratsratsrats
Fixes Rat Description Typo
2021-08-13 17:37:17 -05:00
Schnayy
a802b440ac Merge pull request #8201 from Cerebulon/erpking
Dethrone The ERP King
2021-08-13 17:36:23 -05:00
Schnayy
8282d24c35 Merge pull request #8191 from Greenjoe12345/teshshoes
Adds Teshari legwraps
2021-08-13 17:26:41 -05:00
Cerebulon
30b192cc2b Farmbot can be turned off, not just on 2021-08-11 00:18:08 +01:00
Cerebulon
1c5eb95ab2 rats 2021-08-10 00:36:57 +01:00
Cerebulon
bc35a4d034 Fixes Rat Description Typo 2021-08-10 00:23:46 +01:00
Cerebulon
04686a032c Dethrone The ERP King 2021-08-09 02:13:04 +01:00
Neerti
7360ceb2f3 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into woodrat_map 2021-08-07 15:16:20 -04:00
klaasjared
f15e1c42cf Commit 2021-08-06 01:47:58 -04:00
klaasjared
a7f6460766 Base Commit 2021-08-06 01:47:24 -04:00
Atermonera
ccfa9ce3f3 Merge pull request #8186 from GhostActual/Cell-rack
Cell Rack Update
2021-08-01 02:04:29 -07:00
Greenjoe12345
0fe701ef28 adds teshari legwraps 2021-07-31 01:16:47 +01:00
Ghost Actual
d383606a6f 2021 Drink Revamp (#8185)
* Base Commit

* Code Fix

* Code Fix
2021-07-28 17:24:47 -09:00
klaasjared
4d66a12492 Base Commit 2021-07-26 22:12:40 -04:00
Atermonera
e0fd6dd832 Merge pull request #8180 from GhostActual/Chemsprayer
Chemsprayer Update
2021-07-24 16:41:28 -07:00
Atermonera
6f32ef51df Merge pull request #8179 from Neerti/double_chat_fix
Fixes double chat bug
2021-07-24 16:20:06 -07:00
Atermonera
daa36c205e Merge pull request #8173 from Cerebulon/tgportports
Misc Vore-TG Port Ports
2021-07-24 16:19:36 -07:00
klaasjared
b93ac41a9d Base Commit 2021-07-17 03:12:33 -04:00
Neerti
9fcb71dde4 Fixes double chat bug. 2021-07-16 16:15:48 -04:00
Cerebulon
47029f2657 chairs, colour application fixes for bed subtypes, more barsigns 2021-07-14 04:12:32 +01:00
Cerebulon
18b6eeae21 Misc Vore-TG Port Ports 2021-07-13 03:30:04 +01:00
Neerti
6b4ee972dd Fixes Indoor Rain 2021-07-12 14:19:59 -04:00
Ketrai
9932e13f6d Cold cavern tileset. (#8166)
* Adds cold walls & floors

woop

* adds dark ice

weee

* updates snow edges tooo

weee

* adds a temporary ice sand sprite

ver scary

* Fixed a weird one

* But why

* Cleans up footprints

* Adds a brown version of the rock I've made because
2021-07-11 21:00:44 -09:00
MarinaGryphon
ae1ec55bf3 Fixes utensils, adds variable scoop size (#8165)
* Fixes utensils, adds variable scoop size

* Update code/game/objects/items/weapons/material/kitchen.dm
2021-07-11 20:58:28 -09:00
Atermonera
351c82238e Merge pull request #8161 from MarinaGryphon/patch-6
Fixes inverted logic in staffwho
2021-07-11 22:52:51 -07:00
Neerti
2e17bbc468 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into woodrat_map 2021-07-06 21:28:41 -04:00
Neerti
7c0d44a00c Finds another shuttle change from Virgo and fixes overmap shuttles hopefully. 2021-07-02 19:48:22 -04:00
Atermonera
959511918c Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable (#8156)
* Replaces DEFAULT_WALL_MATERIAL with MAT_STEEL, where applicable

* floorbot compiles
2021-06-29 20:28:16 -07:00
Neerti
090b294ec2 Ports some missing overmap shuttle code from Virgo. 2021-06-28 12:44:21 -04:00
Atermonera
6e34b36bba Merge pull request #8159 from TheFurryFeline/patch-11
Typo Fixy
2021-06-27 22:53:09 -07:00
Atermonera
ad2fb38773 Merge pull request #8158 from Novacat/nova-oreprocessor
Halves Item Slowdown Effects
2021-06-27 22:52:43 -07:00
Novacat
80c6493979 Medicine Tweaks (#8157)
* Medicine Tweaks

Mostly, these are based off of notes I have been collecting over the past year or so, and I just got the motivation to actually act on those notes.

- Adminordrazine buffed again
- Myelamine buffed slightly, to reduce the chances of a standard clotting injector failing to treat IB
- Bicaridine Overdose slightly more effective at treating IB
- Inaprovaline metabolizes slower, to make it more useful in its role of patient stabilization
- Bone repair autoinjector changed to a 5u autoinjector with 5u of osteodaxon. Considering how osteodaxon works, 10u is overkill and leaves the patient feeling the side effects for longer than they should.
- Clone loss autoinjector added, patterned off the new bone repair autoinjector. 5u of Rezadone to deal with clone loss. Added to uplink as well as random unknown autoinjector spawners.

* Adjusted percentages and comments

* More Tweaks
2021-06-27 20:49:52 -09:00
Neerti
6782e64891 Adds optional area-based definition for outdoors-ness. (#8155) 2021-06-27 20:46:10 -09:00
MarinaGryphon
fd47735923 Fixes inverted logic in staffwho 2021-06-27 17:57:02 -05:00
Neerti
a660aae770 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into woodrat_map 2021-06-27 14:01:01 -04:00
TheFurryFeline
698060c382 Typo Fixy
Title, for Kompot.
2021-06-25 16:58:17 -04:00
Unknown
2c771d0ae5 Halves Item Slowdown Effects
Most items in the codebase have a slowdown multiplier of one, when slowdown is handled species-side in multiples of 0.5. This makes the effect of species slowdown almost non-existant when item slowdown is involved, and makes species that have item slowdown reduction (such as Unathi) unnaturally fast.

Do note that I also went through and removed odd slowdown numbers as well, as, due to the way slowdown is tied to tickrate, it should be done in intervals of 0.5.

I tried to view things on a case by case scenario but there will probably be changes that will need to be double checked.

Some items will be handled differently, I will list the exceptions below.
Boots of Speed: Kept at -1, it is boots of speed after all.
Chemistry Bag: Increased to 3. This should not really be toted around outside of chemistry.
Hybrid Tools: They already have a lot of other disadvantages, and are kind of hard to get, and 0.1 is a weird number for slowdown.
Site Manager's armor: Already 1.5
Unathi Breacher modules: These things are overpowered and Unathi already have a racial trait to virtually remove slowdown.
Voidsuits: Already done in intervals of 0.5, no change.
RHR Accellerator: This thing probably has appropriate slowdown values for what it is.
Utility suits: Already done in intervals of 0.5
Clothing/suits/armor: Already done in intervals of 0.5
2021-06-24 17:24:52 -04:00
Atermonera
f97d1b884b Merge pull request #8152 from Hatterhat/wasted-waste
waste doesnt exist
2021-06-21 18:16:17 -07:00
MarinaGryphon
b634eb243f Removes unused var in select_recipe (#8151)
Iiiiiiiiiiiiiiiiiiiii should have caught this.
2021-06-20 17:11:14 -09:00
MarinaGryphon
593246b595 Linter diagnostics + bans non-var relative pathing (#8150)
* Linter diagnostics + bans non-var relative pathing

* Enable DreamChecker Annotations

* make it executable

* update hashFiles

* oops

* tries to fix it... again

* trying again

* path

* repath

* fix perms

* fixes weird capitalisation issue
2021-06-20 13:14:29 -09:00
Verkister
379479a423 Fixes synthetic var not getting cleared on load (#8148)
Fixes synthetic var not getting cleared when loading character slots. Due to the char setup mannequin's nature of being a single same mob just getting its properties loaded from save slots, loading/making a synth character would permanently mess up the var for all non-synth chars on the roster and cause issues with synth-related settings because there was nothing in the code to clear the var.
2021-06-20 11:51:52 -09:00
MarinaGryphon
4b964bb2da Indescribable! - A Food Flavor Fixing Pass (#8144)
* Indescribable! - A Food Flavor Fixing Pass
*You keep using that word. I do not think it means what you think it means.*
  - Food will no longer erroneously have double the nutriment it's supposed to.
  - Fixed a lot of invalid food nutriment tastes and spruced up some old ones.
  - Made all foods use `nutriment_amt` where applicable
  - Made those not applicable to the former use `nutriment_desc` when manually adding nutriment
  - Moved setting bitesize out of Initialize, because... why

* fixes stragglers
2021-06-20 11:49:14 -09:00
Hatterhat
11b810c262 waste doesnt exist 2021-06-20 08:20:22 -05:00
MarinaGryphon
c224b192a9 Improves select_recipe. (#8141)
* select_recipe improvement

Removes the call to Timsort and the recipe comparator proc;
uses a handrolled implementation of
`argmax(items + reagents + fruit)` instead.
This reduces the memory footprint of `select_recipe`
as well as the amount of processing needed to select the optimal recipe.

* angelogchay
2021-06-18 14:06:27 -09:00
MarinaGryphon
1672a51eff Refactors utensils to use weakrefs (#8140)
* Refactors utensils

* fixes + removes extraneous var

* fixes another missed arg
2021-06-18 14:01:35 -09:00
Atermonera
68eadcc100 Merge pull request #8138 from Verkister/patch-72
fixes coughs screaming in the chat
2021-06-18 15:37:29 -07:00
MarinaGryphon
f9613f24bc Removes Global Iterators (#8146)
* Removes global iterators

* fix dme?

* removes useless var, TRUE/FALSE for state/equip_ready
2021-06-18 09:06:17 -09:00