Commit Graph

706 Commits

Author SHA1 Message Date
Hubblenaut
9338f770f8 Ninja fixes and changes (#1547) 2016-05-04 13:45:25 -04:00
Datraen
beda3185eb Reverts the second mob clean up because of incomplete implementation.
This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
Hubblenaut
4e072f8b9e Adds object sprites for teshari voidsuits 2016-04-28 16:01:42 +02:00
Datraen
13db5ee7f7 Resolves a missing implementation of the new item removal proc. 2016-04-25 21:43:12 -04:00
Yoshax
ad89dff60b Hardsuits are now only checked for access when not sealed 2016-04-22 22:06:23 +01:00
Neerti
2a946fc23d Merge pull request #1243 from Kelenius/cleanupTwo
Mob inventory cleanup, part 2
2016-04-21 21:07:22 -04:00
Kelenius
98badae45f Merge branch 'master' into cleanupTwo 2016-04-21 11:41:32 +03:00
Anewbe
40ce9dc904 Gives Breacher helmets force 5, makes their headbutts more dangerous 2016-04-20 22:10:44 -05:00
Neerti
25c04df5bd Polaris tweaks.
Fixes mistake involving belts.
Fixes mistake involving bags allowing w_class 5 items, which was from the manual merge.
Polaris tweaks

Makes inflatables w_class 3.
Spacesuits and RIGs are now w_class 5.
Both sniper weapons are now w_class 5.
Makes more inventories able to use the volume based system.
Cleans up the cig part of the port a bit.
2016-04-06 07:48:09 -04:00
Kelenius
df5a0d7941 Mob inventory cleanup
Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Neerti
a9ad84da4b Merge pull request #1191 from Kelenius/inventoryCleanup
Mob inventory cleanup
2016-03-22 21:42:27 -04:00
Kelenius
1683761d6a Fixes #1171 2016-03-21 14:22:44 +03:00
Kelenius
afbc235b96 Mob inventory cleanup 2016-03-15 16:39:40 +03:00
Neerti
b4b8d94723 Merge pull request #1015 from Zuhayr/xenosremove
Removes xenormorphs.
2016-03-04 12:34:13 -05:00
Neerti
6224e978a9 Merge pull request #1014 from Zuhayr/voxremove
Removed the Vox Pox.
2016-03-04 12:32:23 -05:00
Datraen
793045b053 Returning 1 causes module switching to run twice. 2016-02-23 17:21:25 -05:00
Mark9013100
1928b102e9 Fixes the RIG grenade launcher icon 2016-02-23 09:37:57 -05:00
Zuhayr
cbc506fd51 Removed xenomorphs. 2016-02-20 11:50:18 +10:30
Zuhayr
a628ae2a56 Removed the Vox Pox. 2016-02-20 11:24:19 +10:30
Zuhayr
7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr
115eb19d33 Merge branch 'bayupdate' of https://github.com/Zuhayr/Polaris into bayupdate 2016-02-06 14:30:51 +10:30
Neerti
960a64e760 Allows suit cooling units to be attached to voidsuits. 2016-02-04 12:38:20 -05:00
Zuhayr
e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
Zuhayr
0148e78eda Removed targeting. 2015-12-16 10:25:18 +10:30
ccomp5950
f0b6a933aa Ninjas teleporter: Checks Z levels and distance.
Ninjas are able to use a camera console and teleport across the map.  This resolves that.
2015-12-10 10:55:13 +00:00
PsiOmegaDelta
c4d6a76887 Merge pull request #11649 from Baystation12/master
Dev-freeze
2015-12-10 08:21:43 +01:00
ccomp5950
f6f6a4ef87 Ninjas teleporter: Checks Z levels and distance.
Ninjas are able to use a camera console and teleport across the map.  This resolves that.
2015-12-09 17:27:27 -05:00
PsiOmegaDelta
5fcf13ac55 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/surgery_limbattachment.dm
	code/modules/mob/living/carbon/human/human_defense.dm
	code/modules/mob/living/carbon/human/species/species.dm
	code/modules/organs/organ.dm
	code/modules/organs/organ_external.dm
	code/setup.dm
2015-12-08 08:09:37 +01:00
SinTwo
897e6c8382 Fixes some clothes. 2015-12-07 22:49:32 -05:00
PsiOmegaDelta
da946eda99 Adds energy costs to some rig equipment.
Plasma cutter - 5 units
Drill - 1 unit
2015-12-06 13:30:28 +01:00
PsiOmegaDelta
6a22086c17 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/verbs/suicide.dm
	code/modules/nano/modules/crew_monitor.dm
2015-12-06 11:34:36 +01:00
Neerti
2c81761494 Removes most references to NSS Exodus. 2015-12-03 13:47:37 -05:00
SinTwo
c9db7fdab1 Fixes Voidsuit Helmets 2015-12-03 12:48:53 -05:00
Zuhayr
7801c2dc3b Minor runtime fixes. 2015-12-02 20:11:31 +10:30
Zuhayr
2f344ed111 Adds a confirmation to user-activated ninja self destruct. 2015-12-02 19:55:54 +10:30
Zuhayr
6623c1650f Rig unEquip() amendments. 2015-12-02 19:55:43 +10:30
Zuhayr
1b6282b43f Fix for a merge error resulting in very wonky hardsuit behavior. 2015-12-02 19:55:32 +10:30
PsiOmegaDelta
1a293e2d96 Renames the rig mounted taser.
Was previously called an energy gun, which could be mildly confusing.
Port of https://github.com/PolarisSS13/Polaris/pull/127.
2015-12-01 08:48:47 +01:00
Mark9013100
880ba681e6 Combination of my previous PRs, mostly fixes 2015-11-29 11:13:17 -05:00
PsiOmegaDelta
ee13279003 Merge pull request #11453 from Baystation12/master
Dev-freeze
2015-11-16 18:13:18 +01:00
PsiOmegaDelta
8584513652 Fixes the mining rig camera not properly showing up on the station camera list.
Was using "Mine" instead of "MINE. Corrected by replacing all networks with the defined presets.
2015-11-14 00:43:11 +01:00
SinTwo
c88689662c Merge pull request #1 from PolarisSS13/master
Update
2015-11-08 18:51:43 -05:00
SinTwo
8c816a9f28 Helmets 2015-11-08 18:10:34 -05:00
Neerti
4f77afece1 Revert 58ef59734f 2015-11-08 10:09:14 -05:00
Neerti
45f15930a0 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
Conflicts:
	.travis.yml
	code/_helpers/lists.dm
	code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
	code/global.dm
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	code/modules/reagents/dispenser/dispenser2.dm
	polaris.dme
2015-11-06 17:41:18 -05:00
Neerti
e52a0ea332 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sync_to_bay_10/10/2015
Conflicts:
	.travis.yml
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/turfs/simulated.dm
	code/global.dm
	icons/misc/fullscreen.dmi
	polaris.dme
2015-10-10 23:17:26 -04:00
PsiOmegaDelta
f3175becc0 Overhauls humanoid vision handling.
Clothes now have a flash protection and tint level. If one is wearing multiple items with these modifiers they do stack.
Glasses also have a number of additional additions such as sight flags, see_invis level, and so forth.

Flash protection comes in 4 levels: Reduced, none, moderate, major.
Reduced protection, for example, means the user takes increased damaged from welding.
Moderate protection safeguards mobs from flashes, flash grenades, projectors, etc.
Major protection protects from the above as well as welding.

Tint also comes in 4 levels: None, moderate, heavy, blind
Moderate tint will apply the nearsighted overlay.
Major tint will apply the welding overlay.
Blind will apply the blindness overlay.

The end result is an attempt of less type checking. Any set of glasses may now also contain HUD glasses.
This should make a future rewrite of HUD glasses easier (could have the HUD functionality be a datum rather than separate item).
2015-10-05 08:48:47 +02:00
PsiOmegaDelta
9dd1a54191 Destroy tweaks.
Ports Destroy() proc tweaks from Paradise and /tg/, sourced from https://github.com/ParadiseSS13/Paradise/pull/2091.
Adds returns in Destroy()s, to prepare for future return values.
2015-09-25 10:44:23 +02:00
PsiOmega
e731127b1c Corrects HTML tag mismatch. 2015-09-15 20:39:33 +02:00