mwerezak
b0434d90b2
Adds stealth rig sprites
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Adds sprites for the stealth rig, so that people don't mix it up with
the ninja. Helmet is different (based on swat mask and NVGs), everything
else is a copy of the ninja suit.
2015-07-31 14:41:32 -04:00
mwerezak
1bfa4da870
Fixes #10315
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The cybersuit is no longer space-proof. In exchange, it has a few more
modules, built-in insulated gloves, and grippy shoes.
2015-07-31 14:41:31 -04:00
PsiOmegaDelta
0ba7643217
Updates files as necessary to adhere to the new standard.
2015-07-27 09:32:51 +02:00
Neerti
94a2ec5bf1
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 7/26/2015_bay_merge_2
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Conflicts:
.travis.yml
polaris.dme
2015-07-26 16:01:27 -04:00
PsiOmegaDelta
39a1b3e4ab
Merge pull request #10272 from Baystation12/dev-freeze
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Dev freeze -> Dev
2015-07-23 08:14:39 +02:00
Zuhayr
3579ab8373
Merge pull request #10259 from mwerezak/rig-module-fix
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Fixes #10151
2015-07-22 10:45:21 +09:30
mwerezak
c7488c712b
Fixes #10151
2015-07-21 20:34:39 -04:00
Neerti
6eece8ac45
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 7/16/2015_bay_merge_2
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Conflicts:
.travis.yml
polaris.dme
2015-07-16 22:46:53 -04:00
Zuhayr
c779482afc
Merge with dev.
2015-07-15 16:20:39 +09:30
Zuhayr
03927918c6
Merge pull request #10187 from Baystation12/master
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Master > dev-freeze
2015-07-15 16:10:13 +09:30
PsiOmegaDelta
34fdc4712e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/names.dm
code/game/jobs/job/silicon.dm
code/game/objects/items.dm
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/nano/modules/alarm_monitor.dm
code/setup.dm
2015-07-14 08:21:12 +02:00
mwerezak
5ab051d7a8
Fixes #8545
2015-07-14 00:38:58 -04:00
Zuhayr
9376e33acf
Fixes #10159
2015-07-14 05:19:00 +09:30
PsiOmegaDelta
c6f4f7fcee
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-07-12 15:14:43 +02:00
PsiOmegaDelta
2ed978b1e1
Wizards can no longer de-jaunt in turfs with dense objects.
...
Also fixes an exploit where wizards could cast CentCom restricted spells by hiding inside objects, such as lockers or coffins.
2015-07-12 14:31:26 +02:00
PsiOmegaDelta
796c6c7e42
Teleportation code now ignores dense objects with the ON_BORDER flag.
2015-07-11 17:30:40 +02:00
PsiOmegaDelta
8457488755
Re-adds the Clamp defines.
2015-07-11 11:23:55 +02:00
PsiOmegaDelta
1287ad818a
Ninjas can no longer teleport unto turfs that contain solid objects.
2015-07-11 11:12:08 +02:00
PsiOmegaDelta
9b4d09c974
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/unsorted.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/grenades/emgrenade.dm
code/modules/clothing/spacesuits/rig/rig_attackby.dm
2015-07-11 10:58:49 +02:00
Zuhayr
946c445b29
Fixes #9896
2015-07-10 01:14:12 +09:30
PsiOmegaDelta
df83203356
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/hydroponics/seed_mobs.dm
code/modules/materials/materials.dm
2015-07-09 08:45:49 +02:00
Atlantis
e37503dedb
Fixes #9965
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- Hardsuit injectors now only work on carbon-based mobs. This prevents injecting of AIs, Robots and other silicon-based mobs.
2015-07-08 21:44:04 +02:00
mwerezak
263f721f3e
Updates more hats
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Also moves hat inhands to separate dmi.
2015-06-28 01:50:05 -04:00
mwerezak
a3dde19498
Makes suit species_restricted handled by whitelist instead of blacklist
2015-06-27 00:51:11 -04:00
mwerezak
0bc7ce1119
Makes breacher rigs fit unathi only
2015-06-27 00:44:03 -04:00
Neerti
ceb1832505
Tries to please Travis.
2015-06-25 20:22:52 -04:00
Neerti
fcde61acdd
Fixes the sloppy merge conflict resolution.
2015-06-25 19:14:15 -04:00
Neerti
462eaa834b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 6/25/2015_bay_sync
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Conflicts:
.travis.yml
code/modules/clothing/spacesuits/rig/modules/combat.dm
code/modules/clothing/spacesuits/rig/modules/utility.dm
code/modules/mob/living/silicon/ai/ai.dm
icons/mob/rig_back.dmi
polaris.dme
2015-06-25 18:50:18 -04:00
Mustafa Kalash
ac032f70fc
Changes the module from a watch to the horrible tie. Renames module to augmented tie. Moves module to the ERT ready room.
2015-06-20 14:26:37 -04:00
Mustafa Kalash
bb370a66f3
Merge remote-tracking branch 'upstream/dev' into iaasuit
2015-06-20 14:07:44 -04:00
Zuhayr
6f00d831e5
Merge pull request #9826 from PsiOmegaDelta/150615-EmagAct
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Base proc: emag_act
2015-06-21 01:18:25 +09:30
PsiOmegaDelta
cc7c502fb8
Updates emag attackby usages to emag_act where it's not too much of a headache.
2015-06-16 09:34:13 +02:00
PsiOmega
0a05c2659f
All the span-corrected dm files.
2015-06-14 22:08:14 +02:00
Mustafa Kalash
ca4265f157
Typo fix.
2015-06-12 15:39:51 -04:00
Mustafa Kalash
cc56480f99
Adds an Internal Affairs hardsuit; adds a mounted pen, stamp, paper dispenser, and flash; maps in the IA hardsuit; and adds a pen which can cycle through the three colors.
2015-06-11 23:31:25 -04:00
PsiOmegaDelta
0af1009b50
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-06-09 12:14:35 +02:00
Techhead0
f2f34b9a38
Minor tweaks to voidsuits.
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Component removal uses a dialogue box instead of removing items in a set order.
Renames "Eject Tank" to avoid duplicate verb names.
Changes order of components when equipping voidsuits.
Two user message changes.
2015-06-08 05:30:11 -04:00
Neerti
2a45114038
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 6/5/2015_bay_merge
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Conflicts:
.travis.yml
code/controllers/configuration.dm
code/datums/supplypacks.dm
code/game/machinery/bluespacerelay.dm
code/game/machinery/hologram.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/circuitboards/machinery/commsantenna.dm
code/game/turfs/simulated/floor.dm
code/game/turfs/simulated/floor_types.dm
code/game/turfs/simulated/walls.dm
code/global.dm
code/modules/clothing/spacesuits/rig/suits/ert.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/research/designs.dm
config/example/config.txt
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/rig_modules.dmi
interface/interface.dm
maps/exodus-3.dmm
polaris.dme
2015-06-05 22:11:15 -04:00
Zuhayr
dadc434f4e
Ported action button system from Paradise/tg
2015-06-02 17:17:13 +09:30
PsiOmega
d0232732d4
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/floodlight.dm
code/game/objects/items/devices/suit_cooling.dm
code/modules/organs/subtypes/diona.dm
code/modules/paperwork/pen.dm
code/modules/reagents/reagent_containers/hypospray.dm
html/changelogs/.all_changelog.yml
2015-05-30 16:11:57 +02:00
PsiOmega
5e84bfa57c
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/clothing/spacesuits/rig/suits/ert.dm
2015-05-30 15:59:54 +02:00
Zuhayr
15070d729d
Dev-freeze into dev merge.
2015-05-30 00:31:12 +09:30
Raptor1628
62ef32a725
Rig Icon Fixes
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Fixes some incorrect names that were resulting in broken icons.
2015-05-27 23:32:27 -04:00
mwerezak
d65ec62dcb
Fixes #9493
2015-05-26 22:49:16 -04:00
PsiOmega
62185bc0a8
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-05-26 08:35:32 +02:00
PsiOmega
c21a456379
Fixes #9447 .
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The inteliCard now has a NanoUI interface, allowing it to utilize custom CanUseTopic() checks depending on context, in-hand or in-rig.
2015-05-24 11:33:54 +02:00
PsiOmega
43e0d9ca07
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-05-22 08:39:07 +02:00
PsiOmega
e74c0e65bf
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
mwerezak
a1185476f8
Makes update_action_buttons() work on-demand
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Fixes #9368
2015-05-20 01:28:16 -04:00
mwerezak
e23f5e7e06
Fixes hardsuit shocking
2015-05-18 20:09:31 -04:00