- The emergencyShuttle process controller (/datum/controller/process/emergencyShuttle) was just a wrapper around the true workhorse emergency_shuttle anyway.
- The emergency_shuttle (/datum/emergency_shuttle_controller) is the actual controller and it only needs to process during the tiny fraction of the round when the shuttle is getting ready to launch. Therefore we leave it non-processing, and just register/deregister with SSprocessing when it actually needs to.
- Fixes the dropdown options of the /list VV page to actually do anything.
- Fixes the E,C,- links next to each list entry on the /list VV page to actually do anything.
- Fixes the Refresh link on the /list VV page to actually refresh.
- Previously attempting to edit a list entry with a Number value would runtime. Unless you were in a particular set of circumstances, which could lead to even weirder effects like unexpected associatead values being set.
- Also cleaned up the experience by removing options from popup prompts that would inevitably lead to runtime errors.
- Best practice to avoid holding onto references to the subsystem instances aside from the global variables. (In case of restart/recover etc).
- The reference to GM was entirely unused by any event or meta-event. /datum/game_master would work fine using the global refs.
* Adjust map_effect interval loop
We have those things you wanted now. Also bumped check time to 5s because 3s seems a lot for the repeated player list iteration. Not horrible but still.
* Also adjust pinpointer because it's not great
* Add a missing span in pinpointer
* Forgot a couple things!
* BUREAUCRACY TIME
* Missing white folder
* Sounds are already in. Oops.
* Removes clone of paper_taped
* branch update, hopefully
* pen-x states
* Restores paper bins
* Revert "Restores paper bins"
This reverts commit 2dd29478a4.
* Reverts bins for real?
Instead of having a page for each category which you have to
exhaustively click through to find what you want, items now show on the
main screen in a little box that updates whenever you change categories.