Commit Graph

3121 Commits

Author SHA1 Message Date
Cerebulon
4568dc85d5 Ports high-res lobby screen system from Eris from Bay (#8401)
* Ports high-res lobby screen system from Eris from Bay

* ok fine we don't need a 5+ MB picture of my cat
2022-02-26 11:13:00 -08:00
MistakeNot4892
492d144c6a Automatic changelog generation for 2021-08-31 00:10:46 +00:00
Atermonera
d23aaa9e41 Automatic changelog generation for 2021-07-12 05:59:02 +00:00
MarinaGryphon
ae1ec55bf3 Fixes utensils, adds variable scoop size (#8165)
* Fixes utensils, adds variable scoop size

* Update code/game/objects/items/weapons/material/kitchen.dm
2021-07-11 20:58:28 -09:00
Atermonera
02ef007460 Automatic changelog generation for 2021-06-20 20:49:48 +00:00
MarinaGryphon
4b964bb2da Indescribable! - A Food Flavor Fixing Pass (#8144)
* Indescribable! - A Food Flavor Fixing Pass
*You keep using that word. I do not think it means what you think it means.*
  - Food will no longer erroneously have double the nutriment it's supposed to.
  - Fixed a lot of invalid food nutriment tastes and spruced up some old ones.
  - Made all foods use `nutriment_amt` where applicable
  - Made those not applicable to the former use `nutriment_desc` when manually adding nutriment
  - Moved setting bitesize out of Initialize, because... why

* fixes stragglers
2021-06-20 11:49:14 -09:00
Atermonera
f1219a2f06 Automatic changelog generation for 2021-06-18 23:07:02 +00:00
MarinaGryphon
c224b192a9 Improves select_recipe. (#8141)
* select_recipe improvement

Removes the call to Timsort and the recipe comparator proc;
uses a handrolled implementation of
`argmax(items + reagents + fruit)` instead.
This reduces the memory footprint of `select_recipe`
as well as the amount of processing needed to select the optimal recipe.

* angelogchay
2021-06-18 14:06:27 -09:00
MarinaGryphon
1672a51eff Refactors utensils to use weakrefs (#8140)
* Refactors utensils

* fixes + removes extraneous var

* fixes another missed arg
2021-06-18 14:01:35 -09:00
Atermonera
86d3da903e Automatic changelog generation for 2021-05-18 06:53:24 +00:00
Atermonera
6f2c75d8bd Automatic changelog generation for 2021-04-21 03:39:37 +00:00
Atermonera
dc4df80f21 Automatic changelog generation for 2021-04-10 07:47:43 +00:00
Atermonera
fd7c3f4e20 Automatic changelog generation for 2021-03-31 08:25:26 +00:00
Atermonera
7c2ec9d869 Merge pull request #8016 from Woodratt/0326_idtweak
Minor ID sprite tweaks
2021-03-30 23:24:47 -09:00
Woodratt
2e4d75a82f Minor ID sprite tweaks
- Minor adjustment of the ID sprite
2021-03-28 15:03:02 -07:00
Atermonera
10c5e5d4b0 Automatic changelog generation for 2021-03-27 05:04:41 +00:00
Atermonera
503d4082b3 Automatic changelog generation for 2021-03-24 05:40:01 +00:00
Atermonera
beb4420e66 Automatic changelog generation for 2021-03-19 07:21:23 +00:00
Atermonera
e72b048569 Automatic changelog generation for 2021-03-10 18:59:55 +00:00
Atermonera
e43fdb5a4b Automatic changelog generation for 2021-03-10 18:56:59 +00:00
Atermonera
f068e71fa5 Automatic changelog generation for 2021-03-10 18:50:34 +00:00
Schnayy
14327e0cd8 Automatic changelog generation for 2021-03-09 14:47:53 +00:00
Atermonera
5ad18ebb87 Automatic changelog generation for 2021-03-07 21:20:45 +00:00
Atermonera
a916b852a1 Automatic changelog generation for 2021-03-07 20:37:28 +00:00
Atermonera
7224e61b25 Automatic changelog generation for 2021-03-01 00:10:42 +00:00
Atermonera
1c4de029a2 Automatic changelog generation for 2021-02-28 23:10:18 +00:00
Schnayy
2408dc5c8e Automatic changelog generation for 2021-02-12 23:31:30 +00:00
Schnayy
604417247d Merge pull request #7866 from Woodratt/WR_shuttersnsprites
New Shutters and Sprite replacements
2021-02-12 17:30:45 -06:00
Woodratt
064bbc1ace New Shutters and Sprite replacements
- Ported shutters from World
- Replaced request console, lightswitch, and newscaster sprites, (from Virgo)
2021-02-12 14:31:09 -08:00
Atermonera
4b45d227e8 Automatic changelog generation for 2021-02-10 19:46:20 +00:00
Atermonera
816cb06f75 Automatic changelog generation for 2021-01-14 06:10:18 +00:00
Atermonera
dcec395113 Automatic changelog generation for 2020-12-24 00:27:00 +00:00
Atermonera
969dc94a4f Experimental: adds workflow to autoupdate changelog (#7799)
* Experimental: adds workflow to autoupdate changelog

* Fixes 2 typos
2020-12-23 14:09:26 -08:00
Runa Dacino
66a3d10778 Changes formatting of respawn_message to be more visible (#1)
* Changes formatting on respawn_message

* Create Runa Dacino - configuration formatting.yml
2020-12-19 00:48:55 +01:00
Atermonera
47f71b2adb Reworks stairs to be sensible (#7783)
* Rewrites stairs

* Stairs go up and down

* Adds animation

* Polishes movement interactions.

* Grabs are moved across stairs, adds changelog
2020-12-13 16:25:13 -08:00
Atermonera
2a68a38c9d Merge pull request #7771 from Runa-Dacino/trauma_modtaketwo
Creates framework for species to experience traumatic shock at different rates
2020-12-07 16:06:42 -09:00
KasparoVv
f4798b4113 Adds & Upgrades a Bunch of Teshari Clothing (#7760)
* Adds Orange Teshari-Goggles, Species-fits some sprites, Updates Undercoats

Backports orange Teshari goggles
Species-fits rings for Teshari
Fixes captain glove sprites for Teshari
Species-fits hudpatches & white blindfold for Teshari
Species-fits some jacket accessories for Teshari (tan, charcoal, navy, burgundy, checkered)
Updates all Teshari undercoats so the leg portion fits better (like smocks)

* Adds Goggles to Loadout & Changelog

Missed a spot

* Woops, forgot job undercoats

Fix fix fix.

* Alright Y'all Asked for it

Replaces undercoats & cloaks with upgraded downstream versions

Adds hooded & belted cloaks

Adds white/recolourable blindfold

* Adds Worksuits, Adjusts Blindfold Loadout, Reduces Icon Size

Makes _s (object) states unidirectional
Adds Teshari worksuits (the icons were already here wtf)
Renames the recolourable blindfold in loadout selection

* Update the CL Noob

* Sort out Restrictions & Fix Typo
2020-12-01 23:29:12 -08:00
Runa Dacino
c46af4cf41 Creates framework for species to react differently to traumatic shock
* Adds new var called "trauma_mod" for downstream

Will not affect anything on Polaris unless someone elects to add traits that can change this, or to use it for species defines.

Makes it that you basically go into paincrit faster or slower.

* Makes use of trauma_mod var from species.dm. 

Will not affect anything on Polaris unless someone elects to add traits that can change the variable in a mob, or to use it for species defines.

Makes it that you basically go into paincrit faster or slower.

* Adds changelog for trauma_mod variable addition

* Fixes differences between VOREstation and Polaris

I was dumb and just copy from downstream to upstream, thinking there'd be no differences in the file.
2020-12-01 01:35:04 +01:00
Mechoid
68b370be8a Fresh Meat, Leatherworking (#7629)
* Make Butchering more modular. Don't tell the demon lords.

* No guts no glory. That was far more work than expected to get organs to just process and work for butchering holy shit.

* Chitin and hides oh my.

* squeak. ..Why did this not fire on local?

* Squelch.

* Seven cubed livers, for the doctors in their sterile halls.

* Changeling

* Prep for Datums

* Fix Broken Broken Guns

* Redundancy

* F l a g s
2020-11-07 12:06:35 -08:00
Woodratt
7a5f84de4f - Changes vote notification sound to that of World Server, as with the current vote notification people often miss the vote. (#7730) 2020-10-17 03:10:11 -07:00
Meghan-Rossi
40865468a4 Fix most borosilicate shards disappearing instantly after being made (#7726)
*Fixed borosilicate glass not producing shards in most situations.
2020-10-17 03:05:33 -07:00
Runa Dacino
2f783b1158 Changes exosuit gripper to be able to handle mecha components (#7720)
* Adds internal components to exosuit gripper

* Create Runa Dacino -  Exosuit gripper tweak.yml
2020-10-16 23:09:41 -07:00
Meghan-Rossi
4d9c70442b Adds tesla generator crate to cargo (#7717)
Adds a tesla generator crate that is orderable from cargo.  Resolves https://github.com/PolarisSS13/Polaris/issues/7716  (Coils and grounding rods are already printable in science)
2020-10-16 23:07:45 -07:00
Meghan-Rossi
151bafc768 fix infinite ratburgers (#7711)
fixes https://github.com/PolarisSS13/Polaris/issues/7709 (mice used in mouse burgers not being used up)
2020-10-16 23:05:13 -07:00
Meghan-Rossi
9611ae902e Makes wall-mounted machines layer above windows (#7708)
Makes wall-mounted machines layer above windows so that they are clickable if placed on windows
2020-10-16 23:01:39 -07:00
Meghan-Rossi
366f9fd989 Fix blood from artifacts breaking the pathogenic isolator (#7705)
Prevents blood not drawn from a humanmob (such as blood from artifact replenishing bowls or blood spawned in in reagent cartridges) from breaking the pathogenic isolator's interface.
2020-10-15 02:43:07 -07:00
Meghan-Rossi
b0ceb5b7cc Fix missing areas for some mountain pois (#7704)
Fix some mountain pois missing areas, which could cause them to overlap in odd ways
2020-10-15 02:42:32 -07:00
Meghan-Rossi
3c0fd9d6d7 Make the tesla ball eventually run out of energy (#7703)
Currently the tesla ball only loses energy until it runs out of orbiting mini-balls, then sticks around forever.  This makes it keep losing energy until it dissipates.
2020-10-15 02:41:34 -07:00
Atermonera
812a3b1cd9 Merge pull request #7630 from Mechoid/ExoEncumberence
Exo Encumberence
2020-09-23 22:55:33 -07:00
Mechoid
08f763d799 Adds Changeling 2020-09-22 21:26:32 -07:00