Commit Graph

679 Commits

Author SHA1 Message Date
MistakeNot4892
92c6bead11 Added recon and cargo platforms. 2021-03-13 13:24:28 +11:00
Atermonera
997b440093 Merge pull request #7765 from Mechoid/PointDefense
Adds Point Defense turrets.
2020-12-07 16:03:31 -09:00
Mechoid
8fa749fbe5 Adds Point Defense turrets. 2020-11-24 03:36:59 -08:00
Mechoid
1fb1cda70b Makes the arm-laser distinguishable from the laser carbine in name and mobstate. The arm-laser also has reduced one-handed penalty, given it is literally your arm, and you can probably point at something with your fore-arm. 2020-11-21 03:51:14 -08:00
Cyantime
9898fa373e Phoron bore utility improvements (#7680)
* More phoron bore utility

* Path update

* Fix concerns

* Update bore.dm
2020-10-11 20:59:14 -07:00
Kates
2c63372a49 Improve gun animations to be more modular. (#7645)
* Improve gun animations to be more modular.
- This is a port of TGCM pull/4807. Credit to SplinterGP for helping me set things up.
- It essentially allows people to not need a '-pump' for their animation, but instead to just use whatever they please. They just need to write it down at the relevant intervals.

* Improve further.

* Update shotgun.dm
2020-09-20 03:49:03 -07:00
ShadowLarkens
927c41c7a3 Convert /material to it's correct absolute path /datum/material (#7637) 2020-09-20 02:00:09 -07:00
Mechoid
730a389186 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into ProjectileUpkeep 2020-08-27 19:43:07 -07:00
Rykka
324cb1f12d Replace "Sleeping Agent" with Nitrous Oxide
This makes it identical to it's real-life counterpart, and brings some actual sprite improvements upstream from Virgo.

Earlyport of https://github.com/VOREStation/VOREStation/pull/8812 with an actual rename of the gas, ID, and sprite used.
2020-08-27 21:45:19 -04:00
Atermonera
4bf64e6b2a Merge pull request #7459 from Rykka-Stormheart/shep-dev-sound-overhaul
Massive Ambience and Sound Overhaul + Addition
2020-08-27 16:23:38 -07:00
Mechoid
9ef79ebdcf Projectile Upkeep, Add Magic 2020-08-24 16:14:59 -07:00
Rykka
0c7a7fd2b8 Massive Ambience and Sound Overhaul + Addition, Squashed Commit Edition 2020-08-21 06:53:05 -04:00
lbnesquik
3a62665553 Improvements to mech missiles.
- Moved the missiles into a proper projectile file.
- Made it so the missile launcher actually FIRES things instead of throwing them and priming the missile.
- Copy things from TG for how the explosions are handled. Just use a regular explosion, that's weaker if it hits people.
- Updated the missile to an animated version from Teegee and stole a couple of their sprites too.
2020-08-13 01:09:56 +02:00
Cerebulon
4474f3f713 Flavour Enhancement: Guns (#7333)
* Flavour Lore: Guns

* New guns/sprites, crates, etc.

* couple o oversights fixed

* couple o oversights fixed

* final tweekz
2020-07-13 20:04:59 -07:00
Aronai Sieyes
e32762fee9 Merge branch 'master' into Arokha/offtherails 2020-05-30 16:27:44 -04:00
Aronai Sieyes
24b0e3f3c4 Tweak railguns, add flechette pistol 2020-05-28 16:49:14 -04:00
Aronai Sieyes
ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
Mechoid
aafd4b4fa6 Explorer Expansion: New Horizons (#6960)
* Large amount of work; Animal taming, shearing. Random animal spawns on sif grass/forest turfs. New PoIs, thermal poncho.

* Combat drone DMI moved to drones folder. Mining Drone subtype added. "Tameable" with ores, will collect and store ores when not in active combat.
2020-05-01 11:19:21 -07:00
Atermonera
61c4929d61 Merge pull request #7045 from Neerti/let_them_eat_all_the_cake
Removes limits on eating, centralizes nutrition changing.
2020-04-29 14:14:11 -07:00
Aronai Sieyes
6c6644f86c Rewrite examine() to pass a list around (#7038) 2020-04-29 13:42:16 -07:00
Neerti
2dee403370 Removes limits on eating, centralizes nutrition changing. 2020-04-26 05:30:32 -04:00
Unknown
7ffb97e2b3 Improves the Laser Sniper Sprite 2020-04-13 10:25:58 -04:00
Unknown
3973fbf0ec I forgot to add this 2020-04-11 23:38:45 -04:00
Unknown
e551141313 Dual-wield Penalties and Urist Gun Sprites
- Reenables Dual Wielding penalties on most heavy guns.
- Adds wielded sprites for all weapons with dual-wield penalties.
- Ports a ton of gun sprites from Urist McStation
- Removes mention of requires_two_hands in code since that is not used anymore.
2020-04-11 23:35:24 -04:00
Unknown
665a2f45bf Sniper Rifle QOL
- Adds Action Buttons for Sniper Rifles

I have been thinking of a very mild buff to the LWAP, mainly because the Laser Cannon does far more damage and is more portable, and the Laser Rifle has much more shots and has swappable cells.

But for now just going with this QOL Tweak.
2020-03-29 21:15:15 -04:00
Aronai Sieyes
715de43f35 VChat: Redone chat output done in Vue.js (#6761)
* Better notifications

* Add buttons to del/move tabs in edit mode

* Add a <span> to emotes

* Fix duplicate IDs in VChat and add more logging

* VChat: Redone chat output in Vue.js

* Ported tg asset cache

* VChat DME Update

* Replace \image macro with bicon()

* NanoUI Subsystem Fixes

Don't do this, the asset subsystem does this for you

* Allow narrate/globalnarrate shenanigans

Allows HTML if your entire thing is HTML

* Disable bicon() icon object cache, and create text tag cache

* Ore Scanner is written incorrectly

Only revealed by vchat

* Fixes 2 VChat bugs

* Underline links in VChat

* Fix LOOC color

* VChat Improvements

Hopefully, anyway.
- Arbitrary font size setting
- Line height setting
- Multiple crush settings
- Rewrote how tabs work hopefully for performance
- Hidden messages are actually put elsewhere
- Attempts to correct chat backlog restore on rejoin

* Surgery steps to use <span>

* Some VChat Tweaks

- Chat remains between client reconnects if your client didn't close (so things like using the reconnect button, or autoreconnects at round end when that feels like working)
- The client doesn't send pings to the server, the server sends pings to the client. This fixes AFK measurements for AFK kick purposes.
- Turn latency indicator into a green/red indicator to show if you're connected, and when clicked will perform a one-time ping (and block doing it again for 10 seconds). It will display '?ms' if it never got a reply, or '999ms' if it did, but it was over 1s.

* Include date in filename for VChat log save

* Merge pull request #6767 from Cyantime/patch-2

Change chat export naming scheme

* Adds VChat tab saving

Saves every time you enter/exit edit mode. Persists between rounds, VChat reloads via verb, etc.

* Fix chat exporting when someone has used unicode

Only affects clients still using 512

* Use CLIENT_FROM_VAR for ease of code reading

* Update code/modules/client/asset_cache.dm

Co-Authored-By: Novacat <35587478+Novacat@users.noreply.github.com>

* Fix runtime when client disconnects before vchat loads

* Fix polaris version of command reports

* Fix LOOC color in oldchat

* Put some styles in various adminpm messages

* Round info and advanced who spans

* Fix missing tag-end

* Maybe fix images for linux and statpanel but also doom everyone

Co-authored-by: ShadowLarkens <ShadowLarkens@users.noreply.github.com>
Co-authored-by: Novacat <35587478+Novacat@users.noreply.github.com>
2020-03-27 14:07:28 -07:00
Mechoid
0433ee38f6 Water now properly extinguishes again (especially regarding fire modifiers), and won't duplicate itself. Flamethrowers tweaked again to be properly sane. 2020-03-17 02:35:19 -07:00
Atermonera
88bd01c271 Merge pull request #6834 from Mechoid/RIGFixes
Fix various RIG issues
2020-03-16 22:06:01 -07:00
Mechoid
c7ba2a8e4b Antag Uplink Expansion (#6788)
* Adds Energy Daggerpens, Thieves gloves and Buzzer Ring.

* Updoot

* fixfix weakfire

* Extra Touches

* chlgongog

* Fix antag injector cases.
2020-03-16 21:21:41 -07:00
Mechoid
08310b2fec Fix various RIG issues 2020-03-13 14:54:34 -07:00
Atermonera
de3b1d6dbc Merge pull request #6781 from Mechoid/RailgunTweakening
Tweak Station-Railguns
2020-03-13 14:15:32 -07:00
Mechoid
fe3125b56d Update magnetic_railgun.dm 2020-03-08 22:23:57 -07:00
Mechoid
c3c3f14a8d Tweak Station-Railguns 2020-03-01 15:30:10 -08:00
Mechoid
69752c1c48 Move Rig modules to more granular files. Add RIG components to robotics mechfab, plus incredibly basic belt-voidsuit RIG. Add Graphite, made by compressing coal, used heavily in RIG components. 2020-03-01 02:41:40 -08:00
Mechoid
af98219a50 Fix and tweak railguns. 2020-02-22 21:43:23 -08:00
Arokha Sieyes
5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
Mechoid
daab287c51 GameMaster Tuning (#6593)
* Actually Game Master but I am an idiot.
2020-01-04 22:38:01 -08:00
Mechoid
7ecdcb40d2 Security / PseudoCargo Expansion (#6482)
* Security Expansion work.

* Weaponized Racism, Stowaways, Meteors

* Fix Fix. Prep modular armor for addition.

* Fix the boots.

* More modular armor work. Now in cargo!

* Fixfix

* Fixfix

* Thank you anxiety very cool.

* Make a Stowaway Antag

* FixFix
2019-11-24 17:22:25 -05:00
Mechoid
e2e870f2b4 Medical Expansion (#6465)
* Starts work on the Medical Expansion.

* Further Work

* Save Everything!

* Large volume of things.

* Log of Change

* I'm an idiot.

* Kidney assisted sprites. They didn't exist, for some reason.

* Fixfix

* Fixfix

* Update encased.dm

* Update glass.dm

* Update Chemistry-Reagents.dm

I am once more an idiot.

* Split augs.

* Fixfix
2019-10-19 19:27:39 -08:00
Cameron Kulper
5a6614815d Should already work, was reviewed by Mechoid over at Virgo's github 2019-10-05 21:54:55 -04:00
Andrew
1496ce2e65 Adds Laser Tag Turrets Plus Changes (#6324)
* Adds Laser Tag Turrets

* Adds changelog

* Reverts Lethal Turrets Shooting to Kill

* Small No Longer Means Misc Life

* Revert "Merge branch 'master' into Turret"

This reverts commit 0300e6723b, reversing
changes made to 219348783d.

* Revert "Revert "Merge branch 'master' into Turret""

This reverts commit ca3d13b337.

* Github why

* Change laser.dm to master?

* Revert "Change laser.dm to master?"

This reverts commit da562f6bc1.
2019-07-27 11:45:17 -08:00
Mechoid
3fa77e7848 Adds Submunition projectiles, and a laser gun showcasing them. 2019-07-10 17:13:42 -07:00
ElectricB1ue
e9cc7c71ea Adds two new alternate sprites for the detective's revolver. (#6230)
* Adds the sprites

* This should do things.
2019-06-28 20:22:19 -05:00
Neerti
1afbe8d4b0 Explorer Update - Cataloguers (#6016)
* Explorer catalog scanners.
2019-03-30 13:18:15 -07:00
Anewbe
aade8c356f Items are now assumed to be conductive, rather than the opposite 2019-03-02 20:34:49 -06:00
Mechoid
be47785e34 I shouldn't do math at 2 AM 2019-02-08 22:24:34 -08:00
Mechoid
7d90ecf05e Fix a div 0. 2019-02-07 21:21:27 -08:00
Spades
8355717e3b Introduces caseless ammo, and a caseless rifle (#5886)
* Icon changes

* Introduces caseless ammunition

* Deletes unused icons, adds G11

Deletes these icons:
- lemat_old
- staffofchange
- barretsniper and barretsniper-empty
- noisecannon (old sprite)

* Magazine capacity nerf, removes stun mags

* Revert "Magazine capacity nerf, removes stun mags"

This reverts commit 411f4e024b.

* Removes references to G11, because it's not one

* I lied. *Now* they're renamed.

* Icon changes

* Icon changes, again

* Merge my icon changes you fuck
2019-02-06 23:35:08 -06:00
Spades
d78f94e88d Changes (R&D made) Saber SMG to Advanced SMG (#5881)
* Changes Saber SMG to Advanced SMG

* Updates protolathe descriptions

* Eh, I'll just include the icon changes now.

I'll fix conflicts with other PRs manually.

* Merges auto shotgun sprite
2019-01-31 18:57:47 -06:00
Spades
99ee197085 Unfucks Vintage Rifle (#5877)
* Unfucks Vintage Rifle

I'm going to slap whoever copypasted this blindly.

Also this really shouldn't be 7.62/.308 but hurr durr out of scope
¯\_(ツ)_/¯

* Apparently I'm going crazy and the icon was fine

* Ammo naming consistency
2019-01-27 15:04:11 -06:00