Ported from https://github.com/Aurorastation/Aurora.3/pull/10205, credit to fernerr
Now you can see all the accessories (within standard equipping logic) you've selected in the character preview.
Addditionally, these accessories will now all be equipped when you spawn instead of filling your backpack unless it's actually necessary.
* Fixes FBP heatsink not working for teshari
The heatsink organ was using a species var that hadn't been defined for teshari so their thermostat was just using human values.
* Also fixes tajara temperature levels.
what a mess
Prevents blood not drawn from a humanmob (such as blood from artifact replenishing bowls or blood spawned in in reagent cartridges) from breaking the pathogenic isolator's interface.
Currently the tesla ball only loses energy until it runs out of orbiting mini-balls, then sticks around forever. This makes it keep losing energy until it dissipates.
* Begins the Project
* Move things to where they belong, if viable.
* Merge and move those files.
* Finish filenames, fix Taj ears.
* Tweak to Ater's Requests
*If you try to put someone in one of their own slots using the stripping menu, now you will instead try to strip that slot.
This always seems to be what people trying this actually mean to do, I've made this mistake and seen a few others make it too. This also fixes buggy behavior downstream where people can actually succeed in putting people on themselves.
* Improve gun animations to be more modular.
- This is a port of TGCM pull/4807. Credit to SplinterGP for helping me set things up.
- It essentially allows people to not need a '-pump' for their animation, but instead to just use whatever they please. They just need to write it down at the relevant intervals.
* Improve further.
* Update shotgun.dm
* Adds two new antag augments
* Adds two new antag augments
* Adds two new antag augments
* Adds two new antag augments
* Adds two new antag augments
* Adds two new antag augments
* Adds two new antag augments
* Adds two new antag augments
* Changelog
* Adds two new antag augments; Satisfies Travis
* Pleases Travis, except competently
* Adds two new antag augments; with less incompetence
* Adds two new antag augments; with less incompetence