This means that aiming for the head with a gun only makes sense from a short distance or when the target is restrained. Otherwise, you're likely to miss unless aiming for the chest.
Only happens when the target is neither laying nor restrained. In this case, there are various chances to miss the targetted organ, and either hit nothing, or a different organ.
Added a few film canisters to art storage and the dorms.
Fixed a misplaced wall in R&D.
Added a new carpet icon_state, so the dorms don't have to look stupid.
Added a new option for key auth devices, it removes the maint access requirement from all doors.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5345 316c924e-a436-60f5-8080-3fe189b3f50e
-Added a solar pack crate to order.
-Machines that have a use_power of 0 will no longer be turned off due to lack of power in the area.
-Fixed a bug with the solar computer not reconnecting to the powernet when dismantled and remantled.
-Increased the cap of crates to 30.
-Some performance tweaks.
-Some standardization.
-All objects of type /obj/machinery/power will try to disconnect from the powernet before deleting, this will help reduce the node list size.
-Added a heat_proof variable for doors. It will effect glass airlocks and it'll determine whether they can block heat or not. Research glass airlocks will always have it enabled.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5344 316c924e-a436-60f5-8080-3fe189b3f50e
- Added two new verbs to 'debug verbs'. The first outputs everything in the jobban records list to standard output, the 2nd applies a filter and only prints the things that contain the word.
- Fixed an old jobban bug which only checked if someone's ckey ends with the bannee's ckey to jobban them from the job. So perrorage getting banned would result in errorage having the ban in effect too.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5338 316c924e-a436-60f5-8080-3fe189b3f50e
-Fixed Issue 1163 with AIs not taking oxygen damage while ghosted/disconnected.
-Reverted my failed experimental exploit patch for AIs seeing through the camera-less fog.
-Removed some unneeded spawn()s from AI Life().
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5322 316c924e-a436-60f5-8080-3fe189b3f50e
Added a line of feedback for when jump to key fails, so we can see what's up with it on the server.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5313 316c924e-a436-60f5-8080-3fe189b3f50e
Completely remapped Research Division, Robotics, Medbay, and the Library.
Partially remapped Cargo Bay, Mining Dock, Engineering, and Atmospherics.
APC access renamed to Power Equipment. Assigned to SMES room door and PA shutter controls.
Delivery Office access renamed to Cargo Office and given to miners.
CE loses robotics access.
Roboticists and geneticists get Science corridor access
HoS and HoP get construction access (Engineering/Atmos lobby) and cargo office access (cargo lobby)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5304 316c924e-a436-60f5-8080-3fe189b3f50e
Updated those guns to work properly with the new inhands.
Removed a useless esword proc define.
Updated the changelog.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5302 316c924e-a436-60f5-8080-3fe189b3f50e
Portable generators properly drop their fuel when deconstructed
Portable generators need their cover open to be destructed now
Fixed a runtime error when building a portable generator with a 2s wire
This should remove the half second delay that admins experience whenever they right click. The delay goes up as server load increases. I couldn't test this on an empty server tho, obviously.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5299 316c924e-a436-60f5-8080-3fe189b3f50e
Nerfed the janicart ricochet chance a bit.
Removed the coolness check from the det revolver.
Removed the det revolver from the map, and made it spawn in his locker.
You can now modify the det revolver to fire .357 with a screwdriver.
Fixed the det revolver having one round too many. S&W Model 10 only has six shots.
Updated some guncode, mostly just adding proper text styles.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5297 316c924e-a436-60f5-8080-3fe189b3f50e