Zuhayr
3472513cf9
Merge pull request #8645 from mwerezak/gun-icons
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Adds Skowron's inhand icons for various guns
2015-03-31 14:12:03 +10:30
mwerezak
ab9886ce47
Updates comment
2015-03-30 22:29:15 -04:00
mwerezak
cdfce64ad0
Replaces uses of u_equip() with remove_from_mob() or drop_from_inventory(), where appropriate.
2015-03-30 22:05:00 -04:00
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2e728cfd4b
Added macros for droplimb flags.
2015-03-31 11:42:45 +10:30
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ea25f4fb73
Adjusting burn drop prob.
2015-03-31 11:20:28 +10:30
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601e6fb7ef
Merged with dev.
2015-03-31 11:17:13 +10:30
Yosh
286dffcda0
Fixes #8672
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Fixes #8672 however the temperature gun is still utterly and completely
useless, but hey, at least you can fire it now.
2015-03-30 21:59:59 +01:00
PsiOmega
a9034bca66
Merge remote-tracking branch 'upstream/dev' into CultVisualNetwork
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Conflicts:
code/modules/mob/living/simple_animal/shade.dm
code/setup.dm
2015-03-30 22:55:24 +02:00
Chinsky
c1b3e935d6
Backwards check fixed
2015-03-30 23:28:30 +03:00
Chinsky
5429378703
Added check for second pAi for #8287
2015-03-30 22:55:17 +03:00
Chinsky
286e1cfc6b
Merge pull request #8632 from PsiOmegaDelta/StopTheHurting
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Fixes #8624 .
2015-03-30 22:36:54 +03:00
Chinsky
c0b62fd94a
Fixes #8488
2015-03-30 22:32:52 +03:00
Chinsky
1a94b6cc35
Fixes #8393
2015-03-30 22:26:46 +03:00
Chinsky
246fc62b1c
Whoops missed a bracket
2015-03-30 22:23:29 +03:00
Chinsky
1e6e7b0146
Fixes #8580
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Also fixed condition thing where having second pistol would lower chance of main one going off
2015-03-30 22:08:08 +03:00
Chinsky
1a93042226
Fixes #8548
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Removed referenced to type of ammo used from descriptions.
2015-03-30 22:06:29 +03:00
Chinsky
40cf940f13
Fixes #8564
2015-03-30 22:04:13 +03:00
Chinsky
e3ad4dc013
Fixed #8602
2015-03-30 21:59:50 +03:00
Chinsky
dfdea36479
Fixes #8642
2015-03-30 21:36:41 +03:00
Chinsky
a8ee3ca25e
Merge pull request #8560 from PsiOmegaDelta/PCAILaws
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PC AI laws.
2015-03-30 21:23:34 +03:00
PsiOmega
ef8b7466ac
Merge remote-tracking branch 'upstream/dev' into NarsiePort
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Conflicts:
code/modules/projectiles/projectile/change.dm
2015-03-30 20:17:05 +02:00
Chinsky
5837eb2675
Merge pull request #8668 from Yoshax/dev-freeze
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Fixes #8652
2015-03-30 19:40:13 +03:00
PsiOmegaDelta
fefb55db93
Merge pull request #8674 from GinjaNinja32/rig_guns
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Rig weapon fixes
2015-03-30 15:02:22 +02:00
PsiOmegaDelta
6f1f18c3a7
Merge pull request #8647 from Kelenius/ofStaffsAndChange
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Of staffs and change
2015-03-30 13:18:51 +02:00
mwerezak
1b4e13aabc
Removes unnecessary and cruft procs from mob/inventory.dm
2015-03-30 05:28:09 -04:00
mwerezak
e6d19faeba
Cleans up mob/inventory.dm, fixes removed_from_mob() not calling dropped() on items.
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Updates u_equip() accordingly in the other inventory.dm files as well, and moves some random inventory procs from mob.dm to mob/inventory.dm.
2015-03-30 04:35:57 -04:00
Kelenius
c3312be968
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
maps/exodus-1.dmm
2015-03-30 10:35:37 +03:00
Kelenius
bb2ad4efdb
More change for the staff of change
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Better item dropping
elseif instead of if
No more create_new_xenomorph
And a span class
Yay for named xenos
2015-03-30 10:11:41 +03:00
GinjaNinja32
e342bf8a3a
Fixes #8673 , also makes some messages clearer and removes the twin cooldowns on rig weapons
2015-03-30 03:54:18 +01:00
Zuhayr
2f60c4b82d
Merge pull request #8638 from Zuhayr/vox
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Removes the vox armalis.
2015-03-30 08:56:34 +10:30
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d2ede0afd4
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev
2015-03-30 08:55:49 +10:30
Yosh
e4b827134e
Fixes #8652
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Fixes #8652
Took me long enough, I'm pretty retarded, and to answer Psi's question,
yes, this fixes it.
2015-03-29 23:19:21 +01:00
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d77010221c
Merge with dev.
2015-03-30 08:36:52 +10:30
PsiOmega
59638b2300
Fixes #8661 .
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Now ghosts the AI before it's deleted, setting the respawn timer.
2015-03-29 16:53:48 +02:00
PsiOmega
710abd0921
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/spells/mind_transfer.dm
2015-03-29 16:23:06 +02:00
PsiOmega
23bbbb7e4c
Moves sanitize(message) up a level for now.
2015-03-29 13:51:19 +02:00
PsiOmega
1a000b0e0f
Merge remote-tracking branch 'upstream/dev' into NarsiePort
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Conflicts:
code/modules/mob/living/carbon/human/say.dm
2015-03-29 13:04:53 +02:00
PsiOmega
916da8e8a3
Refactors say down to /mob/living/say level.
2015-03-29 12:54:53 +02:00
PsiOmega
464d702d4b
Mob refactoring.
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Updates Bump() code.
Intents now use constants.
Simple animals can now use languages without overriding say().
There is now a difference between being able to smash normal and reinforced walls.
Reworks simple_animal/attackby so that constructs don't need to override it simply to add damage resistance.
2015-03-29 10:44:31 +02:00
mwerezak
c59fac2e16
Adds unloaded item state for the STS-35.
2015-03-29 02:40:57 -04:00
mwerezak
ba9b8756da
Allows items to specify which icon files are used for specific slots, moves gun icons to a separate file
2015-03-29 01:52:26 -04:00
GinjaNinja32
e7b4370772
Fixes #8650
2015-03-28 22:01:02 +00:00
PsiOmega
c93c81e77c
Fixes #8624
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Synthetics are no longer described as being wounded when dragged.
2015-03-28 20:28:39 +01:00
PsiOmega
5b8f055595
Merge remote-tracking branch 'upstream/dev' into PCAILaws
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Conflicts:
code/game/objects/items/weapons/AI_modules.dm
2015-03-28 20:26:24 +01:00
Kelenius
47ad072225
Merge branch 'Baystation12/dev' into ofStaffsAndChange
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Conflicts:
code/modules/projectiles/projectile/change.dm
2015-03-28 19:37:50 +03:00
Kelenius
24ef7752cd
Merge branch 'Baystation12/dev' into ofChemistryAndStuff
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Conflicts:
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/carbon/monkey/monkey.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
2015-03-28 19:14:59 +03:00
Kelenius
30c6646671
Separates affect_mob into three procs
2015-03-28 19:01:51 +03:00
Zuhayr
0c3a18b0b6
Merge pull request #8380 from volas/sanitize_procs
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[DNM] sanitize() and text.dm refactoring
2015-03-29 00:57:33 +10:30
mwerezak
36cf695256
Adds Skowron's inhand icons for various guns
2015-03-28 02:10:09 -04:00
Techhead0
ac2ded9c86
Voidsuit Suit Storage
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Tanks can now be installed in the suit storage slot of voidsuits, a la
helmets and magboots. Order of removal is Tank>Helmet>Boots.
2015-03-27 21:56:05 -04:00