Zuhayr
7e615521ef
Should fix issues with invisible seeds/products/plants.
2015-03-24 13:51:44 +10:30
Zuhayr
45f28d5372
Fixes #8485
2015-03-24 13:20:24 +10:30
Zuhayr
ef50918b9c
Hackfix for #8588
2015-03-24 12:46:07 +10:30
Zuhayr
a57ba2e26b
Fixes #8589
2015-03-24 12:39:55 +10:30
PsiOmega
bd48c76620
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-23 21:14:32 +01:00
PsiOmegaDelta
c85e1ce786
Merge pull request #8592 from comma/maxlen
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Readded missing check for paper editing
2015-03-23 21:13:43 +01:00
Chinsky
a9ee51bc64
Readded missing check for paper editing
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Removed it back when HTML in paper was a thing again adn never put back in, can possibly cause issues.
Thanks @volas for noticing.
2015-03-23 23:02:43 +03:00
mwerezak
f8eb5ccb97
indent fix
2015-03-23 13:04:39 -04:00
PsiOmega
35ba4282a6
Refactors the AI eye.
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Generalizes the chunks used by the eye to decide coverage.
2015-03-23 16:12:13 +01:00
PsiOmega
1db2040daa
Refactors the AI eye.
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Generalizes the eye itself, allowing it to be created and used by any other mob.
2015-03-23 15:21:39 +01:00
Zuhayr
14950a7e3a
Merge pull request #8584 from Kelenius/ofBorgsAndGlass
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Fixed construction borg's Rglass
2015-03-23 21:34:36 +10:30
PsiOmega
2a17d656f2
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-03-23 11:47:15 +01:00
PsiOmega
1908ba59e2
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-23 11:45:32 +01:00
Kelenius
026ec265d4
Fixed construction borg's Rglass
2015-03-23 12:11:58 +03:00
mwerezak
dc1f05a9da
Tweaks rig emp effect, breach_threshold
2015-03-23 02:49:34 -04:00
mwerezak
ceaa938b89
EMP deals burn instead of brute to silicons, and bypasses robot armour
2015-03-23 02:47:05 -04:00
mwerezak
28df26b36c
Reduces the effect of EMP on robot power cells
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Temporary fix to resolve #8454
2015-03-23 02:34:17 -04:00
mwerezak
8ff15108f9
Reduces 14.5mm ammo box cost to 2 TC, slight rename
2015-03-23 00:16:48 -04:00
mwerezak
a60921326e
Adjusts ammunition autolathe costs, makes 7.62 mags printable
2015-03-23 00:06:28 -04:00
Zuhayr
1474c6fdd1
Merge pull request #8574 from PsiOmegaDelta/AIDel
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Deletes AI eye along with the AI.
2015-03-23 10:54:36 +10:30
volas
f8822626bb
sanitize() refactor: second pass(other sanitize functions)
2015-03-23 01:38:09 +03:00
volas
855755f808
sanitize() refactor: first pass (sanitize)
2015-03-22 23:31:19 +03:00
Chinsky
f4dd077d50
Merge pull request #8571 from PsiOmegaDelta/EyeFix
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Fixes #8534 .
2015-03-22 21:47:17 +03:00
PsiOmega
767f4dd537
Deletes AI eye along with the AI.
2015-03-22 18:51:15 +01:00
PsiOmega
e0538df294
Changes the silicon is_malf/is_traitor procs to utilize the new antag datums.
2015-03-22 17:43:20 +01:00
PsiOmega
59ec34e410
Merge remote-tracking branch 'upstream/dev' into PCAILaws
2015-03-22 17:26:09 +01:00
Kelenius
5af16cdea0
Staff of change fixes
2015-03-22 19:06:45 +03:00
PsiOmega
f9b8c2dbc9
Fixes #8534 .
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Sets icontype to its proper value.
2015-03-22 16:25:24 +01:00
Zuhayr
8791c2bf1e
Fixing a typo.
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! and ~ both compile. Feh.
2015-03-23 00:05:29 +10:30
PsiOmega
470766e301
Moves silicon law logging to a more all-catching location.
2015-03-22 14:11:44 +01:00
Zuhayr
9deebbf9f6
Vines should now respect coverage and magboots.
2015-03-22 16:25:22 +10:30
Zuhayr
bf8ad6d585
Rebalanced xenoflora sprites, fixed numerous issues.
2015-03-22 16:13:15 +10:30
GinjaNinja32
26d878fb02
Move closing bracket outside <i> tag
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Opening bracket is outside. Consistency!
2015-03-21 21:08:54 +00:00
Zuhayr
a8f44cae98
Resolving bugs with spawn order and delays.
2015-03-21 11:49:42 +10:30
Zuhayr
d8018db5c9
Finally got things working from vote to roundstart to join to death.
2015-03-21 11:14:59 +10:30
Zuhayr
2c269e5159
More work on Heist. Remapped the Vox shuttle and added a base for it. Tweaked spawn values etc.
2015-03-21 11:13:48 +10:30
Zuhayr
8d698f0c06
First pass on making heist a pirate mode (human based)
2015-03-21 11:13:05 +10:30
Zuhayr
98da191ac3
Gamemode refactor, lots of code shuffles, PR will have details.
2015-03-21 11:08:17 +10:30
Zuhayr
cd0bf9622d
Merge pull request #8557 from Baystation12/dev-freeze
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Dev freeze
2015-03-21 11:03:58 +10:30
GinjaNinja32
04640eafb1
Fix issues with skill class procs
2015-03-20 22:47:51 +00:00
PsiOmega
273bb366f0
AI laws now refer to crew members instead of humans.
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Notable exception: Asimov's laws remain true to the original.
2015-03-20 16:20:41 +01:00
PsiOmega
7ab57a4917
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/storage/fancy.dm
code/modules/mob/living/carbon/human/life.dm
2015-03-20 08:44:52 +01:00
Zuhayr
fb52e095d0
Fixes #8543
2015-03-20 12:37:55 +10:30
PsiOmega
1f5de7f64f
Ports /tg/ & Paradise ghost sight.
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Ghosts can now toggle darkness and seeing ghostly things independently.
Includes some extra work to allow observers to see AI eyes while (mostly) preventing cultists from doing the same.
2015-03-19 16:14:02 +01:00
PsiOmega
34a4bb26bd
Silicon law management update.
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Adds missing Topic/href checks, reducing risk of exploits.
Ensures a silicon cannot get stuck on the second law management page should it suddenly be un-malfed.
Changes Malf definition. This allows borgs to view and state alternative law sets, while disallowing law edits (for as long as they are slaved/not traitors themselves).
2015-03-18 08:17:46 +01:00
MrSnapwalk
9463ab028a
Adds Andrewmeythaler's custom item.
2015-03-17 22:19:13 -05:00
Ravensdale
2201ab21d4
Makes radiation shielded an area flag
2015-03-17 18:54:45 -07:00
PsiOmegaDelta
48dce2d1fe
Merge pull request #8507 from Techhead0/firepat2
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Can pat burning mobs to put them out.
2015-03-17 16:35:14 +01:00
Zuhayr
ce062881ae
Merge pull request #8511 from PsiOmegaDelta/TrackMob
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AIs can now use the crew monitor console for tracking.
2015-03-17 23:08:44 +10:30
Chinsky
d2518798ec
Merge pull request #8486 from PsiOmegaDelta/NanoLaws
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NanoUI - Silicon law manager
2015-03-17 14:24:30 +03:00