Leshana
c8d64783cc
Simplify skybox parallax code and add support for scaling for larger client.view sizes.
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- Hooked up skybox to recalculate it's scaling when the view changes.
- Added constant defines to clarify where the magic numbers are coming from.
2020-03-23 20:19:28 -04:00
Leshana
888f25cf8e
Add proc set_viewsize() to allow hooking actions when client.view is changed.
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- Proc is on mob to simplify the standard use case; maybe someday actually save it there too if desired.
2020-03-23 20:19:28 -04:00
Arokha Sieyes
3ed30d1f26
Fix cracked asteroid plane
2020-03-23 20:19:28 -04:00
Aronai Sieyes
031c30644c
Fix refueling into fuelports
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They still work from roundstart cus they have fuel in them. Just can't refuel without asking an admin to move a fuel tank into contents.
2020-03-23 20:19:27 -04:00
Aronai Sieyes
2e7ac6e424
Rebalance gas/ion thrusters
2020-03-23 20:19:27 -04:00
Aronai Sieyes
b995c71a43
Make transit look nicer with transit dust
2020-03-23 20:19:27 -04:00
Aronai Sieyes
b26f25eff4
More docking codes features
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- Adds docking codes to normal shuttles naoui.
- Adds docking codes sheet of paper.
2020-03-23 20:19:27 -04:00
Leshana
9007a3aad9
Ported Basic Overmap Functionality
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- Ports the overmap, ships, sectors, and "landable" ships from baystation.
- Ports necessary computers to control ships and overmap shuttles.
- Shims missing machine and computer functionality pending future enhancements.
- Includes required new sprites and sounds.
2020-03-23 20:19:27 -04:00
Leshana
5f8bc01ce3
Ports Skybox Parallax
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- Port based on Baystation's implementation and customized for our code and usages.
- Switched space icon_state permutation to a "dust" overlay that is permutated the same way. As an overlay, the dust can be *above* the parallax planes. Space turfs are now white to allow skybox to BLEND_MULTIPLY onto them.
- Added skybox hud effect that replaces background space turfs with an image moved to create a parallax effect.
- Added skybox subsystem to generate and manage skybox parallax images, and lots of images for it!
2020-03-23 20:19:27 -04:00
Atermonera
f745c57b05
Merge pull request #6875 from TheFurryFeline/patch-9
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[Oversight] Yay, another typo fixy
2020-03-22 23:33:42 -07:00
TheFurryFeline
224733622e
Bitten to Bit
2020-03-22 21:41:22 -04:00
Atermonera
db276d8459
Merge pull request #6883 from VOREStation/vplk-port-tickrate-change
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Safely change world.fps for SStimer
2020-03-22 17:16:48 -07:00
Atermonera
a77d6649a9
Merge pull request #6879 from VOREStation/pol-mechz
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Small mech tweaks
2020-03-22 12:27:50 -07:00
Atermonera
54cc7ddaec
Merge pull request #6874 from Novacat/nova-alerts
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Fixes Manifest Bug
2020-03-22 11:55:32 -07:00
Atermonera
e2cef81e04
Merge pull request #6872 from GeneriedJenelle/patch-1
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Fixes taking items out of sewn plushies
2020-03-22 11:53:47 -07:00
Atermonera
be6fa7d170
Merge pull request #6871 from VOREStation/pol-shock
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Remove stray 'return'
2020-03-22 11:53:13 -07:00
Atermonera
6449c57c8f
Merge pull request #6870 from VOREStation/pol-aibash
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Makes AI give up bashing if nothing to bash
2020-03-22 11:51:07 -07:00
TheFurryFeline
fdbc1f7710
Yet another one
2020-03-22 13:24:43 -04:00
TheFurryFeline
10cb71d16c
Another typo fixy
2020-03-22 12:50:48 -04:00
Leshana
1ab0524daa
Safely change world.fps
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- Added world.change_fps() proc to safely change world.fps
- Its important that SStimer be informed whenever world.tick_lag or world.fps change, so always use the proc, never set the var directly!
2020-03-21 19:31:48 -04:00
Leshana
3ad3b7956b
Switch admin verb "Set Ticklag" to "Set Server FPS" since it's more intuitive.
2020-03-21 19:31:20 -04:00
Atermonera
28f34f1e51
Merge pull request #6820 from Meghan-Rossi/Emergency-Lighting
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Emergency lighting
2020-03-21 13:38:32 -07:00
Meghan-Rossi
d40e9732d3
update /obj/machinery/light_construct/attack_hand(..)
2020-03-21 12:28:19 +00:00
Aronai Sieyes
7a571f68b0
Small mech tweaks
2020-03-20 20:00:59 -04:00
Atermonera
efeaf058ff
Merge pull request #6840 from Neerti/qol_notification_sounds
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QoL: Various Notifications
2020-03-20 12:08:04 -07:00
TheFurryFeline
f44f39afbf
[Oversight] Yay, another typo fixy
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Changelog Notes:
- Fixes typo with loading items into service borg's tray module.
2020-03-19 22:11:01 -04:00
Unknown
7e509b0ea3
Fixes Manifest Bug
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Cargo jobs no longer show under civilian. Civilian jobs returned to their proper place.
2020-03-19 19:43:16 -04:00
Atermonera
55cd990598
Merge pull request #6826 from VOREStation/vplk-landmark-shuttles
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Port Landmark Shuttles
2020-03-19 15:14:47 -07:00
Leshana
243876ee9d
Fix list_values to support lists of lists. Fix missing variable init.
2020-03-19 17:49:21 -04:00
Schnayy
50ec7efd9f
sprite fixes ( #6863 )
2020-03-18 21:18:21 -07:00
Atermonera
d16c11e219
Merge pull request #6873 from Schnayy/terrainbugfix
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Fixes mistake in #6855
2020-03-18 21:18:03 -07:00
Cerebulon
87c1889d32
Sound port sprite fixes ( #6869 )
2020-03-18 21:12:52 -07:00
Schnayy
b7030d1065
Fixes mistake in #6855
2020-03-18 23:05:29 -05:00
GeneriedJenelle
9831f3efbd
Fixes taking items out of sewn plushies
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Just fixes an oversight/check failure. Currently you can take items out of plushies that are sewn shut.
With this fix you'll be able to only take things out when you re-open 'em again.
2020-03-19 03:33:49 +00:00
Aronai Sieyes
362f7a5715
Remove stray 'return'
2020-03-18 10:14:32 -04:00
Aronai Sieyes
a3ef4b7f71
Remove unintentional debug statement
2020-03-18 09:54:55 -04:00
Atermonera
f3925fe3df
Merge pull request #6773 from Mechoid/FixRigs
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Cutting rigs now retracts all components, to stop the dreaded pseudoprison.
2020-03-18 01:11:05 -07:00
Atermonera
b1d00af534
Merge pull request #6855 from Schnayy/newterrain
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POI wall nonsense
2020-03-18 01:09:42 -07:00
Atermonera
fd36cedc85
Merge pull request #6853 from Neerti/holsters_and_webbing
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Makes holsters and webbing get along.
2020-03-18 00:31:30 -07:00
Leshana
38bc941ca1
Streamline Job Alt Titles
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- Remove the need for an alt title to be declared for the job's main title.
- Don't allocate a list if no alt titles are used, and use the indexes provided instad of looping to search the alt titles list.
2020-03-18 00:49:48 -04:00
Aronai Sieyes
255c0970ca
AI, give up breaking things if there's nothing to break
2020-03-17 21:58:16 -04:00
Andrew
9c67ccbbe5
Helmet Camera Verb No Longer Shows Without Helmet Camera ( #6856 )
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Changes the toggle helmet camera verb to a proc
Adds a check in the initialization of spacesuit helmets to see if it has a camera network.
Removes said check from the proc itself.
Basically this means you won't get the toggle-camera verb if you don't have one on your helmet.
2020-03-17 12:46:04 -07:00
Atermonera
88bd01c271
Merge pull request #6834 from Mechoid/RIGFixes
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Fix various RIG issues
2020-03-16 22:06:01 -07:00
Atermonera
e6917046c5
Merge pull request #6829 from Neerti/projectile_hit_sounds
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QoL: Projectiles
2020-03-16 21:55:24 -07:00
Atermonera
2896096c43
Merge pull request #6825 from Jamini/Jamini-patch-1
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Shock modification
2020-03-16 21:36:54 -07:00
Mechoid
c7ba2a8e4b
Antag Uplink Expansion ( #6788 )
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* Adds Energy Daggerpens, Thieves gloves and Buzzer Ring.
* Updoot
* fixfix weakfire
* Extra Touches
* chlgongog
* Fix antag injector cases.
2020-03-16 21:21:41 -07:00
Atermonera
a5e17e4d6d
Merge pull request #6819 from Meghan-Rossi/languagetests
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Makes language keys case sensitive, adds unit tests for language conflicts, fixes some language conflicts
2020-03-16 21:20:57 -07:00
Schnayy
a5dd73f3d5
fixfixfix
2020-03-16 16:34:53 -05:00
Neerti
7bf00d0c5d
Merge branch 'master' into projectile_hit_sounds
2020-03-16 08:28:18 -04:00
Schnayy
8aca2bb3ca
POI wall nonsense
2020-03-16 05:51:30 -05:00