Zuhayr
ce36d07f79
Fixes #9180
2015-05-30 04:58:49 +09:30
Zuhayr
4a012a90ca
Fixes #8929
2015-05-30 04:38:41 +09:30
Zuhayr
6564fd6663
Messed this up.
2015-05-30 04:06:23 +09:30
Zuhayr
a4c2267984
Fixes #9386
2015-05-30 04:01:13 +09:30
Zuhayr
445056ba5f
'Fixes' #9395
2015-05-30 03:59:54 +09:30
Zuhayr
7b8abdab01
Fixes #9361
2015-05-30 03:55:41 +09:30
Zuhayr
c5df326533
Fixes #9414
2015-05-30 03:15:19 +09:30
Zuhayr
887b8163cc
Fixes #9498
2015-05-30 02:56:01 +09:30
Zuhayr
5a339a66c1
Fixes #9510
2015-05-30 02:52:16 +09:30
Zuhayr
d3b7bcc42e
Fixes #9397
2015-05-30 02:41:13 +09:30
Zuhayr
ac822de309
Fixes #9524
2015-05-30 02:33:41 +09:30
GinjaNinja32
daff60f8e3
Merge pull request #9563 from mwerezak/malflimb
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Adjusts malfunctioning limb stance damage
2015-05-29 17:48:18 +01:00
Zuhayr
6e1d39ba2e
Merge pull request #9554 from GinjaNinja32/nano_template
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Fixes #6077
2015-05-30 02:16:32 +09:30
Zuhayr
5080a33d63
Merge pull request #9530 from PsiOmegaDelta/150528-GhostlyEye
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Fixes #9525 .
2015-05-30 02:13:00 +09:30
Zuhayr
fa7c43bf39
Merge pull request #9549 from atlantiscze/bright-solution
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Refactor floodlights
2015-05-30 02:11:10 +09:30
Zuhayr
10fbd6d95b
Merge pull request #9570 from atlantiscze/runtimefix
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Fixes two newmalf-related issues
2015-05-29 22:48:52 +09:30
Atlantis
477204e8c8
Fixes two newmalf-related issues
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- Fixes APC runtime. I am an idiot. I know.
- Fixes potentional power issue with AI powersupply object, caused by AI having more than one powersupply. This sometimes caused AI to use 100kW instead of 50kW
2015-05-29 12:23:39 +02:00
Atlantis
919c23d146
Adjustments
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- Implements AI Control for floodlights
- Adds \the suggestion from github
2015-05-29 11:42:46 +02:00
mwerezak
ad5c5680a2
Adjusts malfunctioning limb stance damage
2015-05-28 22:57:36 -04:00
GinjaNinja32
8ed2380cee
Fixes #6077
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Updates nanomanager's handling of opening UIs so that it can be called multiple times, changes force_open to simply ignore that the UI is open and try to open it again. Causes a slight flicker if the UI is open, but the window does not move or change size.
2015-05-28 22:55:46 +01:00
Chinsky
e663a1c602
Merge pull request #9424 from atlantiscze/newmalf-merge
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Newmalf merge 2
2015-05-28 23:02:43 +03:00
Atlantis
30e4550e2e
Refactor floodlights
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- Fixes #9543
- Removes ugly floodlight/proc/updateicon() and replaces it with proper floodlight/update_icon() which is standard on all objects/items. Does the same refactor for power cells and adjusts the proc call in relevant files (hence the amount of 1-line changes in various files)
- Makes floodlights properly use CELLRATE. Their load is 200 watts. Cell adjusted accordingly, it starts with 1k cell, which is enough for ~40 minutes (roughly)
- Floodlights with almost discharged cell (less than 10%) ocassionally "flicker", dimming for few seconds. This serves as indicator that the power cell is running low.
- Floodlight luminosity adjusted. They now shine slightly more, espicially closer to the floodlight.
2015-05-28 21:45:54 +02:00
Atlantis
7981777c41
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-28 20:16:12 +02:00
GinjaNinja32
42623947e1
Merge pull request #9539 from atlantiscze/get-apc-refactor
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Refactors get_apc()
2015-05-28 19:11:36 +01:00
Atlantis
ccf9afb9cb
Implements PsiOmegaDelta's suggestion (fixed edition)
2015-05-28 17:24:41 +02:00
Chinsky
d241b47eec
Merge pull request #9529 from Kelenius/ofSkrellAndDrinks
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Fixes skrell and dionaea alcohol resistance/weakness
2015-05-28 18:12:16 +03:00
Atlantis
a4c29238aa
Refactors get_apc()
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- Fixes #9536
- Area now has APC variable, instead of list. APC construction, etc. should have checks to allow one APC per area only, so situations with multi-APC areas are unlikely, unless adminbus occurs. Either way, with or without this commit, one of the APCs would be unoperational (no load)
- get_apc() no longer uses very laggy locate() in contents of area. In situations where get_apc() is called repeately this brings massive increase in performance (from 0.120 to 0.000, depending on area size and amount of things in contents of that area) as it now only returns the apc variable.
2015-05-28 17:11:26 +02:00
PsiOmega
2d99d17cba
Fixes #9525 .
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The Eye mob is no longer as dense.
2015-05-28 08:14:45 +02:00
Kelenius
f2c0cb483d
Fixes skrell and dionaea alcohol resistance/weakness
2015-05-28 08:49:58 +03:00
PsiOmegaDelta
928722c08a
Merge pull request #9526 from Raptor1628/dev-freeze
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Rig Icon Fixes
2015-05-28 07:06:02 +02:00
Raptor1628
62ef32a725
Rig Icon Fixes
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Fixes some incorrect names that were resulting in broken icons.
2015-05-27 23:32:27 -04:00
Chinsky
a561ee5fad
Merge pull request #9512 from Yoshax/fixborked
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Fixes issues with my bluespace relay
2015-05-28 06:26:06 +03:00
Yoshax
850301ed0f
Fixes bluespace relay issues (being un deconstructable, and not building properly.
2015-05-28 03:56:53 +01:00
PsiOmegaDelta
414a4321fd
Merge pull request #9496 from mwerezak/ivstand
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IV stands are no longer bullet shields
2015-05-27 19:57:40 +02:00
PsiOmegaDelta
9ccb2d4f61
Merge pull request #9499 from mwerezak/robolimbs
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Robolimb fixes
2015-05-27 19:57:08 +02:00
Zuhayr
00ede5d475
Merge pull request #9477 from comma/dev-freeze
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Moved Captain's announcment out of equipping to spawning.
2015-05-28 03:09:25 +09:30
PsiOmegaDelta
8716fba50f
Merge pull request #9505 from PsiOmegaDelta/dev-freeze
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Dev freeze
2015-05-27 17:51:39 +02:00
PsiOmega
2e7b737f7a
Updates changelog.
2015-05-27 17:13:10 +02:00
PsiOmega
1e25095855
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-05-27 17:12:41 +02:00
mwerezak
b4adb1a432
Updates species checks
2015-05-27 01:34:50 -04:00
mwerezak
7dcc98e1a4
Fixes robotic organs causing pain messages
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Also fixes pain() not checking if the species has NO_PAIN.
2015-05-27 01:15:55 -04:00
mwerezak
68e205e7b3
Fixes robot limbs spamming sparks and messages endlessly
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Fixes robot limbs spamming malfunctioning messages and spark effects
endlessly if one arm is malfunctioning while holding an item in the
other arm.
2015-05-27 01:15:14 -04:00
mwerezak
7d4c3235dc
Fixes #9460
2015-05-27 01:13:53 -04:00
Zuhayr
c62514887b
Merge pull request #9481 from PsiOmegaDelta/150526-Inactivity
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Inactivity process tweaks.
2015-05-27 13:24:22 +09:30
Chinsky
3d5b7e5744
Merge pull request #9464 from Kelenius/ofChemAndAnalyze
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Medical scanners now scan ingested reagents
2015-05-27 06:32:20 +03:00
mwerezak
31b2ce9cf7
IV stand span classes
2015-05-26 23:07:21 -04:00
mwerezak
e510f6625f
Fixes IV stands blocking bullets
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IV stands now check PASSTABLE, allowing projectiles and small mobs to
pass through them.
Flipped tables now block small mobs.
2015-05-26 23:05:38 -04:00
Ccomp5950
4e824f4ccc
Merge pull request #9489 from PsiOmegaDelta/150526-MyEyes
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NVG/Meson overlay tweak.
2015-05-26 15:59:58 -04:00
PsiOmega
5c1d847b0a
Changelog entry.
2015-05-26 16:49:27 +02:00
PsiOmega
94277309c0
HUD glasses overlay tweak.
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Reduces the alpha level and color intensity of the NVG and meson HUD overlays.
2015-05-26 16:48:16 +02:00