mwerezak
d541fda7be
Sets w_class for external organs
...
Adjusts the edge w_class requirement to require a weapon that is larger
than or equal to the limb's w_class. Also makes the surgical saw and
surgical drill w_class = 3, and the scalpel w_class = 1.
2015-05-30 19:02:37 -04:00
mwerezak
c08774d96e
Updates bear traps
...
Moves to trap.dm.
Cleans up trap attacking code.
Fixes trap remaining anchored once triggered.
Instead of embedding, traps now buckle their victim into place.
Deaf messages, where appropriate.
Gave beartraps a more setting-friendly name.
Conflicts:
baystation12.dme
2015-05-24 16:33:41 -04:00
Chinsky
b01c3a4ba9
Merge pull request #9451 from PsiOmegaDelta/Tmp
...
Fixes #9447 .
2015-05-24 18:16:08 +03:00
PsiOmega
c21a456379
Fixes #9447 .
...
The inteliCard now has a NanoUI interface, allowing it to utilize custom CanUseTopic() checks depending on context, in-hand or in-rig.
2015-05-24 11:33:54 +02:00
GinjaNinja32
3fb3a18f05
Supply shuttle and crate fixes
...
- Supply point generation no longer increases over time, leading to a total of around 45000 points generating after 150 minutes
- Supply packs can have access set as either a number or a list; either is transferred to crates' req_access var correctly
- Non-secure reagent cartridge crates no longer use secure crates
- Closet/crate examine now calls ..() in all circumstances, not just when the user is more than one tile away
- Possibly more I can't remember
2015-05-23 16:15:04 +01:00
PsiOmega
e74c0e65bf
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
Zuhayr
3377f8bbf1
Merge pull request #9407 from GinjaNinja32/floorpainter
...
Fixes floor painter 'side/3 corners'->'black' and another state
2015-05-21 18:43:00 +09:30
GinjaNinja32
0aff37a72c
Fixes floor painter 'side/3 corners'->'black' and another state
2015-05-21 06:03:15 +01:00
PsiOmegaDelta
66b8d67637
Merge pull request #9390 from mwerezak/attack-animation
...
Attack animations
2015-05-21 06:52:30 +02:00
Chinsky
a1d84ff176
Merge pull request #9385 from GinjaNinja32/structure_climb
...
Fixes structure climbing
2015-05-21 03:58:13 +03:00
Chinsky
91de5b2d9d
Merge pull request #9381 from GinjaNinja32/patch-1
...
Fixes #9380
2015-05-21 03:27:28 +03:00
GinjaNinja32
c345f317ac
Fixes structure climbing
2015-05-20 17:10:18 +01:00
GinjaNinja32
aeb8f2a6c2
Fixes #9380
2015-05-20 16:44:47 +01:00
Zuhayr
71da36ec01
Updated force vars on bats.
2015-05-21 00:52:17 +09:30
Zuhayr
a6f59edc22
Bit of documentation.
2015-05-20 14:00:14 +09:30
mwerezak
c289975498
Adds attack animation calls for a few common machines and structures
...
- Cameras
- Doors
- Grilles
- Windows
2015-05-20 00:28:57 -04:00
mwerezak
87178d74a6
Adds attack animation calls for attack_generic()
2015-05-20 00:19:39 -04:00
Zuhayr
93b014c699
Merge with dev.
2015-05-20 13:39:31 +09:30
mwerezak
defc4c1f94
Adds check_charge(), checked_use()
2015-05-18 20:09:09 -04:00
mwerezak
53855d2398
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge
2015-05-18 18:47:45 -04:00
PsiOmegaDelta
ce8188c1a2
Merge pull request #9350 from Hubblenaut/lockers
...
Fixes overbloated closets
2015-05-18 19:16:59 +02:00
Hubblenaut
ac1f3c3530
Fixes overbloated closets
2015-05-18 18:34:25 +02:00
PsiOmega
e2e0ffc6e5
Compilation fixes.
2015-05-18 18:04:29 +02:00
PsiOmega
c2200109d0
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/game/objects/items/weapons/twohanded.dm
2015-05-18 17:50:48 +02:00
Zuhayr
3ed1917c3a
Vine tweaks. Fireaxes one-shot vines, vines are mouse opaque.
2015-05-18 13:23:21 +09:30
Mustafa Kalash
a5aede3b70
Gives IA agents bridge access and the HoS' encryption key. Changes IA agents' supervisor to Nanotrasen officials and regulations.
2015-05-17 12:43:20 -04:00
Zuhayr
4ea779ae6c
Merge pull request #9304 from PsiOmegaDelta/WelderIcon-150516
...
Cleans up welder code.
2015-05-17 20:21:31 +09:30
Zuhayr
8ce787ef68
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
PsiOmega
2c60619273
Restores the original messages.
2015-05-17 10:25:37 +02:00
Zuhayr
ed34aa2466
Rebalancing and adjusting divisors for all weapon damage values.
2015-05-17 16:51:55 +09:30
Zuhayr
a540e97e1b
Stool and table tweaks, adjusted tables on the map.
2015-05-17 13:41:22 +09:30
Zuhayr
4cd2a5a532
Updating stools/stool padding.
2015-05-17 12:53:23 +09:30
Zuhayr
14df1e5fb5
Converts beds, chairs and stools.
2015-05-17 03:43:59 +09:30
Zuhayr
ae3ad84634
Updated ashtrays and mineral doors.
2015-05-17 03:02:03 +09:30
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
Zuhayr
a101855343
Converted over hatchets and scythes.
2015-05-17 00:15:46 +09:30
Zuhayr
b8ca15f541
Tweaks/fixes and greyscale icons.
2015-05-17 00:07:29 +09:30
Zuhayr
83570a1a9e
Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev
2015-05-16 23:35:05 +09:30
PsiOmega
aad28d63ce
Cleans up welder code.
...
Icon and inhand states should now update properly.
2015-05-16 14:13:24 +02:00
Zuhayr
150b24023e
Renamed kitchen utensils.
2015-05-16 21:24:36 +09:30
PsiOmegaDelta
65151ade35
Merge pull request #9298 from Kelenius/ofInflatablesAndDeflate
...
Inflatables now lose deflate verb when it's used
2015-05-16 13:51:16 +02:00
Zuhayr
f4923e2a20
Renamed twohanded weapons, collapsed bats.
2015-05-16 21:12:54 +09:30
Zuhayr
a32179a062
Renamed knives.
2015-05-16 20:54:34 +09:30
Zuhayr
8aa24b86bb
Renamed shards, katanas, claymores.
2015-05-16 20:36:33 +09:30
Zuhayr
0fb27e83b0
Preliminary file for material weapon system.
2015-05-16 20:14:35 +09:30
Zuhayr
f27ddd548f
Restructuring a bunch of files in prep for widespread path changes.
2015-05-16 20:09:28 +09:30
Zuhayr
966d797e07
Converts bat to use the material system.
2015-05-16 19:59:21 +09:30
Kelenius
af14ec1855
Inflatables now lose deflate verb when it's used
2015-05-16 11:43:30 +03:00
Zuhayr
edb1d501d6
Fixes #9217
2015-05-16 17:56:28 +09:30
GinjaNinja32
76654321e4
Merge remote-tracking branch 'upstream/dev' into new_tables
...
Conflicts:
code/setup.dm
2015-05-16 08:53:33 +01:00