Spookerton
d565a3d1f6
Merge pull request #8706 from Cerebulon/jumpsuitsCM
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A Jillion Jumpsuits
2022-10-07 21:14:46 +01:00
Spookerton
a4a3e49e2c
Merge pull request #8708 from Cerebulon/miscsprites2022
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A milieu of misc sprites
2022-10-07 21:14:35 +01:00
Spookerton
6e7ca95663
Merge pull request #8728 from Cerebulon/blazerbutton
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Fixes blue blazer being double-listed in xenowear and requiring whitelist
2022-10-07 21:14:03 +01:00
Spookerton
4eba36f3a8
Merge pull request #8730 from Cerebulon/teshdirectionals
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Fixes Teshari Directionals
2022-10-07 21:11:20 +01:00
Spookerton
df3ecd3a45
Merge pull request #8713 from Greenjoe12345/woodlimb
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Morgan Trading prosthetic expansion
2022-10-07 21:10:57 +01:00
Spookerton
29546fd08f
Merge pull request #8735 from Spookerton/spkrtn/fix/8703-8733
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Spkrtn/fix/8703 8733
2022-10-07 20:59:19 +01:00
Sypsoti
e212411b01
Merge pull request #8705 from Cerebulon/teamfortress2
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An Abundance of Hats
2022-10-07 14:26:44 -05:00
spookerton
d8da5055dd
implement suggested behavior for #8733
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also removes consequentially unecessary type check
closes #8733
2022-10-07 11:34:39 +01:00
spookerton
a62dd54cf4
implement suggested behavior for #8703
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closes #8703
2022-10-07 11:32:35 +01:00
Cerebulon
26a8285a18
Fixes Teshari Directionals
2022-10-04 13:12:53 +01:00
Cerebulon
7e168edebf
blue blazer fix
2022-10-04 12:27:18 +01:00
Cerebulon
3748572e9e
Consolidates Loadout Lists ( #8714 )
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* Consolidates loadout listings significantly
* requested tweaks
* Requested tweaks II
2022-10-02 14:57:37 -08:00
Atermonera
b087dd00f6
Merge pull request #8722 from Spookerton/spkrtn/sys/sstyping
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Adds SSTyping
2022-10-02 10:16:01 -08:00
spookerton
6385d90efc
added sstyping
2022-10-02 16:15:56 +01:00
Atermonera
f32c8de8cd
Merge pull request #8712 from Cerebulon/notaur
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Removes Taurs
2022-10-01 21:38:21 -08:00
Atermonera
502a3783e5
Merge pull request #8719 from Cerebulon/buildmodeimprovements
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Admin Build Mode Agony Removal
2022-10-01 11:25:04 -08:00
Cerebulon
674a7ea8ec
tgui bgon
2022-09-30 12:07:14 +01:00
Cerebulon
b83aaa7c74
buildmode agony removal
2022-09-30 11:59:57 +01:00
Greenjoe12345
3c0aafbfba
woodlimb
2022-09-28 03:33:52 +01:00
Cerebulon
63bcc560c3
Removes Taurs
2022-09-28 03:17:48 +01:00
Cerebulon
4390df9f94
updates news post timeskip
2022-09-28 00:26:22 +01:00
Cerebulon
c9982906ee
Ushanka fix + cold protection
2022-09-26 05:34:02 +01:00
Cerebulon
3ffa493575
couple of requested general sprite fixes + grenade sprites
2022-09-26 05:23:33 +01:00
Cerebulon
e2c5601095
ports many jumpsuits from CM
2022-09-25 07:42:58 +01:00
Cerebulon
1f7ca14b9c
corrects naming of government beret selection from a loadout rename PR
2022-09-24 02:08:58 +01:00
Cerebulon
7fa720266e
species sprites, gameplay integration
2022-09-23 23:30:46 +01:00
Cerebulon
77ade5d5d3
An Abundance of Hats
2022-09-23 13:30:56 +01:00
Atermonera
db9d667950
Merge pull request #8695 from Frenjo/loadout-tweaks
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Overhauls loadout naming and point costs
2022-09-04 22:39:27 -08:00
Spookerton
a5403d6ba0
Merge pull request #8699 from Atermonera/tcomms-monitor-fix
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Fix telecomms monitoring consoles
2022-09-03 11:14:42 +01:00
Spookerton
fe2c3cfe8f
Merge pull request #8701 from MistakeNot4892/doggo
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Fixes oversight with grafadreka reagent processing.
2022-09-03 11:12:54 +01:00
MistakeNot4892
c70a649116
Fixes oversight with grafadreka reagent processing.
2022-09-03 12:17:33 +10:00
atermonera
6034936577
Fix telecomms monitoring consoles
2022-09-01 22:54:23 -08:00
Atermonera
37cfcfc45f
Merge pull request #8685 from Spookerton/spkrtn/cng/tweak-effect-aura
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cellcharge DoEffectAura sends a message per robot (and friends)
2022-09-01 22:02:55 -08:00
Spookerton
8ce2659f02
Merge pull request #8693 from MistakeNot4892/doggo
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Even more drake stuff.
2022-09-01 12:37:58 +01:00
spookerton
cf5b3a6a2d
artifact_effect base type cleanup
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same style rules as subtypes
inverted behavior of GetAnomalySusceptibility to match its name
2022-09-01 12:11:57 +01:00
spookerton
877569a5f6
artifact_effect misc style pass 2
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readable flow control
2022-09-01 12:10:02 +01:00
spookerton
9aaf02722f
artifact_effect misc style pass 1
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overrides before new definitions
double spaced significant blocks
consistent parameter naming
no var/ in parameters
2022-09-01 11:57:22 +01:00
spookerton
0ca124b0fe
remove returns & bad spacing from DoEffectPulse
2022-09-01 11:40:57 +01:00
spookerton
78d48bb498
remove returns & bad spacing from DoEffectTouch
2022-09-01 11:36:34 +01:00
spookerton
cd0c0acc78
remove returns & bad spacing from DoEffectAura
2022-09-01 11:33:33 +01:00
spookerton
2a591a8473
cellcharge DoEffectAura sends a message per robot
2022-09-01 11:31:26 +01:00
Spookerton
b39b61687d
Merge pull request #8697 from Atermonera/organ-implant-emp
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Organs transfer EMPs to their contents
2022-09-01 10:57:53 +01:00
Spookerton
f7605bee65
Merge pull request #8696 from Atermonera/no_clone-modifier-gets-checked
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Checks the no_clone modifier stored in DNA records as a path
2022-09-01 10:57:07 +01:00
atermonera
e17df7e68a
Organs transfer EMPs to their contents
2022-08-31 22:36:54 -08:00
atermonera
c034848b53
Checks the no_clone modifier stored in DNA records as a path
2022-08-31 21:52:48 -08:00
Frenjo
412572aa63
Fixes/standardises loadout option naming
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Renames almost every loadout option to the new "category, type" system.
2022-08-30 00:23:56 +01:00
Frenjo
a92c8bbc1a
Tweaks loadout part III
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Reduces the baseline loadout point cost of suits and overwear from 2 -> 1.
Increases the loadout point costs of the following items from 1 -> 2:
- Puffer Coat (all variants): (cold protection)
- Bomber Jacket (all variants): (cold protection)
- Hoodies (all variants): (cold protection)
- Labcoats (all variants): (bio protection)
- Winter Coats (all variants): (cold protection)
2022-08-28 22:29:41 +01:00
Frenjo
bed28dcd49
Resets phase pistol cost
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Resets the loadout point cost of phase pistols from 4 -> 5 after discussion with the person who originally set them to that value.
2022-08-28 21:47:54 +01:00
Frenjo
abb8fba933
Tweaks loadout part II
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Adds a loadout option for botanic leather gloves, costing 2 points.
Increases the point cost of toeless jackboot variants from 1 -> 2.
2022-08-28 20:02:48 +01:00
Frenjo
461651948f
Tweaks loadout part I
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Renames the "gloves, work" loadout option to "duty gloves" to more accurately reflect the item being selected and for consistency with the "duty boots".
Fixes a typo in the name of the "jackboots, thigh-length" loadout option.
Tweaks the loadout point costs of the following items:
- Phase Pistol: 5 -> 4 (for consistency with knives, phase is only useful against wildlife whereas knives affect all)
- Black Gloves: 1 -> 2 (for consistency with other functional gloves)
- Duty Gloves: 3 -> 2 (same as above)
- Jackboots (all variants): 1 -> 2 (for consistency with other functional item variants)
- Workboots (all variants): 1 -> 2 (same as above)
- Umbrella: 3 -> 1 (an umbrella is arguably the same amount of functional as a briefcase)
- Custom Laptop: 7 -> 5 (follows the custom tablet having the same cost as the advanced tablet, custom laptop has the same as the advanced laptop)
2022-08-28 19:48:01 +01:00