Commit Graph

164 Commits

Author SHA1 Message Date
Atermonera 8f85cb4387 Merge pull request #6418 from MisterLayne/glass_shard_self_harm
Shards Do Damage to Holder
2019-08-27 21:23:52 -08:00
MisterLayne e892f25e3d F i n a l l y. 2019-08-26 09:55:59 -04:00
MisterLayne 5a21f6dc57 Still complete garbage. 2019-08-23 14:35:20 -04:00
MisterLayne 382f04898a A mangled and unfinished shitstorm of code. 2019-08-23 14:26:44 -04:00
MisterLayne 7d4c49f45e Praise limb-stump jesus! 2019-08-22 10:37:23 -04:00
Mechoid 8bce9db1e8 THIS PR IS 7+ DAYS OLD, SEE #6203 . Energy-Swords and Changeling Melee Weapons Can Deflect Projectiles (#6215)
* MakeMeleeGreatAgain

* Where is melee defined?!
2019-06-18 04:50:47 -05:00
Mechoid d363779800 Base features for Precursotech and Anomalotech Expansion
* Adds Imperion sprites.
* Adds more Xenoarch sprites (most from Schnayy)
* Adds Precursor tech and Anomaly tech.
* Adds Precursor and Anomaly machine components. Machines tweaked to allow usage.
* Bioprinter can print random-species organs with Precursor tech.
* Adds Verdantium, Lead, and Marble to mining.
* Marble rebalanced to compensate.
* Tweaks Xenoarch find spawning
* Xenoarch can now find Imperion circuits (useless for now).
* Xenoarch can now find boats, and sometimes an oar, of a random material.
* Particle smasher added to make Morphium, Valhollide, and Supermatter.
* Morphium and Verdantium coins added.
* RnD machines can accept more materials. No recipes tweaked.
2019-03-31 16:29:46 -07:00
Anewbe aade8c356f Items are now assumed to be conductive, rather than the opposite 2019-03-02 20:34:49 -06:00
kevinz000 2c0898f870 Regex 2018-10-14 20:03:17 -07:00
lbnesquik d2faf2b656 Fix plastic ashtrays only holding one butt. Now they hold 4butts.
jeez bill.
2018-10-12 14:46:19 +02:00
Anewbe 6e4a77f010 Boot knives fit in boots 2018-09-19 15:42:08 -05:00
Anewbe eebb627f00 Partially ports the GLOB system 2018-08-14 18:14:09 -05:00
Anewbe 729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Cameron653 e47fe15fbf Fixes a comment that caused developers to scratch their heads.
Glass has a hardness of 30 https://github.com/PolarisSS13/Polaris/blob/master/code/modules/materials/materials.dm#L433

Thrown_force_divisor multiplies by 1.5. 
WHY THE HELL IS THIS A MULTIPLIER INSTEAD OF A DIVISOR ???? WHAT MADMAN NAMED THESE VARIABLES? https://github.com/PolarisSS13/Polaris/blob/master/code/game/objects/items/weapons/material/material_weapons.dm#L56

p.s: Marble spear does 50 damage per hit. may wanna nerf that. It's a 2 tile attack that does 50 damage. 
When thrown, marble spear does 39 damage, since it multiplies the blunt damage (26) by 1.5
2018-05-03 22:44:07 -04:00
Neerti 4ac6d34235 Adds Tile-based Attacks
Adds ability to attack mobs by clicking their tile.
When someone clicks a tile with a weapon while off help intent, and if a mob is occupying that tile, the mob will be attacked as if they were clicked directly.
If more than one mob is on a tile, one is chosen randomly.
You cannot hit yourself by clicking your own tile.
Weapons with cleaving abilities will attempt a cleave on the tile clicked on, making it very easy to hit (simple) mobs with those weapons if near you.

Other changes.
Cleave proc can accept any atom now and not just a mob.
Also cleans up weapons deciding how they can cleave somewhat.
2018-04-05 13:28:05 -04:00
Layne acdde85f4d Reinforced snowball fix. (#4991)
* temp snowball fix

* Create MisterLayne - SnowballTEMPFIX

* Update and rename MisterLayne - SnowballTEMPFIX to MisterLayne - SnowballTEMPFIX.yml
2018-03-10 14:58:25 -06:00
Anewbe 51d425b1b8 THE MINI FIST-PUNCH UPDATE (#4804)
* VARIOUS FISTICUFFS RELATED CODE CHANGES
2018-02-12 23:17:35 -08:00
Anewbe 534a588a6a Gun changes (#4185)
* Various background gun changes

* Forgot to include the sounds, woops

* Fixes some more gun stuff

* Makes the cham gun work again
2018-02-12 23:12:14 -08:00
mistyLuminescence d04faba6c4 Machetes now fit on belts (#4725)
* Knives and machetes now fit on belts

* just machetes
2018-02-05 22:29:37 -06:00
MarinaGryphon 72318d46b6 Replaces most of the gender macros. (#4681)
* Fixes #4632.

* 1:27 am coding best coding

* fixes a warning

* Removes the last of the gender macros. Gender is dead.

* gender II: the travis-ing

* linebreaks are dead too.

* oops i accidentally the gender, also ambiguous gender is now taken into account for get_visible_gender
2018-02-03 14:40:09 -06:00
Mechoid ebc03cceac Tweaks chainsaws. Again. 2018-01-19 21:11:48 -08:00
Anewbe 674cc18554 Merge pull request #4582 from Mechoid/Tacknives_Angry_Again
Fixes Tacknife oversight. Fixes comments regarding knives.
2018-01-18 22:23:58 -06:00
Mechoid 4a6a1dbf5c Fixes Tacknife oversight. Fixes comments regarding knives. 2018-01-18 14:20:55 -08:00
Mechoid 55845cb248 Drops the spear damage modifier from 0.75 to 0.5. 2018-01-17 13:41:05 -08:00
Mechoid d8d769ac33 Chainsaw fix and cleanup (#4538)
* Fixes/Cleans up chainsaws.

* Further Chainsaw Updoots
2018-01-15 01:31:04 -06:00
Neerti 96d3d361d0 Adds Boats, Ports /TG/ Buckling (#4527)
* Adds Boats, Ports /TG/ Buckling

* Travis Appeasement

* Changelog
2018-01-14 14:58:15 -06:00
Mechoid ff02218ccb Hatchets - > Machete subtype. 2018-01-12 21:21:18 -08:00
Mechoid 5efc484595 Makes knives all knives. 2018-01-12 18:02:07 -08:00
Neerti bde9ae6f7e Adds Visual Cleavage
Axes executing a cleaving attack now has a visual effect to show the tiles that can potentially get hit.
Gives hatchets and the energy axe the ability to cleave.
2017-12-31 05:53:39 -05:00
Layne 4d842c6590 Adds snowballs. (#4414) 2017-12-07 17:51:36 -06:00
Anewbe 5fffb9d51f Merge pull request #4378 from Neerti/12/1/2017_reaching_weapons
Adds Reach Variable to Weapons
2017-12-02 12:00:26 -06:00
Layne 3f21df1ae2 Fixy fixy. (#4314) 2017-12-01 16:18:20 -06:00
Neerti 5796b14220 Adds Reach Variable to Weapons
Melee weapons can now potentially attack from farther away.
Obstacles are taken into account, so you cannot hit people through windows, but you can attack over specific things such as tables, or other people.
Currently only the spear can do this, with a range of two tiles, however the attack speed for the spear was reduced, so it may remain a situational weapon.
The intention for this is to make specific weapons feel different to each other besides 'does more damage', and I got ideas on other kinds of weapon adjustments later to make them feel a bit more unique.
2017-12-01 12:42:40 -05:00
Neerti af5c633cdb Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 10/28/2017_new_blob
# Conflicts:
#	code/game/atoms_movable.dm
2017-11-29 22:43:05 -05:00
Neerti acb208dd3f Works on New Blob 2017-11-29 22:35:01 -05:00
Neerti 8ac2100fa2 Adds Exploration Equipment
Ports and tweaks the Explorer gear from /tg/. Recolored to remove the mining purple, instead its now a nice blue because winter, I suppose.
Adds a new survival knife that is bootknife ready.
Replaces xenoarch GPS with budget /tg/ GPS that is more useful, as it can track other GPSes.
2017-11-24 07:22:35 -05:00
Anewbe 1f9a14ffd7 Adds Skeletons for background use 2017-10-06 20:40:12 -05:00
Anewbe dffb3a6fef Merge branch 'master' of https://github.com/PolarisSS13/Polaris into scythe
# Conflicts:
#	icons/obj/weapons.dmi
2017-09-28 16:07:45 -05:00
Anewbe 7a13c8136f Finishing touches on gravemarkers 2017-09-27 18:59:26 -05:00
Anewbe eed312a8fb Merge branch 'master' of https://github.com/PolarisSS13/Polaris into gravestone
# Conflicts:
#	icons/obj/structures.dmi
2017-09-27 13:49:56 -05:00
Anewbe 47f2854bb7 Makes the scythe a child of fireaxes, adds it to the weed control crate 2017-09-26 22:15:33 -05:00
Anewbe 280f3010f8 Adds grave markers 2017-09-26 21:03:34 -05:00
Belsima eb341aaa65 Adds wooden buckets, craftable with botany. 2017-09-09 17:16:34 -04:00
Leshana e48b548f2b More and more Destroy() cleanups all across the board - Return qdel hints. 2017-06-05 23:01:41 -04:00
PsiOmegaDelta ebe5cc916d Port of @PsiOmegaDelta's Baystation12/Baystation12#16820
Ports tg's garbage collector subsystem and Destroy() returning qdel hints.
2017-06-05 22:10:06 -04:00
Anewbe 9d2df21777 Merge pull request #3328 from Neerti/3/14/2017_makeshift_armor
Adds Makeshift Armor
2017-04-19 10:13:20 -05:00
Neerti 6bd0f8742e Finished coding makeshift armor. 2017-04-18 03:16:10 -04:00
Cerebulon 843a59ca07 Fixes improperly formatted tech_origins for hatchet, scythe, reinforced glass, mechanical trap, kitchen utensils and kitchen knife. 2017-04-17 19:31:01 +01:00
Neerti 5b4ab95bd5 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 3/14/2017_makeshift_armor 2017-04-14 03:54:23 -04:00
Anewbe 95aff3ae40 Tweaks the message given when a weapon dulls 2017-04-12 16:22:17 -05:00