Neerti
4f81ae340b
Map change + entertainment monitor tweak
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Adds TV drone to librarian's office.
Entertainment monitors now broadcast the entertainment frequency when powered.
2017-01-09 08:34:16 -05:00
Neerti
f393dafa5d
Ports Bay's Journalist TV Drone
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Also ports prerequisite entertainment radio frequency code.
2017-01-09 05:03:40 -05:00
Anewbe
be384546bc
Merge pull request #2905 from Neerti/1/7/2017_epv2_logging
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Adds Telecomms Logging to EPv2
2017-01-08 14:44:03 -05:00
Anewbe
60df31fc41
Merge pull request #2902 from Neerti/1/2/2017_circuit_permanent_revolution
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Permanent Revolution Circuit DLC
2017-01-08 14:42:25 -05:00
Neerti
82ad098e33
Adds Automuting
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Adds a system adapted from Aurora that will automatically mute someone if they say things too quickly in IC, OOC, Deadchat, Ahelp, or Pray.
2017-01-07 16:27:35 -05:00
Neerti
e45fb628f4
Adds Telecomms Logging to EPv2
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The Exonet Node now has a log window, showing all successful message transmissions that pass through it. Each line contains information about the origin address, target address, the message type, and the contents of the message.
Changes the documentation for some procs to be more clear on what they're actually doing.
2017-01-07 13:21:03 -05:00
Anewbe
2c86a0a465
Returns the Vox, who now breath Phoron
2017-01-06 17:49:39 -06:00
Anewbe
8ae0c62d60
Merge pull request #2903 from Neerti/1/4/2017_flash_tweak
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Make Flashes Great Again
2017-01-05 18:34:29 -05:00
Neerti
42807003f5
Makes halloss amount scale based on flash_strength
2017-01-05 02:30:52 -05:00
Neerti
a31e65782c
Make Flashes Great Again
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Hand-held flashes now do 30 halloss per flash, if the person lacks flash protection.
Hand-held flashes now can be used 10 times per minute instead of five, due to needing ~4 flashes to down someone.
Flash rounds do 20 halloss if the mob hit lacks flash protection.
2017-01-04 21:45:12 -05:00
Neerti
97ebf0924d
Permanent Revolution Update
2017-01-04 04:41:30 -05:00
MagmaRam
e8e0b0403e
Merge pull request #2897 from Anewbe/flash_things
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Hands should now be affected by the flash accuracy penalties
2017-01-03 21:17:58 -06:00
MagmaRam
dbabed36b5
Merge pull request #2892 from Anewbe/wallcharge_cells
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Device cells fit in wall chargers
2017-01-03 21:16:22 -06:00
MagmaRam
f904683df5
Merge pull request #2899 from Anewbe/tajcoffee
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Removes the last bit of Taj coffee poisoning
2017-01-03 21:16:07 -06:00
Anewbe
5f1a99edfc
Removes the last bit of Taj coffee poisoning
2017-01-03 14:28:18 -06:00
Anewbe
452e069fb1
Lowers spider egg implantation rate, warns victim
2017-01-03 14:09:20 -06:00
Anewbe
47f6946794
Hands should now be affected by the flash accuracy penalties
2017-01-02 21:57:13 -06:00
killer653
ebaa115d0e
Removes an unused gas from the code
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I have no idea why this is in the code.
Its unobtainable in game and would be difficult to create even with
admin powers, as there's no canister to spawn it in or anything like
that so you'd have to VV an already existing gas.
2017-01-02 18:41:05 -05:00
Anewbe
d2e4c54bb6
Might fix changeling bans
2017-01-02 16:30:44 -06:00
Anewbe
d5cfa73f9b
Merge pull request #2893 from SpadesNeil/Pirate-Nerf
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Nerfs NPC Pirate
2017-01-02 10:47:38 -05:00
Spades
88b5f0b8f4
Nerfs NPC Pirate
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Rapid firing /obj/item/projectile/beam? How about no? That's 120 damage
in a split second. With the new way burn damage affects players; fuck
that!
2017-01-02 02:23:37 -05:00
Anewbe
89199bc19c
Device cells fit in wall chargers
2017-01-02 00:19:36 -06:00
Anewbe
c9e5cded63
Robolimbs no longer show up on medical's handheld scanners
2017-01-01 23:11:08 -06:00
Anewbe
426bb55bfc
Chems with touch_turf should now also do the proper touch_mob and affect_touch
2017-01-01 21:32:00 -06:00
MagmaRam
4ac540d14c
Merge pull request #2888 from Anewbe/fbp_monitor
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Vital Damage on FBPs is now tracked on the crew monitor
2017-01-01 19:17:47 -06:00
MagmaRam
64279c9e67
Merge pull request #2889 from Anewbe/thermite
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Lasers can ignite thermite
2017-01-01 19:16:54 -06:00
MagmaRam
40b1eb1990
Merge pull request #2881 from Anewbe/tapes
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Improves QoL for universal recorders
2017-01-01 19:15:57 -06:00
MagmaRam
52719d9bdb
Merge pull request #2887 from Anewbe/watertank
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Farmbots can be constructed again
2017-01-01 19:14:18 -06:00
Anewbe
2210a41922
Merge pull request #2885 from Neerti/12/30/2016_circuit_map
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Adds Circuit Room to Science
2017-01-01 14:23:32 -05:00
Anewbe
ae0d017763
Lasers can ignite thermite
2016-12-31 22:33:17 -06:00
Anewbe
2f8415f18c
Vital Damage on FBPs is now tracked on the crew monitor
2016-12-31 21:10:07 -06:00
Anewbe
24fcd2523b
Farmbots can be constructed again
2016-12-31 17:16:34 -06:00
Neerti
d28d3c1b99
Adds Circuit Room to Science
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Adds a smallish room in the back of research which has a circuit printer, some circuit assemblies, and a circuit box. Also has space mountain wind and cheese honkers by request of Woodrat.
2016-12-31 17:33:42 -05:00
Anewbe
dc89eb5700
Merge pull request #2880 from Neerti/12/29/2016_circuit_autoresearch
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Makes Circuits Make Their Own Research Designs
2016-12-31 10:11:41 -05:00
MagmaRam
9980f80e57
Merge pull request #2863 from Anewbe/brains_and_such
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Circuits should work like posibrains now
2016-12-30 21:56:09 -06:00
MagmaRam
5eded6277b
Merge pull request #2866 from Anewbe/LIMBFIGHT
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Limbs and heads now have a force and throwforce value
2016-12-30 21:49:24 -06:00
Anewbe
4ef3cf7ff1
Improves QoL for universal recorders
2016-12-30 21:35:44 -06:00
Anewbe
a3e1d14430
Merge pull request #2871 from Atermonera/sheet_loader
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Sheet loader can fill protolathes and circuit imprinters
2016-12-30 22:13:38 -05:00
Neerti
cefd8029f7
Makes Circuits Make Their Own Research Designs
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Circuits generate a research design datum when the game starts up instead of me having to manually define them every time I make a new circuit. Hopefully this reduces missing circuits due to mistakes. The circuit box also spawns specific circuits using a similar method for similar reasons.
Other things this does:
Splits the reagent related manipulation circuits to their own category, which cleans up a few repeated New()s.
2016-12-30 02:41:11 -05:00
MagmaRam
593c19ed03
Merge pull request #2876 from Neerti/12/27/2016_lighting_fix_hopefully
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Fixes floor lighting bug
2016-12-29 20:19:23 -06:00
MagmaRam
c04bc85731
Merge pull request #2870 from Neerti/12/21/2016_circuit_fixes
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Arithmetic Circuit Additions and Fixes
2016-12-29 20:19:07 -06:00
Neerti
a8e5c62b9f
Fixes floor lighting bug
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When a floor was created, it would always be dark at a distance until nearby light sources turned off and on again. This should fix that problem by forcing the overlay to update upon turf being changed.
2016-12-27 15:53:54 -05:00
Atermonera
0fa8a280cf
Sheet loaders can feed protolathes and circuit imprinters
2016-12-21 16:47:26 -08:00
Neerti
c32e18ae8b
Arithmetic Circuit Additions and Fixes
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Subtraction, multiplication, and division should work properly.
Added sign, round, and exponent circuits.
2016-12-21 14:52:16 -05:00
Anewbe
525643eb02
Merge pull request #2865 from MagmaRam/fifty_stacks
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Replaces [stack]/fifty atoms with atoms that spawn the normal stack
2016-12-19 17:14:37 -06:00
Anewbe
c6315ca7f0
Merge pull request #2864 from Atermonera/Fixes_#2630
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Gripper Fixes, round one.
2016-12-18 16:42:03 -06:00
MagmaRam
aa0ae1c676
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into fifty_stacks
2016-12-18 13:43:20 -06:00
Anewbe
bbd86b7646
Merge pull request #2862 from MagmaRam/beakerlabel
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Labels for beakers can now be longer, and are in the description, too.
2016-12-18 13:40:51 -06:00
Anewbe
a45b1ab846
Merge pull request #2861 from MagmaRam/defibcrate
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Adds a crate with defibrilators for 30 points
2016-12-18 13:40:42 -06:00
Anewbe
6db74d7648
Merge pull request #2859 from Neerti/12/17/2016_vending_throw_fix
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Vending machines now correctly throw products
2016-12-18 02:10:20 -06:00