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Port and tweak from World Server of their weight and body type system Removed the current size trait system for player mobs. Replaced with the weight and size system from world server. Mobs with heavier body types will be slower but have a higher metabolism. Mobs with thinner body types will have a slower metabolism and are more fragile. Being tall or short has no effect aside from the sprite. Couple weird quirks (sprites are a lot more fuzzy compared to world server, and lying down sprites can look slightly off) but overhaul seems usable.
4.7 KiB
4.7 KiB