Files
Polaris/code/modules/clothing/spacesuits/rig.dm
Erthilo bb820f06ef TG: -Renamed RIG suits to hardsuits
-Slight remapping of atmos refilling station
-Fixed Atmos Distro Loop Monitoring computer (about time!)
-Restored security newscaster in Warden's office due to demand
Revision: r3689
Author: 	 ericgfw...@hotmail.com
2012-06-02 15:21:56 +01:00

59 lines
2.6 KiB
Plaintext

/obj/item/clothing/head/helmet/space/rig
name = "engineer hardsuit helmet"
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding."
icon_state = "rig0-engineering"
item_state = "rig0_engineering"
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60)
allowed = list(/obj/item/device/flashlight)
var/brightness_on = 4 //luminosity when on
var/on = 0
color = "engineering" //Determines used sprites: rig[on]-[color] and rig[on]-[color]2 (lying down sprite)
/obj/item/clothing/head/helmet/space/rig/mining
name = "mining hardsuit helmet"
icon_state = "rig0-mining"
item_state = "rig0-mining"
color = "mining"
/obj/item/clothing/head/helmet/space/rig/elite
name = "advanced hardsuit helmet"
icon_state = "rig0-white"
item_state = "rig0-white"
color = "white"
/obj/item/clothing/head/helmet/space/rig/security
name = "security hardsuit helmet"
icon_state = "rig0-security"
color = "security"
armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
/obj/item/clothing/suit/space/rig
name = "engineer hardsuit"
desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
icon_state = "rig-engineering"
item_state = "rig_suit"
protective_temperature = 5000 //For not dieing near a fire, but still not being great in a full inferno
slowdown = 2
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/satchel,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
/obj/item/clothing/suit/space/rig/mining
icon_state = "rig-mining"
name = "mining hardsuit"
/obj/item/clothing/suit/space/rig/elite
icon_state = "rig-white"
name = "advanced hardsuit"
protective_temperature = 10000
/obj/item/clothing/suit/space/rig/security
name = "security hardsuit"
desc = "A suit specially designed for security to offer minor protection from environmental hazards, and greater protection from human hazards"
icon_state = "rig-security"
item_state = "rig-security"
protective_temperature = 3000
slowdown = 1
armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
allowed = list(/obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, /obj/item/device/flashlight, /obj/item/weapon/tank/emergency_oxygen, /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton)