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Updated more clothing related descriptions. Radiation Suits and RIG suits now have less rad protection (90% and 60% respectively) git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2487 316c924e-a436-60f5-8080-3fe189b3f50e
30 lines
1.0 KiB
Plaintext
30 lines
1.0 KiB
Plaintext
/obj/item/clothing/head/helmet/hardhat
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name = "hard hat"
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desc = "A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight."
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icon_state = "hardhat0_yellow"
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flags = FPRINT | TABLEPASS | SUITSPACE
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item_state = "hardhat0_yellow"
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var/brightness_on = 4 //luminosity when on
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var/on = 0
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color = "yellow" //Determines used sprites: hardhat[on]_[color] and hardhat[on]_[color]2 (lying down sprite)
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armor = list(melee = 30, bullet = 5, laser = 20,energy = 10, bomb = 20, bio = 10, rad = 20)
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/obj/item/clothing/head/helmet/hardhat/orange
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icon_state = "hardhat0_orange"
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item_state = "hardhat0_orange"
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color = "orange"
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/obj/item/clothing/head/helmet/hardhat/red
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icon_state = "hardhat0_red"
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item_state = "hardhat0_red"
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color = "red"
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/obj/item/clothing/head/helmet/hardhat/white
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icon_state = "hardhat0_white"
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item_state = "hardhat0_white"
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color = "white"
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/obj/item/clothing/head/helmet/hardhat/dblue
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icon_state = "hardhat0_dblue"
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item_state = "hardhat0_dblue"
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color = "dblue" |