Files
Polaris/code/modules/clothing/spacesuits/rig.dm
2012-04-01 07:41:36 +01:00

78 lines
3.4 KiB
Plaintext

/obj/item/clothing/head/helmet/space/rig
name = "engineer RIG helmet"
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding."
icon_state = "rig-engineering"
item_state = "rig_helm"
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 20)
allowed = list(/obj/item/device/flashlight)
/obj/item/clothing/head/helmet/space/rig/mining
name = "mining RIG helmet"
icon_state = "rig-mining"
/obj/item/clothing/head/helmet/space/rig/elite
name = "advanced RIG helmet"
icon_state = "rig-white"
/obj/item/clothing/head/helmet/space/rig/engspace_helmet
name = "engineering space helmet"
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off."
icon_state = "engspace_helmet"
item_state = "engspace_helmet"
see_face = 0.0
var/up = 0
/obj/item/clothing/head/helmet/space/rig/cespace_helmet
name = "chief engineer's space helmet"
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off."
icon_state = "cespace_helmet"
item_state = "cespace_helmet"
see_face = 0.0
var/up = 0
/obj/item/clothing/head/helmet/space/rig/security
name = "security RIG helmet"
icon_state = "rig-security"
armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
/obj/item/clothing/suit/space/rig
name = "engineer RIG suit"
desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
icon_state = "rig-engineering"
item_state = "rig_suit"
protective_temperature = 5000 //For not dieing near a fire, but still not being great in a full inferno
slowdown = 2
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/satchel,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
/obj/item/clothing/suit/space/rig/mining
icon_state = "rig-mining"
name = "mining RIG suit"
/obj/item/clothing/suit/space/rig/elite
icon_state = "rig-white"
name = "advanced RIG suit"
protective_temperature = 10000
/obj/item/clothing/suit/space/rig/engspace_suit
name = "engineering space suit"
icon_state = "engspace_suit"
item_state = "engspace_suit"
/obj/item/clothing/suit/space/rig/cespace_suit
name = "chief engineer's space suit"
desc = "A special suit that protects against hazardous, low pressure environments. Has radiation and fire shielding, and Chief Engineer colours."
icon_state = "cespace_suit"
item_state = "cespace_suit"
protective_temperature = 10000
/obj/item/clothing/suit/space/rig/security
name = "security RIG suit"
desc = "A suit specially designed for security to offer minor protection from environmental hazards, and greater protection from human hazards"
icon_state = "rig-security"
item_state = "rig-security"
protective_temperature = 3000
slowdown = 1
armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
allowed = list(/obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, /obj/item/device/flashlight, /obj/item/weapon/tank/emergency_oxygen, /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton)