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https://github.com/PolarisSS13/Polaris.git
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78 lines
3.4 KiB
Plaintext
78 lines
3.4 KiB
Plaintext
/obj/item/clothing/head/helmet/space/rig
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name = "engineer RIG helmet"
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desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding."
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icon_state = "rig-engineering"
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item_state = "rig_helm"
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armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 20)
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allowed = list(/obj/item/device/flashlight)
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/obj/item/clothing/head/helmet/space/rig/mining
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name = "mining RIG helmet"
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icon_state = "rig-mining"
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/obj/item/clothing/head/helmet/space/rig/elite
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name = "advanced RIG helmet"
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icon_state = "rig-white"
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/obj/item/clothing/head/helmet/space/rig/engspace_helmet
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name = "engineering space helmet"
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desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off."
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icon_state = "engspace_helmet"
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item_state = "engspace_helmet"
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see_face = 0.0
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var/up = 0
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/obj/item/clothing/head/helmet/space/rig/cespace_helmet
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name = "chief engineer's space helmet"
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desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off."
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icon_state = "cespace_helmet"
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item_state = "cespace_helmet"
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see_face = 0.0
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var/up = 0
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/obj/item/clothing/head/helmet/space/rig/security
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name = "security RIG helmet"
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icon_state = "rig-security"
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armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
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/obj/item/clothing/suit/space/rig
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name = "engineer RIG suit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
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icon_state = "rig-engineering"
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item_state = "rig_suit"
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protective_temperature = 5000 //For not dieing near a fire, but still not being great in a full inferno
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slowdown = 2
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armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/satchel,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
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/obj/item/clothing/suit/space/rig/mining
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icon_state = "rig-mining"
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name = "mining RIG suit"
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/obj/item/clothing/suit/space/rig/elite
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icon_state = "rig-white"
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name = "advanced RIG suit"
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protective_temperature = 10000
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/obj/item/clothing/suit/space/rig/engspace_suit
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name = "engineering space suit"
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icon_state = "engspace_suit"
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item_state = "engspace_suit"
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/obj/item/clothing/suit/space/rig/cespace_suit
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name = "chief engineer's space suit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation and fire shielding, and Chief Engineer colours."
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icon_state = "cespace_suit"
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item_state = "cespace_suit"
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protective_temperature = 10000
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/obj/item/clothing/suit/space/rig/security
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name = "security RIG suit"
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desc = "A suit specially designed for security to offer minor protection from environmental hazards, and greater protection from human hazards"
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icon_state = "rig-security"
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item_state = "rig-security"
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protective_temperature = 3000
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slowdown = 1
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armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
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allowed = list(/obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, /obj/item/device/flashlight, /obj/item/weapon/tank/emergency_oxygen, /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton)
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