mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-01-06 15:32:52 +00:00
445 lines
14 KiB
Plaintext
445 lines
14 KiB
Plaintext
/obj/item/weapon/storage/belt
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name = "belt"
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desc = "Can hold various things."
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icon = 'icons/obj/clothing/belts.dmi'
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icon_state = "utility"
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storage_slots = 7
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max_storage_space = ITEMSIZE_COST_NORMAL * 7 //This should ensure belts always have enough room to store whatever.
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max_w_class = ITEMSIZE_NORMAL
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slot_flags = SLOT_BELT
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attack_verb = list("whipped", "lashed", "disciplined")
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equip_sound = 'sound/items/toolbelt_equip.ogg'
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drop_sound = 'sound/items/drop/toolbelt.ogg'
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pickup_sound = 'sound/items/pickup/toolbelt.ogg'
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sprite_sheets = list(SPECIES_TESHARI = 'icons/mob/species/teshari/belt.dmi')
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var/show_above_suit = 0
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/obj/item/weapon/storage/belt/verb/toggle_layer()
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set name = "Switch Belt Layer"
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set category = "Object"
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if(show_above_suit == -1)
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to_chat(usr, "<span class='notice'>\The [src] cannot be worn above your suit!</span>")
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return
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show_above_suit = !show_above_suit
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update_icon()
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//Some belts have sprites to show icons
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/obj/item/weapon/storage/belt/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0,var/icon/clip_mask = null)
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var/image/standing = ..()
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if(!inhands && contents.len)
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for(var/obj/item/i in contents)
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var/i_state = i.item_state
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if(!i_state) i_state = i.icon_state
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standing.add_overlay(image(icon = INV_BELT_DEF_ICON, icon_state = i_state))
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return standing
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/obj/item/weapon/storage/update_icon()
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if (ismob(src.loc))
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var/mob/M = src.loc
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M.update_inv_belt()
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/obj/item/weapon/storage/belt/utility
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name = "tool-belt" //Carn: utility belt is nicer, but it bamboozles the text parsing.
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desc = "Can hold various tools."
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icon_state = "utility"
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can_hold = list(
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///obj/item/weapon/combitool,
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/obj/item/weapon/tool/crowbar,
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/obj/item/weapon/tool/screwdriver,
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/obj/item/weapon/weldingtool,
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/obj/item/weapon/tool/wirecutters,
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/obj/item/weapon/tool/wrench,
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/obj/item/device/multitool,
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/obj/item/device/flashlight,
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/obj/item/weapon/cell/device,
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/obj/item/stack/cable_coil,
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/obj/item/device/t_scanner,
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/obj/item/device/analyzer,
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/obj/item/clothing/glasses,
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/obj/item/clothing/gloves,
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/obj/item/device/pda,
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/obj/item/device/megaphone,
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/obj/item/taperoll,
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/obj/item/device/radio/headset,
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/obj/item/device/robotanalyzer,
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/obj/item/weapon/material/minihoe,
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/obj/item/weapon/material/knife/machete/hatchet,
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/obj/item/device/analyzer/plant_analyzer,
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/obj/item/weapon/extinguisher/mini,
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/obj/item/weapon/tape_roll,
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/obj/item/device/integrated_electronics/wirer,
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)
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/obj/item/weapon/storage/belt/utility/full
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starts_with = list(
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/obj/item/weapon/tool/screwdriver,
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/obj/item/weapon/tool/wrench,
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/obj/item/weapon/weldingtool,
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/obj/item/weapon/tool/crowbar,
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/obj/item/weapon/tool/wirecutters,
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/obj/item/stack/cable_coil/random_belt
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)
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/obj/item/weapon/storage/belt/utility/atmostech
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starts_with = list(
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/obj/item/weapon/tool/screwdriver,
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/obj/item/weapon/tool/wrench,
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/obj/item/weapon/weldingtool,
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/obj/item/weapon/tool/crowbar,
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/obj/item/weapon/tool/wirecutters,
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)
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/obj/item/weapon/storage/belt/utility/chief
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name = "chief engineer's toolbelt"
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desc = "Holds tools, looks snazzy."
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icon_state = "utilitybelt_ce"
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item_state = "utility_ce"
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/obj/item/weapon/storage/belt/utility/chief/full
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starts_with = list(
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/obj/item/weapon/tool/screwdriver/power,
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/obj/item/weapon/tool/crowbar/power,
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/obj/item/weapon/weldingtool/experimental,
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/obj/item/device/multitool,
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/obj/item/stack/cable_coil/random_belt,
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/obj/item/weapon/extinguisher/mini,
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/obj/item/device/analyzer
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)
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/obj/item/weapon/storage/belt/medical
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name = "medical belt"
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desc = "Can hold various medical equipment."
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icon_state = "medical"
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can_hold = list(
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/obj/item/device/healthanalyzer,
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/obj/item/weapon/dnainjector,
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/obj/item/weapon/reagent_containers/dropper,
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/obj/item/weapon/reagent_containers/glass/beaker,
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/obj/item/weapon/reagent_containers/glass/bottle,
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/obj/item/weapon/reagent_containers/pill,
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/obj/item/weapon/reagent_containers/syringe,
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/obj/item/weapon/flame/lighter/zippo,
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/obj/item/weapon/storage/fancy/cigarettes,
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/obj/item/weapon/storage/pill_bottle,
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/obj/item/stack/medical,
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/obj/item/device/radio/headset,
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/obj/item/device/pda,
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/obj/item/taperoll,
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/obj/item/device/megaphone,
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/obj/item/clothing/mask/surgical,
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/obj/item/clothing/head/surgery,
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/obj/item/clothing/gloves,
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/obj/item/weapon/reagent_containers/hypospray,
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/obj/item/clothing/glasses,
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/obj/item/weapon/tool/crowbar,
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/obj/item/device/flashlight,
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/obj/item/weapon/cell/device,
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/obj/item/weapon/extinguisher/mini,
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/obj/item/weapon/storage/quickdraw/syringe_case
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)
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/obj/item/weapon/storage/belt/medical/emt
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name = "EMT utility belt"
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desc = "A sturdy black webbing belt with attached pouches."
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icon_state = "ems"
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/obj/item/weapon/storage/belt/security
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name = "security belt"
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desc = "Can hold security gear like handcuffs and flashes."
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icon_state = "security"
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max_w_class = ITEMSIZE_NORMAL
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can_hold = list(
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/obj/item/weapon/grenade,
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/obj/item/weapon/reagent_containers/spray/pepper,
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/obj/item/weapon/handcuffs,
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/obj/item/device/flash,
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/obj/item/clothing/glasses,
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/obj/item/ammo_casing/a12g,
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/obj/item/ammo_magazine,
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/obj/item/weapon/cell/device,
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/obj/item/weapon/reagent_containers/food/snacks/donut/,
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/obj/item/weapon/melee/baton,
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/obj/item/weapon/gun/energy/taser,
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/obj/item/weapon/gun/energy/stunrevolver,
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/obj/item/weapon/gun/energy/stunrevolver/vintage,
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/obj/item/weapon/gun/magnetic/railgun/heater/pistol,
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/obj/item/weapon/gun/energy/gun,
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/obj/item/weapon/flame/lighter,
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/obj/item/device/flashlight,
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/obj/item/device/taperecorder,
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/obj/item/device/tape,
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/obj/item/device/pda,
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/obj/item/device/radio/headset,
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/obj/item/clothing/gloves,
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/obj/item/device/hailer,
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/obj/item/device/megaphone,
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/obj/item/weapon/melee,
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/obj/item/clothing/accessory/badge,
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/obj/item/weapon/gun/projectile/sec,
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/obj/item/weapon/gun/projectile/p92x,
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/obj/item/taperoll,
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/obj/item/weapon/gun/projectile/colt/detective,
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/obj/item/device/holowarrant
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)
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/obj/item/weapon/storage/belt/detective
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name = "forensic utility belt"
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desc = "A belt for holding forensics equipment."
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icon_state = "security"
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storage_slots = 7
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max_w_class = ITEMSIZE_NORMAL
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can_hold = list(
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/obj/item/device/taperecorder,
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/obj/item/device/tape,
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/obj/item/clothing/glasses,
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/obj/item/device/flashlight,
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/obj/item/weapon/cell/device,
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/obj/item/weapon/reagent_containers/spray/luminol,
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/obj/item/weapon/sample,
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/obj/item/weapon/forensics/sample_kit/powder,
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/obj/item/weapon/forensics/swab,
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/obj/item/device/uv_light,
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/obj/item/weapon/forensics/sample_kit,
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/obj/item/weapon/photo,
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/obj/item/device/camera_film,
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/obj/item/device/camera,
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/obj/item/weapon/autopsy_scanner,
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/obj/item/device/mass_spectrometer,
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/obj/item/clothing/accessory/badge,
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/obj/item/device/reagent_scanner,
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/obj/item/weapon/reagent_containers/dropper,
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/obj/item/weapon/reagent_containers/syringe,
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/obj/item/device/pda,
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/obj/item/device/hailer,
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/obj/item/device/megaphone,
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/obj/item/device/radio/headset,
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/obj/item/clothing/gloves,
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/obj/item/taperoll,
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/obj/item/weapon/reagent_containers/spray/pepper,
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/obj/item/weapon/handcuffs,
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/obj/item/device/flash,
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/obj/item/weapon/flame/lighter,
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/obj/item/weapon/reagent_containers/food/snacks/donut/,
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/obj/item/ammo_magazine,
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/obj/item/weapon/gun/projectile/colt/detective,
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/obj/item/device/holowarrant
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)
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/obj/item/weapon/storage/belt/soulstone
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name = "soul stone belt"
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desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
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icon_state = "soulstone"
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storage_slots = 6
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can_hold = list(
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/obj/item/device/soulstone
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)
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/obj/item/weapon/storage/belt/soulstone/full
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starts_with = list(/obj/item/device/soulstone = 6)
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/obj/item/weapon/storage/belt/utility/alien
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name = "alien belt"
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desc = "A belt(?) that can hold things."
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icon = 'icons/obj/abductor.dmi'
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icon_state = "belt"
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item_state = "security"
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/obj/item/weapon/storage/belt/utility/alien/full
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starts_with = list(
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/obj/item/weapon/tool/screwdriver/alien,
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/obj/item/weapon/tool/wrench/alien,
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/obj/item/weapon/weldingtool/alien,
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/obj/item/weapon/tool/crowbar/alien,
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/obj/item/weapon/tool/wirecutters/alien,
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/obj/item/device/multitool/alien,
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/obj/item/stack/cable_coil/alien
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)
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/obj/item/weapon/storage/belt/medical/alien
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name = "alien belt"
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desc = "A belt(?) that can hold things."
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icon = 'icons/obj/abductor.dmi'
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icon_state = "belt"
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item_state = "security"
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storage_slots = 8
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can_hold = list(
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/obj/item/device/healthanalyzer,
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/obj/item/weapon/dnainjector,
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/obj/item/weapon/reagent_containers/dropper,
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/obj/item/weapon/reagent_containers/glass/beaker,
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/obj/item/weapon/reagent_containers/glass/bottle,
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/obj/item/weapon/reagent_containers/pill,
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/obj/item/weapon/reagent_containers/syringe,
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/obj/item/weapon/flame/lighter/zippo,
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/obj/item/weapon/storage/fancy/cigarettes,
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/obj/item/weapon/storage/pill_bottle,
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/obj/item/stack/medical,
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/obj/item/device/radio/headset,
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/obj/item/device/pda,
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/obj/item/taperoll,
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/obj/item/device/megaphone,
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/obj/item/clothing/mask/surgical,
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/obj/item/clothing/head/surgery,
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/obj/item/clothing/gloves,
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/obj/item/weapon/reagent_containers/hypospray,
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/obj/item/clothing/glasses,
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/obj/item/weapon/tool/crowbar,
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/obj/item/device/flashlight,
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/obj/item/weapon/cell/device,
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/obj/item/weapon/extinguisher/mini,
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/obj/item/weapon/surgical
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)
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/obj/item/weapon/storage/belt/medical/alien
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starts_with = list(
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/obj/item/weapon/surgical/scalpel/alien,
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/obj/item/weapon/surgical/hemostat/alien,
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/obj/item/weapon/surgical/retractor/alien,
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/obj/item/weapon/surgical/circular_saw/alien,
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/obj/item/weapon/surgical/FixOVein/alien,
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/obj/item/weapon/surgical/bone_clamp/alien,
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/obj/item/weapon/surgical/cautery/alien,
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/obj/item/weapon/surgical/surgicaldrill/alien
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)
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/obj/item/weapon/storage/belt/champion
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name = "championship belt"
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desc = "Proves to the world that you are the strongest!"
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icon_state = "champion"
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storage_slots = 1
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can_hold = list(
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"/obj/item/clothing/mask/luchador"
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)
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/obj/item/weapon/storage/belt/security/tactical
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name = "combat belt"
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desc = "Can hold security gear like handcuffs and flashes, with more pouches for more storage."
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icon_state = "swat"
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storage_slots = 9
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max_w_class = ITEMSIZE_NORMAL
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max_storage_space = ITEMSIZE_COST_NORMAL * 7
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/obj/item/weapon/storage/belt/security/tactical/bandolier
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name = "combat belt"
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desc = "Can hold security gear like handcuffs and flashes, with more pouches for more storage."
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icon_state = "bandolier"
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/obj/item/weapon/storage/belt/janitor
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name = "janitorial belt"
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desc = "A belt used to hold most janitorial supplies."
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icon_state = "janitor"
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storage_slots = 7
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max_w_class = ITEMSIZE_NORMAL
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can_hold = list(
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/obj/item/clothing/glasses,
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/obj/item/device/flashlight,
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/obj/item/weapon/cell/device,
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/obj/item/weapon/grenade,
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/obj/item/device/pda,
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/obj/item/device/radio/headset,
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/obj/item/clothing/gloves,
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/obj/item/clothing/mask/surgical, //sterile mask,
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/obj/item/device/assembly/mousetrap,
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/obj/item/weapon/light/bulb,
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/obj/item/weapon/light/tube,
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/obj/item/weapon/flame/lighter,
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/obj/item/device/megaphone,
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/obj/item/taperoll,
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/obj/item/weapon/reagent_containers/spray,
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/obj/item/weapon/soap
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)
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/obj/item/weapon/storage/belt/archaeology
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name = "excavation gear-belt"
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desc = "Can hold various excavation gear."
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icon_state = "gear"
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can_hold = list(
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/obj/item/weapon/storage/box/samplebags,
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/obj/item/device/core_sampler,
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/obj/item/device/beacon_locator,
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/obj/item/device/radio/beacon,
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/obj/item/device/gps,
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/obj/item/device/measuring_tape,
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/obj/item/device/flashlight,
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/obj/item/weapon/cell/device,
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/obj/item/weapon/pickaxe,
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/obj/item/device/depth_scanner,
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/obj/item/device/camera,
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/obj/item/weapon/paper,
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/obj/item/weapon/photo,
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/obj/item/weapon/folder,
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/obj/item/weapon/pen,
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/obj/item/weapon/folder,
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/obj/item/weapon/clipboard,
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/obj/item/weapon/anodevice,
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/obj/item/clothing/glasses,
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/obj/item/weapon/tool/wrench,
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/obj/item/weapon/storage/excavation,
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/obj/item/weapon/anobattery,
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/obj/item/device/ano_scanner,
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/obj/item/weapon/pickaxe/hand,
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/obj/item/device/xenoarch_multi_tool,
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/obj/item/weapon/pickaxe/excavationdrill
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)
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/obj/item/weapon/storage/belt/fannypack
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name = "leather fannypack"
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desc = "A dorky fannypack for keeping small items in."
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icon_state = "fannypack_leather"
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item_state = "fannypack_leather"
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max_w_class = ITEMSIZE_SMALL
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storage_slots = null
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max_storage_space = ITEMSIZE_COST_NORMAL * 2
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/obj/item/weapon/storage/belt/fannypack/black
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name = "black fannypack"
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icon_state = "fannypack_black"
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item_state = "fannypack_black"
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/obj/item/weapon/storage/belt/fannypack/blue
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name = "blue fannypack"
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icon_state = "fannypack_blue"
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item_state = "fannypack_blue"
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/obj/item/weapon/storage/belt/fannypack/cyan
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name = "cyan fannypack"
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icon_state = "fannypack_cyan"
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item_state = "fannypack_cyan"
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/obj/item/weapon/storage/belt/fannypack/green
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name = "green fannypack"
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icon_state = "fannypack_green"
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item_state = "fannypack_green"
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/obj/item/weapon/storage/belt/fannypack/orange
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name = "orange fannypack"
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icon_state = "fannypack_orange"
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item_state = "fannypack_orange"
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/obj/item/weapon/storage/belt/fannypack/purple
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name = "purple fannypack"
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icon_state = "fannypack_purple"
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item_state = "fannypack_purple"
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/obj/item/weapon/storage/belt/fannypack/red
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name = "red fannypack"
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icon_state = "fannypack_red"
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item_state = "fannypack_red"
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/obj/item/weapon/storage/belt/fannypack/white
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name = "white fannypack"
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icon_state = "fannypack_white"
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item_state = "fannypack_white"
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/obj/item/weapon/storage/belt/fannypack/yellow
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name = "yellow fannypack"
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icon_state = "fannypack_yellow"
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item_state = "fannypack_yellow"
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/obj/item/weapon/storage/belt/ranger
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name = "ranger belt"
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|
desc = "The fancy utility-belt holding the tools, cuffs and gadgets of the Go Go ERT-Rangers. The belt buckle is not real phoron, but it is still surprisingly comfortable to wear."
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icon = 'icons/obj/clothing/ranger.dmi'
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icon_state = "ranger_belt" |