Files
Polaris/code/datums/outfits/horror_killers.dm
2018-01-12 18:02:07 -08:00

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/decl/hierarchy/outfit/tunnel_clown
name = "Tunnel Clown"
uniform = /obj/item/clothing/under/rank/clown
shoes = /obj/item/clothing/shoes/clown_shoes
gloves = /obj/item/clothing/gloves/black
mask = /obj/item/clothing/mask/gas/clown_hat
head = /obj/item/clothing/head/chaplain_hood
l_ear = /obj/item/device/radio/headset
glasses = /obj/item/clothing/glasses/thermal/plain/monocle
suit = /obj/item/clothing/suit/storage/hooded/chaplain_hoodie
r_pocket = /obj/item/weapon/bikehorn
r_hand = /obj/item/weapon/material/twohanded/fireaxe
id_slot = slot_wear_id
id_type = /obj/item/weapon/card/id/syndicate/station_access
id_pda_assignment = "Tunnel Clown!"
/decl/hierarchy/outfit/masked_killer
name = "Masked Killer"
uniform = /obj/item/clothing/under/overalls
shoes = /obj/item/clothing/shoes/white
gloves = /obj/item/clothing/gloves/sterile/latex
mask = /obj/item/clothing/mask/surgical
head = /obj/item/clothing/head/welding
l_ear = /obj/item/device/radio/headset
glasses = /obj/item/clothing/glasses/thermal/plain/monocle
suit = /obj/item/clothing/suit/storage/apron
l_pocket = /obj/item/weapon/material/knife/tacknife
r_pocket = /obj/item/weapon/surgical/scalpel
r_hand = /obj/item/weapon/material/twohanded/fireaxe
/decl/hierarchy/outfit/masked_killer/post_equip(var/mob/living/carbon/human/H)
var/victim = get_mannequin(H.ckey)
for(var/obj/item/carried_item in H.get_equipped_items(TRUE))
carried_item.add_blood(victim) //Oh yes, there will be blood.. just not blood from the killer because that's odd
/decl/hierarchy/outfit/professional
name = "Professional"
uniform = /obj/item/clothing/under/suit_jacket{ starting_accessories=list(/obj/item/clothing/accessory/wcoat) }
shoes = /obj/item/clothing/shoes/black
gloves = /obj/item/clothing/gloves/black
l_ear = /obj/item/device/radio/headset
glasses = /obj/item/clothing/glasses/sunglasses
l_pocket = /obj/item/weapon/melee/energy/sword
mask = /obj/item/clothing/mask/gas/clown_hat
id_slot = slot_wear_id
id_type = /obj/item/weapon/card/id/syndicate/station_access
pda_slot = slot_belt
pda_type = /obj/item/device/pda/heads
/decl/hierarchy/outfit/professional/post_equip(var/mob/living/carbon/human/H)
var/obj/item/weapon/storage/secure/briefcase/sec_briefcase = new(H)
for(var/obj/item/briefcase_item in sec_briefcase)
qdel(briefcase_item)
for(var/i=3, i>0, i--)
sec_briefcase.contents += new /obj/item/weapon/spacecash/c1000
sec_briefcase.contents += new /obj/item/weapon/gun/energy/crossbow
sec_briefcase.contents += new /obj/item/weapon/gun/projectile/revolver/mateba
sec_briefcase.contents += new /obj/item/ammo_magazine/s357
sec_briefcase.contents += new /obj/item/weapon/plastique
H.equip_to_slot_or_del(sec_briefcase, slot_l_hand)