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* Adds two new antag augments * Adds two new antag augments * Adds two new antag augments * Adds two new antag augments * Adds two new antag augments * Adds two new antag augments * Adds two new antag augments * Adds two new antag augments * Changelog * Adds two new antag augments; Satisfies Travis * Pleases Travis, except competently * Adds two new antag augments; with less incompetence * Adds two new antag augments; with less incompetence
37 lines
1.3 KiB
Plaintext
37 lines
1.3 KiB
Plaintext
// **For augment items that aren't subtypes of other things.**
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/obj/item/weapon/melee/augment
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name = "integrated item"
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desc = "A surprisingly non-descript item, integrated into its user. You probably shouldn't be seeing this."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "augment_box"
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/obj/item/weapon/melee/augment/blade
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name = "handblade"
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desc = "A sleek-looking telescopic blade that fits inside the hand. Favored by infiltration specialists and assassins."
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icon_state = "augment_handblade"
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/lefthand_melee.dmi',
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slot_r_hand_str = 'icons/mob/items/righthand_melee.dmi',
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)
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w_class = ITEMSIZE_SMALL
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force = 15
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armor_penetration = 25
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sharp = 1
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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defend_chance = 10
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projectile_parry_chance = 5
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hitsound = 'sound/weapons/bladeslice.ogg'
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/obj/item/weapon/melee/augment/blade/arm
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name = "armblade"
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desc = "A sleek-looking cybernetic blade that cleaves through people like butter. Favored by psychopaths and assassins."
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icon_state = "augment_armblade"
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w_class = ITEMSIZE_HUGE
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force = 30
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armor_penetration = 15
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edge = 1
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pry = 1
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defend_chance = 40
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projectile_parry_chance = 20 |