mirror of
https://github.com/PolarisSS13/Polaris.git
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* cabinets * Update large_crate.dmi * directional signs update * atmos, eva, bar, minor fixes * icon + grammar cleanup, more locations * missed two designs, enforced some consistency, disabled a proc * consistency, more depts * two more I forgot * cleaning up, a few more signs added morgue, cloning, resleeving, AI core, janitor, dock * style pass, added a couple more new signs I forgot everything either now uses shiny white or medical blue to cut down on the number of seperate assets I have to maintain. also added gym+pool+recreation. * oops a couple more + subtyping * Update decals_directions.dmi
737 lines
24 KiB
Plaintext
737 lines
24 KiB
Plaintext
/obj/structure/sign
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icon = 'icons/obj/decals.dmi'
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anchored = 1
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opacity = 0
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density = 0
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layer = UNDER_JUNK_LAYER
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w_class = ITEMSIZE_NORMAL
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/obj/structure/sign/ex_act(severity)
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switch(severity)
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if(1.0)
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qdel(src)
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return
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if(2.0)
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qdel(src)
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return
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if(3.0)
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qdel(src)
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return
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else
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return
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/obj/structure/sign/attackby(obj/item/tool as obj, mob/user as mob) //deconstruction
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if(tool.is_screwdriver() && !istype(src, /obj/structure/sign/double))
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playsound(src, tool.usesound, 50, 1)
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to_chat(user, "You unfasten the sign with your [tool].")
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var/obj/item/sign/S = new(src.loc)
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S.name = name
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S.desc = desc
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S.icon_state = icon_state
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//var/icon/I = icon('icons/obj/decals.dmi', icon_state)
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//S.icon = I.Scale(24, 24)
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S.sign_state = icon_state
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qdel(src)
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else ..()
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/obj/item/sign
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name = "sign"
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desc = ""
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icon = 'icons/obj/decals.dmi'
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w_class = ITEMSIZE_NORMAL //big
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var/sign_state = ""
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/obj/item/sign/attackby(obj/item/tool as obj, mob/user as mob) //construction
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if(tool.is_screwdriver() && isturf(user.loc))
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var/direction = input("In which direction?", "Select direction.") in list("North", "East", "South", "West", "Cancel")
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if(direction == "Cancel") return
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var/obj/structure/sign/S = new(user.loc)
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switch(direction)
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if("North")
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S.pixel_y = 32
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if("East")
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S.pixel_x = 32
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if("South")
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S.pixel_y = -32
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if("West")
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S.pixel_x = -32
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else return
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S.name = name
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S.desc = desc
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S.icon_state = sign_state
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to_chat(user, "You fasten \the [S] with your [tool].")
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qdel(src)
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else ..()
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/obj/structure/sign/double/map
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name = "station map"
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desc = "A framed picture of the station."
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/obj/structure/sign/double/map/left
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icon_state = "map-left"
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/obj/structure/sign/double/map/right
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icon_state = "map-right"
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/obj/structure/sign/securearea
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name = "\improper SECURE AREA"
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desc = "A warning sign which reads 'SECURE AREA'."
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icon_state = "securearea"
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/obj/structure/sign/biohazard
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name = "\improper BIOHAZARD"
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desc = "A warning sign which reads 'BIOHAZARD'."
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icon_state = "bio"
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/obj/structure/sign/electricshock
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name = "\improper HIGH VOLTAGE"
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desc = "A warning sign which reads 'HIGH VOLTAGE'."
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icon_state = "shock"
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/obj/structure/sign/examroom
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name = "\improper EXAM"
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desc = "A guidance sign which reads 'EXAM ROOM'."
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icon_state = "examroom"
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/obj/structure/sign/vacuum
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name = "\improper HARD VACUUM AHEAD"
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desc = "A warning sign which reads 'HARD VACUUM AHEAD'."
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icon_state = "space"
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/obj/structure/sign/deathsposal
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name = "\improper DISPOSAL LEADS TO SPACE"
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desc = "A warning sign which reads 'DISPOSAL LEADS TO SPACE'."
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icon_state = "deathsposal"
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/obj/structure/sign/pods
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name = "\improper ESCAPE PODS"
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desc = "A warning sign which reads 'ESCAPE PODS'."
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icon_state = "pods"
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/obj/structure/sign/fire
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name = "\improper DANGER: FIRE"
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desc = "A warning sign which reads 'DANGER: FIRE'."
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icon_state = "fire"
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/obj/structure/sign/nosmoking_1
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name = "\improper NO SMOKING"
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desc = "A warning sign which reads 'NO SMOKING'."
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icon_state = "nosmoking"
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/obj/structure/sign/nosmoking_2
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name = "\improper NO SMOKING"
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desc = "A warning sign which reads 'NO SMOKING'."
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icon_state = "nosmoking2"
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/obj/structure/sign/warning
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name = "\improper WARNING"
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icon_state = "securearea"
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/obj/structure/sign/warning/New()
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..()
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desc = "A warning sign which reads '[name]'."
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/obj/structure/sign/warning/airlock
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name = "\improper EXTERNAL AIRLOCK"
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icon_state = "doors"
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/obj/structure/sign/warning/biohazard
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name = "\improper BIOHAZARD"
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icon_state = "bio"
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/obj/structure/sign/warning/bomb_range
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name = "\improper BOMB RANGE"
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icon_state = "blast"
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/obj/structure/sign/warning/caution
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name = "\improper CAUTION"
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/obj/structure/sign/warning/compressed_gas
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name = "\improper COMPRESSED GAS"
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icon_state = "hikpa"
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/obj/structure/sign/warning/deathsposal
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name = "\improper DISPOSAL LEADS TO SPACE"
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icon_state = "deathsposal"
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/obj/structure/sign/warning/docking_area
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name = "\improper KEEP CLEAR: DOCKING AREA"
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/obj/structure/sign/warning/evac
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name = "\improper KEEP CLEAR: EVAC DOCKING AREA"
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icon_state = "evac"
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/obj/structure/sign/warning/engineering_access
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name = "\improper ENGINEERING ACCESS"
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icon_state = "engine"
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/obj/structure/sign/warning/fire
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name = "\improper DANGER: FIRE"
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icon_state = "fire"
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/obj/structure/sign/warning/high_voltage
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name = "\improper HIGH VOLTAGE"
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icon_state = "shock"
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/obj/structure/sign/warning/hot_exhaust
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name = "\improper HOT EXHAUST"
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icon_state = "fire"
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/obj/structure/sign/warning/internals_required
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name = "\improper INTERNALS REQUIRED"
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/obj/structure/sign/warning/lethal_turrets
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name = "\improper LETHAL TURRETS"
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icon_state = "turrets"
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/obj/structure/sign/warning/lethal_turrets/New()
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..()
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desc += " Enter at own risk!."
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/obj/structure/sign/warning/mail_delivery
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name = "\improper MAIL DELIVERY"
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icon_state = "mail"
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/obj/structure/sign/warning/moving_parts
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name = "\improper MOVING PARTS"
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icon_state = "movingparts"
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/obj/structure/sign/warning/nosmoking_1
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name = "\improper NO SMOKING"
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icon_state = "nosmoking"
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/obj/structure/sign/warning/nosmoking_2
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name = "\improper NO SMOKING"
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icon_state = "nosmoking2"
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/obj/structure/sign/warning/pods
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name = "\improper ESCAPE PODS"
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icon_state = "pods"
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/obj/structure/sign/warning/radioactive
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name = "\improper RADIOACTIVE AREA"
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icon_state = "radiation"
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/obj/structure/sign/warning/secure_area
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name = "\improper SECURE AREA"
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icon_state = "securearea2"
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/obj/structure/sign/warning/secure_area/armory
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name = "\improper ARMORY"
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icon_state = "armory"
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/obj/structure/sign/warning/server_room
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name = "\improper SERVER ROOM"
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icon_state = "server"
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/obj/structure/sign/warning/siphon_valve
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name = "\improper SIPHON VALVE"
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/obj/structure/sign/warning/vacuum
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name = "\improper HARD VACUUM AHEAD"
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icon_state = "space"
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/obj/structure/sign/warning/vent_port
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name = "\improper EJECTION/VENTING PORT"
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/obj/structure/sign/warning/emergence
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name = "\improper EMERGENT INTELLIGENCE DETAILS"
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icon_state = "rogueai"
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/obj/structure/sign/warning/falling
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name = "\improper FALL HAZARD"
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icon_state = "falling"
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/obj/structure/sign/warning/lava
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name = "\improper MOLTEN SURFACE"
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icon_state = "lava"
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/obj/structure/sign/warning/acid
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name = "\improper ACIDIC SURFACE"
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icon_state = "acid"
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/obj/structure/sign/redcross
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name = "medbay"
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desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here."
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icon_state = "bluecross"
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/obj/structure/sign/greencross
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name = "medbay"
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desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here."
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icon_state = "bluecross2"
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/obj/structure/sign/goldenplaque
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name = "The Most Robust Men Award for Robustness"
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desc = "To be Robust is not an action or a way of life, but a mental state. Only those with the force of Will strong enough to act during a crisis, saving friend from foe, are truly Robust. Stay Robust my friends."
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icon_state = "goldenplaque"
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/obj/structure/sign/kiddieplaque
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name = "\improper AI developers plaque"
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desc = "Next to the extremely long list of names and job titles. Beneath the image, someone has scratched the word \"PACKETS\""
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icon_state = "kiddieplaque"
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/obj/structure/sign/atmosplaque
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name = "\improper FEA atmospherics division plaque"
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desc = "This plaque commemorates the fall of the Atmos FEA division. For all the charred, dizzy, and brittle men who have died in its hands."
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icon_state = "atmosplaque"
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/obj/structure/sign/periodic
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name = "periodic table"
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desc = "A sign reminding those visiting of the elements of the periodic table- though, they should have memorized them by now."
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icon_state = "periodic"
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/obj/structure/sign/double/maltesefalcon //The sign is 64x32, so it needs two tiles. ;3
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name = "The Maltese Falcon"
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desc = "The Maltese Falcon, Space Bar and Grill."
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/obj/structure/sign/double/maltesefalcon/left
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icon_state = "maltesefalcon-left"
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/obj/structure/sign/double/maltesefalcon/right
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icon_state = "maltesefalcon-right"
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/obj/structure/sign/science //These 3 have multiple types, just var-edit the icon_state to whatever one you want on the map
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name = "\improper SCIENCE!"
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desc = "A warning sign which reads 'SCIENCE'."
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icon_state = "science1"
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/obj/structure/sign/chemistry
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name = "\improper CHEMISTRY"
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desc = "A warning sign which reads 'CHEMISTRY'."
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icon_state = "chemistry1"
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/obj/structure/sign/botany
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name = "\improper HYDROPONICS"
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desc = "A warning sign which reads 'HYDROPONICS'."
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icon_state = "hydro1"
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/obj/structure/sign/hydro
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name = "\improper HYDROPONICS"
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desc = "A sign labelling an area as a place where plants are grown."
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icon_state = "hydro2"
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/obj/structure/sign/hydrostorage
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name = "\improper HYDROPONICS STORAGE"
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desc = "A sign labelling an area as a place where plant growing supplies are kept."
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icon_state = "hydro3"
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/obj/structure/sign/xenobio
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name = "\improper XENOBIOLOGY"
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desc = "A warning sign which reads XENOBIOLOGY."
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icon_state = "xenobio3"
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//direction signs presented by the order they appear in the dmi
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/obj/structure/sign/directions
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name = "direction sign"
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desc = "A direction sign, claiming to know the way to... somewhere?"
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icon_state = "direction"
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icon = 'icons/obj/decals_directions.dmi'
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//TODO: set up overlay systems, inc. interactions (e.g. vines clear w/ plantbgone or fire, snow can be brushed off or melted, and so on)
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//disabled this proc, it serves no purpose except to overwrite the description that already exists. may have been intended for making your own signs?
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//seems to defeat the point of having a generic directional sign that mappers could edit and use in POIs? left it here in case something breaks.
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/*
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/obj/structure/sign/directions/New()
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..()
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desc = "A direction sign, pointing out the way to \the [src]."
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*/
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//engineering signs
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/obj/structure/sign/directions/engineering
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name = "\improper Engineering Department"
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desc = "A direction sign, pointing out the way to the Engineering Department."
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icon_state = "direction_eng"
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/obj/structure/sign/directions/engineering/reactor
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name = "\improper Reactor"
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desc = "A direction sign, pointing out the way to the Reactor."
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icon_state = "direction_core"
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/obj/structure/sign/directions/engineering/solars
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name = "\improper Solar Array"
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desc = "A direction sign, pointing out the way to the nearest Solar Array."
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icon_state = "direction_solar"
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/obj/structure/sign/directions/engineering/atmospherics
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name = "\improper Atmospherics Department"
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desc = "A direction sign, pointing out the way to the Atmospherics Department."
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icon_state = "direction_atmos"
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/obj/structure/sign/directions/engineering/gravgen
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name = "\improper Gravity Generator"
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desc = "A direction sign, pointing out the way to the Artificial Gravity Generator."
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icon_state = "direction_grav"
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/obj/structure/sign/directions/engineering/engeqp
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name = "\improper Engineering Equipment Storage"
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desc = "A direction sign, pointing out the way to Engineering Equipment Storage."
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icon_state = "direction_engeqp"
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//security signs
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/obj/structure/sign/directions/security
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name = "\improper Security Department"
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desc = "A direction sign, pointing out the way to the Security Department."
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icon_state = "direction_sec"
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/obj/structure/sign/directions/security/armory
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name = "\improper Armory"
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desc = "A direction sign, pointing out the way to the Armory."
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icon_state = "direction_armory"
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/obj/structure/sign/directions/security/brig
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name = "\improper Brig"
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desc = "A direction sign, pointing out the way to the Brig."
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icon_state = "direction_brig"
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/obj/structure/sign/directions/security/seceqp
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name = "\improper Security Equipment Storage"
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desc = "A direction sign, pointing out the way to Security Equipment Storage."
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icon_state = "direction_seceqp"
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/obj/structure/sign/directions/security/internal_affairs
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name = "\improper Internal Affairs Office"
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desc = "A direction sign, pointing out the way to the Internal Affairs Office."
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icon_state = "direction_intaff"
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/obj/structure/sign/directions/security/forensics
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name = "\improper Forensics Lab"
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desc = "A direction sign, pointing out the way to the Forensics Lab."
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icon_state = "direction_forensics"
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/obj/structure/sign/directions/security/forensics/alt
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icon_state = "direction_lab"
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/obj/structure/sign/directions/security/interrogation
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name = "\improper Interrogations"
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desc = "A direction sign, pointing out the way to Interrogations."
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icon_state = "direction_interrogation"
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//science signs
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/obj/structure/sign/directions/science
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name = "\improper Science Department"
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desc = "A direction sign, pointing out the way to the Science Department."
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icon_state = "direction_sci"
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/obj/structure/sign/directions/science/rnd
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name = "\improper Research & Development"
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desc = "A direction sign, pointing out the way to Research & Development."
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icon_state = "direction_rnd"
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/obj/structure/sign/directions/science/toxins
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name = "\improper Toxins Lab"
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desc = "A direction sign, pointing out the way to the Toxins Lab."
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icon_state = "direction_sci"
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/obj/structure/sign/directions/science/robotics
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name = "\improper Robotics Workshop"
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desc = "A direction sign, pointing out the way to the Robotics Workshop."
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icon_state = "direction_robotics"
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/obj/structure/sign/directions/science/xenoarch
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name = "\improper Xenoarchaeology Lab"
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desc = "A direction sign, pointing out the way to the Xenoarchaeology Lab."
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icon_state = "direction_xenoarch"
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/obj/structure/sign/directions/science/xenobiology
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name = "\improper Xenobiology Lab"
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desc = "A direction sign, pointing out the way to the Xenobiology Lab."
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icon_state = "direction_xbio"
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/obj/structure/sign/directions/science/xenoflora
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name = "\improper Xenoflora Lab"
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desc = "A direction sign, pointing out the way to the Xenoflora Lab."
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icon_state = "direction_xflora"
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/obj/structure/sign/directions/science/exploration
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name = "\improper Exploration Department"
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desc = "A direction sign, pointing out the way to the Exploration Department."
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icon_state = "direction_explo"
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//medical signs
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/obj/structure/sign/directions/medical
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name = "\improper Medical Bay"
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desc = "A direction sign, pointing out the way to the Medical Bay."
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icon_state = "direction_med"
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/obj/structure/sign/directions/medical/chemlab
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name = "\improper Chemistry Lab"
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desc = "A direction sign, pointing out the way to the Chemistry Lab."
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icon_state = "direction_med"
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/obj/structure/sign/directions/medical/surgery
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name = "\improper Surgery"
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desc = "A direction sign, pointing out the way to Surgery."
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icon_state = "direction_surgery"
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/obj/structure/sign/directions/medical/operating_1
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name = "\improper Operating Theatre 1"
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desc = "A direction sign, pointing out the way to Operating Theatre 1."
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icon_state = "direction_op1"
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/obj/structure/sign/directions/medical/operating_2
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name = "\improper Operating Theatre 2"
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desc = "A direction sign, pointing out the way to Operating Theatre 2."
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icon_state = "direction_op2"
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/obj/structure/sign/directions/medical/virology
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name = "\improper Virology"
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|
desc = "A direction sign, pointing out the way to the Virology Lab."
|
|
icon_state = "direction_viro"
|
|
|
|
/obj/structure/sign/directions/medical/medeqp
|
|
name = "\improper Medical Equipment Storage"
|
|
desc = "A direction sign, pointing out the way to Medical Equipment Storage."
|
|
icon_state = "direction_medeqp"
|
|
|
|
/obj/structure/sign/directions/medical/morgue
|
|
name = "\improper Morgue"
|
|
desc = "A direction sign, pointing out the way to the Morgue."
|
|
icon_state = "direction_morgue"
|
|
|
|
/obj/structure/sign/directions/medical/cloning
|
|
name = "\improper Cloning Lab"
|
|
desc = "A direction sign, pointing out the way to the Cloning Lab."
|
|
icon_state = "direction_cloning"
|
|
|
|
/obj/structure/sign/directions/medical/resleeving
|
|
name = "\improper Resleeving Lab"
|
|
desc = "A direction sign, pointing out the way to the Resleeving Lab."
|
|
icon_state = "direction_resleeve"
|
|
|
|
//special signs
|
|
/obj/structure/sign/directions/evac
|
|
name = "\improper Evacuation"
|
|
desc = "A direction sign, pointing out the way to the Escape Shuttle Dock."
|
|
icon_state = "direction_evac"
|
|
|
|
/obj/structure/sign/directions/eva
|
|
name = "\improper Extra-Vehicular Activity"
|
|
desc = "A direction sign, pointing out the way to the EVA Bay."
|
|
icon_state = "direction_eva"
|
|
|
|
//command signs
|
|
/obj/structure/sign/directions/ai_core
|
|
name = "\improper AI Core"
|
|
desc = "A direction sign, pointing out the way to the AI Core."
|
|
icon_state = "direction_ai_core"
|
|
|
|
/obj/structure/sign/directions/bridge
|
|
name = "\improper Bridge"
|
|
desc = "A direction sign, pointing out the way to the Bridge."
|
|
icon_state = "direction_bridge"
|
|
|
|
/obj/structure/sign/directions/command
|
|
name = "\improper Command"
|
|
desc = "A direction sign, pointing out the way to the Command Center."
|
|
icon_state = "direction_command"
|
|
|
|
/obj/structure/sign/directions/teleporter
|
|
name = "\improper Teleporter"
|
|
desc = "A direction sign, pointing out the way to the Teleporter."
|
|
icon_state = "direction_teleport"
|
|
|
|
/obj/structure/sign/directions/telecomms
|
|
name = "\improper Telecommunications Hub"
|
|
desc = "A direction sign, pointing out the way to the Telecommunications Hub."
|
|
icon_state = "direction_tcomms"
|
|
|
|
//cargonia signs
|
|
/obj/structure/sign/directions/cargo
|
|
name = "\improper Cargo Department"
|
|
desc = "A direction sign, pointing out the way to the Cargo Department."
|
|
icon_state = "direction_crg"
|
|
|
|
/obj/structure/sign/directions/cargo/mining
|
|
name = "\improper Mining Department"
|
|
desc = "A direction sign, pointing out the way to the Mining Department."
|
|
icon_state = "direction_mining"
|
|
|
|
/obj/structure/sign/directions/cargo/refinery
|
|
name = "\improper Refinery"
|
|
desc = "A direction sign, pointing out the way to the Refinery."
|
|
icon_state = "direction_refinery"
|
|
|
|
//civilian/misc signs
|
|
/obj/structure/sign/directions/roomnum
|
|
name = "room number"
|
|
desc = "A sign detailing the number of the room beside it."
|
|
icon_state = "roomnum"
|
|
|
|
/obj/structure/sign/directions/cryo
|
|
name = "\improper Cryogenic Storage"
|
|
desc = "A direction sign, pointing out the way to Cryogenic Storage."
|
|
icon_state = "direction_cry"
|
|
|
|
/obj/structure/sign/directions/elevator
|
|
name = "\improper Elevator"
|
|
desc = "A direction sign, pointing out the way to the nearest elevator."
|
|
icon_state = "direction_elv"
|
|
|
|
/obj/structure/sign/directions/bar
|
|
name = "\improper Bar"
|
|
desc = "A direction sign, pointing out the way to the nearest watering hole."
|
|
icon_state = "direction_bar"
|
|
|
|
/obj/structure/sign/directions/kitchen
|
|
name = "\improper Kitchen"
|
|
desc = "A pictographic direction sign with a knife, plate, and fork, pointing out the way to the nearest dining establishment."
|
|
icon_state = "direction_kitchen"
|
|
|
|
/obj/structure/sign/directions/tram
|
|
name = "\improper Public Transit Station"
|
|
desc = "A direction sign, pointing out the way to the nearest public transit station."
|
|
icon_state = "direction_tram"
|
|
|
|
/obj/structure/sign/directions/janitor
|
|
name = "\improper Custodial Closet"
|
|
desc = "A direction sign, pointing out the way to the Custodial Closet."
|
|
icon_state = "direction_janitor"
|
|
|
|
/obj/structure/sign/directions/chapel
|
|
name = "\improper Chapel"
|
|
desc = "A direction sign, pointing out the way to the Chapel."
|
|
icon_state = "direction_chapel"
|
|
|
|
/obj/structure/sign/directions/dorms
|
|
name = "\improper Dormitories"
|
|
desc = "A direction sign, pointing out the way to the Dormitories."
|
|
icon_state = "direction_dorms"
|
|
|
|
/obj/structure/sign/directions/library
|
|
name = "\improper Library"
|
|
desc = "A direction sign, pointing out the way to the Library."
|
|
icon_state = "direction_library"
|
|
|
|
/obj/structure/sign/directions/dock
|
|
name = "\improper Dock"
|
|
desc = "A direction sign, pointing out the way to the nearest docking area."
|
|
icon_state = "direction_dock"
|
|
|
|
/obj/structure/sign/directions/gym
|
|
name = "\improper Gym"
|
|
desc = "A direction sign, pointing out the way to the Gym."
|
|
icon_state = "direction_gym"
|
|
|
|
/obj/structure/sign/directions/pool
|
|
name = "\improper Pool"
|
|
desc = "A direction sign, pointing out the way to the Pool."
|
|
icon_state = "direction_pool"
|
|
|
|
/obj/structure/sign/directions/recreation
|
|
name = "\improper Recreation Area"
|
|
desc = "A direction sign, pointing out the way to the nearest Recreation Area."
|
|
icon_state = "direction_recreation"
|
|
|
|
/obj/structure/sign/directions/stairwell
|
|
name = "\improper Stairwell"
|
|
desc = "A direction sign with stairs and a door, pointing out the way to the nearest stairwell."
|
|
icon_state = "stairwell"
|
|
|
|
/obj/structure/sign/directions/stairs_up
|
|
name = "\improper Stairs Up"
|
|
desc = "A direction sign with stairs and an upward-slanted arrow, pointing out the way to the nearest set of stairs that go up."
|
|
icon_state = "stairs_up"
|
|
|
|
/obj/structure/sign/directions/stairs_down
|
|
name = "\improper Stairs Down"
|
|
desc = "A direction sign with stairs and a downward-slanted arrow, pointing out the way to the nearest set of stairs that go down."
|
|
icon_state = "stairs_down"
|
|
|
|
/obj/structure/sign/directions/ladderwell
|
|
name = "\improper Access Shaft"
|
|
desc = "A direction sign with a ladder and a door, pointing out the way to the nearest access shaft."
|
|
icon_state = "ladderwell"
|
|
|
|
/obj/structure/sign/directions/ladder_up
|
|
name = "\improper Ladder Up"
|
|
desc = "A direction sign with a ladder and an upward arrow, pointing out the way to the nearest ladder that goes up."
|
|
icon_state = "ladder_up"
|
|
|
|
/obj/structure/sign/directions/ladder_down
|
|
name = "\improper Ladder Down"
|
|
desc = "A direction sign with a ladder and a downward arrow, pointing out the way to the nearest ladder that goes down."
|
|
icon_state = "ladder_down"
|
|
|
|
/obj/structure/sign/directions/exit
|
|
name = "\improper Emergency Exit"
|
|
desc = "A lurid green sign that unmistakably identifies that the door it's next to as an emergency exit route."
|
|
icon_state = "exit_sign"
|
|
|
|
//OTHER STUFF
|
|
/obj/structure/sign/christmas/lights
|
|
name = "Christmas lights"
|
|
desc = "Flashy and pretty."
|
|
icon = 'icons/obj/christmas.dmi'
|
|
icon_state = "xmaslights"
|
|
|
|
/obj/structure/sign/christmas/wreath
|
|
name = "wreath"
|
|
desc = "Prickly and festive."
|
|
icon = 'icons/obj/christmas.dmi'
|
|
icon_state = "doorwreath"
|
|
|
|
/obj/structure/sign/deck/first
|
|
name = "\improper First Deck"
|
|
icon_state = "deck-1"
|
|
|
|
/obj/structure/sign/deck/second
|
|
name = "\improper Second Deck"
|
|
icon_state = "deck-2"
|
|
|
|
/obj/structure/sign/deck/third
|
|
name = "\improper Third Deck"
|
|
icon_state = "deck-3"
|
|
|
|
/obj/structure/sign/deck/fourth
|
|
name = "\improper Fourth Deck"
|
|
icon_state = "deck-4"
|
|
|
|
/obj/structure/sign/hangar/one
|
|
name = "\improper Hangar One"
|
|
icon_state = "hangar-1"
|
|
|
|
/obj/structure/sign/hangar/two
|
|
name = "\improper Hangar Two"
|
|
icon_state = "hangar-2"
|
|
|
|
/obj/structure/sign/hangar/three
|
|
name = "\improper Hangar Three"
|
|
icon_state = "hangar-3"
|
|
|
|
/obj/structure/sign/atmos
|
|
name = "\improper WASTE"
|
|
icon_state = "atmos_waste"
|
|
|
|
/obj/structure/sign/atmos/o2
|
|
name = "\improper OXYGEN"
|
|
icon_state = "atmos_o2"
|
|
|
|
/obj/structure/sign/atmos/co2
|
|
name = "\improper CARBON DIOXIDE"
|
|
icon_state = "atmos_co2"
|
|
|
|
/obj/structure/sign/atmos/phoron
|
|
name = "\improper PHORON"
|
|
icon_state = "atmos_phoron"
|
|
|
|
/obj/structure/sign/atmos/n2o
|
|
name = "\improper NITROUS OXIDE"
|
|
icon_state = "atmos_n2o"
|
|
|
|
/obj/structure/sign/atmos/n2
|
|
name = "\improper NITROGEN"
|
|
icon_state = "atmos_n2"
|
|
|
|
/obj/structure/sign/atmos/air
|
|
name = "\improper AIR"
|
|
icon_state = "atmos_air"
|
|
|
|
/obj/structure/sign/poi/engineleft
|
|
name = "I.C.V."
|
|
desc = "The charred name of a cargo ship of some description."
|
|
icon_state = "poi_engine1"
|
|
|
|
/obj/structure/sign/poi/engineright
|
|
name = "I.C.V."
|
|
desc = "The charred name of a cargo ship of some description."
|
|
icon_state = "poi_engine2" |