Files
Polaris/maps/submaps/engine_submaps/engine.dm
2021-02-06 12:41:49 -06:00

30 lines
1.1 KiB
Plaintext

// Landmark for where to load in the engine on permament map
/obj/effect/landmark/engine_loader
name = "Engine Loader"
var/clean_turfs // A list of lists, where each list is (x, )
/obj/effect/landmark/engine_loader/New()
if(SSmapping.engine_loader)
warning("Duplicate engine_loader landmarks: [log_info_line(src)] and [log_info_line(SSmapping.engine_loader)]")
delete_me = TRUE
SSmapping.engine_loader = src
return ..()
/obj/effect/landmark/engine_loader/proc/get_turfs_to_clean()
. = list()
if(clean_turfs)
for(var/list/coords in clean_turfs)
. += block(locate(coords[1], coords[2], src.z), locate(coords[3], coords[4], src.z))
/obj/effect/landmark/engine_loader/proc/annihilate_bounds()
var/deleted_atoms = 0
admin_notice("<span class='danger'>Annihilating objects in engine loading location.</span>", R_DEBUG)
var/list/turfs_to_clean = get_turfs_to_clean()
if(turfs_to_clean.len)
for(var/x in 1 to 2) // Requires two passes to get everything.
for(var/turf/T in turfs_to_clean)
for(var/atom/movable/AM in T)
++deleted_atoms
qdel(AM)
admin_notice("<span class='danger'>Annihilated [deleted_atoms] objects.</span>", R_DEBUG)