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Polaris/code/modules/research/designs/mining_toys.dm
Fenodyree 7e0fa9ffe7 Adds an advanced version of the mining drill scanner.
Advanced scanner can adjust it's scan range and shows exact numbers of ore.

Can be made in R&D or found in technical loot piles.
2021-03-07 14:37:32 +00:00

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/datum/design/item/weapon/mining/AssembleDesignName()
..()
name = "Mining equipment design ([item_name])"
// Mining digging devices
/datum/design/item/weapon/mining/drill
id = "drill"
req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINEERING = 2)
materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 1000, MAT_COPPER = 10) //expensive, but no need for miners.
build_path = /obj/item/weapon/pickaxe/drill
sort_string = "FAAAA"
/datum/design/item/weapon/mining/jackhammer
id = "jackhammer"
req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 2, TECH_ENGINEERING = 2)
materials = list(DEFAULT_WALL_MATERIAL = 2000, "glass" = 500, "silver" = 500, MAT_COPPER = 20)
build_path = /obj/item/weapon/pickaxe/jackhammer
sort_string = "FAAAB"
/datum/design/item/weapon/mining/plasmacutter
id = "plasmacutter"
req_tech = list(TECH_MATERIAL = 4, TECH_PHORON = 3, TECH_ENGINEERING = 3)
materials = list(DEFAULT_WALL_MATERIAL = 1500, "glass" = 500, "gold" = 500, "phoron" = 500)
build_path = /obj/item/weapon/pickaxe/plasmacutter
sort_string = "FAAAC"
/datum/design/item/weapon/mining/pick_diamond
id = "pick_diamond"
req_tech = list(TECH_MATERIAL = 6)
materials = list(MAT_WOOD = 2000, "diamond" = 3000)
build_path = /obj/item/weapon/pickaxe/diamond
sort_string = "FAAAD"
/datum/design/item/weapon/mining/drill_diamond
id = "drill_diamond"
req_tech = list(TECH_MATERIAL = 6, TECH_POWER = 4, TECH_ENGINEERING = 4)
materials = list(MAT_ALUMINIUM = 2000, DEFAULT_WALL_MATERIAL = 1000, "glass" = 500, "diamond" = 2000, MAT_COPPER = 50)
build_path = /obj/item/weapon/pickaxe/diamonddrill
sort_string = "FAAAE"
// Mining other equipment
/datum/design/item/weapon/mining/depth_scanner
desc = "Used to check spatial depth and density of rock outcroppings."
id = "depth_scanner"
req_tech = list(TECH_MAGNET = 2, TECH_ENGINEERING = 2, TECH_BLUESPACE = 2)
materials = list(DEFAULT_WALL_MATERIAL = 1000,"glass" = 1000, MAT_COPPER = 50)
build_path = /obj/item/device/depth_scanner
sort_string = "FBAAA"
/datum/design/item/weapon/mining/mining_scanner
id = "mining_scanner"
req_tech = list(TECH_MAGNET = 3, TECH_ENGINEERING = 4, TECH_BLUESPACE = 1)
materials = list(DEFAULT_WALL_MATERIAL = 1000,"glass" = 500, MAT_COPPER = 250)
build_path = /obj/item/weapon/mining_scanner/advanced
sort_string = "FBAAB"