mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 09:54:52 +00:00
vtuber mode
This commit is contained in:
@@ -37,6 +37,7 @@
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#define MODE_ALIEN "alientalk"
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#define MODE_HOLOPAD "holopad"
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#define MODE_STATUSDISPLAY "statusdisplay"
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#define MODE_CHANGELING "changeling"
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#define MODE_KEY_CHANGELING "g"
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@@ -19,7 +19,9 @@
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A.move_camera_by_click()
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/mob/living/silicon/ai/ClickOn(var/atom/A, params)
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message_admins("do we even get this far")
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if(!can_interact_with(A))
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message_admins("can't interact with [A]")
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return
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if(multicam_on)
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@@ -31,13 +33,16 @@
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break
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if(check_click_intercept(params,A))
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message_admins("intercepted")
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return
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if(control_disabled || incapacitated())
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message_admins("disabled or incap'd")
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return
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var/turf/pixel_turf = get_turf_pixel(A)
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if(isnull(pixel_turf))
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message_admins("no turf pixel")
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return
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if(!can_see(A))
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if(isturf(A)) //On unmodified clients clicking the static overlay clicks the turf underneath
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@@ -51,6 +56,7 @@
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send2tgs_adminless_only("NOCHEAT", message)
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return
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message_admins("click going through with [params]")
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var/list/modifiers = params2list(params)
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if(modifiers["shift"] && modifiers["ctrl"])
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CtrlShiftClickOn(A)
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@@ -62,6 +68,7 @@
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AltClickOn(A)
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return
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if(modifiers["ctrl"])
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message_admins("he clicked [A]")
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CtrlClickOn(A)
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return
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@@ -114,12 +114,25 @@
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mode = MODE_HOLOPAD
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/datum/saymode/holopad/handle_message(mob/living/user, message, datum/language/language)
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world << "OTHER GAMING TEST"
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if(isAI(user))
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var/mob/living/silicon/ai/AI = user
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AI.holopad_talk(message, language)
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return FALSE
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return TRUE
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/datum/saymode/statusdisplay
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key = "q"
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mode = MODE_STATUSDISPLAY
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/datum/saymode/statusdisplay/handle_message(mob/living/user, message, datum/language/language)
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message_admins("uwu?")
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if(isAI(user))
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var/mob/living/silicon/ai/AI = user
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AI.statusdisplay_talk(message, language)
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return FALSE
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return TRUE
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/datum/saymode/monkey
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key = "k"
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mode = MODE_MONKEY
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@@ -29,10 +29,12 @@
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var/obj/effect/overlay/status_display_text/message1_overlay
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var/obj/effect/overlay/status_display_text/message2_overlay
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var/mutable_appearance/ai_vtuber_overlay
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var/current_picture = ""
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var/current_mode = SD_BLANK
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var/message1 = ""
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var/message2 = ""
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var/mob/living/silicon/ai/master
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/obj/item/wallframe/status_display
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name = "status display frame"
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@@ -122,6 +124,10 @@
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if(overlay && message == overlay.message)
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return null
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// if an AI is controlling, we don't update the overlay
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if(master)
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return
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if(overlay)
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qdel(overlay)
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@@ -147,6 +153,10 @@
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remove_messages()
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return
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if(master)
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remove_messages()
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return
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switch(current_mode)
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if(SD_BLANK)
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remove_messages()
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@@ -493,6 +503,41 @@
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user.emote(initial(emote.key))
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break
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// ai vtuber moment
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/obj/machinery/status_display/AICtrlClick(mob/living/silicon/ai/user)
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if(!isAI(user) || master || (user.current && !istype(user.current, /obj/machinery/status_display))) // don't let two AIs control the same one, don't let AI control two things at once
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return
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if(!user.client.prefs.custom_holoform_icon)
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to_chat(user, span_notice("You have no custom holoform set!"))
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return
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// move AI to the location, set master, update overlays (removes messages)
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user.current = src
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user.eyeobj.setLoc(get_turf(src))
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update_appearance()
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icon_state = initial(icon_state)
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user.controlled_display = src
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master = user
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// we set the avatar here
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var/icon/I = icon(user.client.prefs.custom_holoform_icon)
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I.Crop(1,16,32,32)
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ai_vtuber_overlay = mutable_appearance(I)
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ai_vtuber_overlay.blend_mode = BLEND_ADD
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ai_vtuber_overlay.pixel_y = 10
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update_overlays()
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add_overlay(ai_vtuber_overlay)
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// tell the user how to speak
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to_chat(user, span_notice("Use :q to relay messages through the status display."))
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// modified version of how holopads 'hear' and relay to AIs
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/obj/machinery/status_display/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, list/message_mods = list())
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. = ..()
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if(master && !radio_freq && master.controlled_display == src)
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master.relay_speech(message, speaker, message_language, raw_message, radio_freq, spans, message_mods)
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/obj/machinery/status_display/ai/process()
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if(stat & NOPOWER)
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update_appearance()
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@@ -47,6 +47,7 @@
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var/mob/living/simple_animal/bot/Bot
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var/tracking = FALSE //this is 1 if the AI is currently tracking somebody, but the track has not yet been completed.
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var/datum/effect_system/spark_spread/spark_system//So they can initialize sparks whenever/N
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var/obj/machinery/status_display/controlled_display
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//MALFUNCTION
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var/datum/module_picker/malf_picker
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@@ -1043,3 +1044,14 @@
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/mob/living/silicon/ai/zMove(dir, feedback = FALSE)
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. = eyeobj.zMove(dir, feedback)
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/mob/living/silicon/ai/proc/stop_controlling_display()
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if(!controlled_display)
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return
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controlled_display.master = null
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controlled_display.cut_overlay(controlled_display.ai_vtuber_overlay)
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controlled_display.ai_vtuber_overlay = null
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if(current == controlled_display)
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current = null
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controlled_display.update_appearance()
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controlled_display = null
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@@ -92,6 +92,8 @@
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ai.light_cameras()
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if(ai.master_multicam)
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ai.master_multicam.refresh_view()
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if(ai.controlled_display)
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ai.stop_controlling_display()
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//it uses setLoc not forceMove, talks to the sillycone and not the camera mob
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/mob/camera/aiEye/zMove(dir, feedback = FALSE)
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@@ -168,6 +170,9 @@
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if(!user.tracking)
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user.cameraFollow = null
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if(user.controlled_display)
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user.stop_controlling_display()
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// Return to the Core.
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/mob/living/silicon/ai/proc/view_core()
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if(istype(current,/obj/machinery/holopad))
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@@ -34,7 +34,7 @@
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//For holopads only. Usable by AI.
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/mob/living/silicon/ai/proc/holopad_talk(message, language)
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message_admins("HOLOPAD TALK")
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message = trim(message)
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@@ -56,6 +56,30 @@
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to_chat(src, "No holopad connected.")
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//For status displays only. Usable by AI.
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/mob/living/silicon/ai/proc/statusdisplay_talk(message, language)
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message_admins("STATUSDISPLAY TALK")
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message = trim(message)
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if (!message)
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return
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var/obj/machinery/status_display/T = controlled_display
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if(T)
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var/turf/padturf = get_turf(T)
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var/padloc
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if(padturf)
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padloc = AREACOORD(padturf)
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else
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padloc = "(UNKNOWN)"
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src.log_talk(message, LOG_SAY, tag="STATUS DISPLAY in [padloc]")
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send_speech(message, 7, T, "robot", message_language = language)
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to_chat(src, "<i><span class='game say'>Status Display message transmitted, <span class='name'>[real_name]</span> <span class='message robot'>\"[message]\"</span></span></i>")
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else
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to_chat(src, "No status display connected.")
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// Make sure that the code compiles with AI_VOX undefined
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#ifdef AI_VOX
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#define VOX_DELAY 600
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