[MIRROR] Fixes conflicting IDs on ruined whiteship (#3525)

* Fixes conflicting IDs

* Fixes conflicting IDs on ruined whiteship
This commit is contained in:
CitadelStationBot
2017-10-21 03:44:47 -05:00
committed by Poojawa
parent 0ad6e36727
commit 1a94726bdc
3 changed files with 14 additions and 5 deletions

View File

@@ -52,7 +52,7 @@
/area/ruin/space/has_grav/whiteship/box)
"ak" = (
/obj/machinery/computer/pod{
id = "oldship_gun"
id = "oldship_ruin_gun"
},
/turf/open/floor/mineral/titanium,
/area/ruin/space/has_grav/whiteship/box)
@@ -77,13 +77,13 @@
/obj/machinery/mass_driver{
dir = 4;
icon_state = "mass_driver";
id = "oldship_gun"
id = "oldship_ruin_gun"
},
/turf/open/floor/plating,
/area/ruin/space/has_grav/whiteship/box)
"aq" = (
/obj/machinery/door/poddoor{
id = "oldship_gun";
id = "oldship_ruin_gun";
name = "pod bay door"
},
/turf/open/floor/plating,
@@ -128,7 +128,7 @@
/turf/open/floor/mineral/titanium,
/area/ruin/space/has_grav/whiteship/box)
"ax" = (
/obj/machinery/computer/camera_advanced/shuttle_docker/whiteship{
/obj/machinery/computer/camera_advanced/shuttle_docker/whiteship/ruin{
view_range = 18
},
/turf/open/floor/mineral/titanium,
@@ -211,7 +211,7 @@
/turf/open/floor/mineral/titanium,
/area/ruin/space/has_grav/whiteship/box)
"aM" = (
/obj/machinery/computer/shuttle/white_ship,
/obj/machinery/computer/shuttle/white_ship/ruin,
/turf/open/floor/mineral/titanium,
/area/ruin/space/has_grav/whiteship/box)
"aN" = (

View File

@@ -0,0 +1,8 @@
/////////// ruined whiteship
/obj/machinery/computer/shuttle/white_ship/ruin
shuttleId = "whiteship_ruin"
/obj/machinery/computer/camera_advanced/shuttle_docker/whiteship/ruin
shuttleId = "whiteship_ruin"

View File

@@ -2169,6 +2169,7 @@
#include "code\modules\ruins\spaceruin_code\originalcontent.dm"
#include "code\modules\ruins\spaceruin_code\spacehotel.dm"
#include "code\modules\ruins\spaceruin_code\TheDerelict.dm"
#include "code\modules\ruins\spaceruin_code\whiteshipruin_box.dm"
#include "code\modules\security_levels\keycard_authentication.dm"
#include "code\modules\security_levels\security_levels.dm"
#include "code\modules\server_tools\st_commands.dm"