A bunch of tiny tweaks.

Added additional blood types to blood crate.
Added Soy Sauce packet.
Added Soy Sauce and BBQ packet to chef vendor.
Changed Birthday Cake recipie to mirror TG.
This commit is contained in:
Winter Flare
2020-02-01 04:49:56 -05:00
parent 4d1f0144ef
commit 59b5b0b9a6
4 changed files with 13 additions and 3 deletions

View File

@@ -142,6 +142,9 @@
new /obj/item/reagent_containers/blood/OMinus(src) new /obj/item/reagent_containers/blood/OMinus(src)
new /obj/item/reagent_containers/blood/OPlus(src) new /obj/item/reagent_containers/blood/OPlus(src)
new /obj/item/reagent_containers/blood/lizard(src) new /obj/item/reagent_containers/blood/lizard(src)
new /obj/item/reagent_containers/blood/jellyblood(src)
new /obj/item/reagent_containers/blood/insect(src)
new /obj/item/reagent_containers/blood/synthetics(src)
for(var/i in 1 to 3) for(var/i in 1 to 3)
new /obj/item/reagent_containers/blood/random(src) new /obj/item/reagent_containers/blood/random(src)

View File

@@ -310,7 +310,13 @@
originalname = "astrotame" originalname = "astrotame"
list_reagents = list(/datum/reagent/consumable/astrotame = 5) list_reagents = list(/datum/reagent/consumable/astrotame = 5)
//Other Sauce
/obj/item/reagent_containers/food/condiment/pack/bbqsauce /obj/item/reagent_containers/food/condiment/pack/bbqsauce
name = "bbq sauce pack" name = "bbq sauce pack"
originalname = "bbq sauce" originalname = "bbq sauce"
list_reagents = list(/datum/reagent/consumable/bbqsauce = 10) list_reagents = list(/datum/reagent/consumable/bbqsauce = 10)
/obj/item/reagent_containers/food/condiment/pack/soysauce
name = "soy sauce pack"
originalname = "soy sauce"
list_reagents = list(/datum/reagent/consumable/soysauce = 10)

View File

@@ -69,9 +69,9 @@
/datum/crafting_recipe/food/birthdaycake /datum/crafting_recipe/food/birthdaycake
name = "Birthday cake" name = "Birthday cake"
reqs = list( reqs = list(
/datum/reagent/consumable/sugar = 10, /datum/reagent/consumable/sugar = 5,
/datum/reagent/consumable/caramel =2,
/obj/item/candle = 1, /obj/item/candle = 1,
/obj/item/reagent_containers/food/snacks/grown/vanillapod = 2,
/obj/item/reagent_containers/food/snacks/store/cake/plain = 1 /obj/item/reagent_containers/food/snacks/store/cake/plain = 1
) )
result = /obj/item/reagent_containers/food/snacks/store/cake/birthday result = /obj/item/reagent_containers/food/snacks/store/cake/birthday

View File

@@ -14,6 +14,8 @@
/obj/item/reagent_containers/food/condiment/pack/mustard = 5, /obj/item/reagent_containers/food/condiment/pack/mustard = 5,
/obj/item/reagent_containers/food/condiment/pack/hotsauce = 5, /obj/item/reagent_containers/food/condiment/pack/hotsauce = 5,
/obj/item/reagent_containers/food/condiment/pack/astrotame = 5, /obj/item/reagent_containers/food/condiment/pack/astrotame = 5,
/obj/item/reagent_containers/food/condiment/pack/bbqsauce = 5,
/obj/item/reagent_containers/food/condiment/pack/soysauce = 5,
/obj/item/reagent_containers/food/condiment/saltshaker = 5, /obj/item/reagent_containers/food/condiment/saltshaker = 5,
/obj/item/reagent_containers/food/condiment/peppermill = 5, /obj/item/reagent_containers/food/condiment/peppermill = 5,
/obj/item/reagent_containers/glass/bowl = 30) /obj/item/reagent_containers/glass/bowl = 30)
@@ -23,7 +25,6 @@
/obj/item/reagent_containers/syringe = 3) /obj/item/reagent_containers/syringe = 3)
premium = list( premium = list(
/obj/item/reagent_containers/food/condiment/enzyme = 1, /obj/item/reagent_containers/food/condiment/enzyme = 1,
/obj/item/reagent_containers/food/condiment/soysauce = 1,
/obj/item/reagent_containers/glass/bottle/cryoxadone = 2) // Bartender can literally make this with upgraded parts, or it gets stolen from medical. /obj/item/reagent_containers/glass/bottle/cryoxadone = 2) // Bartender can literally make this with upgraded parts, or it gets stolen from medical.
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50) armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
resistance_flags = FIRE_PROOF resistance_flags = FIRE_PROOF