balancing (hopefully more roundstart antags)

This commit is contained in:
Putnam
2019-11-10 23:09:37 -08:00
parent baf22899d0
commit 7535ef8505
3 changed files with 10 additions and 11 deletions

View File

@@ -959,7 +959,7 @@
name = "Minor Space Dust"
config_tag = "space_dust"
typepath = /datum/round_event/space_dust
cost = 3
cost = 2
enemy_roles = list("Chief Engineer","Station Engineer")
required_enemies = list(1,1,1,0,0,0,0,0,0,0)
requirements = list(5,5,5,5,5,5,5,5,5,5)
@@ -970,7 +970,7 @@
name = "Major Space Dust"
config_tag = "major_dust"
typepath = /datum/round_event/meteor_wave/major_dust
cost = 10
cost = 4
enemy_roles = list("Chief Engineer","Station Engineer")
required_enemies = list(2,2,2,2,2,2,2,2,2,2)
requirements = list(10,10,10,10,10,10,10,10,10,10)

View File

@@ -18,8 +18,8 @@
weight = 5
cost = 10 // Avoid raising traitor threat above 10, as it is the default low cost ruleset.
scaling_cost = 10
requirements = list(60,60,50,50,50,50,50,50,50,50)
high_population_requirement = 50
requirements = list(50,50,50,50,50,50,50,50,50,50)
high_population_requirement = 40
antag_cap = list(1,1,1,1,2,2,2,2,3,3)
var/autotraitor_cooldown = 450 // 15 minutes (ticks once per 2 sec)
@@ -202,7 +202,7 @@
required_candidates = 2
weight = 3
cost = 30
requirements = list(101,101,101,100,90,80,70,60,50,50)
requirements = list(101,101,101,80,70,60,50,50,50,50)
high_population_requirement = 50
flags = HIGHLANDER_RULESET
antag_cap = list(2,2,2,3,3,4,4,4,4,4)
@@ -494,7 +494,7 @@
required_candidates = 4
weight = 3
cost = 35
requirements = list(101,101,101,100,90,80,70,60,50,50)
requirements = list(101,101,101,80,70,60,50,50,50,50)
high_population_requirement = 50
flags = HIGHLANDER_RULESET
antag_cap = list(2,3,3,4,4,4,4,4,4,4)

View File

@@ -137,8 +137,8 @@ DYNAMIC_COST BRAND_INTELLIGENCE 5
DYNAMIC_COST CARP_MIGRATION 3
DYNAMIC_COST COMMUNICATIONS_BLACKOUT 5
DYNAMIC_COST PROCESSOR_OVERLOAD 5
DYNAMIC_COST SPACE_DUST 5
DYNAMIC_COST MAJOR_DUST 10
DYNAMIC_COST SPACE_DUST 2
DYNAMIC_COST MAJOR_DUST 4
DYNAMIC_COST ELECTRICAL_STORM 1
DYNAMIC_COST HEART_ATTACK 1
DYNAMIC_COST RADIATION_STORM 3
@@ -152,15 +152,14 @@ DYNAMIC_COST LATEJOIN_REVOLUTION 20
## This means that 40 30 30 20 20 20 15 15 15 10 will not generate below 40 at 0-8, 30 at 9-17 etc.
DYNAMIC_REQUIREMENTS TRAITOR 50 50 50 50 50 50 50 50 50 50
DYNAMIC_REQUIREMENTS TRAITORBRO 101 101 101 101 101 101 101 101 101 101
DYNAMIC_REQUIREMENTS MALF_AI 101 101 101 100 90 80 70 60 50 50
DYNAMIC_REQUIREMENTS CHANGELING 101 101 101 101 101 101 101 101 101 101
DYNAMIC_REQUIREMENTS WIZARD 101 101 101 60 50 50 50 50 50 50
DYNAMIC_REQUIREMENTS CULT 101 101 101 100 90 80 70 60 50 50
DYNAMIC_REQUIREMENTS CULT 101 101 101 80 70 60 50 50 50 50
DYNAMIC_REQUIREMENTS NUCLEAR 101 101 101 70 60 50 50 50 50 50
DYNAMIC_REQUIREMENTS REVOLUTION 101 101 101 80 70 60 50 50 50 50
# All below are impossible-by-default
DYNAMIC_REQUIREMENTS EXTENDED 101 101 101 101 101 101 101 101 101 101
DYNAMIC_REQUIREMENTS CLOCKWORK_CULT 101 101 101 100 90 80 70 60 50 50
DYNAMIC_REQUIREMENTS CLOCKWORK_CULT 101 101 101 80 70 60 50 50 50 50
DYNAMIC_REQUIREMENTS CLOWNOPS 101 101 101 101 101 101 101 101 101 101
DYNAMIC_REQUIREMENTS DEVIL 101 101 101 101 101 101 101 101 101 101
DYNAMIC_REQUIREMENTS MONKEY 101 101 101 101 101 101 101 101 101 101