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rework of present sounds
Reworks already present sounds in the game, specifically of the folder "weapons"
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@@ -20,7 +20,7 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
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custom_materials = list(/datum/material/iron=1000)
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max_amount = 50
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attack_verb = list("hit", "bludgeoned", "whacked")
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hitsound = 'sound/weapons/grenadelaunch.ogg'
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hitsound = 'sound/items/trayhit1.ogg'
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embedding = list()
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novariants = TRUE
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