Ports tgui stripping (finally) (#15401)
* Upload files * Update items.dm * Update files * Update files * Update strippable.dm * Update strippable * Update strippable.dm * Upload files * Update files * Update files * Update files * update files * Update files * Update dog.dm * Update strippable.dm * Update equipping * Update strippable.d * Upload files * Upload files * Update monkey.dm
@@ -40,15 +40,16 @@
|
||||
#define LOG_ASAY (1 << 15)
|
||||
#define LOG_VIRUS (1 << 16)
|
||||
#define LOG_SHUTTLE (1 << 18)
|
||||
#define LOG_VICTIM (1 << 19)
|
||||
|
||||
//Individual logging panel pages
|
||||
#define INDIVIDUAL_ATTACK_LOG (LOG_ATTACK)
|
||||
#define INDIVIDUAL_ATTACK_LOG (LOG_ATTACK | LOG_VICTIM)
|
||||
#define INDIVIDUAL_SAY_LOG (LOG_SAY | LOG_WHISPER | LOG_DSAY)
|
||||
#define INDIVIDUAL_EMOTE_LOG (LOG_EMOTE | LOG_SUBTLER)
|
||||
#define INDIVIDUAL_COMMS_LOG (LOG_PDA | LOG_CHAT | LOG_COMMENT | LOG_TELECOMMS)
|
||||
#define INDIVIDUAL_OOC_LOG (LOG_OOC | LOG_ADMIN)
|
||||
#define INDIVIDUAL_OWNERSHIP_LOG (LOG_OWNERSHIP)
|
||||
#define INDIVIDUAL_SHOW_ALL_LOG (LOG_ATTACK | LOG_SAY | LOG_WHISPER | LOG_EMOTE | LOG_DSAY | LOG_PDA | LOG_CHAT | LOG_COMMENT | LOG_TELECOMMS | LOG_OOC | LOG_ADMIN | LOG_OWNERSHIP | LOG_GAME)
|
||||
#define INDIVIDUAL_SHOW_ALL_LOG (LOG_ATTACK | LOG_SAY | LOG_WHISPER | LOG_EMOTE | LOG_DSAY | LOG_PDA | LOG_CHAT | LOG_COMMENT | LOG_TELECOMMS | LOG_OOC | LOG_ADMIN | LOG_OWNERSHIP | LOG_GAME | LOG_VICTIM)
|
||||
|
||||
#define LOGSRC_CLIENT "Client"
|
||||
#define LOGSRC_MOB "Mob"
|
||||
|
||||
@@ -295,7 +295,7 @@
|
||||
#define APPRENTICE_AGE_MIN 29 // youngest an apprentice can be
|
||||
#define SHOES_SLOWDOWN 0 // How much shoes slow you down by default. Negative values speed you up
|
||||
#define SHOES_SPEED_SLIGHT SHOES_SLOWDOWN - 1 // slightest speed boost to movement
|
||||
#define POCKET_STRIP_DELAY 40 // time taken (in deciseconds) to search somebody's pockets
|
||||
#define POCKET_STRIP_DELAY (4 SECONDS) //time taken to search somebody's pockets
|
||||
#define DOOR_CRUSH_DAMAGE 15 // the amount of damage that airlocks deal when they crush you
|
||||
|
||||
#define HUNGER_FACTOR 0.1 // factor at which mob nutrition decreases
|
||||
|
||||
31
code/__DEFINES/strippable.dm
Normal file
@@ -0,0 +1,31 @@
|
||||
// All of these must be matched in StripMenu.js.
|
||||
#define STRIPPABLE_ITEM_HEAD "head"
|
||||
#define STRIPPABLE_ITEM_BACK "back"
|
||||
#define STRIPPABLE_ITEM_MASK "mask"
|
||||
#define STRIPPABLE_ITEM_NECK "neck"
|
||||
#define STRIPPABLE_ITEM_EYES "eyes"
|
||||
#define STRIPPABLE_ITEM_EARS "ears"
|
||||
#define STRIPPABLE_ITEM_JUMPSUIT "jumpsuit"
|
||||
#define STRIPPABLE_ITEM_SUIT "suit"
|
||||
#define STRIPPABLE_ITEM_GLOVES "gloves"
|
||||
#define STRIPPABLE_ITEM_FEET "shoes"
|
||||
#define STRIPPABLE_ITEM_SUIT_STORAGE "suit_storage"
|
||||
#define STRIPPABLE_ITEM_ID "id"
|
||||
#define STRIPPABLE_ITEM_BELT "belt"
|
||||
#define STRIPPABLE_ITEM_LPOCKET "left_pocket"
|
||||
#define STRIPPABLE_ITEM_RPOCKET "right_pocket"
|
||||
#define STRIPPABLE_ITEM_LHAND "left_hand"
|
||||
#define STRIPPABLE_ITEM_RHAND "right_hand"
|
||||
#define STRIPPABLE_ITEM_HANDCUFFS "handcuffs"
|
||||
#define STRIPPABLE_ITEM_LEGCUFFS "legcuffs"
|
||||
#define STRIPPABLE_ITEM_CORGI_COLLAR "corgi_collar"
|
||||
#define STRIPPABLE_ITEM_PARROT_HEADSET "parrot_headset"
|
||||
|
||||
/// This slot is not obscured.
|
||||
#define STRIPPABLE_OBSCURING_NONE 0
|
||||
|
||||
/// This slot is completely obscured, and cannot be accessed.
|
||||
#define STRIPPABLE_OBSCURING_COMPLETELY 1
|
||||
|
||||
/// This slot can't be seen, but can be accessed.
|
||||
#define STRIPPABLE_OBSCURING_HIDDEN 2
|
||||
@@ -9,7 +9,7 @@
|
||||
* Misc
|
||||
*/
|
||||
|
||||
#define LAZYINITLIST(L) if (!L) L = list()
|
||||
#define LAZYINITLIST(L) if (!L) { L = list(); }
|
||||
#define UNSETEMPTY(L) if (L && !length(L)) L = null
|
||||
#define LAZYCOPY(L) (L ? L.Copy() : list() )
|
||||
#define LAZYREMOVE(L, I) if(L) { L -= I; if(!length(L)) { L = null; } }
|
||||
@@ -28,6 +28,12 @@
|
||||
#define LAZYREMOVEASSOC(L, K, V) if(L) { if(L[K]) { L[K] -= V; if(!length(L[K])) L -= K; } if(!length(L)) L = null; }
|
||||
#define LAZYACCESSASSOC(L, I, K) L ? L[I] ? L[I][K] ? L[I][K] : null : null : null
|
||||
|
||||
/// Performs an insertion on the given lazy list with the given key and value. If the value already exists, a new one will not be made.
|
||||
#define LAZYORASSOCLIST(lazy_list, key, value) \
|
||||
LAZYINITLIST(lazy_list); \
|
||||
LAZYINITLIST(lazy_list[key]); \
|
||||
lazy_list[key] |= value;
|
||||
|
||||
/// Passed into BINARY_INSERT to compare keys
|
||||
#define COMPARE_KEY __BIN_LIST[__BIN_MID]
|
||||
/// Passed into BINARY_INSERT to compare values
|
||||
|
||||
@@ -458,6 +458,18 @@ GLOBAL_LIST_EMPTY(species_datums)
|
||||
if(!HAS_TRAIT(L, TRAIT_PASSTABLE))
|
||||
L.pass_flags &= ~PASSTABLE
|
||||
|
||||
/proc/dance_rotate(atom/movable/AM, datum/callback/callperrotate, set_original_dir=FALSE)
|
||||
set waitfor = FALSE
|
||||
var/originaldir = AM.dir
|
||||
for(var/i in list(NORTH,SOUTH,EAST,WEST,EAST,SOUTH,NORTH,SOUTH,EAST,WEST,EAST,SOUTH))
|
||||
if(!AM)
|
||||
return
|
||||
AM.setDir(i)
|
||||
callperrotate?.Invoke()
|
||||
sleep(1)
|
||||
if(set_original_dir)
|
||||
AM.setDir(originaldir)
|
||||
|
||||
/// Gets the client of the mob, allowing for mocking of the client.
|
||||
/// You only need to use this if you know you're going to be mocking clients somewhere else.
|
||||
#define GET_CLIENT(mob) (##mob.client || ##mob.mock_client)
|
||||
|
||||
@@ -168,7 +168,7 @@
|
||||
L.visible_message("<span class='warning'>[held_mob] escapes from [L]!</span>", "<span class='warning'>[held_mob] escapes your grip!</span>")
|
||||
release()
|
||||
|
||||
/obj/item/clothing/head/mob_holder/mob_can_equip(mob/living/M, mob/living/equipper, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE)
|
||||
/obj/item/clothing/head/mob_holder/mob_can_equip(M, equipper, slot, disable_warning, bypass_equip_delay_self)
|
||||
if(M == held_mob || !ishuman(M)) //monkeys holding monkeys holding monkeys...
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
517
code/datums/elements/strippable.dm
Normal file
@@ -0,0 +1,517 @@
|
||||
/// An element for atoms that, when dragged and dropped onto a mob, opens a strip panel.
|
||||
/datum/element/strippable
|
||||
element_flags = ELEMENT_BESPOKE | ELEMENT_DETACH
|
||||
id_arg_index = 2
|
||||
|
||||
/// An assoc list of keys to /datum/strippable_item
|
||||
var/list/items
|
||||
|
||||
/// A proc path that returns TRUE/FALSE if we should show the strip panel for this entity.
|
||||
/// If it does not exist, the strip menu will always show.
|
||||
/// Will be called with (mob/user).
|
||||
var/should_strip_proc_path
|
||||
|
||||
/// An existing strip menus
|
||||
var/list/strip_menus
|
||||
|
||||
/datum/element/strippable/Attach(datum/target, list/items, should_strip_proc_path)
|
||||
. = ..()
|
||||
if (!isatom(target))
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
|
||||
RegisterSignal(target, COMSIG_MOUSEDROP_ONTO, .proc/mouse_drop_onto)
|
||||
|
||||
src.items = items
|
||||
src.should_strip_proc_path = should_strip_proc_path
|
||||
|
||||
/datum/element/strippable/Detach(datum/source)
|
||||
. = ..()
|
||||
|
||||
UnregisterSignal(source, COMSIG_MOUSEDROP_ONTO)
|
||||
|
||||
if (!isnull(strip_menus))
|
||||
qdel(strip_menus[source])
|
||||
strip_menus -= source
|
||||
|
||||
/datum/element/strippable/proc/mouse_drop_onto(datum/source, atom/over, mob/user)
|
||||
SIGNAL_HANDLER
|
||||
|
||||
if (user == source)
|
||||
return
|
||||
|
||||
if (over != user)
|
||||
return
|
||||
|
||||
// Cyborgs buckle people by dragging them onto them, unless in combat mode.
|
||||
if (iscyborg(user))
|
||||
var/mob/living/silicon/robot/cyborg_user = user
|
||||
if (cyborg_user.a_intent == INTENT_HARM)
|
||||
return
|
||||
|
||||
if (!isnull(should_strip_proc_path) && !call(source, should_strip_proc_path)(user))
|
||||
return
|
||||
|
||||
var/datum/strip_menu/strip_menu
|
||||
|
||||
if (isnull(strip_menu))
|
||||
strip_menu = new(source, src)
|
||||
LAZYSET(strip_menus, source, strip_menu)
|
||||
|
||||
INVOKE_ASYNC(strip_menu, /datum/.proc/ui_interact, user)
|
||||
|
||||
/// A representation of an item that can be stripped down
|
||||
/datum/strippable_item
|
||||
/// The STRIPPABLE_ITEM_* key
|
||||
var/key
|
||||
|
||||
/// Should we warn about dangerous clothing?
|
||||
var/warn_dangerous_clothing = TRUE
|
||||
|
||||
/// Gets the item from the given source.
|
||||
/datum/strippable_item/proc/get_item(atom/source)
|
||||
|
||||
/// Tries to equip the item onto the given source.
|
||||
/// Returns TRUE/FALSE depending on if it is allowed.
|
||||
/// This should be used for checking if an item CAN be equipped.
|
||||
/// It should not perform the equipping itself.
|
||||
/datum/strippable_item/proc/try_equip(atom/source, obj/item/equipping, mob/user)
|
||||
if (HAS_TRAIT(equipping, TRAIT_NODROP))
|
||||
to_chat(user, span_warning("You can't put [equipping] on [source], it's stuck to your hand!"))
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/// Start the equipping process. This is the proc you should yield in.
|
||||
/// Returns TRUE/FALSE depending on if it is allowed.
|
||||
/datum/strippable_item/proc/start_equip(atom/source, obj/item/equipping, mob/user)
|
||||
if (warn_dangerous_clothing && isclothing(source))
|
||||
source.visible_message(
|
||||
span_notice("[user] tries to put [equipping] on [source]."),
|
||||
span_notice("[user] tries to put [equipping] on you."),
|
||||
ignored_mobs = user,
|
||||
)
|
||||
|
||||
if(ishuman(source))
|
||||
var/mob/living/carbon/human/victim_human = source
|
||||
if(victim_human.key && !victim_human.client) // AKA braindead
|
||||
if(victim_human.stat <= SOFT_CRIT && LAZYLEN(victim_human.afk_thefts) <= AFK_THEFT_MAX_MESSAGES)
|
||||
var/list/new_entry = list(list(user.name, "tried equipping you with [equipping]", world.time))
|
||||
LAZYADD(victim_human.afk_thefts, new_entry)
|
||||
|
||||
to_chat(user, span_notice("You try to put [equipping] on [source]..."))
|
||||
|
||||
var/log = "[key_name(source)] is having [equipping] put on them by [key_name(user)]"
|
||||
user.log_message(log, LOG_ATTACK, color="red")
|
||||
source.log_message(log, LOG_VICTIM, color="red", log_globally=FALSE)
|
||||
|
||||
return TRUE
|
||||
|
||||
/// The proc that places the item on the source. This should not yield.
|
||||
/datum/strippable_item/proc/finish_equip(atom/source, obj/item/equipping, mob/user)
|
||||
SHOULD_NOT_SLEEP(TRUE)
|
||||
return TRUE
|
||||
|
||||
/// Tries to unequip the item from the given source.
|
||||
/// Returns TRUE/FALSE depending on if it is allowed.
|
||||
/// This should be used for checking if it CAN be unequipped.
|
||||
/// It should not perform the unequipping itself.
|
||||
/datum/strippable_item/proc/try_unequip(atom/source, mob/user)
|
||||
SHOULD_NOT_SLEEP(TRUE)
|
||||
|
||||
var/obj/item/item = get_item(source)
|
||||
if (isnull(item))
|
||||
return FALSE
|
||||
|
||||
if (ismob(source))
|
||||
var/mob/mob_source = source
|
||||
if (!item.canStrip(user, mob_source))
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/// Start the unequipping process. This is the proc you should yield in.
|
||||
/// Returns TRUE/FALSE depending on if it is allowed.
|
||||
/datum/strippable_item/proc/start_unequip(atom/source, mob/user)
|
||||
var/obj/item/item = get_item(source)
|
||||
if (isnull(item))
|
||||
return FALSE
|
||||
|
||||
source.visible_message(
|
||||
span_warning("[user] tries to remove [source]'s [item.name]."),
|
||||
span_userdanger("[user] tries to remove your [item.name]."),
|
||||
ignored_mobs = user,
|
||||
)
|
||||
|
||||
to_chat(user, span_danger("You try to remove [source]'s [item]..."))
|
||||
user.log_message("[key_name(source)] is being stripped of [item] by [key_name(user)]", LOG_ATTACK, color="red")
|
||||
source.log_message("[key_name(source)] is being stripped of [item] by [key_name(user)]", LOG_VICTIM, color="red", log_globally=FALSE)
|
||||
item.add_fingerprint(source)
|
||||
|
||||
if(ishuman(source))
|
||||
var/mob/living/carbon/human/victim_human = source
|
||||
if(victim_human.key && !victim_human.client) // AKA braindead
|
||||
if(victim_human.stat <= SOFT_CRIT && LAZYLEN(victim_human.afk_thefts) <= AFK_THEFT_MAX_MESSAGES)
|
||||
var/list/new_entry = list(list(user.name, "tried unequipping your [item.name]", world.time))
|
||||
LAZYADD(victim_human.afk_thefts, new_entry)
|
||||
|
||||
return TRUE
|
||||
|
||||
/// The proc that unequips the item from the source. This should not yield.
|
||||
/datum/strippable_item/proc/finish_unequip(atom/source, mob/user)
|
||||
|
||||
/// Returns a STRIPPABLE_OBSCURING_* define to report on whether or not this is obscured.
|
||||
/datum/strippable_item/proc/get_obscuring(atom/source)
|
||||
SHOULD_NOT_SLEEP(TRUE)
|
||||
return STRIPPABLE_OBSCURING_NONE
|
||||
|
||||
/// Returns the ID of this item's strippable action.
|
||||
/// Return `null` if there is no alternate action.
|
||||
/// Any return value of this must be in StripMenu.
|
||||
/datum/strippable_item/proc/get_alternate_action(atom/source, mob/user)
|
||||
if(get_obscuring(source) == STRIPPABLE_OBSCURING_COMPLETELY)
|
||||
return FALSE
|
||||
return null
|
||||
|
||||
/// Performs an alternative action on this strippable_item.
|
||||
/// `has_alternate_action` needs to be TRUE.
|
||||
/datum/strippable_item/proc/alternate_action(atom/source, mob/user)
|
||||
if(get_obscuring(source) == STRIPPABLE_OBSCURING_COMPLETELY)
|
||||
return null
|
||||
return TRUE
|
||||
|
||||
/// Returns whether or not this item should show.
|
||||
/datum/strippable_item/proc/should_show(atom/source, mob/user)
|
||||
return TRUE
|
||||
|
||||
/// A preset for equipping items onto mob slots
|
||||
/datum/strippable_item/mob_item_slot
|
||||
/// The ITEM_SLOT_* to equip to.
|
||||
var/item_slot
|
||||
|
||||
/datum/strippable_item/mob_item_slot/get_item(atom/source)
|
||||
if (!ismob(source))
|
||||
return null
|
||||
|
||||
var/mob/mob_source = source
|
||||
return mob_source.get_item_by_slot(item_slot)
|
||||
|
||||
/datum/strippable_item/mob_item_slot/try_equip(atom/source, obj/item/equipping, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
return
|
||||
|
||||
if (!ismob(source))
|
||||
return FALSE
|
||||
|
||||
if (!equipping.mob_can_equip(
|
||||
source,
|
||||
user,
|
||||
item_slot,
|
||||
disable_warning = TRUE,
|
||||
bypass_equip_delay_self = TRUE,
|
||||
))
|
||||
to_chat(user, span_warning("\The [equipping] doesn't fit in that place!"))
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/mob_item_slot/start_equip(atom/source, obj/item/equipping, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
return
|
||||
|
||||
if (!ismob(source))
|
||||
return FALSE
|
||||
|
||||
if (!do_mob(user, source, get_equip_delay(equipping)))
|
||||
return FALSE
|
||||
|
||||
if(get_obscuring(source) == STRIPPABLE_OBSCURING_COMPLETELY)
|
||||
return FALSE
|
||||
|
||||
if (!equipping.mob_can_equip(
|
||||
source,
|
||||
user,
|
||||
item_slot,
|
||||
disable_warning = TRUE,
|
||||
bypass_equip_delay_self = TRUE,
|
||||
))
|
||||
return FALSE
|
||||
|
||||
if (!user.temporarilyRemoveItemFromInventory(equipping))
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/mob_item_slot/finish_equip(atom/source, obj/item/equipping, mob/user)
|
||||
if(!..())
|
||||
return FALSE
|
||||
if (!ismob(source))
|
||||
return FALSE
|
||||
|
||||
var/mob/mob_source = source
|
||||
mob_source.equip_to_slot(equipping, item_slot)
|
||||
|
||||
/datum/strippable_item/mob_item_slot/get_obscuring(atom/source)
|
||||
if (iscarbon(source))
|
||||
var/mob/living/carbon/carbon_source = source
|
||||
return (item_slot in carbon_source.check_obscured_slots()) \
|
||||
? STRIPPABLE_OBSCURING_COMPLETELY \
|
||||
: STRIPPABLE_OBSCURING_NONE
|
||||
|
||||
return FALSE
|
||||
|
||||
/datum/strippable_item/mob_item_slot/start_unequip(atom/source, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
return
|
||||
|
||||
return start_unequip_mob(get_item(source), source, user)
|
||||
|
||||
/datum/strippable_item/mob_item_slot/finish_unequip(atom/source, mob/user)
|
||||
var/obj/item/item = get_item(source)
|
||||
if (isnull(item))
|
||||
return FALSE
|
||||
|
||||
if (!ismob(source))
|
||||
return FALSE
|
||||
|
||||
return finish_unequip_mob(item, source, user)
|
||||
|
||||
/// Returns the delay of equipping this item to a mob
|
||||
/datum/strippable_item/mob_item_slot/proc/get_equip_delay(obj/item/equipping)
|
||||
return equipping.equip_delay_other
|
||||
|
||||
/// A utility function for `/datum/strippable_item`s to start unequipping an item from a mob.
|
||||
/proc/start_unequip_mob(obj/item/item, mob/source, mob/user, strip_delay)
|
||||
if (!do_mob(user, source, strip_delay || item.strip_delay, ignorehelditem = TRUE))
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/// A utility function for `/datum/strippable_item`s to finish unequipping an item from a mob.
|
||||
/proc/finish_unequip_mob(obj/item/item, mob/source, mob/user)
|
||||
if (!item.doStrip(user, source))
|
||||
return FALSE
|
||||
|
||||
user.log_message("[key_name(source)] has been stripped of [item] by [key_name(user)]", LOG_ATTACK, color="red")
|
||||
source.log_message("[key_name(source)] has been stripped of [item] by [key_name(user)]", LOG_VICTIM, color="red", log_globally=FALSE)
|
||||
|
||||
// Updates speed in case stripped speed affecting item
|
||||
source.update_equipment_speed_mods()
|
||||
|
||||
/// A representation of the stripping UI
|
||||
/datum/strip_menu
|
||||
/// The owner who has the element /datum/element/strippable
|
||||
var/atom/movable/owner
|
||||
|
||||
/// The strippable element itself
|
||||
var/datum/element/strippable/strippable
|
||||
|
||||
/// A lazy list of user mobs to a list of strip menu keys that they're interacting with
|
||||
var/list/interactions
|
||||
|
||||
/datum/strip_menu/New(atom/movable/owner, datum/element/strippable/strippable)
|
||||
. = ..()
|
||||
src.owner = owner
|
||||
src.strippable = strippable
|
||||
|
||||
/datum/strip_menu/Destroy()
|
||||
owner = null
|
||||
strippable = null
|
||||
|
||||
return ..()
|
||||
|
||||
/datum/strip_menu/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if (!ui)
|
||||
ui = new(user, src, "StripMenu")
|
||||
ui.open()
|
||||
|
||||
/datum/strip_menu/ui_assets(mob/user)
|
||||
return list(
|
||||
get_asset_datum(/datum/asset/simple/inventory),
|
||||
)
|
||||
|
||||
/datum/strip_menu/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
|
||||
var/list/items = list()
|
||||
|
||||
for (var/strippable_key in strippable.items)
|
||||
var/datum/strippable_item/item_data = strippable.items[strippable_key]
|
||||
|
||||
if (!item_data.should_show(owner, user))
|
||||
continue
|
||||
|
||||
var/list/result
|
||||
|
||||
if(strippable_key in LAZYACCESS(interactions, user))
|
||||
LAZYSET(result, "interacting", TRUE)
|
||||
|
||||
var/obscuring = item_data.get_obscuring(owner)
|
||||
if (obscuring != STRIPPABLE_OBSCURING_NONE)
|
||||
LAZYSET(result, "obscured", obscuring)
|
||||
items[strippable_key] = result
|
||||
continue
|
||||
|
||||
var/obj/item/item = item_data.get_item(owner)
|
||||
if (isnull(item))
|
||||
items[strippable_key] = result
|
||||
continue
|
||||
|
||||
LAZYINITLIST(result)
|
||||
|
||||
result["icon"] = icon2base64(icon(item.icon, item.icon_state, SOUTH, 1))
|
||||
result["name"] = item.name
|
||||
result["alternate"] = item_data.get_alternate_action(owner, user)
|
||||
|
||||
items[strippable_key] = result
|
||||
|
||||
data["items"] = items
|
||||
|
||||
// While most `\the`s are implicit, this one is not.
|
||||
// In this case, `\The` would otherwise be used.
|
||||
// This doesn't match with what it's used for, which is to say "Stripping the alien drone",
|
||||
// as opposed to "Stripping The alien drone".
|
||||
// Human names will still show without "the", as they are proper nouns.
|
||||
data["name"] = "\the [owner]"
|
||||
|
||||
/// Customize the strip menu
|
||||
data["long_strip_menu"] = user.client.prefs.long_strip_menu
|
||||
|
||||
return data
|
||||
|
||||
/datum/strip_menu/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
|
||||
. = ..()
|
||||
if (.)
|
||||
return
|
||||
|
||||
. = TRUE
|
||||
|
||||
var/mob/user = usr
|
||||
|
||||
switch (action)
|
||||
if ("use")
|
||||
var/key = params["key"]
|
||||
var/datum/strippable_item/strippable_item = strippable.items[key]
|
||||
|
||||
if (isnull(strippable_item))
|
||||
return
|
||||
|
||||
if (!strippable_item.should_show(owner, user))
|
||||
return
|
||||
|
||||
if (strippable_item.get_obscuring(owner) == STRIPPABLE_OBSCURING_COMPLETELY)
|
||||
return
|
||||
|
||||
var/item = strippable_item.get_item(owner)
|
||||
if (isnull(item))
|
||||
var/obj/item/held_item = user.get_active_held_item()
|
||||
if (isnull(held_item))
|
||||
return
|
||||
|
||||
if (strippable_item.try_equip(owner, held_item, user))
|
||||
LAZYORASSOCLIST(interactions, user, key)
|
||||
|
||||
// Yielding call
|
||||
var/should_finish = strippable_item.start_equip(owner, held_item, user)
|
||||
|
||||
LAZYREMOVEASSOC(interactions, user, key)
|
||||
|
||||
if (!should_finish)
|
||||
return
|
||||
|
||||
if (QDELETED(src) || QDELETED(owner))
|
||||
return
|
||||
|
||||
// They equipped an item in the meantime
|
||||
if (!isnull(strippable_item.get_item(owner)))
|
||||
return
|
||||
|
||||
if (!user.Adjacent(owner))
|
||||
return
|
||||
|
||||
strippable_item.finish_equip(owner, held_item, user)
|
||||
else if (strippable_item.try_unequip(owner, user))
|
||||
LAZYORASSOCLIST(interactions, user, key)
|
||||
|
||||
var/should_unequip = strippable_item.start_unequip(owner, user)
|
||||
|
||||
LAZYREMOVEASSOC(interactions, user, key)
|
||||
|
||||
// Yielding call
|
||||
if (!should_unequip)
|
||||
return
|
||||
|
||||
if (QDELETED(src) || QDELETED(owner))
|
||||
return
|
||||
|
||||
// They changed the item in the meantime
|
||||
if (strippable_item.get_item(owner) != item)
|
||||
return
|
||||
|
||||
if (!user.Adjacent(owner))
|
||||
return
|
||||
|
||||
strippable_item.finish_unequip(owner, user)
|
||||
if ("alt")
|
||||
var/key = params["key"]
|
||||
var/datum/strippable_item/strippable_item = strippable.items[key]
|
||||
|
||||
if (isnull(strippable_item))
|
||||
return
|
||||
|
||||
if (!strippable_item.should_show(owner, user))
|
||||
return
|
||||
|
||||
if (strippable_item.get_obscuring(owner) == STRIPPABLE_OBSCURING_COMPLETELY)
|
||||
return
|
||||
|
||||
var/item = strippable_item.get_item(owner)
|
||||
if (isnull(item))
|
||||
return
|
||||
|
||||
if (isnull(strippable_item.get_alternate_action(owner, user)))
|
||||
return
|
||||
|
||||
LAZYORASSOCLIST(interactions, user, key)
|
||||
|
||||
// Potentially yielding
|
||||
strippable_item.alternate_action(owner, user)
|
||||
|
||||
LAZYREMOVEASSOC(interactions, user, key)
|
||||
|
||||
/datum/strip_menu/ui_host(mob/user)
|
||||
return owner
|
||||
|
||||
/datum/strip_menu/ui_state(mob/user)
|
||||
return GLOB.always_state
|
||||
|
||||
/datum/strip_menu/ui_status(mob/user, datum/ui_state/state)
|
||||
. = ..()
|
||||
|
||||
if(isliving(user))
|
||||
var/mob/living/living_user = user
|
||||
|
||||
if (
|
||||
living_user.stat == CONSCIOUS \
|
||||
&& living_user.Adjacent(owner)
|
||||
)
|
||||
return UI_INTERACTIVE
|
||||
if(IsAdminGhost(user))
|
||||
return UI_INTERACTIVE
|
||||
if(user.Adjacent(owner))
|
||||
return UI_UPDATE
|
||||
else
|
||||
return UI_DISABLED
|
||||
|
||||
/// Creates an assoc list of keys to /datum/strippable_item
|
||||
/proc/create_strippable_list(types)
|
||||
var/list/strippable_items = list()
|
||||
|
||||
for (var/strippable_type in types)
|
||||
var/datum/strippable_item/strippable_item = new strippable_type
|
||||
strippable_items[strippable_item.key] = strippable_item
|
||||
|
||||
return strippable_items
|
||||
@@ -1071,6 +1071,19 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
. = ..()
|
||||
if(var_name == NAMEOF(src, slowdown))
|
||||
set_slowdown(var_value) //don't care if it's a duplicate edit as slowdown'll be set, do it anyways to force normal behavior.
|
||||
|
||||
/obj/item/proc/canStrip(mob/stripper, mob/owner)
|
||||
SHOULD_BE_PURE(TRUE)
|
||||
return !HAS_TRAIT(src, TRAIT_NODROP) && !(item_flags & ABSTRACT)
|
||||
|
||||
/obj/item/proc/doStrip(mob/stripper, mob/owner)
|
||||
if(owner.dropItemToGround(src))
|
||||
if(stripper.can_hold_items())
|
||||
stripper.put_in_hands(src)
|
||||
return TRUE
|
||||
else
|
||||
return FALSE
|
||||
|
||||
/**
|
||||
* Does the current embedding var meet the criteria for being harmless? Namely, does it explicitly define the pain multiplier and jostle pain mult to be 0? If so, return true.
|
||||
*
|
||||
|
||||
@@ -397,7 +397,7 @@
|
||||
data["owner_name"] = payments_acc.account_holder
|
||||
if(showpiece)
|
||||
data["product_name"] = capitalize(showpiece.name)
|
||||
var/base64 = icon2base64(icon(showpiece.icon, showpiece.icon_state))
|
||||
var/base64 = icon2base64(icon(showpiece.icon, showpiece.icon_state, SOUTH, 1))
|
||||
data["product_icon"] = base64
|
||||
data["registered"] = register
|
||||
data["product_cost"] = sale_price
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
"name" = initial(item.name),
|
||||
"desc" = initial(item.desc),
|
||||
// at this point initializing the item is probably faster tbh
|
||||
"sprite" = icon2base64(icon(initial(item.icon), initial(item.icon_state))),
|
||||
"sprite" = icon2base64(icon(initial(item.icon), initial(item.icon_state), SOUTH, 1)),
|
||||
)
|
||||
|
||||
return data
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
user.adjustOrganLoss(ORGAN_SLOT_BRAIN, 30)
|
||||
addtimer(CALLBACK(user, /mob/living.proc/dropItemToGround, src, TRUE), 1) //equipped happens before putting stuff on(but not before picking items up), 1). thus, we need to wait for it to be on before forcing it off.
|
||||
|
||||
/obj/item/clothing/head/helmet/clockwork/mob_can_equip(mob/M, mob/equipper, slot, disable_warning = 0)
|
||||
/obj/item/clothing/head/helmet/clockwork/mob_can_equip(M, equipper, slot, disable_warning, bypass_equip_delay_self)
|
||||
if(equipper && !is_servant_of_ratvar(equipper))
|
||||
return 0
|
||||
return ..()
|
||||
@@ -98,7 +98,7 @@
|
||||
max_heat_protection_temperature = initial(max_heat_protection_temperature)
|
||||
min_cold_protection_temperature = initial(min_cold_protection_temperature)
|
||||
|
||||
/obj/item/clothing/suit/armor/clockwork/mob_can_equip(mob/M, mob/equipper, slot, disable_warning = 0)
|
||||
/obj/item/clothing/suit/armor/clockwork/mob_can_equip(M, equipper, slot, disable_warning, bypass_equip_delay_self)
|
||||
if(equipper && !is_servant_of_ratvar(equipper))
|
||||
return 0
|
||||
return ..()
|
||||
@@ -158,7 +158,7 @@
|
||||
max_heat_protection_temperature = initial(max_heat_protection_temperature)
|
||||
min_cold_protection_temperature = initial(min_cold_protection_temperature)
|
||||
|
||||
/obj/item/clothing/gloves/clockwork/mob_can_equip(mob/M, mob/equipper, slot, disable_warning = 0)
|
||||
/obj/item/clothing/gloves/clockwork/mob_can_equip(M, equipper, slot, disable_warning, bypass_equip_delay_self)
|
||||
if(equipper && !is_servant_of_ratvar(equipper))
|
||||
return 0
|
||||
return ..()
|
||||
@@ -208,7 +208,7 @@
|
||||
else
|
||||
clothing_flags &= ~NOSLIP
|
||||
|
||||
/obj/item/clothing/shoes/clockwork/mob_can_equip(mob/M, mob/equipper, slot, disable_warning = 0)
|
||||
/obj/item/clothing/shoes/clockwork/mob_can_equip(M, equipper, slot, disable_warning, bypass_equip_delay_self)
|
||||
if(equipper && !is_servant_of_ratvar(equipper))
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
@@ -543,6 +543,27 @@
|
||||
// Insert(id, fish_icon, fish_icon_state)
|
||||
// ..()
|
||||
|
||||
/datum/asset/simple/inventory
|
||||
assets = list(
|
||||
"inventory-glasses.png" = 'icons/UI_Icons/inventory/glasses.png',
|
||||
"inventory-head.png" = 'icons/UI_Icons/inventory/head.png',
|
||||
"inventory-neck.png" = 'icons/UI_Icons/inventory/neck.png',
|
||||
"inventory-mask.png" = 'icons/UI_Icons/inventory/mask.png',
|
||||
"inventory-ears.png" = 'icons/UI_Icons/inventory/ears.png',
|
||||
"inventory-uniform.png" = 'icons/UI_Icons/inventory/uniform.png',
|
||||
"inventory-suit.png" = 'icons/UI_Icons/inventory/suit.png',
|
||||
"inventory-gloves.png" = 'icons/UI_Icons/inventory/gloves.png',
|
||||
"inventory-hand_l.png" = 'icons/UI_Icons/inventory/hand_l.png',
|
||||
"inventory-hand_r.png" = 'icons/UI_Icons/inventory/hand_r.png',
|
||||
"inventory-shoes.png" = 'icons/UI_Icons/inventory/shoes.png',
|
||||
"inventory-suit_storage.png" = 'icons/UI_Icons/inventory/suit_storage.png',
|
||||
"inventory-id.png" = 'icons/UI_Icons/inventory/id.png',
|
||||
"inventory-belt.png" = 'icons/UI_Icons/inventory/belt.png',
|
||||
"inventory-back.png" = 'icons/UI_Icons/inventory/back.png',
|
||||
"inventory-pocket.png" = 'icons/UI_Icons/inventory/pocket.png',
|
||||
"inventory-collar.png" = 'icons/UI_Icons/inventory/collar.png',
|
||||
)
|
||||
|
||||
/// Removes all non-alphanumerics from the text, keep in mind this can lead to id conflicts
|
||||
/proc/sanitize_css_class_name(name)
|
||||
var/static/regex/regex = new(@"[^a-zA-Z0-9]","g")
|
||||
|
||||
@@ -171,6 +171,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/auto_fit_viewport = FALSE
|
||||
///Should we be in the widescreen mode set by the config?
|
||||
var/widescreenpref = TRUE
|
||||
///Strip menu style
|
||||
var/long_strip_menu = FALSE
|
||||
///What size should pixels be displayed as? 0 is strech to fit
|
||||
var/pixel_size = 0
|
||||
///What scaling method should we use?
|
||||
@@ -829,6 +831,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat +="<td width='300px' height='300px' valign='top'>"
|
||||
dat += "<h2>Citadel Preferences</h2>" //Because fuck me if preferences can't be fucking modularized and expected to update in a reasonable timeframe.
|
||||
dat += "<b>Widescreen:</b> <a href='?_src_=prefs;preference=widescreenpref'>[widescreenpref ? "Enabled ([CONFIG_GET(string/default_view)])" : "Disabled (15x15)"]</a><br>"
|
||||
dat += "<b>Long strip menu:</b> <a href='?_src_=prefs;preference=long_strip_menu'>[long_strip_menu ? "Enabled" : "Disabled"]</a><br>"
|
||||
dat += "<b>Auto stand:</b> <a href='?_src_=prefs;preference=autostand'>[autostand ? "Enabled" : "Disabled"]</a><br>"
|
||||
dat += "<b>Auto OOC:</b> <a href='?_src_=prefs;preference=auto_ooc'>[auto_ooc ? "Enabled" : "Disabled"]</a><br>"
|
||||
dat += "<b>Force Slot Storage HUD:</b> <a href='?_src_=prefs;preference=no_tetris_storage'>[no_tetris_storage ? "Enabled" : "Disabled"]</a><br>"
|
||||
@@ -2591,6 +2594,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if("widescreenpref")
|
||||
widescreenpref = !widescreenpref
|
||||
user.client.view_size.setDefault(getScreenSize(widescreenpref))
|
||||
if("long_strip_menu")
|
||||
long_strip_menu = !long_strip_menu
|
||||
|
||||
if("pixel_size")
|
||||
switch(pixel_size)
|
||||
|
||||
@@ -410,6 +410,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["ambientocclusion"] >> ambientocclusion
|
||||
S["auto_fit_viewport"] >> auto_fit_viewport
|
||||
S["widescreenpref"] >> widescreenpref
|
||||
S["long_strip_menu"] >> long_strip_menu
|
||||
S["pixel_size"] >> pixel_size
|
||||
S["scaling_method"] >> scaling_method
|
||||
S["hud_toggle_flash"] >> hud_toggle_flash
|
||||
@@ -472,6 +473,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
ambientocclusion = sanitize_integer(ambientocclusion, 0, 1, initial(ambientocclusion))
|
||||
auto_fit_viewport = sanitize_integer(auto_fit_viewport, 0, 1, initial(auto_fit_viewport))
|
||||
widescreenpref = sanitize_integer(widescreenpref, 0, 1, initial(widescreenpref))
|
||||
long_strip_menu = sanitize_integer(long_strip_menu, 0, 1, initial(long_strip_menu))
|
||||
pixel_size = sanitize_integer(pixel_size, PIXEL_SCALING_AUTO, PIXEL_SCALING_3X, initial(pixel_size))
|
||||
scaling_method = sanitize_text(scaling_method, initial(scaling_method))
|
||||
hud_toggle_flash = sanitize_integer(hud_toggle_flash, 0, 1, initial(hud_toggle_flash))
|
||||
@@ -604,6 +606,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["damagescreenshake"], damagescreenshake)
|
||||
WRITE_FILE(S["arousable"], arousable)
|
||||
WRITE_FILE(S["widescreenpref"], widescreenpref)
|
||||
WRITE_FILE(S["long_strip_menu"], long_strip_menu)
|
||||
WRITE_FILE(S["autostand"], autostand)
|
||||
WRITE_FILE(S["cit_toggles"], cit_toggles)
|
||||
WRITE_FILE(S["preferred_chaos"], preferred_chaos)
|
||||
|
||||
@@ -443,7 +443,7 @@ BLIND // can't see anything
|
||||
..()
|
||||
|
||||
//Species-restricted clothing check. - Thanks Oraclestation, BS13, /vg/station etc.
|
||||
/obj/item/clothing/mob_can_equip(mob/M, slot, disable_warning = TRUE)
|
||||
/obj/item/clothing/mob_can_equip(M, equipper, slot, disable_warning = TRUE, bypass_equip_delay_self)
|
||||
|
||||
//if we can't equip the item anyway, don't bother with species_restricted (also cuts down on spam)
|
||||
if(!..())
|
||||
|
||||
@@ -633,7 +633,7 @@
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/clown
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/clown/mob_can_equip(mob/M, slot)
|
||||
/obj/item/clothing/suit/space/hardsuit/clown/mob_can_equip(mob/M, equipper, slot, disable_warning, bypass_equip_delay_self)
|
||||
if(!..() || !ishuman(M))
|
||||
return FALSE
|
||||
if(M.mind && HAS_TRAIT(M.mind, TRAIT_CLOWN_MENTALITY))
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
possible_a_intents = list(INTENT_HELP, INTENT_DISARM, INTENT_GRAB, INTENT_HARM)
|
||||
limb_destroyer = 1
|
||||
hud_type = /datum/hud/alien
|
||||
var/obj/item/r_store = null
|
||||
var/obj/item/l_store = null
|
||||
var/caste = ""
|
||||
var/alt_icon = 'icons/mob/alienleap.dmi' //used to switch between the two alien icon files.
|
||||
var/leap_on_click = 0
|
||||
@@ -22,41 +20,26 @@
|
||||
|
||||
can_ventcrawl = TRUE
|
||||
|
||||
GLOBAL_LIST_INIT(strippable_alien_humanoid_items, create_strippable_list(list(
|
||||
/datum/strippable_item/hand/left,
|
||||
/datum/strippable_item/hand/right,
|
||||
/datum/strippable_item/mob_item_slot/handcuffs,
|
||||
/datum/strippable_item/mob_item_slot/legcuffs,
|
||||
)))
|
||||
|
||||
//This is fine right now, if we're adding organ specific damage this needs to be updated
|
||||
/mob/living/carbon/alien/humanoid/Initialize()
|
||||
AddAbility(new/obj/effect/proc_holder/alien/regurgitate(null))
|
||||
. = ..()
|
||||
|
||||
/mob/living/carbon/alien/humanoid/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/footstep, FOOTSTEP_MOB_CLAW, 0.5, -3)
|
||||
AddElement(/datum/element/strippable, GLOB.strippable_alien_humanoid_items)
|
||||
|
||||
/mob/living/carbon/alien/humanoid/restrained(ignore_grab)
|
||||
return handcuffed
|
||||
|
||||
/mob/living/carbon/alien/humanoid/show_inv(mob/user)
|
||||
user.set_machine(src)
|
||||
var/list/dat = list()
|
||||
dat += {"
|
||||
<HR>
|
||||
<span class='big bold'>[name]</span>
|
||||
<HR>"}
|
||||
for(var/i in 1 to held_items.len)
|
||||
var/obj/item/I = get_item_for_held_index(i)
|
||||
dat += "<BR><B>[get_held_index_name(i)]:</B><A href='?src=[REF(src)];item=[SLOT_HANDS];hand_index=[i]'>[(I && !(I.item_flags & ABSTRACT)) ? I : "<font color=grey>Empty</font>"]</a>"
|
||||
dat += "<BR><A href='?src=[REF(src)];pouches=1'>Empty Pouches</A>"
|
||||
|
||||
if(handcuffed)
|
||||
dat += "<BR><A href='?src=[REF(src)];item=[SLOT_HANDCUFFED]'>Handcuffed</A>"
|
||||
if(legcuffed)
|
||||
dat += "<BR><A href='?src=[REF(src)];item=[SLOT_LEGCUFFED]'>Legcuffed</A>"
|
||||
|
||||
dat += {"
|
||||
<BR>
|
||||
<BR><A href='?src=[REF(user)];mach_close=mob[REF(src)]'>Close</A>
|
||||
"}
|
||||
user << browse(dat.Join(), "window=mob[REF(src)];size=325x500")
|
||||
onclose(user, "mob[REF(src)]")
|
||||
|
||||
|
||||
/mob/living/carbon/alien/humanoid/Topic(href, href_list)
|
||||
..()
|
||||
//strip panel & embeds
|
||||
@@ -70,12 +53,6 @@
|
||||
return
|
||||
SEND_SIGNAL(src, COMSIG_CARBON_EMBED_RIP, I, L)
|
||||
return
|
||||
if(href_list["pouches"])
|
||||
visible_message("<span class='danger'>[usr] tries to empty [src]'s pouches.</span>", \
|
||||
"<span class='userdanger'>[usr] tries to empty [src]'s pouches.</span>")
|
||||
if(do_mob(usr, src, POCKET_STRIP_DELAY * 0.5))
|
||||
dropItemToGround(r_store)
|
||||
dropItemToGround(l_store)
|
||||
|
||||
/mob/living/carbon/alien/humanoid/cuff_resist(obj/item/I)
|
||||
playsound(src, 'sound/voice/hiss5.ogg', 40, 1, 1) //Alien roars when starting to break free
|
||||
|
||||
@@ -51,10 +51,6 @@
|
||||
// new damage icon system
|
||||
// now constructs damage icon for each organ from mask * damage field
|
||||
|
||||
|
||||
/mob/living/carbon/alien/larva/show_inv(mob/user)
|
||||
return
|
||||
|
||||
/mob/living/carbon/alien/larva/toggle_throw_mode()
|
||||
return
|
||||
|
||||
|
||||
@@ -229,61 +229,8 @@
|
||||
/mob/living/carbon/proc/canBeHandcuffed()
|
||||
return 0
|
||||
|
||||
|
||||
/mob/living/carbon/show_inv(mob/user)
|
||||
user.set_machine(src)
|
||||
var/dat = {"
|
||||
<HR>
|
||||
<B><FONT size=3>[name]</FONT></B>
|
||||
<HR>
|
||||
<BR><B>Head:</B> <A href='?src=[REF(src)];item=[SLOT_HEAD]'> [(head && !(head.item_flags & ABSTRACT)) ? head : "Nothing"]</A>
|
||||
<BR><B>Mask:</B> <A href='?src=[REF(src)];item=[SLOT_WEAR_MASK]'> [(wear_mask && !(wear_mask.item_flags & ABSTRACT)) ? wear_mask : "Nothing"]</A>
|
||||
<BR><B>Neck:</B> <A href='?src=[REF(src)];item=[SLOT_NECK]'> [(wear_neck && !(wear_neck.item_flags & ABSTRACT)) ? wear_neck : "Nothing"]</A>"}
|
||||
|
||||
for(var/i in 1 to held_items.len)
|
||||
var/obj/item/I = get_item_for_held_index(i)
|
||||
dat += "<BR><B>[get_held_index_name(i)]:</B></td><td><A href='?src=[REF(src)];item=[SLOT_HANDS];hand_index=[i]'>[(I && !(I.item_flags & ABSTRACT)) ? I : "Nothing"]</a>"
|
||||
|
||||
dat += "<BR><B>Back:</B> <A href='?src=[REF(src)];item=[SLOT_BACK]'>[back ? back : "Nothing"]</A>"
|
||||
|
||||
if(!HAS_TRAIT(src, TRAIT_NO_INTERNALS) && istype(wear_mask, /obj/item/clothing/mask) && istype(back, /obj/item/tank))
|
||||
dat += "<BR><A href='?src=[REF(src)];internal=1'>[internal ? "Disable Internals" : "Set Internals"]</A>"
|
||||
|
||||
if(handcuffed)
|
||||
dat += "<BR><A href='?src=[REF(src)];item=[SLOT_HANDCUFFED]'>Handcuffed</A>"
|
||||
if(legcuffed)
|
||||
dat += "<BR><A href='?src=[REF(src)];item=[SLOT_LEGCUFFED]'>Legcuffed</A>"
|
||||
|
||||
dat += {"
|
||||
<BR>
|
||||
<BR><A href='?src=[REF(user)];mach_close=mob[REF(src)]'>Close</A>
|
||||
"}
|
||||
user << browse(dat, "window=mob[REF(src)];size=325x500")
|
||||
onclose(user, "mob[REF(src)]")
|
||||
|
||||
/mob/living/carbon/Topic(href, href_list)
|
||||
..()
|
||||
//strip panel
|
||||
if(usr.canUseTopic(src, BE_CLOSE))
|
||||
if(href_list["internal"] && !HAS_TRAIT(src, TRAIT_NO_INTERNALS))
|
||||
var/slot = text2num(href_list["internal"])
|
||||
var/obj/item/ITEM = get_item_by_slot(slot)
|
||||
if(ITEM && istype(ITEM, /obj/item/tank) && wear_mask && (wear_mask.clothing_flags & ALLOWINTERNALS))
|
||||
visible_message("<span class='danger'>[usr] tries to [internal ? "close" : "open"] the valve on [src]'s [ITEM.name].</span>", \
|
||||
"<span class='userdanger'>[usr] tries to [internal ? "close" : "open"] the valve on your [ITEM.name].</span>", \
|
||||
target = usr, target_message = "<span class='danger'>You try to [internal ? "close" : "open"] the valve on [src]'s [ITEM.name].</span>")
|
||||
if(do_mob(usr, src, POCKET_STRIP_DELAY))
|
||||
if(internal)
|
||||
internal = null
|
||||
update_internals_hud_icon(0)
|
||||
else if(ITEM && istype(ITEM, /obj/item/tank))
|
||||
if((wear_mask && (wear_mask.clothing_flags & ALLOWINTERNALS)) || getorganslot(ORGAN_SLOT_BREATHING_TUBE))
|
||||
internal = ITEM
|
||||
update_internals_hud_icon(1)
|
||||
|
||||
visible_message("<span class='danger'>[usr] [internal ? "opens" : "closes"] the valve on [src]'s [ITEM.name].</span>", \
|
||||
"<span class='userdanger'>[usr] [internal ? "opens" : "closes"] the valve on your [ITEM.name].</span>", \
|
||||
target = usr, target_message = "<span class='danger'>You [internal ? "opens" : "closes"] the valve on [src]'s [ITEM.name].</span>")
|
||||
if(href_list["embedded_object"] && usr.canUseTopic(src, BE_CLOSE))
|
||||
var/obj/item/bodypart/L = locate(href_list["embedded_limb"]) in bodyparts
|
||||
if(!L)
|
||||
|
||||
135
code/modules/mob/living/carbon/carbon_stripping.dm
Normal file
@@ -0,0 +1,135 @@
|
||||
/datum/strippable_item/mob_item_slot/head
|
||||
key = STRIPPABLE_ITEM_HEAD
|
||||
item_slot = SLOT_HEAD
|
||||
|
||||
/datum/strippable_item/mob_item_slot/back
|
||||
key = STRIPPABLE_ITEM_BACK
|
||||
item_slot = SLOT_BACK
|
||||
|
||||
/datum/strippable_item/mob_item_slot/mask
|
||||
key = STRIPPABLE_ITEM_MASK
|
||||
item_slot = SLOT_WEAR_MASK
|
||||
|
||||
/datum/strippable_item/mob_item_slot/neck
|
||||
key = STRIPPABLE_ITEM_NECK
|
||||
item_slot = SLOT_NECK
|
||||
|
||||
/datum/strippable_item/mob_item_slot/handcuffs
|
||||
key = STRIPPABLE_ITEM_HANDCUFFS
|
||||
item_slot = SLOT_HANDCUFFED
|
||||
|
||||
/datum/strippable_item/mob_item_slot/handcuffs/should_show(atom/source, mob/user)
|
||||
if (!iscarbon(source))
|
||||
return FALSE
|
||||
|
||||
var/mob/living/carbon/carbon_source = source
|
||||
return !isnull(carbon_source.handcuffed)
|
||||
|
||||
// You shouldn't be able to equip things to handcuff slots.
|
||||
/datum/strippable_item/mob_item_slot/handcuffs/try_equip(atom/source, obj/item/equipping, mob/user)
|
||||
return FALSE
|
||||
|
||||
/datum/strippable_item/mob_item_slot/legcuffs
|
||||
key = STRIPPABLE_ITEM_LEGCUFFS
|
||||
item_slot = SLOT_LEGCUFFED
|
||||
|
||||
/datum/strippable_item/mob_item_slot/legcuffs/should_show(atom/source, mob/user)
|
||||
if (!iscarbon(source))
|
||||
return FALSE
|
||||
|
||||
var/mob/living/carbon/carbon_source = source
|
||||
return !isnull(carbon_source.legcuffed)
|
||||
|
||||
// You shouldn't be able to equip things to legcuff slots.
|
||||
/datum/strippable_item/mob_item_slot/legcuffs/try_equip(atom/source, obj/item/equipping, mob/user)
|
||||
return FALSE
|
||||
|
||||
/// A strippable item for a hand
|
||||
/datum/strippable_item/hand
|
||||
// Putting dangerous clothing in our hand is fine.
|
||||
warn_dangerous_clothing = FALSE
|
||||
|
||||
/// Which hand?
|
||||
var/hand_index
|
||||
|
||||
/datum/strippable_item/hand/get_item(atom/source)
|
||||
if (!ismob(source))
|
||||
return null
|
||||
|
||||
var/mob/mob_source = source
|
||||
return mob_source.get_item_for_held_index(hand_index)
|
||||
|
||||
/datum/strippable_item/hand/try_equip(atom/source, obj/item/equipping, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
return FALSE
|
||||
|
||||
if (!ismob(source))
|
||||
return FALSE
|
||||
|
||||
var/mob/mob_source = source
|
||||
|
||||
if (!mob_source.can_put_in_hand(equipping, hand_index))
|
||||
to_chat(src, "<span class='warning'>\The [equipping] doesn't fit in that place!</span>")
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/hand/start_equip(atom/source, obj/item/equipping, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
return
|
||||
|
||||
if (!ismob(source))
|
||||
return FALSE
|
||||
|
||||
var/mob/mob_source = source
|
||||
|
||||
if (!do_mob(user, source, equipping.equip_delay_other))
|
||||
return FALSE
|
||||
|
||||
if(get_obscuring(source) == STRIPPABLE_OBSCURING_COMPLETELY)
|
||||
return FALSE
|
||||
|
||||
if (!mob_source.can_put_in_hand(equipping, hand_index))
|
||||
return FALSE
|
||||
|
||||
if (!user.temporarilyRemoveItemFromInventory(equipping))
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/hand/finish_equip(atom/source, obj/item/equipping, mob/user)
|
||||
if(!..())
|
||||
return FALSE
|
||||
if (!iscarbon(source))
|
||||
return FALSE
|
||||
|
||||
var/mob/mob_source = source
|
||||
mob_source.put_in_hand(equipping, hand_index)
|
||||
|
||||
/datum/strippable_item/hand/start_unequip(atom/source, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
return
|
||||
|
||||
return start_unequip_mob(get_item(source), source, user)
|
||||
|
||||
/datum/strippable_item/hand/finish_unequip(atom/source, mob/user)
|
||||
..()
|
||||
var/obj/item/item = get_item(source)
|
||||
if (isnull(item))
|
||||
return FALSE
|
||||
|
||||
if (!ismob(source))
|
||||
return FALSE
|
||||
|
||||
return finish_unequip_mob(item, source, user)
|
||||
|
||||
/datum/strippable_item/hand/left
|
||||
key = STRIPPABLE_ITEM_LHAND
|
||||
hand_index = 1
|
||||
|
||||
/datum/strippable_item/hand/right
|
||||
key = STRIPPABLE_ITEM_RHAND
|
||||
hand_index = 2
|
||||
@@ -47,6 +47,7 @@
|
||||
AddElement(/datum/element/flavor_text/carbon, _name = "Flavor Text", _save_key = "flavor_text")
|
||||
AddElement(/datum/element/flavor_text/carbon/temporary, "", "Set Pose (Temporary Flavor Text)", "This should be used only for things pertaining to the current round!", _save_key = null)
|
||||
AddElement(/datum/element/flavor_text, _name = "OOC Notes", _addendum = "Put information on ERP/vore/lewd-related preferences here. THIS SHOULD NOT CONTAIN REGULAR FLAVORTEXT!!", _always_show = TRUE, _save_key = "ooc_notes", _examine_no_preview = TRUE)
|
||||
AddElement(/datum/element/strippable, GLOB.strippable_human_items, /mob/living/carbon/human/.proc/should_strip)
|
||||
|
||||
/mob/living/carbon/human/Destroy()
|
||||
QDEL_NULL(physiology)
|
||||
@@ -110,106 +111,6 @@
|
||||
var/datum/disease/D = thing
|
||||
. += "* [D.name], Type: [D.spread_text], Stage: [D.stage]/[D.max_stages], Possible Cure: [D.cure_text]"
|
||||
|
||||
/mob/living/carbon/human/show_inv(mob/user)
|
||||
user.set_machine(src)
|
||||
var/has_breathable_mask = istype(wear_mask, /obj/item/clothing/mask)
|
||||
var/list/obscured = check_obscured_slots()
|
||||
var/list/dat = list()
|
||||
|
||||
dat += "<table>"
|
||||
for(var/i in 1 to held_items.len)
|
||||
var/obj/item/I = get_item_for_held_index(i)
|
||||
dat += "<tr><td><B>[get_held_index_name(i)]:</B></td><td><A href='?src=[REF(src)];item=[SLOT_HANDS];hand_index=[i]'>[(I && !(I.item_flags & ABSTRACT)) ? I : "<font color=grey>Empty</font>"]</a></td></tr>"
|
||||
dat += "<tr><td> </td></tr>"
|
||||
|
||||
dat += "<tr><td><B>Back:</B></td><td><A href='?src=[REF(src)];item=[SLOT_BACK]'>[(back && !(back.item_flags & ABSTRACT)) ? back : "<font color=grey>Empty</font>"]</A>"
|
||||
if(has_breathable_mask && istype(back, /obj/item/tank))
|
||||
dat += " <A href='?src=[REF(src)];internal=[SLOT_BACK]'>[internal ? "Disable Internals" : "Set Internals"]</A>"
|
||||
|
||||
dat += "</td></tr><tr><td> </td></tr>"
|
||||
|
||||
dat += "<tr><td><B>Head:</B></td><td><A href='?src=[REF(src)];item=[SLOT_HEAD]'>[(head && !(head.item_flags & ABSTRACT)) ? head : "<font color=grey>Empty</font>"]</A></td></tr>"
|
||||
|
||||
if(SLOT_WEAR_MASK in obscured)
|
||||
dat += "<tr><td><font color=grey><B>Mask:</B></font></td><td><font color=grey>Obscured</font></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><B>Mask:</B></td><td><A href='?src=[REF(src)];item=[SLOT_WEAR_MASK]'>[(wear_mask && !(wear_mask.item_flags & ABSTRACT)) ? wear_mask : "<font color=grey>Empty</font>"]</A></td></tr>"
|
||||
|
||||
if(SLOT_NECK in obscured)
|
||||
dat += "<tr><td><font color=grey><B>Neck:</B></font></td><td><font color=grey>Obscured</font></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><B>Neck:</B></td><td><A href='?src=[REF(src)];item=[SLOT_NECK]'>[(wear_neck && !(wear_neck.item_flags & ABSTRACT)) ? wear_neck : "<font color=grey>Empty</font>"]</A></td></tr>"
|
||||
|
||||
if(SLOT_GLASSES in obscured)
|
||||
dat += "<tr><td><font color=grey><B>Eyes:</B></font></td><td><font color=grey>Obscured</font></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><B>Eyes:</B></td><td><A href='?src=[REF(src)];item=[SLOT_GLASSES]'>[(glasses && !(glasses.item_flags & ABSTRACT)) ? glasses : "<font color=grey>Empty</font>"]</A></td></tr>"
|
||||
|
||||
if(SLOT_EARS in obscured)
|
||||
dat += "<tr><td><font color=grey><B>Ears:</B></font></td><td><font color=grey>Obscured</font></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><B>Ears:</B></td><td><A href='?src=[REF(src)];item=[SLOT_EARS]'>[(ears && !(ears.item_flags & ABSTRACT)) ? ears : "<font color=grey>Empty</font>"]</A></td></tr>"
|
||||
|
||||
dat += "<tr><td> </td></tr>"
|
||||
|
||||
dat += "<tr><td><B>Exosuit:</B></td><td><A href='?src=[REF(src)];item=[SLOT_WEAR_SUIT]'>[(wear_suit && !(wear_suit.item_flags & ABSTRACT)) ? wear_suit : "<font color=grey>Empty</font>"]</A>"
|
||||
if(wear_suit)
|
||||
if(istype(wear_suit, /obj/item/clothing/suit/space/hardsuit))
|
||||
var/hardsuit_head = head && istype(head, /obj/item/clothing/head/helmet/space/hardsuit)
|
||||
dat += " <A href='?src=[REF(src)];toggle_helmet=[SLOT_WEAR_SUIT]'>[hardsuit_head ? "Retract Helmet" : "Extend Helmet"]</A>"
|
||||
dat += "</td></tr>"
|
||||
dat += "<tr><td> ↳<B>Suit Storage:</B></td><td><A href='?src=[REF(src)];item=[SLOT_S_STORE]'>[(s_store && !(s_store.item_flags & ABSTRACT)) ? s_store : "<font color=grey>Empty</font>"]</A>"
|
||||
if(has_breathable_mask && istype(s_store, /obj/item/tank))
|
||||
dat += " <A href='?src=[REF(src)];internal=[SLOT_S_STORE]'>[internal ? "Disable Internals" : "Set Internals"]</A>"
|
||||
dat += "</td></tr>"
|
||||
else
|
||||
dat += "<tr><td><font color=grey> ↳<B>Suit Storage:</B></font></td></tr>"
|
||||
|
||||
if(SLOT_SHOES in obscured)
|
||||
dat += "<tr><td><font color=grey><B>Shoes:</B></font></td><td><font color=grey>Obscured</font></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><B>Shoes:</B></td><td><A href='?src=[REF(src)];item=[SLOT_SHOES]'>[(shoes && !(shoes.item_flags & ABSTRACT)) ? shoes : "<font color=grey>Empty</font>"]</A>"
|
||||
if(shoes && shoes.can_be_tied && shoes.tied != SHOES_KNOTTED)
|
||||
dat += " <A href='?src=[REF(src)];shoes=[SLOT_SHOES]'>[shoes.tied ? "Untie shoes" : "Knot shoes"]</A>"
|
||||
|
||||
dat += "</td></tr>"
|
||||
|
||||
if(SLOT_GLOVES in obscured)
|
||||
dat += "<tr><td><font color=grey><B>Gloves:</B></font></td><td><font color=grey>Obscured</font></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><B>Gloves:</B></td><td><A href='?src=[REF(src)];item=[SLOT_GLOVES]'>[(gloves && !(gloves.item_flags & ABSTRACT)) ? gloves : "<font color=grey>Empty</font>"]</A></td></tr>"
|
||||
|
||||
if(SLOT_W_UNIFORM in obscured)
|
||||
dat += "<tr><td><font color=grey><B>Uniform:</B></font></td><td><font color=grey>Obscured</font></td></tr>"
|
||||
else
|
||||
dat += "<tr><td><B>Uniform:</B></td><td><A href='?src=[REF(src)];item=[SLOT_W_UNIFORM]'>[(w_uniform && !(w_uniform.item_flags & ABSTRACT)) ? w_uniform : "<font color=grey>Empty</font>"]</A></td></tr>"
|
||||
|
||||
if((w_uniform == null && !(dna && dna.species.nojumpsuit)) || (SLOT_W_UNIFORM in obscured))
|
||||
dat += "<tr><td><font color=grey> ↳<B>Pockets:</B></font></td></tr>"
|
||||
dat += "<tr><td><font color=grey> ↳<B>ID:</B></font></td></tr>"
|
||||
dat += "<tr><td><font color=grey> ↳<B>Belt:</B></font></td></tr>"
|
||||
else
|
||||
dat += "<tr><td> ↳<B>Belt:</B></td><td><A href='?src=[REF(src)];item=[SLOT_BELT]'>[(belt && !(belt.item_flags & ABSTRACT)) ? belt : "<font color=grey>Empty</font>"]</A>"
|
||||
if(has_breathable_mask && istype(belt, /obj/item/tank))
|
||||
dat += " <A href='?src=[REF(src)];internal=[SLOT_BELT]'>[internal ? "Disable Internals" : "Set Internals"]</A>"
|
||||
dat += "</td></tr>"
|
||||
dat += "<tr><td> ↳<B>Pockets:</B></td><td><A href='?src=[REF(src)];pockets=left'>[(l_store && !(l_store.item_flags & ABSTRACT)) ? "Left (Full)" : "<font color=grey>Left (Empty)</font>"]</A>"
|
||||
dat += " <A href='?src=[REF(src)];pockets=right'>[(r_store && !(r_store.item_flags & ABSTRACT)) ? "Right (Full)" : "<font color=grey>Right (Empty)</font>"]</A></td></tr>"
|
||||
dat += "<tr><td> ↳<B>ID:</B></td><td><A href='?src=[REF(src)];item=[SLOT_WEAR_ID]'>[(wear_id && !(wear_id.item_flags & ABSTRACT)) ? wear_id : "<font color=grey>Empty</font>"]</A></td></tr>"
|
||||
|
||||
if(handcuffed)
|
||||
dat += "<tr><td><B>Handcuffed:</B> <A href='?src=[REF(src)];item=[SLOT_HANDCUFFED]'>Remove</A></td></tr>"
|
||||
if(legcuffed)
|
||||
dat += "<tr><td><A href='?src=[REF(src)];item=[SLOT_LEGCUFFED]'>Legcuffed</A></td></tr>"
|
||||
|
||||
dat += {"</table>
|
||||
<A href='?src=[REF(user)];mach_close=mob[REF(src)]'>Close</A>
|
||||
"}
|
||||
|
||||
var/datum/browser/popup = new(user, "mob[REF(src)]", "[src]", 440, 510)
|
||||
popup.set_content(dat.Join())
|
||||
popup.open()
|
||||
|
||||
// called when something steps onto a human
|
||||
// this could be made more general, but for now just handle mulebot
|
||||
/mob/living/carbon/human/Crossed(atom/movable/AM)
|
||||
@@ -231,83 +132,6 @@
|
||||
return
|
||||
SEND_SIGNAL(src, COMSIG_CARBON_EMBED_RIP, I, L)
|
||||
return
|
||||
if(href_list["toggle_helmet"])
|
||||
if(!istype(head, /obj/item/clothing/head/helmet/space/hardsuit))
|
||||
return
|
||||
var/obj/item/clothing/head/helmet/space/hardsuit/hardsuit_head = head
|
||||
visible_message("<span class='danger'>[usr] tries to [hardsuit_head ? "retract" : "extend"] [src]'s helmet.</span>", \
|
||||
"<span class='userdanger'>[usr] tries to [hardsuit_head ? "retract" : "extend"] [src]'s helmet.</span>", \
|
||||
target = usr, target_message = "<span class='danger'>You try to [hardsuit_head ? "retract" : "extend"] [src]'s helmet.</span>")
|
||||
if(!do_mob(usr, src, hardsuit_head ? head.strip_delay : POCKET_STRIP_DELAY))
|
||||
return
|
||||
if(!istype(wear_suit, /obj/item/clothing/suit/space/hardsuit) || (hardsuit_head ? (!head || head != hardsuit_head) : head))
|
||||
return
|
||||
var/obj/item/clothing/suit/space/hardsuit/hardsuit = wear_suit //This should be an hardsuit given all our checks
|
||||
if(hardsuit.ToggleHelmet(FALSE))
|
||||
visible_message("<span class='danger'>[usr] [hardsuit_head ? "retract" : "extend"] [src]'s helmet</span>", \
|
||||
"<span class='userdanger'>[usr] [hardsuit_head ? "retract" : "extend"] [src]'s helmet</span>", \
|
||||
target = usr, target_message = "<span class='danger'>You [hardsuit_head ? "retract" : "extend"] [src]'s helmet.</span>")
|
||||
return
|
||||
if(href_list["item"])
|
||||
var/slot = text2num(href_list["item"])
|
||||
if(slot in check_obscured_slots())
|
||||
to_chat(usr, "<span class='warning'>You can't reach that! Something is covering it.</span>")
|
||||
return
|
||||
if(href_list["pockets"])
|
||||
var/strip_mod = 1
|
||||
var/strip_silence = FALSE
|
||||
var/obj/item/clothing/gloves/G = gloves
|
||||
if(istype(G))
|
||||
strip_mod = G.strip_mod
|
||||
strip_silence = G.strip_silence
|
||||
var/pocket_side = href_list["pockets"]
|
||||
var/pocket_id = (pocket_side == "right" ? SLOT_R_STORE : SLOT_L_STORE)
|
||||
var/obj/item/pocket_item = (pocket_id == SLOT_R_STORE ? r_store : l_store)
|
||||
var/obj/item/place_item = usr.get_active_held_item() // Item to place in the pocket, if it's empty
|
||||
|
||||
var/delay_denominator = 1
|
||||
if(pocket_item && !(pocket_item.item_flags & ABSTRACT))
|
||||
if(HAS_TRAIT(pocket_item, TRAIT_NODROP))
|
||||
to_chat(usr, "<span class='warning'>You try to empty [src]'s [pocket_side] pocket, it seems to be stuck!</span>")
|
||||
to_chat(usr, "<span class='notice'>You try to empty [src]'s [pocket_side] pocket.</span>")
|
||||
else if(place_item && place_item.mob_can_equip(src, usr, pocket_id, 1) && !(place_item.item_flags & ABSTRACT))
|
||||
to_chat(usr, "<span class='notice'>You try to place [place_item] into [src]'s [pocket_side] pocket.</span>")
|
||||
delay_denominator = 4
|
||||
else
|
||||
return
|
||||
|
||||
if(do_mob(usr, src, max(round(POCKET_STRIP_DELAY/(delay_denominator*strip_mod)),1), ignorehelditem = TRUE)) //placing an item into the pocket is 4 times faster (and the strip_mod too)
|
||||
if(pocket_item)
|
||||
if(pocket_item == (pocket_id == SLOT_R_STORE ? r_store : l_store)) //item still in the pocket we search
|
||||
dropItemToGround(pocket_item)
|
||||
if(!usr.can_hold_items() || !usr.put_in_hands(pocket_item))
|
||||
pocket_item.forceMove(drop_location())
|
||||
log_combat(usr, src, "pickpocketed of item: [pocket_item]")
|
||||
else
|
||||
if(place_item)
|
||||
if(place_item.mob_can_equip(src, usr, pocket_id, FALSE, TRUE))
|
||||
usr.temporarilyRemoveItemFromInventory(place_item, TRUE)
|
||||
equip_to_slot(place_item, pocket_id, TRUE)
|
||||
log_combat(usr, src, "placed item [place_item] onto")
|
||||
//do nothing otherwise
|
||||
|
||||
// Update strip window
|
||||
if(usr.machine == src && in_range(src, usr))
|
||||
show_inv(usr)
|
||||
else
|
||||
// Display a warning if the user mocks up
|
||||
if(!strip_silence)
|
||||
to_chat(src, "<span class='warning'>You feel your [pocket_side] pocket being fumbled with!</span>")
|
||||
log_combat(usr, src, "failed to [pocket_item ? "pickpocket item [pocket_item] from" : "place item [place_item] onto "]")
|
||||
|
||||
if(usr.canUseTopic(src, BE_CLOSE, NO_DEXTERY, null, FALSE))
|
||||
// separate from first canusetopic
|
||||
var/mob/living/user = usr
|
||||
if(istype(user) && href_list["shoes"] && (user.mobility_flags & MOBILITY_USE)) // we need to be on the ground, so we'll be a bit looser
|
||||
shoes.handle_tying(usr)
|
||||
|
||||
..() //CITADEL CHANGE - removes a tab from behind this ..() so that flavortext can actually be examined
|
||||
|
||||
|
||||
///////HUDs///////
|
||||
if(href_list["hud"])
|
||||
|
||||
306
code/modules/mob/living/carbon/human/human_stripping.dm
Normal file
@@ -0,0 +1,306 @@
|
||||
#define INTERNALS_TOGGLE_DELAY (4 SECONDS)
|
||||
#define POCKET_EQUIP_DELAY (1 SECONDS)
|
||||
|
||||
GLOBAL_LIST_INIT(strippable_human_items, create_strippable_list(list(
|
||||
/datum/strippable_item/mob_item_slot/head,
|
||||
/datum/strippable_item/mob_item_slot/back,
|
||||
/datum/strippable_item/mob_item_slot/mask,
|
||||
/datum/strippable_item/mob_item_slot/neck,
|
||||
/datum/strippable_item/mob_item_slot/eyes,
|
||||
/datum/strippable_item/mob_item_slot/ears,
|
||||
/datum/strippable_item/mob_item_slot/jumpsuit,
|
||||
/datum/strippable_item/mob_item_slot/suit,
|
||||
/datum/strippable_item/mob_item_slot/gloves,
|
||||
/datum/strippable_item/mob_item_slot/feet,
|
||||
/datum/strippable_item/mob_item_slot/suit_storage,
|
||||
/datum/strippable_item/mob_item_slot/id,
|
||||
/datum/strippable_item/mob_item_slot/belt,
|
||||
/datum/strippable_item/mob_item_slot/pocket/left,
|
||||
/datum/strippable_item/mob_item_slot/pocket/right,
|
||||
/datum/strippable_item/hand/left,
|
||||
/datum/strippable_item/hand/right,
|
||||
/datum/strippable_item/mob_item_slot/handcuffs,
|
||||
/datum/strippable_item/mob_item_slot/legcuffs,
|
||||
)))
|
||||
|
||||
/mob/living/carbon/human/proc/should_strip(mob/user)
|
||||
if (user.pulling != src || user.grab_state != GRAB_AGGRESSIVE)
|
||||
return TRUE
|
||||
|
||||
if (ishuman(user))
|
||||
var/mob/living/carbon/human/human_user = user
|
||||
return !human_user.can_be_firemanned(src)
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/mob_item_slot/eyes
|
||||
key = STRIPPABLE_ITEM_EYES
|
||||
item_slot = SLOT_GLASSES
|
||||
|
||||
/datum/strippable_item/mob_item_slot/ears
|
||||
key = STRIPPABLE_ITEM_EARS
|
||||
item_slot = SLOT_EARS
|
||||
|
||||
/datum/strippable_item/mob_item_slot/jumpsuit
|
||||
key = STRIPPABLE_ITEM_JUMPSUIT
|
||||
item_slot = SLOT_W_UNIFORM
|
||||
|
||||
/datum/strippable_item/mob_item_slot/jumpsuit/get_alternate_action(atom/source, mob/user)
|
||||
if(..() == FALSE)
|
||||
return null
|
||||
var/obj/item/clothing/under/jumpsuit = get_item(source)
|
||||
if (!istype(jumpsuit))
|
||||
return null
|
||||
return jumpsuit?.can_adjust ? "adjust_jumpsuit" : null
|
||||
|
||||
/datum/strippable_item/mob_item_slot/jumpsuit/alternate_action(atom/source, mob/user)
|
||||
if (!..())
|
||||
return null
|
||||
var/obj/item/clothing/under/jumpsuit = get_item(source)
|
||||
if (!istype(jumpsuit))
|
||||
return null
|
||||
to_chat(source, "<span class='notice'>[user] is trying to adjust your [jumpsuit.name].")
|
||||
if (!do_mob(user, source, jumpsuit.strip_delay * 0.5, ignorehelditem = TRUE))
|
||||
return
|
||||
to_chat(source, "<span class='notice'>[user] successfully adjusted your [jumpsuit.name].")
|
||||
jumpsuit.toggle_jumpsuit_adjust()
|
||||
|
||||
if (!ismob(source))
|
||||
return null
|
||||
|
||||
var/mob/mob_source = source
|
||||
mob_source.update_inv_w_uniform()
|
||||
mob_source.update_body()
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/mob_item_slot/suit
|
||||
key = STRIPPABLE_ITEM_SUIT
|
||||
item_slot = SLOT_WEAR_SUIT
|
||||
|
||||
/datum/strippable_item/mob_item_slot/suit/get_alternate_action(atom/source, mob/user)
|
||||
if(..() == FALSE)
|
||||
return null
|
||||
var/obj/item/clothing/suit/space/hardsuit/suit = get_item(source)
|
||||
if(istype(suit))
|
||||
if(!suit.helmettype)
|
||||
return null
|
||||
return suit?.suittoggled ? "disable_helmet" : "enable_helmet"
|
||||
return null
|
||||
|
||||
/datum/strippable_item/mob_item_slot/suit/alternate_action(mob/living/carbon/human/source, mob/user)
|
||||
if(!..())
|
||||
return null
|
||||
if(ishuman(source))
|
||||
var/obj/item/clothing/suit/space/hardsuit/hardsuit = get_item(source)
|
||||
var/obj/item/clothing/head/helmet/space/hardsuit/hardsuit_head = hardsuit.helmet
|
||||
source.visible_message("<span class='danger'>[user] tries to [hardsuit.suittoggled ? "retract" : "extend"] [source]'s helmet.</span>", \
|
||||
"<span class='userdanger'>[user] tries to [hardsuit.suittoggled ? "retract" : "extend"] [source]'s helmet.</span>", \
|
||||
target = user, target_message = "<span class='danger'>You try to [hardsuit.suittoggled ? "retract" : "extend"] [source]'s helmet.</span>")
|
||||
if(!do_mob(user, source, hardsuit_head ? hardsuit_head.strip_delay : POCKET_STRIP_DELAY, ignorehelditem = TRUE))
|
||||
return null
|
||||
if((source.head != hardsuit_head) && source.head)
|
||||
return null
|
||||
if(hardsuit.ToggleHelmet(FALSE))
|
||||
source.visible_message("<span class='danger'>[user] [hardsuit_head ? "retract" : "extend"] [source]'s helmet</span>", \
|
||||
"<span class='userdanger'>[user] [hardsuit_head ? "retract" : "extend"] [source]'s helmet</span>", \
|
||||
target = user, target_message = "<span class='danger'>You [hardsuit_head ? "retract" : "extend"] [source]'s helmet.</span>")
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/mob_item_slot/gloves
|
||||
key = STRIPPABLE_ITEM_GLOVES
|
||||
item_slot = SLOT_GLOVES
|
||||
|
||||
/datum/strippable_item/mob_item_slot/feet
|
||||
key = STRIPPABLE_ITEM_FEET
|
||||
item_slot = SLOT_SHOES
|
||||
|
||||
/datum/strippable_item/mob_item_slot/feet/get_alternate_action(atom/source, mob/user)
|
||||
if(..() == FALSE)
|
||||
return null
|
||||
var/obj/item/clothing/shoes/shoes = get_item(source)
|
||||
if (!istype(shoes) || !shoes.can_be_tied)
|
||||
return null
|
||||
|
||||
switch (shoes.tied)
|
||||
if (SHOES_UNTIED)
|
||||
return "knot"
|
||||
if (SHOES_TIED)
|
||||
return "untie"
|
||||
if (SHOES_KNOTTED)
|
||||
return "unknot"
|
||||
|
||||
/datum/strippable_item/mob_item_slot/feet/alternate_action(atom/source, mob/user)
|
||||
if(!..())
|
||||
return null
|
||||
var/obj/item/clothing/shoes/shoes = get_item(source)
|
||||
if (!istype(shoes))
|
||||
return null
|
||||
|
||||
shoes.handle_tying(user)
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/mob_item_slot/suit_storage
|
||||
key = STRIPPABLE_ITEM_SUIT_STORAGE
|
||||
item_slot = SLOT_S_STORE
|
||||
|
||||
/datum/strippable_item/mob_item_slot/suit_storage/get_alternate_action(atom/source, mob/user)
|
||||
if(..() == FALSE)
|
||||
return null
|
||||
return get_strippable_alternate_action_internals(get_item(source), source)
|
||||
|
||||
/datum/strippable_item/mob_item_slot/suit_storage/alternate_action(atom/source, mob/user)
|
||||
if (!..())
|
||||
return null
|
||||
return strippable_alternate_action_internals(get_item(source), source, user)
|
||||
|
||||
/datum/strippable_item/mob_item_slot/id
|
||||
key = STRIPPABLE_ITEM_ID
|
||||
item_slot = SLOT_WEAR_ID
|
||||
|
||||
/datum/strippable_item/mob_item_slot/belt
|
||||
key = STRIPPABLE_ITEM_BELT
|
||||
item_slot = SLOT_BELT
|
||||
|
||||
/datum/strippable_item/mob_item_slot/belt/get_alternate_action(atom/source, mob/user)
|
||||
if(..() == FALSE)
|
||||
return null
|
||||
return get_strippable_alternate_action_internals(get_item(source), source)
|
||||
|
||||
/datum/strippable_item/mob_item_slot/belt/alternate_action(atom/source, mob/user)
|
||||
if (!..())
|
||||
return null
|
||||
return strippable_alternate_action_internals(get_item(source), source, user)
|
||||
|
||||
/datum/strippable_item/mob_item_slot/pocket
|
||||
/// Which pocket we're referencing. Used for visible text.
|
||||
var/pocket_side
|
||||
|
||||
/datum/strippable_item/mob_item_slot/pocket/get_obscuring(atom/source)
|
||||
return isnull(get_item(source)) \
|
||||
? STRIPPABLE_OBSCURING_NONE \
|
||||
: STRIPPABLE_OBSCURING_HIDDEN
|
||||
|
||||
/datum/strippable_item/mob_item_slot/pocket/get_equip_delay(obj/item/equipping)
|
||||
return POCKET_EQUIP_DELAY
|
||||
|
||||
/datum/strippable_item/mob_item_slot/pocket/start_equip(atom/source, obj/item/equipping, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
warn_owner(source)
|
||||
|
||||
/datum/strippable_item/mob_item_slot/pocket/start_unequip(atom/source, mob/user)
|
||||
var/obj/item/item = get_item(source)
|
||||
if (isnull(item))
|
||||
return FALSE
|
||||
|
||||
to_chat(user, span_notice("You try to empty [source]'s [pocket_side] pocket."))
|
||||
|
||||
var/log_message = "[key_name(source)] is being pickpocketed of [item] by [key_name(user)] ([pocket_side])"
|
||||
user.log_message(log_message, LOG_ATTACK, color="red")
|
||||
source.log_message(log_message, LOG_VICTIM, color="red", log_globally=FALSE)
|
||||
item.add_fingerprint(source)
|
||||
|
||||
var/result = start_unequip_mob(item, source, user, POCKET_STRIP_DELAY)
|
||||
|
||||
if (!result)
|
||||
warn_owner(source)
|
||||
|
||||
return result
|
||||
|
||||
/datum/strippable_item/mob_item_slot/pocket/proc/warn_owner(atom/owner)
|
||||
to_chat(owner, span_warning("You feel your [pocket_side] pocket being fumbled with!"))
|
||||
|
||||
/datum/strippable_item/mob_item_slot/pocket/left
|
||||
key = STRIPPABLE_ITEM_LPOCKET
|
||||
item_slot = SLOT_L_STORE
|
||||
pocket_side = "left"
|
||||
|
||||
/datum/strippable_item/mob_item_slot/pocket/right
|
||||
key = STRIPPABLE_ITEM_RPOCKET
|
||||
item_slot = SLOT_R_STORE
|
||||
pocket_side = "right"
|
||||
|
||||
/proc/get_strippable_alternate_action_internals(obj/item/item, atom/source)
|
||||
if (!iscarbon(source))
|
||||
return null
|
||||
|
||||
var/mob/living/carbon/carbon_source = source
|
||||
var/obj/item/clothing/mask
|
||||
var/internals = FALSE
|
||||
|
||||
for(mask in GET_INTERNAL_SLOTS(carbon_source))
|
||||
if(istype(mask, /obj/item/clothing/mask))
|
||||
var/obj/item/clothing/mask/M = mask
|
||||
if(M.mask_adjusted)
|
||||
if(M.adjustmask(carbon_source))
|
||||
internals = TRUE
|
||||
else
|
||||
internals = TRUE
|
||||
if((mask.clothing_flags & ALLOWINTERNALS))
|
||||
internals = TRUE
|
||||
|
||||
if(carbon_source.getorganslot(ORGAN_SLOT_BREATHING_TUBE))
|
||||
internals = TRUE
|
||||
|
||||
if (internals && istype(item, /obj/item/tank))
|
||||
return isnull(carbon_source.internal) ? "enable_internals" : "disable_internals"
|
||||
|
||||
/proc/strippable_alternate_action_internals(obj/item/item, atom/source, mob/user)
|
||||
var/obj/item/tank/tank = item
|
||||
if (!istype(tank))
|
||||
return null
|
||||
|
||||
var/mob/living/carbon/carbon_source = source
|
||||
if (!istype(carbon_source))
|
||||
return null
|
||||
|
||||
var/obj/item/clothing/mask
|
||||
var/internals = FALSE
|
||||
|
||||
for(mask in GET_INTERNAL_SLOTS(carbon_source))
|
||||
if(istype(mask, /obj/item/clothing/mask))
|
||||
var/obj/item/clothing/mask/M = mask
|
||||
if(M.mask_adjusted)
|
||||
if(M.adjustmask(carbon_source))
|
||||
internals = TRUE
|
||||
else
|
||||
internals = TRUE
|
||||
if((mask.clothing_flags & ALLOWINTERNALS))
|
||||
internals = TRUE
|
||||
|
||||
if(!internals)
|
||||
return null
|
||||
|
||||
carbon_source.visible_message(
|
||||
span_danger("[user] tries to [isnull(carbon_source.internal) ? "open": "close"] the valve on [source]'s [item.name]."),
|
||||
span_userdanger("[user] tries to [isnull(carbon_source.internal) ? "open": "close"] the valve on your [item.name]."),
|
||||
ignored_mobs = user,
|
||||
)
|
||||
|
||||
to_chat(user, span_notice("You try to [isnull(carbon_source.internal) ? "open": "close"] the valve on [source]'s [item.name]..."))
|
||||
|
||||
if(!do_mob(user, carbon_source, INTERNALS_TOGGLE_DELAY, ignorehelditem = TRUE))
|
||||
return null
|
||||
|
||||
if(carbon_source.internal)
|
||||
carbon_source.internal = null
|
||||
|
||||
// This isn't meant to be FALSE, it correlates to the icon's name.
|
||||
carbon_source.update_internals_hud_icon(0)
|
||||
else if (!QDELETED(item))
|
||||
if(internals || carbon_source.getorganslot(ORGAN_SLOT_BREATHING_TUBE))
|
||||
carbon_source.internal = item
|
||||
carbon_source.update_internals_hud_icon(1)
|
||||
|
||||
carbon_source.visible_message(
|
||||
span_danger("[user] [isnull(carbon_source.internal) ? "closes": "opens"] the valve on [source]'s [item.name]."),
|
||||
span_userdanger("[user] [isnull(carbon_source.internal) ? "closes": "opens"] the valve on your [item.name]."),
|
||||
ignored_mobs = user,
|
||||
)
|
||||
|
||||
to_chat(user, span_notice("You [isnull(carbon_source.internal) ? "close" : "open"] the valve on [source]'s [item.name]."))
|
||||
|
||||
return TRUE
|
||||
|
||||
#undef INTERNALS_TOGGLE_DELAY
|
||||
#undef POCKET_EQUIP_DELAY
|
||||
@@ -16,6 +16,17 @@
|
||||
/obj/item/bodypart/r_arm/monkey, /obj/item/bodypart/r_leg/monkey, /obj/item/bodypart/l_leg/monkey)
|
||||
hud_type = /datum/hud/monkey
|
||||
|
||||
GLOBAL_LIST_INIT(strippable_monkey_items, create_strippable_list(list(
|
||||
/datum/strippable_item/mob_item_slot/head,
|
||||
/datum/strippable_item/mob_item_slot/back,
|
||||
/datum/strippable_item/mob_item_slot/mask,
|
||||
/datum/strippable_item/mob_item_slot/neck,
|
||||
/datum/strippable_item/hand/left,
|
||||
/datum/strippable_item/hand/right,
|
||||
/datum/strippable_item/mob_item_slot/handcuffs,
|
||||
/datum/strippable_item/mob_item_slot/legcuffs,
|
||||
)))
|
||||
|
||||
/mob/living/carbon/monkey/Initialize(mapload, cubespawned=FALSE, mob/spawner)
|
||||
add_verb(src, /mob/living/proc/mob_sleep)
|
||||
add_verb(src, /mob/living/proc/lay_down)
|
||||
@@ -47,6 +58,7 @@
|
||||
. = ..()
|
||||
AddElement(/datum/element/mob_holder, worn_state = "monkey", inv_slots = ITEM_SLOT_HEAD)
|
||||
AddComponent(/datum/component/footstep, FOOTSTEP_MOB_BAREFOOT, 1, 2)
|
||||
AddElement(/datum/element/strippable, GLOB.strippable_monkey_items)
|
||||
|
||||
|
||||
/mob/living/carbon/monkey/Destroy()
|
||||
|
||||
@@ -935,13 +935,6 @@
|
||||
what.forceMove(drop_location())
|
||||
log_combat(src, who, "stripped [what] off")
|
||||
|
||||
if(Adjacent(who)) //update inventory window
|
||||
who.show_inv(src)
|
||||
else
|
||||
src << browse(null,"window=mob[REF(who)]")
|
||||
|
||||
who.update_equipment_speed_mods() // Updates speed in case stripped speed affecting item
|
||||
|
||||
// The src mob is trying to place an item on someone
|
||||
// Override if a certain mob should be behave differently when placing items (can't, for example)
|
||||
/mob/living/stripPanelEquip(obj/item/what, mob/who, where)
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
. = ..()
|
||||
AddElement(/datum/element/wuv, "yaps happily!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "growls!", EMOTE_AUDIBLE)
|
||||
AddElement(/datum/element/mob_holder, held_icon)
|
||||
AddElement(/datum/element/strippable, GLOB.strippable_corgi_items)
|
||||
|
||||
//Corgis and pugs are now under one dog subtype
|
||||
|
||||
@@ -104,18 +105,175 @@
|
||||
..(gibbed)
|
||||
regenerate_icons()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/show_inv(mob/user)
|
||||
if(!user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
GLOBAL_LIST_INIT(strippable_corgi_items, create_strippable_list(list(
|
||||
/datum/strippable_item/corgi_head,
|
||||
/datum/strippable_item/corgi_back,
|
||||
/datum/strippable_item/corgi_collar,
|
||||
/datum/strippable_item/corgi_id,
|
||||
)))
|
||||
|
||||
/datum/strippable_item/corgi_head
|
||||
key = STRIPPABLE_ITEM_HEAD
|
||||
|
||||
/datum/strippable_item/corgi_head/get_item(atom/source)
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return
|
||||
user.set_machine(src)
|
||||
|
||||
var/dat = "<div align='center'><b>Inventory of [name]</b></div><p>"
|
||||
dat += "<br><B>Head:</B> <A href='?src=[REF(src)];[inventory_head ? "remove_inv=head'>[inventory_head]" : "add_inv=head'>Nothing"]</A>"
|
||||
dat += "<br><B>Back:</B> <A href='?src=[REF(src)];[inventory_back ? "remove_inv=back'>[inventory_back]" : "add_inv=back'>Nothing"]</A>"
|
||||
dat += "<br><B>Collar:</B> <A href='?src=[REF(src)];[pcollar ? "remove_inv=collar'>[pcollar]" : "add_inv=collar'>Nothing"]</A>"
|
||||
return corgi_source.inventory_head
|
||||
|
||||
user << browse(dat, "window=mob[REF(src)];size=325x500")
|
||||
onclose(user, "mob[REF(src)]")
|
||||
/datum/strippable_item/corgi_head/finish_equip(atom/source, obj/item/equipping, mob/user)
|
||||
if(!..())
|
||||
return FALSE
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return FALSE
|
||||
|
||||
corgi_source.place_on_head(equipping, user)
|
||||
|
||||
/datum/strippable_item/corgi_head/finish_unequip(atom/source, mob/user)
|
||||
..()
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return
|
||||
|
||||
finish_unequip_mob(corgi_source.inventory_head, corgi_source, user)
|
||||
corgi_source.inventory_head = null
|
||||
corgi_source.update_corgi_fluff()
|
||||
corgi_source.regenerate_icons()
|
||||
|
||||
/datum/strippable_item/corgi_back
|
||||
key = STRIPPABLE_ITEM_BACK
|
||||
|
||||
/datum/strippable_item/corgi_back/get_item(atom/source)
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return
|
||||
|
||||
return corgi_source.inventory_back
|
||||
|
||||
/datum/strippable_item/corgi_back/try_equip(atom/source, obj/item/equipping, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
return FALSE
|
||||
|
||||
if (!ispath(equipping.dog_fashion, /datum/dog_fashion/back))
|
||||
to_chat(user, "<span class='warning'>You set [equipping] on [source]'s back, but it falls off!</span>")
|
||||
equipping.forceMove(source.drop_location())
|
||||
if (prob(25))
|
||||
step_rand(equipping)
|
||||
dance_rotate(source, set_original_dir = TRUE)
|
||||
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/corgi_back/finish_equip(atom/source, obj/item/equipping, mob/user)
|
||||
if(!..())
|
||||
return FALSE
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return FALSE
|
||||
|
||||
equipping.forceMove(corgi_source)
|
||||
corgi_source.inventory_back = equipping
|
||||
corgi_source.update_corgi_fluff()
|
||||
corgi_source.regenerate_icons()
|
||||
|
||||
/datum/strippable_item/corgi_back/finish_unequip(atom/source, mob/user)
|
||||
..()
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return
|
||||
|
||||
finish_unequip_mob(corgi_source.inventory_back, corgi_source, user)
|
||||
corgi_source.inventory_back = null
|
||||
corgi_source.update_corgi_fluff()
|
||||
corgi_source.regenerate_icons()
|
||||
|
||||
/datum/strippable_item/corgi_collar
|
||||
key = STRIPPABLE_ITEM_CORGI_COLLAR
|
||||
|
||||
/datum/strippable_item/corgi_collar/get_item(atom/source)
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return
|
||||
|
||||
return corgi_source.pcollar
|
||||
|
||||
/datum/strippable_item/corgi_collar/try_equip(atom/source, obj/item/equipping, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
return FALSE
|
||||
|
||||
if (!istype(equipping, /obj/item/clothing/neck/petcollar))
|
||||
to_chat(user, "<span class='warning'>That's not a collar.</span>")
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/corgi_collar/finish_equip(atom/source, obj/item/equipping, mob/user)
|
||||
if(!..())
|
||||
return FALSE
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return FALSE
|
||||
|
||||
corgi_source.add_collar(equipping, user)
|
||||
corgi_source.update_corgi_fluff()
|
||||
|
||||
/datum/strippable_item/corgi_collar/finish_unequip(atom/source, mob/user)
|
||||
..()
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return
|
||||
|
||||
finish_unequip_mob(corgi_source.pcollar, corgi_source, user)
|
||||
corgi_source.pcollar = null
|
||||
corgi_source.update_corgi_fluff()
|
||||
corgi_source.regenerate_icons()
|
||||
|
||||
/datum/strippable_item/corgi_id
|
||||
key = STRIPPABLE_ITEM_ID
|
||||
|
||||
/datum/strippable_item/corgi_id/get_item(atom/source)
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return
|
||||
|
||||
return corgi_source.access_card
|
||||
|
||||
/datum/strippable_item/corgi_id/try_equip(atom/source, obj/item/equipping, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
return FALSE
|
||||
|
||||
if (!istype(equipping, /obj/item/card/id))
|
||||
to_chat(user, "<span class='warning'>You can't pin [equipping] to [source]!</span>")
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/corgi_id/finish_equip(atom/source, obj/item/equipping, mob/user)
|
||||
if(!..())
|
||||
return FALSE
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return FALSE
|
||||
|
||||
equipping.forceMove(source)
|
||||
corgi_source.access_card = equipping
|
||||
|
||||
/datum/strippable_item/corgi_id/finish_unequip(atom/source, mob/user)
|
||||
..()
|
||||
var/mob/living/simple_animal/pet/dog/corgi/corgi_source = source
|
||||
if (!istype(corgi_source))
|
||||
return
|
||||
|
||||
finish_unequip_mob(corgi_source.access_card, corgi_source, user)
|
||||
corgi_source.access_card = null
|
||||
corgi_source.update_corgi_fluff()
|
||||
corgi_source.regenerate_icons()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/getarmor(def_zone, type)
|
||||
var/armorval = 0
|
||||
@@ -158,114 +316,12 @@
|
||||
..()
|
||||
update_corgi_fluff()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Topic(href, href_list)
|
||||
if(!(iscarbon(usr) || iscyborg(usr)) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
usr << browse(null, "window=mob[REF(src)]")
|
||||
usr.unset_machine()
|
||||
return
|
||||
|
||||
//Removing from inventory
|
||||
if(href_list["remove_inv"])
|
||||
var/remove_from = href_list["remove_inv"]
|
||||
switch(remove_from)
|
||||
if(BODY_ZONE_HEAD)
|
||||
if(inventory_head)
|
||||
usr.put_in_hands(inventory_head)
|
||||
inventory_head = null
|
||||
update_corgi_fluff()
|
||||
regenerate_icons()
|
||||
else
|
||||
to_chat(usr, "<span class='danger'>There is nothing to remove from its [remove_from].</span>")
|
||||
return
|
||||
if("back")
|
||||
if(inventory_back)
|
||||
usr.put_in_hands(inventory_back)
|
||||
inventory_back = null
|
||||
update_corgi_fluff()
|
||||
regenerate_icons()
|
||||
else
|
||||
to_chat(usr, "<span class='danger'>There is nothing to remove from its [remove_from].</span>")
|
||||
return
|
||||
if("collar")
|
||||
if(pcollar)
|
||||
usr.put_in_hands(pcollar)
|
||||
pcollar = null
|
||||
update_corgi_fluff()
|
||||
regenerate_icons()
|
||||
|
||||
show_inv(usr)
|
||||
|
||||
//Adding things to inventory
|
||||
else if(href_list["add_inv"])
|
||||
|
||||
var/add_to = href_list["add_inv"]
|
||||
|
||||
switch(add_to)
|
||||
if("collar")
|
||||
var/obj/item/clothing/neck/petcollar/P = usr.get_active_held_item()
|
||||
if(!istype(P))
|
||||
to_chat(usr,"<span class='warning'>That's not a collar.</span>")
|
||||
return
|
||||
add_collar(P, usr)
|
||||
update_corgi_fluff()
|
||||
|
||||
if(BODY_ZONE_HEAD)
|
||||
place_on_head(usr.get_active_held_item(),usr)
|
||||
|
||||
if("back")
|
||||
if(inventory_back)
|
||||
to_chat(usr, "<span class='warning'>It's already wearing something!</span>")
|
||||
return
|
||||
else
|
||||
var/obj/item/item_to_add = usr.get_active_held_item()
|
||||
|
||||
if(!item_to_add)
|
||||
usr.visible_message("[usr] pets [src].","<span class='notice'>You rest your hand on [src]'s back for a moment.</span>")
|
||||
return
|
||||
|
||||
if(!usr.temporarilyRemoveItemFromInventory(item_to_add))
|
||||
to_chat(usr, "<span class='warning'>\The [item_to_add] is stuck to your hand, you cannot put it on [src]'s back!</span>")
|
||||
return
|
||||
|
||||
if(istype(item_to_add, /obj/item/grenade/plastic)) // last thing he ever wears, I guess
|
||||
item_to_add.afterattack(src,usr,1)
|
||||
return
|
||||
|
||||
//The objects that corgis can wear on their backs.
|
||||
var/allowed = FALSE
|
||||
if(ispath(item_to_add.dog_fashion, /datum/dog_fashion/back))
|
||||
allowed = TRUE
|
||||
|
||||
if(!allowed)
|
||||
to_chat(usr, "<span class='warning'>You set [item_to_add] on [src]'s back, but it falls off!</span>")
|
||||
item_to_add.forceMove(drop_location())
|
||||
if(prob(25))
|
||||
step_rand(item_to_add)
|
||||
for(var/i in list(1,2,4,8,4,8,4,dir))
|
||||
setDir(i)
|
||||
sleep(1)
|
||||
return
|
||||
|
||||
item_to_add.forceMove(src)
|
||||
src.inventory_back = item_to_add
|
||||
update_corgi_fluff()
|
||||
regenerate_icons()
|
||||
|
||||
show_inv(usr)
|
||||
else
|
||||
return ..()
|
||||
|
||||
//Corgis are supposed to be simpler, so only a select few objects can actually be put
|
||||
//to be compatible with them. The objects are below.
|
||||
//Many hats added, Some will probably be removed, just want to see which ones are popular.
|
||||
// > some will probably be removed
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/proc/place_on_head(obj/item/item_to_add, mob/user)
|
||||
|
||||
if(istype(item_to_add, /obj/item/grenade/plastic)) // last thing he ever wears, I guess
|
||||
INVOKE_ASYNC(item_to_add, /obj/item.proc/afterattack, src, user, 1)
|
||||
return
|
||||
|
||||
if(inventory_head)
|
||||
if(user)
|
||||
to_chat(user, "<span class='warning'>You can't put more than one hat on [src]!</span>")
|
||||
@@ -303,9 +359,7 @@
|
||||
item_to_add.forceMove(drop_location())
|
||||
if(prob(25))
|
||||
step_rand(item_to_add)
|
||||
for(var/i in list(1,2,4,8,4,8,4,dir))
|
||||
setDir(i)
|
||||
sleep(1)
|
||||
dance_rotate(src, set_original_dir = TRUE)
|
||||
|
||||
return valid
|
||||
|
||||
|
||||
@@ -124,6 +124,9 @@
|
||||
/mob/living/simple_animal/parrot/proc/toggle_mode,
|
||||
/mob/living/simple_animal/parrot/proc/perch_mob_player))
|
||||
|
||||
/mob/living/simple_animal/parrot/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/strippable, GLOB.strippable_parrot_items)
|
||||
|
||||
/mob/living/simple_animal/parrot/examine(mob/user)
|
||||
. = ..()
|
||||
@@ -183,91 +186,101 @@
|
||||
|
||||
return 0
|
||||
|
||||
/*
|
||||
* Inventory
|
||||
*/
|
||||
/mob/living/simple_animal/parrot/show_inv(mob/user)
|
||||
user.set_machine(src)
|
||||
GLOBAL_LIST_INIT(strippable_parrot_items, create_strippable_list(list(
|
||||
/datum/strippable_item/parrot_headset,
|
||||
)))
|
||||
|
||||
var/dat = "<div align='center'><b>Inventory of [name]</b></div><p>"
|
||||
dat += "<br><B>Headset:</B> <A href='?src=[REF(src)];[ears ? "remove_inv=ears'>[ears]" : "add_inv=ears'>Nothing"]</A>"
|
||||
/datum/strippable_item/parrot_headset
|
||||
key = STRIPPABLE_ITEM_PARROT_HEADSET
|
||||
|
||||
user << browse(dat, "window=mob[REF(src)];size=325x500")
|
||||
onclose(user, "window=mob[REF(src)]")
|
||||
/datum/strippable_item/parrot_headset/get_item(atom/source)
|
||||
var/mob/living/simple_animal/parrot/parrot_source = source
|
||||
return istype(parrot_source) ? parrot_source.ears : null
|
||||
|
||||
/datum/strippable_item/parrot_headset/try_equip(atom/source, obj/item/equipping, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
return FALSE
|
||||
|
||||
/mob/living/simple_animal/parrot/Topic(href, href_list)
|
||||
if(!(iscarbon(usr) || iscyborg(usr)) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
usr << browse(null, "window=mob[REF(src)]")
|
||||
usr.unset_machine()
|
||||
if (!istype(equipping, /obj/item/radio/headset))
|
||||
to_chat(user, "<span class='warning'>[equipping] won't fit!</span>")
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
// There is no delay for putting a headset on a parrot.
|
||||
/datum/strippable_item/parrot_headset/start_equip(atom/source, obj/item/equipping, mob/user)
|
||||
if(get_obscuring(source) == STRIPPABLE_OBSCURING_COMPLETELY)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/strippable_item/parrot_headset/finish_equip(atom/source, obj/item/equipping, mob/user)
|
||||
if(!..())
|
||||
return FALSE
|
||||
var/obj/item/radio/headset/radio = equipping
|
||||
if (!istype(radio))
|
||||
return FALSE
|
||||
|
||||
var/mob/living/simple_animal/parrot/parrot_source = source
|
||||
if (!istype(parrot_source))
|
||||
return FALSE
|
||||
|
||||
if (!user.transferItemToLoc(radio, source))
|
||||
return FALSE
|
||||
|
||||
parrot_source.ears = radio
|
||||
|
||||
to_chat(user, "<span class='notice'>You fit [radio] onto [source].</span>")
|
||||
|
||||
parrot_source.available_channels.Cut()
|
||||
|
||||
for (var/channel in radio.channels)
|
||||
var/channel_to_add
|
||||
|
||||
switch (channel)
|
||||
if (RADIO_CHANNEL_ENGINEERING)
|
||||
channel_to_add = RADIO_TOKEN_ENGINEERING
|
||||
if (RADIO_CHANNEL_COMMAND)
|
||||
channel_to_add = RADIO_TOKEN_COMMAND
|
||||
if (RADIO_CHANNEL_SECURITY)
|
||||
channel_to_add = RADIO_TOKEN_SECURITY
|
||||
if (RADIO_CHANNEL_SCIENCE)
|
||||
channel_to_add = RADIO_TOKEN_SCIENCE
|
||||
if (RADIO_CHANNEL_MEDICAL)
|
||||
channel_to_add = RADIO_TOKEN_MEDICAL
|
||||
if (RADIO_CHANNEL_SUPPLY)
|
||||
channel_to_add = RADIO_TOKEN_SUPPLY
|
||||
if (RADIO_CHANNEL_SERVICE)
|
||||
channel_to_add = RADIO_TOKEN_SERVICE
|
||||
|
||||
if (channel_to_add)
|
||||
parrot_source.available_channels += channel_to_add
|
||||
|
||||
if (radio.translate_binary)
|
||||
parrot_source.available_channels.Add(MODE_TOKEN_BINARY)
|
||||
|
||||
/datum/strippable_item/parrot_headset/start_unequip(atom/source, mob/user)
|
||||
. = ..()
|
||||
if (!.)
|
||||
return FALSE
|
||||
|
||||
var/mob/living/simple_animal/parrot/parrot_source = source
|
||||
if (!istype(parrot_source))
|
||||
return
|
||||
|
||||
//Removing from inventory
|
||||
if(href_list["remove_inv"])
|
||||
var/remove_from = href_list["remove_inv"]
|
||||
switch(remove_from)
|
||||
if("ears")
|
||||
if(!ears)
|
||||
to_chat(usr, "<span class='warning'>There is nothing to remove from its [remove_from]!</span>")
|
||||
return
|
||||
if(!stat)
|
||||
say("[available_channels.len ? "[pick(available_channels)] " : null]BAWWWWWK LEAVE THE HEADSET BAWKKKKK!")
|
||||
ears.forceMove(drop_location())
|
||||
ears = null
|
||||
for(var/possible_phrase in speak)
|
||||
if(copytext_char(possible_phrase, 2, 3) in GLOB.department_radio_keys)
|
||||
possible_phrase = copytext_char(possible_phrase, 3)
|
||||
if (!parrot_source.stat)
|
||||
parrot_source.say("[parrot_source.available_channels.len ? "[pick(parrot_source.available_channels)] " : null]BAWWWWWK LEAVE THE HEADSET BAWKKKKK!")
|
||||
|
||||
//Adding things to inventory
|
||||
else if(href_list["add_inv"])
|
||||
var/add_to = href_list["add_inv"]
|
||||
if(!usr.get_active_held_item())
|
||||
to_chat(usr, "<span class='warning'>You have nothing in your hand to put on its [add_to]!</span>")
|
||||
return
|
||||
switch(add_to)
|
||||
if("ears")
|
||||
if(ears)
|
||||
to_chat(usr, "<span class='warning'>It's already wearing something!</span>")
|
||||
return
|
||||
else
|
||||
var/obj/item/item_to_add = usr.get_active_held_item()
|
||||
if(!item_to_add)
|
||||
return
|
||||
return TRUE
|
||||
|
||||
if( !istype(item_to_add, /obj/item/radio/headset) )
|
||||
to_chat(usr, "<span class='warning'>This object won't fit!</span>")
|
||||
return
|
||||
|
||||
var/obj/item/radio/headset/headset_to_add = item_to_add
|
||||
|
||||
if(!usr.transferItemToLoc(headset_to_add, src))
|
||||
return
|
||||
ears = headset_to_add
|
||||
to_chat(usr, "<span class='notice'>You fit the headset onto [src].</span>")
|
||||
|
||||
clearlist(available_channels)
|
||||
for(var/ch in headset_to_add.channels)
|
||||
switch(ch)
|
||||
if(RADIO_CHANNEL_ENGINEERING)
|
||||
available_channels.Add(RADIO_TOKEN_ENGINEERING)
|
||||
if(RADIO_CHANNEL_COMMAND)
|
||||
available_channels.Add(RADIO_TOKEN_COMMAND)
|
||||
if(RADIO_CHANNEL_SECURITY)
|
||||
available_channels.Add(RADIO_TOKEN_SECURITY)
|
||||
if(RADIO_CHANNEL_SCIENCE)
|
||||
available_channels.Add(RADIO_TOKEN_SCIENCE)
|
||||
if(RADIO_CHANNEL_MEDICAL)
|
||||
available_channels.Add(RADIO_TOKEN_MEDICAL)
|
||||
if(RADIO_CHANNEL_SUPPLY)
|
||||
available_channels.Add(RADIO_TOKEN_SUPPLY)
|
||||
if(RADIO_CHANNEL_SERVICE)
|
||||
available_channels.Add(RADIO_TOKEN_SERVICE)
|
||||
|
||||
if(headset_to_add.translate_binary)
|
||||
available_channels.Add(MODE_TOKEN_BINARY)
|
||||
else
|
||||
return ..()
|
||||
/datum/strippable_item/parrot_headset/finish_unequip(atom/source, mob/user)
|
||||
..()
|
||||
var/mob/living/simple_animal/parrot/parrot_source = source
|
||||
if (!istype(parrot_source))
|
||||
return
|
||||
|
||||
finish_unequip_mob(parrot_source.ears, parrot_source, user)
|
||||
parrot_source.ears = null
|
||||
|
||||
/*
|
||||
* Attack responces
|
||||
|
||||
@@ -289,9 +289,6 @@
|
||||
SEND_SIGNAL(src, COMSIG_MOB_RESET_PERSPECTIVE, A)
|
||||
return TRUE
|
||||
|
||||
/mob/proc/show_inv(mob/user)
|
||||
return
|
||||
|
||||
//view() but with a signal, to allow blacklisting some of the otherwise visible atoms.
|
||||
/mob/proc/fov_view(dist = world.view)
|
||||
. = view(dist, src)
|
||||
@@ -508,10 +505,6 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
|
||||
unset_machine()
|
||||
src << browse(null, t1)
|
||||
|
||||
if(href_list["refresh"])
|
||||
if(machine && in_range(src, usr))
|
||||
show_inv(machine)
|
||||
|
||||
if(usr.canUseTopic(src, BE_CLOSE, NO_DEXTERY))
|
||||
if(href_list["item"])
|
||||
var/slot = text2num(href_list["item"])
|
||||
@@ -528,12 +521,6 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
|
||||
else
|
||||
usr.stripPanelEquip(what,src,slot)
|
||||
|
||||
if(usr.machine == src)
|
||||
if(Adjacent(usr))
|
||||
show_inv(usr)
|
||||
else
|
||||
usr << browse(null,"window=mob[REF(src)]")
|
||||
|
||||
// The src mob is trying to strip an item from someone
|
||||
// Defined in living.dm
|
||||
/mob/proc/stripPanelUnequip(obj/item/what, mob/who)
|
||||
@@ -555,12 +542,6 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
|
||||
if(isAI(M))
|
||||
return
|
||||
|
||||
/mob/MouseDrop_T(atom/dropping, atom/user)
|
||||
. = ..()
|
||||
if(ismob(dropping) && dropping != user)
|
||||
var/mob/M = dropping
|
||||
M.show_inv(user)
|
||||
|
||||
/mob/proc/is_muzzled()
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -1010,7 +1010,7 @@ GLOBAL_LIST_EMPTY(vending_products)
|
||||
if(base64_cache[T.type])
|
||||
base64 = base64_cache[T.type]
|
||||
else
|
||||
base64 = icon2base64(icon(T.icon, T.icon_state))
|
||||
base64 = icon2base64(icon(T.icon, T.icon_state, SOUTH, 1))
|
||||
base64_cache[T.type] = base64
|
||||
break
|
||||
var/list/data = list(
|
||||
|
||||
BIN
icons/UI_Icons/inventory/back.png
Normal file
|
After Width: | Height: | Size: 1.8 KiB |
BIN
icons/UI_Icons/inventory/belt.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
icons/UI_Icons/inventory/collar.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
icons/UI_Icons/inventory/ears.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
icons/UI_Icons/inventory/glasses.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
icons/UI_Icons/inventory/gloves.png
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
icons/UI_Icons/inventory/hand_l.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
icons/UI_Icons/inventory/hand_r.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
icons/UI_Icons/inventory/head.png
Normal file
|
After Width: | Height: | Size: 1.8 KiB |
BIN
icons/UI_Icons/inventory/id.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
icons/UI_Icons/inventory/mask.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
icons/UI_Icons/inventory/neck.png
Normal file
|
After Width: | Height: | Size: 1.8 KiB |
BIN
icons/UI_Icons/inventory/pocket.png
Normal file
|
After Width: | Height: | Size: 1.8 KiB |
BIN
icons/UI_Icons/inventory/shoes.png
Normal file
|
After Width: | Height: | Size: 1.8 KiB |
BIN
icons/UI_Icons/inventory/suit.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
icons/UI_Icons/inventory/suit_storage.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
icons/UI_Icons/inventory/uniform.png
Normal file
|
After Width: | Height: | Size: 1.8 KiB |
@@ -117,6 +117,7 @@
|
||||
#include "code\__DEFINES\stat.dm"
|
||||
#include "code\__DEFINES\stat_tracking.dm"
|
||||
#include "code\__DEFINES\status_effects.dm"
|
||||
#include "code\__DEFINES\strippable.dm"
|
||||
#include "code\__DEFINES\subsystems.dm"
|
||||
#include "code\__DEFINES\tgs.config.dm"
|
||||
#include "code\__DEFINES\tgs.dm"
|
||||
@@ -658,6 +659,7 @@
|
||||
#include "code\datums\elements\snail_crawl.dm"
|
||||
#include "code\datums\elements\spellcasting.dm"
|
||||
#include "code\datums\elements\squish.dm"
|
||||
#include "code\datums\elements\strippable.dm"
|
||||
#include "code\datums\elements\swimming.dm"
|
||||
#include "code\datums\elements\sword_point.dm"
|
||||
#include "code\datums\elements\tactical.dm"
|
||||
@@ -2612,6 +2614,7 @@
|
||||
#include "code\modules\mob\living\carbon\carbon_defines.dm"
|
||||
#include "code\modules\mob\living\carbon\carbon_movement.dm"
|
||||
#include "code\modules\mob\living\carbon\carbon_sprint.dm"
|
||||
#include "code\modules\mob\living\carbon\carbon_stripping.dm"
|
||||
#include "code\modules\mob\living\carbon\damage_procs.dm"
|
||||
#include "code\modules\mob\living\carbon\death.dm"
|
||||
#include "code\modules\mob\living\carbon\emote.dm"
|
||||
@@ -2667,6 +2670,7 @@
|
||||
#include "code\modules\mob\living\carbon\human\human_helpers.dm"
|
||||
#include "code\modules\mob\living\carbon\human\human_mobility.dm"
|
||||
#include "code\modules\mob\living\carbon\human\human_movement.dm"
|
||||
#include "code\modules\mob\living\carbon\human\human_stripping.dm"
|
||||
#include "code\modules\mob\living\carbon\human\inventory.dm"
|
||||
#include "code\modules\mob\living\carbon\human\life.dm"
|
||||
#include "code\modules\mob\living\carbon\human\login.dm"
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
c-13.66-16.01-2.33-26.15,22.14-49.83C228.23,47.45,234.41,19.82,248.07,35.83z"/>
|
||||
<line class="st0" x1="139.93" y1="375.93" x2="139.65" y2="375.65"/>
|
||||
<line class="st0" x1="125.93" y1="390.93" x2="125.61" y2="390.61"/>
|
||||
|
||||
|
||||
<rect x="191.43" y="-6.09" transform="matrix(0.7071 -0.7071 0.7071 0.7071 -86.5159 210.9892)" class="st2" width="40" height="432.04"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
||||
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
@@ -8,6 +8,9 @@ import { Window } from "../layouts";
|
||||
const ROWS = 5;
|
||||
const COLUMNS = 6;
|
||||
|
||||
const ROWS_LONG = 4;
|
||||
const COLUMNS_LONG = 11;
|
||||
|
||||
const BUTTON_DIMENSIONS = "50px";
|
||||
|
||||
type GridSpotKey = string;
|
||||
@@ -71,6 +74,14 @@ const ALTERNATE_ACTIONS: Record<string, AlternateAction> = {
|
||||
icon: "tshirt",
|
||||
text: "Adjust jumpsuit",
|
||||
},
|
||||
enable_helmet: {
|
||||
icon: "toggle-off",
|
||||
text: "Extend helmet",
|
||||
},
|
||||
disable_helmet: {
|
||||
icon: "toggle-on",
|
||||
text: "Retract helmet",
|
||||
},
|
||||
};
|
||||
|
||||
const SLOTS: Record<
|
||||
@@ -209,6 +220,142 @@ const SLOTS: Record<
|
||||
},
|
||||
};
|
||||
|
||||
const SLOTS_LONG: Record<
|
||||
string,
|
||||
{
|
||||
displayName: string;
|
||||
gridSpot: GridSpotKey;
|
||||
image?: string;
|
||||
additionalComponent?: JSX.Element;
|
||||
}
|
||||
> = {
|
||||
eyes: {
|
||||
displayName: "eyewear",
|
||||
gridSpot: getGridSpotKey([0, 0]),
|
||||
image: "inventory-glasses.png",
|
||||
},
|
||||
|
||||
head: {
|
||||
displayName: "headwear",
|
||||
gridSpot: getGridSpotKey([0, 1]),
|
||||
image: "inventory-head.png",
|
||||
},
|
||||
|
||||
neck: {
|
||||
displayName: "neckwear",
|
||||
gridSpot: getGridSpotKey([1, 0]),
|
||||
image: "inventory-neck.png",
|
||||
},
|
||||
|
||||
mask: {
|
||||
displayName: "mask",
|
||||
gridSpot: getGridSpotKey([1, 1]),
|
||||
image: "inventory-mask.png",
|
||||
},
|
||||
|
||||
corgi_collar: {
|
||||
displayName: "collar",
|
||||
gridSpot: getGridSpotKey([1, 1]),
|
||||
image: "inventory-collar.png",
|
||||
},
|
||||
|
||||
ears: {
|
||||
displayName: "earwear",
|
||||
gridSpot: getGridSpotKey([1, 2]),
|
||||
image: "inventory-ears.png",
|
||||
},
|
||||
|
||||
parrot_headset: {
|
||||
displayName: "headset",
|
||||
gridSpot: getGridSpotKey([1, 2]),
|
||||
image: "inventory-ears.png",
|
||||
},
|
||||
|
||||
jumpsuit: {
|
||||
displayName: "uniform",
|
||||
gridSpot: getGridSpotKey([2, 0]),
|
||||
image: "inventory-uniform.png",
|
||||
},
|
||||
|
||||
suit: {
|
||||
displayName: "suit",
|
||||
gridSpot: getGridSpotKey([2, 1]),
|
||||
image: "inventory-suit.png",
|
||||
},
|
||||
|
||||
gloves: {
|
||||
displayName: "gloves",
|
||||
gridSpot: getGridSpotKey([2, 2]),
|
||||
image: "inventory-gloves.png",
|
||||
},
|
||||
|
||||
handcuffs: {
|
||||
displayName: "handcuffs",
|
||||
gridSpot: getGridSpotKey([2, 8]),
|
||||
},
|
||||
|
||||
shoes: {
|
||||
displayName: "shoes",
|
||||
gridSpot: getGridSpotKey([3, 1]),
|
||||
image: "inventory-shoes.png",
|
||||
},
|
||||
|
||||
legcuffs: {
|
||||
displayName: "legcuffs",
|
||||
gridSpot: getGridSpotKey([3, 2]),
|
||||
},
|
||||
|
||||
suit_storage: {
|
||||
displayName: "suit storage item",
|
||||
gridSpot: getGridSpotKey([3, 3]),
|
||||
image: "inventory-suit_storage.png",
|
||||
},
|
||||
|
||||
id: {
|
||||
displayName: "ID",
|
||||
gridSpot: getGridSpotKey([3, 4]),
|
||||
image: "inventory-id.png",
|
||||
},
|
||||
|
||||
belt: {
|
||||
displayName: "belt",
|
||||
gridSpot: getGridSpotKey([3, 5]),
|
||||
image: "inventory-belt.png",
|
||||
},
|
||||
|
||||
back: {
|
||||
displayName: "backpack",
|
||||
gridSpot: getGridSpotKey([3, 6]),
|
||||
image: "inventory-back.png",
|
||||
},
|
||||
|
||||
right_hand: {
|
||||
displayName: "right hand",
|
||||
gridSpot: getGridSpotKey([3, 7]),
|
||||
image: "inventory-hand_r.png",
|
||||
additionalComponent: <CornerText align="left">R</CornerText>,
|
||||
},
|
||||
|
||||
left_hand: {
|
||||
displayName: "left hand",
|
||||
gridSpot: getGridSpotKey([3, 8]),
|
||||
image: "inventory-hand_l.png",
|
||||
additionalComponent: <CornerText align="right">L</CornerText>,
|
||||
},
|
||||
|
||||
left_pocket: {
|
||||
displayName: "left pocket",
|
||||
gridSpot: getGridSpotKey([3, 9]),
|
||||
image: "inventory-pocket.png",
|
||||
},
|
||||
|
||||
right_pocket: {
|
||||
displayName: "right pocket",
|
||||
gridSpot: getGridSpotKey([3, 10]),
|
||||
image: "inventory-pocket.png",
|
||||
},
|
||||
};
|
||||
|
||||
enum ObscuringLevel {
|
||||
Completely = 1,
|
||||
Hidden = 2,
|
||||
@@ -246,24 +393,35 @@ type StripMenuItem =
|
||||
type StripMenuData = {
|
||||
items: Record<keyof typeof SLOTS, StripMenuItem>;
|
||||
name: string;
|
||||
long_strip_menu: boolean;
|
||||
};
|
||||
|
||||
export const StripMenu = (props, context) => {
|
||||
const { act, data } = useBackend<StripMenuData>(context);
|
||||
|
||||
const gridSpots = new Map<GridSpotKey, string>();
|
||||
for (const key of Object.keys(data.items)) {
|
||||
gridSpots.set(SLOTS[key].gridSpot, key);
|
||||
if (data.long_strip_menu) {
|
||||
for (const key of Object.keys(data.items)) {
|
||||
gridSpots.set(SLOTS_LONG[key].gridSpot, key);
|
||||
}
|
||||
} else {
|
||||
for (const key of Object.keys(data.items)) {
|
||||
gridSpots.set(SLOTS[key].gridSpot, key);
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<Window title={`Stripping ${data.name}`} width={400} height={400}>
|
||||
<Window
|
||||
title={`Stripping ${data.name}`}
|
||||
width={data.long_strip_menu ? 620 : 400}
|
||||
height={data.long_strip_menu ? 300 : 400}>
|
||||
<Window.Content>
|
||||
<Stack fill vertical>
|
||||
{range(0, ROWS).map(row => (
|
||||
{range(0, data.long_strip_menu ? ROWS_LONG : ROWS).map(row => (
|
||||
<Stack.Item key={row}>
|
||||
<Stack fill>
|
||||
{range(0, COLUMNS).map(column => {
|
||||
{range(0, data.long_strip_menu ? COLUMNS_LONG
|
||||
: COLUMNS).map(column => {
|
||||
const key = getGridSpotKey([row, column]);
|
||||
const keyAtSpot = gridSpots.get(key);
|
||||
|
||||
@@ -290,7 +448,9 @@ export const StripMenu = (props, context) => {
|
||||
if (item === null) {
|
||||
tooltip = slot.displayName;
|
||||
} else if ("name" in item) {
|
||||
alternateAction = ALTERNATE_ACTIONS[item.alternate];
|
||||
if (item.alternate) {
|
||||
alternateAction = ALTERNATE_ACTIONS[item.alternate];
|
||||
}
|
||||
|
||||
content = (
|
||||
<Box
|
||||
@@ -364,17 +524,9 @@ export const StripMenu = (props, context) => {
|
||||
{slot.image && (
|
||||
<Box
|
||||
as="img"
|
||||
className="centered-image"
|
||||
src={resolveAsset(slot.image)}
|
||||
opacity={0.7}
|
||||
style={{
|
||||
position: "absolute",
|
||||
width: "32px",
|
||||
height: "32px",
|
||||
left: "50%",
|
||||
top: "50%",
|
||||
transform:
|
||||
"translateX(-50%) translateY(-50%) scale(0.8)",
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
|
||||
|
||||
7
tgui/packages/tgui/styles/atomic/centered-image.scss
Normal file
@@ -0,0 +1,7 @@
|
||||
.centered-image {
|
||||
position: absolute;
|
||||
height: 100%;
|
||||
left: 50%;
|
||||
top: 50%;
|
||||
transform: translateX(-50%) translateY(-50%) scale(0.8);
|
||||
}
|
||||
@@ -11,6 +11,7 @@
|
||||
|
||||
// Atomic classes
|
||||
@include meta.load-css('./atomic/candystripe.scss');
|
||||
@include meta.load-css('./atomic/centered-image.scss');
|
||||
@include meta.load-css('./atomic/color.scss');
|
||||
@include meta.load-css('./atomic/debug-layout.scss');
|
||||
@include meta.load-css('./atomic/outline.scss');
|
||||
|
||||