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updated to TG
this was fixed a while back, things that destroy walls should also break windows
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@@ -55,7 +55,9 @@
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/turf/closed,
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/obj/vehicle/sealed/mecha,
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/obj/machinery/door/,
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/obj/machinery/door/poddoor/shutters
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/obj/machinery/door/poddoor/shutters,
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/obj/structure/window,
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/obj/structure/grille
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)
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/obj/item/broken_missile
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