Makes the caravan ambush ruin harder to cheese (#38509)

* makes caravan ambush more challenging

* SMASH
This commit is contained in:
81Denton
2018-06-16 22:37:19 +02:00
committed by letterjay
parent 4780f3a20b
commit e92060a3a9
5 changed files with 44 additions and 20 deletions

View File

@@ -33,7 +33,7 @@
/area/template_noop)
"ah" = (
/obj/structure/lattice/catwalk,
/mob/living/simple_animal/hostile/pirate/space{
/mob/living/simple_animal/hostile/pirate/space/ranged{
environment_smash = 0
},
/turf/template_noop,
@@ -176,7 +176,7 @@
/area/shuttle/caravan/freighter3)
"aP" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/mob/living/simple_animal/hostile/pirate/space{
/mob/living/simple_animal/hostile/pirate/space/ranged{
environment_smash = 0
},
/turf/open/floor/plasteel/airless/floorgrime,
@@ -404,6 +404,8 @@
/area/shuttle/caravan/freighter3)
"gt" = (
/obj/effect/turf_decal/bot_white,
/obj/structure/closet/crate/secure/weapon,
/obj/item/gun/ballistic/revolver/grenadelauncher/unrestricted,
/turf/open/floor/plasteel/airless/dark,
/area/shuttle/caravan/freighter3)
"gv" = (
@@ -471,7 +473,7 @@
/turf/open/floor/plating/airless,
/area/shuttle/caravan/freighter3)
"gT" = (
/mob/living/simple_animal/hostile/syndicate/melee/space{
/mob/living/simple_animal/hostile/syndicate/ranged/space{
environment_smash = 0;
name = "Syndicate Salvage Worker"
},
@@ -612,6 +614,10 @@
/obj/effect/turf_decal/box/white/corners{
dir = 1
},
/mob/living/simple_animal/hostile/syndicate/ranged/space/stormtrooper{
environment_smash = 0;
name = "Syndicate Salvage Leader"
},
/turf/open/floor/plasteel/airless/dark,
/area/shuttle/caravan/freighter3)
"hz" = (
@@ -625,10 +631,6 @@
},
/area/shuttle/caravan/freighter3)
"hB" = (
/mob/living/simple_animal/hostile/syndicate/ranged/space/stormtrooper{
environment_smash = 0;
name = "Syndicate Salvage Leader"
},
/turf/open/floor/plasteel/airless{
icon_state = "damaged2"
},
@@ -895,7 +897,7 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/mob/living/simple_animal/hostile/syndicate/melee/space{
/mob/living/simple_animal/hostile/syndicate/ranged/space{
environment_smash = 0;
name = "Syndicate Salvage Worker"
},

View File

@@ -43,6 +43,13 @@
dir = 5
},
/area/shuttle/caravan/pirate)
"eL" = (
/obj/machinery/porta_turret/syndicate/pod{
dir = 10;
faction = list("pirate")
},
/turf/closed/wall/mineral/plastitanium,
/area/shuttle/caravan/pirate)
"fh" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
@@ -73,7 +80,9 @@
/turf/open/floor/plasteel/red/side,
/area/shuttle/caravan/pirate)
"hh" = (
/mob/living/simple_animal/hostile/pirate,
/mob/living/simple_animal/hostile/pirate{
environment_smash = 0
},
/turf/open/floor/plasteel,
/area/shuttle/caravan/pirate)
"hI" = (
@@ -390,6 +399,12 @@
/obj/item/reagent_containers/food/drinks/bottle/rum,
/turf/open/floor/plasteel/dark,
/area/shuttle/caravan/pirate)
"tM" = (
/mob/living/simple_animal/hostile/pirate/ranged{
environment_smash = 0
},
/turf/open/floor/plasteel/floorgrime,
/area/shuttle/caravan/pirate)
"ul" = (
/obj/structure/table,
/obj/item/retractor,
@@ -448,8 +463,6 @@
/obj/machinery/light/small{
dir = 8
},
/obj/structure/closet/crate/secure/weapon,
/obj/item/gun/ballistic/revolver/grenadelauncher/unrestricted,
/turf/open/floor/plasteel/red/side{
dir = 8
},
@@ -853,6 +866,13 @@
/obj/item/melee/classic_baton,
/turf/open/floor/plasteel/darkred/corner,
/area/shuttle/caravan/pirate)
"Yj" = (
/obj/machinery/porta_turret/syndicate/pod{
dir = 9;
faction = list("pirate")
},
/turf/closed/wall/mineral/plastitanium,
/area/shuttle/caravan/pirate)
"Yo" = (
/obj/structure/table,
/obj/item/storage/box/lethalshot,
@@ -913,7 +933,7 @@ Jv
"}
(3,1,1) = {"
Jv
oL
Yj
af
qX
yt
@@ -923,7 +943,7 @@ RK
FM
jh
af
oL
eL
Jv
"}
(4,1,1) = {"
@@ -980,7 +1000,7 @@ su
Ag
af
jo
su
tM
sr
af
af

View File

@@ -319,9 +319,8 @@
/obj/structure/chair/office/dark{
dir = 4
},
/mob/living/simple_animal/hostile/syndicate{
environment_smash = 0;
name = "Syndicate Salvage Pilot"
/mob/living/simple_animal/hostile/syndicate/ranged/pilot{
environment_smash = 0
},
/turf/open/floor/plasteel/dark,
/area/shuttle/caravan/syndicate3)

View File

@@ -18,9 +18,8 @@
/obj/structure/cable/yellow{
icon_state = "0-2"
},
/mob/living/simple_animal/hostile/syndicate{
environment_smash = 0;
name = "Syndicate Salvage Pilot"
/mob/living/simple_animal/hostile/syndicate/ranged/pilot{
environment_smash = 0
},
/turf/open/floor/mineral/plastitanium,
/area/shuttle/caravan/syndicate1)

View File

@@ -118,6 +118,10 @@
projectilesound = 'sound/weapons/gunshot_smg.ogg'
loot = list(/obj/effect/gibspawner/human)
/mob/living/simple_animal/hostile/syndicate/ranged/pilot
name = "Syndicate Salvage Pilot"
loot = list(/obj/effect/mob_spawn/human/corpse/syndicatesoldier)
/mob/living/simple_animal/hostile/syndicate/ranged/space
icon_state = "syndicaterangedspace"
icon_living = "syndicaterangedspace"