Commit Graph

1006 Commits

Author SHA1 Message Date
silicons
0858af4b85 ok 2020-07-23 09:43:43 -07:00
silicons
76f885e1a6 ok 2020-07-23 00:16:43 -07:00
silicons
4d48abf3a6 fixes 2020-07-21 11:46:17 -07:00
silicons
98d3ac80d9 :pika: 2020-07-20 11:25:17 -07:00
silicons
984796b8c6 sigh 2020-07-20 10:46:52 -07:00
silicons
993b4ec222 Merge remote-tracking branch 'citadel/master' into unarmed_parry 2020-07-16 19:39:46 -07:00
Letter N
2afab07b4a https://github.com/tgstation/tgstation/pull/52255 2020-07-16 20:05:37 +08:00
timothyteakettle
03bd806c73 pickle 2020-07-16 02:51:07 +01:00
silicons
6cbab55ef8 Merge remote-tracking branch 'citadel/master' into unarmed_parry 2020-07-07 21:07:58 -07:00
silicons
6ee63f66aa whew 2020-07-07 20:48:54 -07:00
Ghom
17ee8c5960 Merge pull request #12660 from YakumoChen/master
Reverts improv small arms, makes guncrafting easier and faster
2020-07-04 18:35:22 +02:00
silicons
c10350f10e Merge pull request #12677 from Ghommie/Ghommie-cit830
Fixes items' skills list keys missing associated traits and improves modulability a little.
2020-07-04 00:12:37 -07:00
kappa-sama
05591ee04c better 2020-07-03 05:40:18 -04:00
Ghommie
f5ffd7d2a9 Easing fine tuning of the system. 2020-07-03 03:00:33 +02:00
kappa-sama
cfc14a04f1 Merge branch 'master' into patch-28 2020-07-01 07:48:46 -04:00
kappa-sama
1f38c3029c yeah ok 2020-07-01 07:40:43 -04:00
YakumoChen
67b5efbce0 Update pistol.dm 2020-07-01 09:03:48 +00:00
kappa-sama
e03112d1dc these 2020-07-01 04:59:59 -04:00
YakumoChen
346007b4fb Update beams.dm 2020-07-01 08:58:27 +00:00
YakumoChen
a3961a642c removes improv laser 2020-07-01 08:57:48 +00:00
YakumoChen
baf41d828a removes improv laser 2020-07-01 08:57:35 +00:00
YakumoChen
550aa405e5 Update pistol.dm 2020-07-01 08:56:43 +00:00
YakumoChen
d9e5847b8f Update pistol.dm 2020-07-01 08:56:13 +00:00
YakumoChen
6a48b9199f Update ammo_boxes.dm 2020-07-01 08:55:42 +00:00
YakumoChen
6ec2cba2be Update laser.dm 2020-07-01 08:54:42 +00:00
YakumoChen
36592431a9 Update pistol.dm 2020-07-01 08:53:54 +00:00
Putnam3145
ee2fedd4af Merge pull request #12390 from Ghommie/Ghommie-cit800
Porting brain trauma updates: Curse of madness, cloning traumas, random brain trauma event.
2020-06-29 12:44:33 -07:00
silicons
45a6061958 Merge pull request #12596 from Ghommie/Ghommie-cit819
Porting further material datum features and improvements.
2020-06-27 14:53:28 -07:00
silicons
8b04fd70de Merge pull request #12615 from Ghommie/Ghommie-cit821
Solving several issues.
2020-06-27 14:52:59 -07:00
Timothy Teakettle
334d55bef3 add support for custom blood colours 2020-06-26 20:29:40 +01:00
Ghommie
8f6b31c26e Solving several issues. 2020-06-26 18:40:20 +02:00
Ghommie
c5cbfa64e5 Porting further material datum features and improvements. 2020-06-24 20:45:17 +02:00
Ghommie
ae053a9a08 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit800 2020-06-23 03:12:49 +02:00
kevinz000
445d94f335 haha whew 2020-06-17 21:32:10 -07:00
kevinz000
118ac1a775 Merge pull request #12548 from timothyteakettle/more-events
ports several tg events including fugitives
2020-06-17 20:10:04 -07:00
timothyteakettle
a61b63c1aa fix ricochets properly 2020-06-16 01:18:45 +01:00
timothyteakettle
002fa1da1d how did i fuck that up 2020-06-16 00:34:28 +01:00
timothyteakettle
35aa1c4520 merge conflict fixes 2020-06-15 23:56:46 +01:00
timothyteakettle
61c338ca8c Merge branch 'embed-changes' of https://github.com/timothyteakettle/Citadel-Station-13 into embed-changes 2020-06-15 23:50:35 +01:00
timothyteakettle
e010212180 please work 2020-06-15 23:49:38 +01:00
Timothy Teakettle
eba1e8f301 fixes the merge conflicts 2020-06-15 23:29:49 +01:00
Timothy Teakettle
7fbfb4ad0e Merge remote-tracking branch 'upstream/master' into embed-changes 2020-06-15 22:48:26 +01:00
Timothy Teakettle
d7bce8aec0 ports some events 2020-06-15 20:22:40 +01:00
kevinz000
8162303bad Merge remote-tracking branch 'citadel/master' into pp_fix 2020-06-13 12:03:01 -07:00
kevinz000
3752aecfdb fix 2020-06-13 11:30:37 -07:00
kevinz000
180b7d31d9 sigh 2020-06-13 09:24:22 -07:00
Lin
bfe8ccdfb5 Merge pull request #11627 from kevinz000/combat_rework
"Unofficial" Combat Rework Part 3: Blocking/Parrying
2020-06-12 16:39:11 -05:00
KathrinBailey
862ed61b86 [Ready] Improvised Weapons Update: Part 2 (#12386)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict

* All of the stuff.

Fixes missing saw icons.
Improvised pistol, laser.
New weapon parts.
Part loot tables.
Ammo loot tables.
32acp ammo type + box.
Crafting changes.

* Fixing Travis errors + Pistol requires 1 plastic sheet

* Conflcits step 1 DNM

Do not merge do not merge do not merge

* Merge conflicts part 2 give mergies 🔪

fixes merge conflicts.
I like to upload a no changes file first then put stuff back on because it helps me find out what's having a fit.

* Plastic cost upped to 15 from 1 on pistol. You also need 1 plasteel.

3 plasteel total needed

* Made shotgun 2h because it's the only way to fix the issues this thing has.

Also the damage has been increased from 0.8* to 0.9* raising slugs from three shots to softcrit to two since it's now two-handed.

* mistake fixed

* Sprite updates!

New sprites for the old guns! <3

* Cleaned up guncrafting.dm

Made the descriptions more generic in case people add new weapons using these parts.

* Made more appropriate weight classes.

A lens shouldn't be weight class medium nor should the pistol grip.
Lens made tiny, grip made small.

* Adds rifle sling and updates backpack slot slung gun sprites.

Also fixes the description to say that you can't fire the 12G shotgun with one hand because ow owiee my wrists.
2020-06-12 13:38:27 -07:00
Timothy Teakettle
1e1463a9b1 attempted ricochet fix 2020-06-11 23:50:55 +01:00
Timothy Teakettle
a4c030d0bb attempted ricochet fix 2020-06-11 23:08:41 +01:00