* map tweaks/shuttle engines
* helpers and defines
* global/onclick
* controllers and datums
* mapping
* game folder
* some other stuff
* some modules
* modules that aren't mobs
* some mob stuff
* new player stuff
* mob living
* silicon stuff
* simple animal things
* carbon/ayylmao
* update_icons
* carbon/human
* sounds and tools
* icons and stuff
* hippie grinder changes + tgui
* kitchen.dmi
* compile issues fixed
* mapfix
* Mapfixes 2.0
* mapedit2.0
* mapmerger pls
* Revert "mapedit2.0"
This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481.
* clean up vore folder + 2 hotfixes
* admin ticket refinement
* Blob tweaks and LAZYADD
* LAZYADD IS LAZY
* Magic strings purged
* DEFINES NEED HIGHER PRIORITIES
* Only a sleepless idiot deals in absolute TRUE|FALSE
* u h g
* progress bar fix
* reverts ticket logs
* there's always that one guy
* fixes and stuff
* 2/27 fixes
* game folder stuff
* stats
* some modules again
* clothing stuff
gets vg clothing out of the main files
* everything not mobs again
* mob stuff
* maps, tgui, sql stuff
* icons
* additional fixes and compile errors
* don't need this anymore
* Oh right this isn't needed anymore
* maint bar re-added
* that doesn't need to be here
* stupid events
* wtfeven
* probably makes Travis happy
* don't care to fix the grinder atm
* fixes vending sprites, changes turret
* lethal, not lethals
* overylays are finicky creatures
* lazy fix for bleeding edgy (#252)
* map tweaks/shuttle engines
* helpers and defines
* global/onclick
* controllers and datums
* mapping
* game folder
* some other stuff
* some modules
* modules that aren't mobs
* some mob stuff
* new player stuff
* mob living
* silicon stuff
* simple animal things
* carbon/ayylmao
* update_icons
* carbon/human
* sounds and tools
* icons and stuff
* hippie grinder changes + tgui
* kitchen.dmi
* compile issues fixed
* mapfix
* Mapfixes 2.0
* mapedit2.0
* mapmerger pls
* Revert "mapedit2.0"
This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481.
* clean up vore folder + 2 hotfixes
* admin ticket refinement
* Blob tweaks and LAZYADD
* LAZYADD IS LAZY
* Magic strings purged
* DEFINES NEED HIGHER PRIORITIES
* Only a sleepless idiot deals in absolute TRUE|FALSE
* u h g
* progress bar fix
* reverts ticket logs
* there's always that one guy
* fixes and stuff
* 2/27 fixes
* game folder stuff
* stats
* some modules again
* clothing stuff
gets vg clothing out of the main files
* everything not mobs again
* mob stuff
* maps, tgui, sql stuff
* icons
* additional fixes and compile errors
* don't need this anymore
* Oh right this isn't needed anymore
* maint bar re-added
* that doesn't need to be here
* stupid events
* wtfeven
* probably makes Travis happy
* don't care to fix the grinder atm
* fixes vending sprites, changes turret
* lethal, not lethals
* overylays are finicky creatures
* Adds in clothing from the /vg/ rip
* adds clothing from the /vg/ rip
* Adds VG weaponry to the server
Adds VG weaponry to the server, most of it is intended for the bussing
admin so its not obtainable normally.
This also adds in toy megabusters to the arcade machine toy list and two
vending machines intended for adminbus/events/thunderdome.
* aa
fixing even more shit
* aaa
*external code related screaming*
* aaa
funfact: that insistence on modualization broke *EVERYTHING* for the
guns. I doubt I'll fix this.
* Fixes more shit
After I finally worked the salt out from yesterday, I modularized the
code more to the standard required. It seems that the sprites for the
guns/projectiles/vending machines need to be in the titled DMI files, at
least from my observations.
* *internal screaming*
why
* more shit fixed
no impact sounds for the plasmaguns / actual buster. Now there are
sounds.
* (Hopefully) Finaly update with this.
Salty removed, modularized it.
Hope its all good now.
* aaa
Pain.
* final fix
missing sprites fixed
* auto vote runtime error fix
* part 1
* adds a wolf pai sprite
modified fox sprite that doesn't make your eyes bleed
* missed a painful sprite
* part 2
* ptwhatever
* save
* conflict resolution pt1
* conflict resolution pt2
* almost done with the preferences shit
* fixes missing arousal HUD
* file rename
* even more
* keep the panic commits coming
* forgot one
* wew, gonna go make some small changes
* s o o n
* LOOC admin and player toggles
* fixed backpacks and taurs clipping on the preview
* fixed penis length saving
* typo fix
* arousal fix
* icon tuning
* final
* Adds in clothing from the /vg/ rip
* adds clothing from the /vg/ rip
* Adds in the kinkmate back in.
Its fairly barebones at the moment, cause dildo/onahole code is getting
ported.
Shoutouts to Cactus for literally giving me the code over discord.
* a
a
* Fixed stuff
Made the vending code more in-line with the citadel master and fixed the
gitignore.
* Fixes up the vending_items
Also adds dog collars to the contraband section to the kinkmate.
* A learning experience
Why did TG making map coding so difficult, anyway?
* aaaaaa
I hate life sometimes.
* Adds in clothing from the /vg/ rip
* adds clothing from the /vg/ rip
* Update machines to add VG clothing
Now with better tabulation and grouping!
* Update vending machines to have VG clothing
"TalkingCactus: it's the fact that it's 100x easier to read when it's vertical"
* AAAAAAAAAAAAAAAAAAAAA
* Formatting is dumb
* Update adminhelp.dm
* I'm going to port yog's tickets I think
* wew lads, doubling has been fixed.
* also some quick fixes from TG
* first series of updates
* datums
* games folder
* admin and atmosia stuffs
* moar
* mob updates borg riding
* sprites and stuff
* fixes for various things
* oops. some missed fixes