Commit Graph

118 Commits

Author SHA1 Message Date
Timothy Teakettle
289c186f32 Merge remote-tracking branch 'upstream/master' into wounds-part-2 2020-08-02 18:11:07 +01:00
timothyteakettle
caaedce6e2 end our suffering 2020-07-30 02:33:39 +01:00
Timothy Teakettle
9721025582 Merge branch 'master' into wounds-part-2 2020-07-29 15:47:44 +01:00
silicons
78312c23bf sigh 2020-07-28 21:53:07 -07:00
silicons
5bf4afcade sigh 2020-07-27 14:09:37 -07:00
silicons
67b518bf42 experimental 2020-07-27 13:09:54 -07:00
silicons
55dc0a1650 Fix 2020-07-26 00:36:52 -07:00
silicons
44d3a0aa27 fixes 2020-07-24 20:37:02 -07:00
silicons
46fc0b6ae5 epic 2020-07-24 20:22:44 -07:00
silicons
33d5ba788b aight 2020-07-24 20:19:18 -07:00
timothyteakettle
3ca098fe98 bugfixes 2020-07-25 00:22:24 +01:00
Timothy Teakettle
7fb55a02a5 section one 2020-07-24 22:34:22 +01:00
silicons
692656b02d Whew 2020-07-20 11:53:33 -07:00
silicons
416b989e12 changes 2020-07-20 11:35:10 -07:00
silicons
984796b8c6 sigh 2020-07-20 10:46:52 -07:00
silicons
910869d6bf more 2020-07-18 19:44:12 -07:00
silicons
0c6368e3e7 e 2020-07-18 18:34:16 -07:00
silicons
0b98b0409b sigh 2020-07-18 18:29:09 -07:00
Ghommie
f5ffd7d2a9 Easing fine tuning of the system. 2020-07-03 03:00:33 +02:00
Ghommie
396989f143 Fixes items' used skills list keys missing associated base traits. 2020-07-03 01:52:03 +02:00
Ghom
77c428479e changes the inefficient attack message string and threshold. (#12498) 2020-06-12 17:08:10 -07:00
kevinz000
1a9787a9c2 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-06-02 21:49:43 -07:00
Ghom
a41f40503d More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. (#12347)
* A more lenient soft stamina crit.

* Yea, your shots are gonna go straight toh.

* accuracy whacks (leaves the bow as is for now).

* Fixing stam penalties calculations, spread the range.

* aaaaaah

* 1.4 seconds delay vs 1.2

* Thanks, linter.

* Missed one.
2020-06-02 15:22:06 -07:00
kevinz000
5b6e797c4f desword adjustments 2020-05-30 23:43:05 -07:00
kevinz000
05fe0c7dcc ok 2020-05-30 00:59:29 -07:00
kevinz000
433bd1af79 Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-27 18:11:15 -07:00
Ghom
968426fd48 Combat mode component. (#12338)
* Combat mode component.

* Whoops.

* test.

* Oh

* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
kevinz000
e4eb49050c Merge remote-tracking branch 'citadel/master' into combat_rework 2020-05-24 15:03:06 -07:00
kevinz000
95c6c7345c implementations 2020-05-24 14:56:01 -07:00
Ghom
7f38e0714b Skill calculation fixes, tweaks, antag and brain damage modifiers. (#12302)
* Skill calculation fixes, tweaks, antag and brain damage modifiers.

* Experience through patience.

* Priority Fix etcetera.
2020-05-20 18:42:58 -07:00
kevinz000
616d104c23 Merge pull request #12189 from Ghommie/Ghommie-cit735
Skill modifier datums.
2020-05-14 04:46:24 -07:00
Lin
dd7db603d2 Merge pull request #12159 from Ghommie/Ghommie-cit732
'mob_run_block' and 'mob_check_block' macros
2020-05-10 18:25:16 +00:00
Ghommie
300331ccb7 Skill modifiers datum WIP. 2020-05-10 02:11:48 +02:00
Ghommie
ffd5dd9615 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit732 2020-05-08 19:01:28 +02:00
Ghommie
a412e840f7 'mob_run_block' and 'mob_check_block' macros 2020-05-08 18:52:32 +02:00
Ghom
73d958649e Update item_attack.dm 2020-05-08 17:12:13 +02:00
Ghommie
60bdbfaf61 Merge conflicts, procs instead of macros, mood signals. 2020-05-08 02:12:41 +02:00
Ghommie
91d6faaf21 more obligatory changes. 2020-05-05 21:06:53 +02:00
Ghommie
81dde7debd Obligatory. 2020-05-05 21:04:19 +02:00
Ghommie
001109cfcd About ready. 2020-05-05 20:58:44 +02:00
Ghommie
791b05871f Hey. 2020-05-05 05:24:40 +02:00
Ghommie
0adca2d9b8 Oh. 2020-05-05 04:45:43 +02:00
Ghommie
643ef48f0e Macros, generic skill implementations. 2020-05-05 04:42:34 +02:00
Ghommie
42201343a9 Backward 512 compatibility removal. 2020-04-23 00:59:23 +02:00
Artur
f910a0fd32 Conflict fixes 2020-04-14 09:27:54 +03:00
Lin
8379169b81 Merge pull request #11476 from kevinz000/shield_refactor
Completely overhauls how blocking, shields, reflecting, and anything in between is handled. Has some small gameplay effects.
2020-04-07 20:47:15 +00:00
Artur
2cf7a1f6ba Merge remote-tracking branch 'origin/master' into Garlic 2020-04-02 20:41:58 +03:00
kevinz000
0f4444b567 Nerfs piggyback and fireman carrying (#11555)
* ok

* daze duration increased, MOBILITY_USE now has.. a use.

* k

* @ghommie
2020-03-25 21:16:35 +01:00
kevinz000
cbb5d52ca1 Melee Stagger (#11443)
* combat refactoring

* i hate this

* mobility flags part 2 time xd

* whew

* stuff

* a

* ok

* changes

* Wew

* k

* add flags

* FUCKYOUVORE

* fixes

* typo

* no using this in hard stamcrit

* update icon

* woopsy

* . = ..()

* sigh

* Update living_combat.dm

* wew

* wups

* fix

* wack

* animation is now shorter

* linter save me

* i hate you

* k

* k

* k

* i hate you

* wrong button

* k

* ok

* bet

* bet

* bet

* Update item_attack.dm

* k

* Update code/modules/mob/living/living_combat.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/modules/mob/living/living_combat.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* Update code/modules/mob/living/living_combat.dm

Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>

* early returns

* skreee

* agony

* k

* k

* k

* k

* wack

* compile

* wack

* fix

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-03-25 18:37:39 +01:00
Artur
fdc6a02eea Hm 2020-03-25 12:46:42 +02:00