Commit Graph

8071 Commits

Author SHA1 Message Date
Ghommie
8f6b31c26e Solving several issues. 2020-06-26 18:40:20 +02:00
Detective Google
472ed97b8c port tg#51713 2020-06-22 15:32:23 -05:00
Lin
2cd18f3dba Merge pull request #12557 from silicons/life
Splits Life() into procs for physical and biological life processes in preparation for stasis beds
2020-06-21 18:32:58 -05:00
silicons
99a7c49e52 Merge pull request #12561 from shellspeed1/Ports-kyro-chems
Ports IV bags from TG
2020-06-21 14:11:10 -07:00
silicons
8cd81ff89b Merge pull request #12488 from Ghommie/Ghommie-cit813
Porting Cargo small-order support, cargo goodies packs, beating vendors for loot/squish.
2020-06-21 14:10:45 -07:00
Detective Google
4e26916502 Merge remote-tracking branch 'upstream/master' into bald-bald-bald-bald-bald-bald-bald 2020-06-20 14:00:14 -05:00
Ghommie
29a8d2ed78 Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit813 2020-06-20 00:07:47 +02:00
Ghom
e31ce2edcf Merge pull request #12414 from LetterN/asset-cache-thing
asset cache + better minimaps
2020-06-19 23:09:09 +02:00
shellspeed1
9197cb4813 allows storage in medbelts and organ boxes. 2020-06-18 21:06:22 -07:00
Lin
3cdc73ff35 Merge pull request #12487 from kevinz000/erp_2
Adds ||italics|| __underline__ ++bold++ support because why the fuck not
2020-06-18 13:37:10 -05:00
nik707
1f53cd34d3 Merge pull request #12563 from kevinz000/shuttles
fixes master (shuttles not loading)
2020-06-18 10:41:20 -05:00
nik707
828f6686cf Merge pull request #12553 from Citadel-Station-13/kevinz000-patch-3
fixes dd.log
2020-06-18 10:40:47 -05:00
kevinz000
1b5ea90c8f sigh 2020-06-18 08:16:05 -07:00
shellspeed1
b490f02c78 Ports IV bags from TG
Ports the iv bag portion of https://github.com/tgstation/tgstation/pull/44531/files from tg.
2020-06-18 02:30:58 -07:00
kevinz000
445d94f335 haha whew 2020-06-17 21:32:10 -07:00
kevinz000
118ac1a775 Merge pull request #12548 from timothyteakettle/more-events
ports several tg events including fugitives
2020-06-17 20:10:04 -07:00
Detective Google
0e1db216c8 Ports the reworked snowcabin and beach away missions by Jerry Derpinson (the baldy) 2020-06-17 19:33:14 -05:00
kevinz000
f0f2a7eaf2 Update world.dm 2020-06-17 11:12:34 -07:00
Timothy Teakettle
2229db2214 Merge branch 'master' into embed-changes 2020-06-17 16:40:34 +01:00
kevinz000
2e943e03a3 Merge pull request #12544 from SmArtKar/bee_shuttles
Shuttles from beestation
2020-06-17 08:35:34 -07:00
SmArtKar
29ff6fc464 Updating ID Icons (#12535)
* Mid-process

* ID updates
2020-06-16 16:23:17 -07:00
SmArtKar
170a38a3a7 Porting sutures and meshes from /TG/ (#12532)
* Porting sutures and meshes from /TG/

* Recipes fix
2020-06-16 16:22:56 -07:00
Timothy Teakettle
2d1d2eeda6 final fixes 2020-06-16 23:47:22 +01:00
SmArtKar
46c3e9e54d Shuttles 2020-06-16 18:16:14 +03:00
timothyteakettle
b59c8c1af6 fix maps 2020-06-16 02:44:11 +01:00
timothyteakettle
002fa1da1d how did i fuck that up 2020-06-16 00:34:28 +01:00
Timothy Teakettle
eba1e8f301 fixes the merge conflicts 2020-06-15 23:29:49 +01:00
Timothy Teakettle
7fbfb4ad0e Merge remote-tracking branch 'upstream/master' into embed-changes 2020-06-15 22:48:26 +01:00
Timothy Teakettle
d7bce8aec0 ports some events 2020-06-15 20:22:40 +01:00
Lin
fd662047f3 Merge pull request #12518 from kevinz000/pp_fix
refactors projectile ricochet and fixes a runtime with projectile motion
2020-06-15 13:59:41 -05:00
Ghom
7513e032e3 petrification improvements (#12375)
* petrification improvements

* Standards.
2020-06-14 23:04:12 -07:00
kevinz000
398651626d Update plushes.dm 2020-06-13 13:31:33 -07:00
kevinz000
6230e11f16 Update plushes.dm 2020-06-13 13:19:32 -07:00
kevinz000
278dfab74a Update plushes.dm 2020-06-13 13:10:14 -07:00
kevinz000
8162303bad Merge remote-tracking branch 'citadel/master' into pp_fix 2020-06-13 12:03:01 -07:00
kevinz000
6f1dd34c91 Update plushes.dm 2020-06-13 11:57:11 -07:00
kevinz000
3752aecfdb fix 2020-06-13 11:30:37 -07:00
kevinz000
180b7d31d9 sigh 2020-06-13 09:24:22 -07:00
Ghom
7dc7961b70 Clearing gc issues for a couple objects. (#12508)
* Clearing gc issues for a couple objects.

* Linter check.
2020-06-12 17:07:36 -07:00
Lin
bfe8ccdfb5 Merge pull request #11627 from kevinz000/combat_rework
"Unofficial" Combat Rework Part 3: Blocking/Parrying
2020-06-12 16:39:11 -05:00
Lin
ff216c9c94 Merge pull request #12507 from Citadel-Station-13/removesilicons
Clicking on atmospherics objects as a ghost will allow you to scan their air much like with an analyzer.
2020-06-12 16:29:40 -05:00
KathrinBailey
862ed61b86 [Ready] Improvised Weapons Update: Part 2 (#12386)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict

* All of the stuff.

Fixes missing saw icons.
Improvised pistol, laser.
New weapon parts.
Part loot tables.
Ammo loot tables.
32acp ammo type + box.
Crafting changes.

* Fixing Travis errors + Pistol requires 1 plastic sheet

* Conflcits step 1 DNM

Do not merge do not merge do not merge

* Merge conflicts part 2 give mergies 🔪

fixes merge conflicts.
I like to upload a no changes file first then put stuff back on because it helps me find out what's having a fit.

* Plastic cost upped to 15 from 1 on pistol. You also need 1 plasteel.

3 plasteel total needed

* Made shotgun 2h because it's the only way to fix the issues this thing has.

Also the damage has been increased from 0.8* to 0.9* raising slugs from three shots to softcrit to two since it's now two-handed.

* mistake fixed

* Sprite updates!

New sprites for the old guns! <3

* Cleaned up guncrafting.dm

Made the descriptions more generic in case people add new weapons using these parts.

* Made more appropriate weight classes.

A lens shouldn't be weight class medium nor should the pistol grip.
Lens made tiny, grip made small.

* Adds rifle sling and updates backpack slot slung gun sprites.

Also fixes the description to say that you can't fire the 12G shotgun with one hand because ow owiee my wrists.
2020-06-12 13:38:27 -07:00
Timothy Teakettle
28e9542813 fixes 2020-06-11 21:58:13 +01:00
Timothy Teakettle
34c9a2f821 part 4 2020-06-11 21:45:32 +01:00
Timothy Teakettle
91d61c8560 part 3 2020-06-11 21:30:55 +01:00
Timothy Teakettle
38bf529f3c a tonne of fixes 2020-06-11 20:18:36 +01:00
Timothy Teakettle
4c55e86da7 part 2 2020-06-10 23:14:25 +01:00
kevinz000
120826e1fc Update tanks.dm 2020-06-10 14:47:58 -07:00
kevinz000
0e58938253 Update scanners.dm 2020-06-10 14:42:27 -07:00
Timothy Teakettle
8ec5672b85 tonne of fixes 2020-06-10 21:14:08 +01:00