Commit Graph

353 Commits

Author SHA1 Message Date
silicons
a1e92e55aa Merge pull request #14102 from Hatterhat/somatobuff-50513
[READY] somatoray buff - mutation locks + revolution ray
2021-01-25 23:17:29 -07:00
Letter N
021b28a2b7 cleanup
shitcode - b - gone
2021-01-20 11:08:21 +08:00
Hatterhat
e006587f4b today i will not test my code 2021-01-19 17:24:33 -06:00
silicons
0229078b58 Update foam_dart.dm 2021-01-18 02:32:21 -07:00
silicons
879ea9c6c8 ok 2020-12-25 14:23:16 -08:00
DeltaFire
1e8e1ec72b Merge pull request #13786 from kiwedespars/why
x-ray laser nerfs
2020-12-19 05:28:43 +01:00
kiwedespars
9b710f5553 Update beams.dm 2020-12-18 15:53:11 -08:00
kiwedespars
a95ba25d17 Update beams.dm
25 -> 75 rad
15 -> 20 damage
2020-12-15 21:02:46 -08:00
kiwedespars
92c70b8089 Update beams.dm 2020-12-14 19:46:28 -08:00
silicons
5b03f5b0ec more 2020-11-12 23:36:18 -07:00
silicons
19f1e99a8c mass ports like 15 tg prs + counting (#13386)
* changes

* ok

* changes

* sigh

* fixes

* changes

* fix

* fix

* alright

* fixes
git pus

* fix

* fix

* fix

* test

* ok

* Update code/modules/paperwork/ticketmachine.dm

Co-authored-by: Letter N <24603524+LetterN@users.noreply.github.com>

* ok

* compile and other stuff

* ok

* fix

* fix

* Fix

* Update menu.dm

* Update view.dm

* Update preferences.dm

Co-authored-by: Letter N <24603524+LetterN@users.noreply.github.com>
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
2020-10-10 12:20:33 +02:00
Timothy Teakettle
58737e42b9 empulse using range 2020-09-10 19:52:34 +01:00
timothyteakettle
e0f44ef717 new emps 2020-09-10 03:49:47 +01:00
Trilbyspaceclone
c4885d81f3 Merge branch 'master' into spike-loot-differentces 2020-08-27 03:41:14 -04:00
silicons
d35cba095f Merge pull request #13108 from Hatterhat/357-dumdum
.357 DumDum Rounds (they're adminspawn only don't worry)
2020-08-17 08:58:00 -07:00
Detective-Google
13f6df3991 nerfs plasma cutters 2020-08-14 19:38:14 -05:00
Hatterhat
eeefc1cbaa heho woundies 2020-08-11 16:01:29 -05:00
Hatterhat
8370a31942 funny adminspawn wound bullets 2020-08-10 12:12:32 -05:00
TrilbySpaceClone
3ae10ac826 update? 2020-08-06 13:09:41 -04:00
Trilbyspaceclone
e1e6198140 Merge branch 'master' into spike-loot-differentces 2020-08-03 10:53:08 -04:00
Trilbyspaceclone
ccca78a1ca Update spellcard.dm 2020-07-28 00:34:32 -04:00
Trilbyspaceclone
3a6d72af54 Update spellcard.dm 2020-07-28 00:20:14 -04:00
Trilbyspaceclone
c8fff28395 Update spellcard.dm 2020-07-28 00:12:00 -04:00
timothyteakettle
3ca098fe98 bugfixes 2020-07-25 00:22:24 +01:00
timothyteakettle
8360bb1a7f section 2 2020-07-24 23:44:57 +01:00
Timothy Teakettle
7fb55a02a5 section one 2020-07-24 22:34:22 +01:00
Timothy Teakettle
974b80a2fd Merge branch 'master' into wound-port 2020-07-18 21:45:24 +01:00
timothyteakettle
e8fade4f7f changes 2020-07-18 02:29:12 +01:00
timothyteakettle
7714fcfaba more changes 2020-07-18 01:26:38 +01:00
timothyteakettle
03bd806c73 pickle 2020-07-16 02:51:07 +01:00
Trilbyspaceclone
023dcc0019 Update spellcard.dm 2020-07-07 14:22:41 -04:00
Trilbyspaceclone
c21011c64c Update spellcard.dm 2020-07-07 14:09:31 -04:00
Trilbyspaceclone
f7dbce0cd0 Update spellcard.dm 2020-07-07 13:55:02 -04:00
Trilbyspaceclone
49b0d38112 Apply suggestions from code review
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2020-07-07 13:47:56 -04:00
YakumoChen
67b5efbce0 Update pistol.dm 2020-07-01 09:03:48 +00:00
YakumoChen
346007b4fb Update beams.dm 2020-07-01 08:58:27 +00:00
kevinz000
445d94f335 haha whew 2020-06-17 21:32:10 -07:00
kevinz000
118ac1a775 Merge pull request #12548 from timothyteakettle/more-events
ports several tg events including fugitives
2020-06-17 20:10:04 -07:00
Trilbyspaceclone
51da7dfa71 Merge branch 'master' into spike-loot-differentces 2020-06-17 02:36:52 -04:00
Timothy Teakettle
7fbfb4ad0e Merge remote-tracking branch 'upstream/master' into embed-changes 2020-06-15 22:48:26 +01:00
Timothy Teakettle
d7bce8aec0 ports some events 2020-06-15 20:22:40 +01:00
KathrinBailey
862ed61b86 [Ready] Improvised Weapons Update: Part 2 (#12386)
* Improvised Weapons Part 1: Shotgun & Rifle

Adds new sprites for ammo, the improvised rifle, the improvised shotgun. Adds a hand saw. Adds things to the crafting menu. Adds things to the autolathe menu.

* PR not yet ready - just cleaning issues.

Just trying to remark some of the issues resolved so I can see where I'm at a bit easier.

* Reverting changes to shotgun ammo names in the autolathe.

No point calling it 12G when there's no 20G anymore.

* Weapon weight + sprite improvements.

Makes sprites for gun parts bulkier with a low alpha pixel outline to make them easier to click on. They also look a bit closer to what their final product will be.

* oops forgot the "

* Revert "Merge branch 'master' into Improvised-Part-1"

This reverts commit 1e43d228d1bc35b0582244ed0bd91934573b3cdd, reversing
changes made to 207e9fccd4e8cffbe9ed26401a6f516fc44245dd.

* Revert "Revert "Merge branch 'master' into Improvised-Part-1""

This reverts commit 22d421d010c4a4c5c5e26f49fe6bffcf6198df42.

* My Github or environment isn't flipping out. no more.

Derp. Also projectile damage modifier fixed. I can actually compile without hundreds of errors.

* Made small weapon parts have w_class small.

I was testing it out and seeing the trigger assembly take so much space in my inventory seemed really odd.

* Duplicate definition refused.

Hurrdurr I suck.
Glad I gave this a quick look-voer.
Shotgun description edited to reflect the 0.8x damage modifier.

* Resolved tools.dmi merge conflict.

Just took the dmi from master and put the new sprites on at the end.

* DNM - Trying to see why usptream tools.dmi with my stuff added on the end is conflicting.

* Please don't conflict

* All of the stuff.

Fixes missing saw icons.
Improvised pistol, laser.
New weapon parts.
Part loot tables.
Ammo loot tables.
32acp ammo type + box.
Crafting changes.

* Fixing Travis errors + Pistol requires 1 plastic sheet

* Conflcits step 1 DNM

Do not merge do not merge do not merge

* Merge conflicts part 2 give mergies 🔪

fixes merge conflicts.
I like to upload a no changes file first then put stuff back on because it helps me find out what's having a fit.

* Plastic cost upped to 15 from 1 on pistol. You also need 1 plasteel.

3 plasteel total needed

* Made shotgun 2h because it's the only way to fix the issues this thing has.

Also the damage has been increased from 0.8* to 0.9* raising slugs from three shots to softcrit to two since it's now two-handed.

* mistake fixed

* Sprite updates!

New sprites for the old guns! <3

* Cleaned up guncrafting.dm

Made the descriptions more generic in case people add new weapons using these parts.

* Made more appropriate weight classes.

A lens shouldn't be weight class medium nor should the pistol grip.
Lens made tiny, grip made small.

* Adds rifle sling and updates backpack slot slung gun sprites.

Also fixes the description to say that you can't fire the 12G shotgun with one hand because ow owiee my wrists.
2020-06-12 13:38:27 -07:00
Timothy Teakettle
38bf529f3c a tonne of fixes 2020-06-11 20:18:36 +01:00
Timothy Teakettle
4c55e86da7 part 2 2020-06-10 23:14:25 +01:00
TrilbySpaceClone
8b406df1ec mk III 2020-06-05 22:43:49 -04:00
Lin
ad57647e64 Merge pull request #12173 from kevinz000/projectiles_2
Refactors projectile speed to pixels per second
2020-05-24 21:21:41 +00:00
Ghom
08280a853e Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
* Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers'

* Ok, signals.
2020-05-17 17:04:15 -07:00
Ghom
12ac08d7c5 Porting tesla/electrocute code updates. (#12280)
* Porting tesla/electrocute code updates.

* Why is the dominator being insta-deleted by zaps a good idea?

* Yikes.

* ah
2020-05-17 16:35:17 -07:00
Ghom
7c7147cb3e Field of Vision component. (#12075)
* Hopeless WIP for vision cones.

* Core component and hooks done

* Removing clutter.

* linter bashing me for using statements as args.

* Ok.

* continue

* bring back the macro

* Configs and openspace filter.

* Chat plane, reset perspective signal, mechs/vehicles cases, machineries.

* view, viewers and spoopy ghosts.

* Renamed component, admin fun button and snowflakes robots.

* Whoopsie.

* Yikes

* test merge tweak.

* radial yaketi sax.

* Fixed tgui UIs, some messages not displayed to the target.

* Documentation and a little bugfix.

* Pulling QoL, seventh plane made in this PR.

* Fix.

* Tweaks and improvements.

* Update randomverbs.dm
2020-05-15 15:25:04 -07:00
kevinz000
19072abe37 compile 2020-05-08 23:01:05 -07:00