LetterJay
b46275079e
Update ammo_casings.dm
2017-12-19 15:29:45 -06:00
ACCount
522b8383d8
[READY]Refactors reagent container types
2017-12-18 22:54:51 -06:00
XDTM
3af0aa2489
[Ready Again]Refactors disabilities into lists, allowing for independent disability sources
2017-12-18 15:19:53 -06:00
ShizCalev
1c142356ff
Gun sounds ( #33615 )
2017-12-18 15:15:25 -06:00
Emmett Gaines
f875d4e176
Defines math, take 2
2017-12-17 10:02:43 -06:00
LetterJay
7af461539f
Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC"
2017-12-16 13:08:50 -06:00
kevinz000
253c819bc1
TG Sync 12/15/17
...
s
s
2017-12-15 06:27:57 -08:00
vuonojenmustaturska
fcceb5ec77
Finishes the forceMove port
2017-12-14 15:40:08 -06:00
ShizCalev
712b86089d
Adds new gun dry firing sounds ( #33503 )
...
* Adds new gun dry firing sounds
* Don't want to hear click when you want to hear bang
2017-12-14 06:15:11 -06:00
vuonojenmustaturska
7f90427a40
Replaces a bunch of loc assignments with forcemoves and moves to nullspace
2017-12-13 13:56:57 -06:00
CitadelStationBot
cc0b768c72
[MIRROR] [READY] RND TECHWEBS + DEPARTMENTAL LATHES ( #4014 )
...
* [READY] RND TECHWEBS + DEPARTMENTAL LATHES
* resetting all the maps because we can worry about them later.
* Regexing
* I'm fucked
* Fixes
* .
* maps
* bleh
* ree
* fixes
2017-12-11 16:36:38 -08:00
kevinz000
d22aee94a1
Fixes nulls ( #33440 )
2017-12-11 11:31:27 -06:00
oranges
30143ee601
Merge pull request #33414 from kevinz000/DAMNIT_DEATHRIDE_WHY_WHY_WHY_IM_SALTY_REEEEEEEEEEEEE
...
[READY]Fixes beam rifles and flightsuits
2017-12-10 15:19:18 -06:00
Jordan Brown
0c93857bc5
Merge pull request #33389 from LuigiBoi/patch-1
...
Fixes spelling error
2017-12-09 15:54:06 -06:00
Jordan Brown
8b9e15d1b5
Merge pull request #33324 from deathride58/foreignfurryaddswidescreen
...
[Ready] Makes the default view range a config option (Allows hosts to enable widescreen)
2017-12-08 10:35:23 -06:00
deathride58
c56003f6ff
Adds support for non-1:1 screen ratios (Doesn't add widescreen) ( #32950 )
...
* adds support for non-1:1 screen ratios for fullscreen overlays
* prevents future copypasta, adds widescreen support to clickcatchers
* oops, makes it actually compile
* HOPEFULLY makes it actually compile, makes projectiles and mouse_angle_from_client support widescreen
* i need shittier shitcode
* !!!HOPEFULLY!!! fixes the screen fuckery
* Fixes compiling errors. Tested locally, it seems like it works
* fixes runtime in mouse_angle_from_client
* Fixes non-1:1 TGUI runtimes for borgs and ghosts
* adds actual defines for fullscreen overlay resolution
* makes varediting view call change_view to make clickcatcher regenerate proper
* testmerge toggle widescreen verb and fixes vving view
* FUCK - fixes test verb to properly use change_view, so clickcatchers regenerate and such
* fixes parallax runtimes - how'd i miss this
* removes debug verb
2017-12-05 19:46:20 -06:00
kevinz000
9c93d8ef4c
fixes ricochets not resetting range
2017-11-28 06:28:47 -06:00
ShizCalev
2762e3b530
Fixes Lord Singuloth hungering for more than he should
2017-11-24 13:00:42 -06:00
LetterJay
eba36e48f9
Merge pull request #3984 from Citadel-Station-13/upstream-merge-32188
...
[MIRROR] JSON feedback
2017-11-22 18:42:34 -06:00
deathride58
1f6b3ce629
Merge branch 'master' into upstream-merge-32188
2017-11-21 19:53:58 +00:00
ACCount
8a64287249
Integrated circuit fixes and code improvements
2017-11-21 03:04:17 -06:00
Jordan Brown
2498e1ddc0
Cleans up unused code
2017-11-20 10:14:32 -06:00
Leo
61501988cb
Merge pull request #32871 from AnturK/orbitclean
...
Transfers orbiting ghosts on most common transforms
2017-11-19 17:13:08 -06:00
Jordie
b7e99a7448
JSON feedback
2017-11-17 01:44:12 -06:00
vuonojenmustaturska
8136148303
Minor speedups to movement: First Blood Part 2
2017-11-14 15:00:45 -06:00
oranges
033f336ed1
Merge pull request #32553 from ExcessiveUseOfCobblestone/ihategoofxray
...
Xrays go through walls but stop on mobs/blob
2017-11-13 03:17:24 -06:00
LetterJay
6286f4d4c2
Merge branch 'master' into upstream-merge-32161
2017-11-11 23:02:13 -06:00
nicbn
46c62b6293
overhaul ( #32316 )
2017-11-03 23:40:27 -05:00
Jordan Brown
4b297f509e
512 forward compatibility merge
2017-10-29 10:28:36 -05:00
LetterJay
0e553b26db
Merge branch 'master' into upstream-merge-31737
2017-10-28 02:20:25 -04:00
LetterJay
3202baec26
Merge pull request #3615 from Citadel-Station-13/upstream-merge-32075
...
[MIRROR] Makes staff of change randomly assign a borg module
2017-10-27 02:17:45 -04:00
ShizCalev
6fc3da14d4
Makes staff of change randomly assign a borg module
2017-10-25 23:39:48 -05:00
ShizCalev
7c34440a06
Fixes braindead aliums
2017-10-25 23:32:33 -05:00
Cruix
d48cea337b
Fixed projectile runtimes ( #31973 )
2017-10-21 07:19:28 -05:00
Poojawa
62273a3867
Merge branch 'master' into upstream-merge-31737
2017-10-21 07:18:14 -05:00
CitadelStationBot
d25cb1ba5d
[MIRROR] Grammar fixes to atom descriptions ( #3165 )
...
* Grammar fixes to atom descriptions
* compile errors
2017-10-21 07:17:03 -05:00
CitadelStationBot
2dfbdaff30
[MIRROR] fixes being unable to hit people next to you if you're dragging them and moving ( #3517 )
...
* Update projectile.dm (#31893 )
* fixes being unable to hit people next to you if you're dragging them and moving
2017-10-21 06:15:37 -05:00
CitadelStationBot
5abe26c765
[MIRROR] fixes gibtonite instant hitting , projectile double hitting - not entirely my fault ( #3526 )
...
* fixes gibtonite instant hitting , projectile double hitting - not entirely my fault (#31891 )
* Update projectile.dm
* Update projectile.dm
* Update projectile.dm
* fixes gibtonite instant hitting , projectile double hitting - not entirely my fault
2017-10-21 06:11:28 -05:00
CitadelStationBot
adc2e46114
[MIRROR] Does some code standardization/consistency. ( #3161 )
...
* Does some code standardization/consistency.
* fixes merge conflict generation
* Missed a few, oops
* Update pierrot_throat.dm
2017-10-21 06:10:22 -05:00
LetterJay
92fa0ca960
Merge pull request #3473 from Citadel-Station-13/upstream-merge-31809
...
[MIRROR] Cleans up some istypes not using helpers
2017-10-18 07:37:43 -04:00
Leo
28656d3347
Merge pull request #31809 from ShizCalev/helper-cleanup
...
Cleans up some istypes not using helpers
2017-10-17 19:21:14 -05:00
Leo
a9389f4099
Merge pull request #31800 from DaxDupont/500hours
...
Fixes automatic fire on guns
2017-10-17 09:19:42 -05:00
kevinz000
87b84cedf0
Fixes vehicles granting projectile immunity and YET AGAIN reworks projectile targetting priorities ( #31660 )
...
* Update projectile.dm
* fixes projectiles
2017-10-17 03:51:10 -05:00
LetterJay
3c0c5db5d9
Update beam_rifle.dm
2017-10-16 06:14:24 -05:00
LetterJay
ee70d961d7
Update firing.dm
2017-10-16 06:13:51 -05:00
kevinz000
ed96224d3a
Moves projectile processing to a subsystem
2017-10-15 21:51:24 -05:00
Jordan Brown
f205911b5a
Adds defines for organ slots
2017-10-15 19:34:42 -05:00
kevinz000
b20e5916ea
Removes a bunch of sleeps/spawns and makes a few booleans defines
2017-10-14 18:53:48 -05:00
LetterJay
45619b0e1b
Merge pull request #3365 from Citadel-Station-13/upstream-merge-31601
...
[MIRROR] Fix many instances of "the the"
2017-10-14 15:37:00 -04:00
nicbn
921b65ced0
Bullet decals tweak ( #31420 )
...
* wee
* screen clock update
* resist and stop pulling
* Whoop, Joan messed up on the selection border so here's some fixed icons for that
* there we go
* Update walls.dm
* Update walls.dm
* Update walls.dm
2017-10-13 09:47:10 -05:00