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S.P.L.U.R.T-Station-13/code/modules/games/cas.dm
Ghommie ad4d290ea7 WIP
2020-03-08 19:26:01 +01:00

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// CARDS AGAINST SPESS
// This is a parody of Cards Against Humanity (https://en.wikipedia.org/wiki/Cards_Against_Humanity)
// which is licensed under CC BY-NC-SA 2.0, the full text of which can be found at the following URL:
// https://creativecommons.org/licenses/by-nc-sa/2.0/legalcode
// Original code by Zuhayr, Polaris Station, ported with modifications
/datum/playingcard
var/name = "playing card"
var/card_icon = "card_back"
var/suit
var/number
/obj/item/toy/cards/deck/cas
name = "\improper CAS deck (white)"
desc = "A deck for the game Cards Against Spess, still popular after all these centuries. Warning: may include traces of broken fourth wall. This is the white deck."
icon = 'icons/obj/toy.dmi'
icon_state = "deck_caswhite_full"
deckstyle = "caswhite"
var/card_face = "cas_white"
var/blanks = 25
var/decksize = 150
var/card_text_file = "strings/cas_white.txt"
var/list/allcards = list()
/obj/item/toy/cards/deck/cas/black
name = "\improper CAS deck (black)"
desc = "A deck for the game Cards Against Spess, still popular after all these centuries. Warning: may include traces of broken fourth wall. This is the black deck."
icon_state = "deck_casblack_full"
deckstyle = "casblack"
card_face = "cas_black"
blanks = 0
decksize = 50
card_text_file = "strings/cas_black.txt"
/obj/item/toy/cards/deck/cas/populate_deck()
var/static/list/cards_against_space = list("cas_white" = world.file2list("strings/cas_white.txt"),"cas_black" = world.file2list("strings/cas_black.txt"))
allcards = cards_against_space[card_face]
var/list/possiblecards = allcards.Copy()
if(possiblecards.len < decksize) // sanity check
decksize = (possiblecards.len - 1)
var/list/randomcards = list()
for(var/x in 1 to decksize)
randomcards += pick_n_take(possiblecards)
for(var/x in 1 to randomcards.len)
var/cardtext = randomcards[x]
var/datum/playingcard/P
P = new()
P.name = "[cardtext]"
P.card_icon = "[src.card_face]"
cards += P
if(!blanks)
return
for(var/x in 1 to blanks)
var/datum/playingcard/P
P = new()
P.name = "Blank Card"
P.card_icon = "cas_white"
cards += P
shuffle_inplace(cards) // distribute blank cards throughout deck
/obj/item/toy/cards/deck/cas/draw_card(mob/user)
if(user.lying)
return
if(cards.len == 0)
to_chat(user, "<span class='warning'>There are no more cards to draw!</span>")
return
var/obj/item/toy/cards/singlecard/cas/H = new/obj/item/toy/cards/singlecard/cas(user.loc)
var/datum/playingcard/choice = cards[1]
if (choice.name == "Blank Card")
H.blank = 1
H.name = choice.name
H.buffertext = choice.name
H.icon_state = choice.card_icon
H.card_face = choice.card_icon
H.parentdeck = src
src.cards -= choice
H.pickup(user)
user.put_in_hands(H)
user.visible_message("[user] draws a card from the deck.", "<span class='notice'>You draw a card from the deck.</span>")
update_icon()
/obj/item/toy/cards/deck/cas/attackby(obj/item/I, mob/living/user, params)
if(istype(I, /obj/item/toy/cards/singlecard/cas))
var/obj/item/toy/cards/singlecard/cas/SC = I
if(!user.temporarilyRemoveItemFromInventory(SC))
to_chat(user, "<span class='warning'>The card is stuck to your hand, you can't add it to the deck!</span>")
return
var/datum/playingcard/RC // replace null datum for the re-added card
RC = new()
RC.name = "[SC.name]"
RC.card_icon = SC.card_face
cards += RC
user.visible_message("[user] adds a card to the bottom of the deck.","<span class='notice'>You add the card to the bottom of the deck.</span>")
qdel(SC)
update_icon()
/obj/item/toy/cards/deck/cas/update_icon_state()
if(cards.len < 26)
icon_state = "deck_[deckstyle]_low"
/obj/item/toy/cards/singlecard/cas
name = "CAS card"
desc = "A CAS card."
icon_state = "cas_white"
flipped = 0
var/card_face = "cas_white"
var/blank = 0
var/buffertext = "A funny bit of text."
/obj/item/toy/cards/singlecard/cas/examine(mob/user)
. = ..()
if (flipped)
. += "<span class='notice'>The card is face down.</span>"
else if (blank)
. += "<span class='notice'>The card is blank. Write on it with a pen.</span>"
else
. += "<span class='notice'>The card reads: [name]</span>"
. += "<span class='notice'>Alt-click to flip it.</span>"
/obj/item/toy/cards/singlecard/cas/Flip()
set name = "Flip Card"
set category = "Object"
set src in range(1)
if(!ishuman(usr) || !usr.canUseTopic(src, BE_CLOSE))
return
if(!flipped)
name = "CAS card"
else if(flipped)
name = buffertext
flipped = !flipped
update_icon()
/obj/item/toy/cards/singlecard/cas/AltClick(mob/living/user)
. = ..()
if(!ishuman(user) || !user.canUseTopic(src, BE_CLOSE))
return
Flip()
return TRUE
/obj/item/toy/cards/singlecard/cas/update_icon_state()
if(flipped)
icon_state = "[card_face]_flipped"
else
icon_state = "[card_face]"
/obj/item/toy/cards/singlecard/cas/attackby(obj/item/I, mob/living/user, params)
if(istype(I, /obj/item/pen))
if(!user.is_literate())
to_chat(user, "<span class='notice'>You scribble illegibly on [src]!</span>")
return
if(!blank)
to_chat(user, "You cannot write on that card.")
return
var/cardtext = stripped_input(user, "What do you wish to write on the card?", "Card Writing", "", 50)
if(!cardtext || !user.canUseTopic(src, BE_CLOSE))
return
name = cardtext
buffertext = cardtext
blank = 0