ic quick spawn revamped (#19)

This commit is contained in:
Enric Gabriel
2020-07-04 14:15:04 -03:00
committed by GitHub
parent a62d78cd03
commit 1f4cad192c
7 changed files with 100 additions and 4 deletions
+5 -3
View File
@@ -8,7 +8,9 @@
// no_effects: disable the default effectin/effectout of sparks
// forceMove: if false, teleport will use Move() proc (dense objects will prevent teleportation)
// forced: whether or not to ignore no_teleport
/proc/do_teleport(atom/movable/teleatom, atom/destination, precision=null, forceMove = TRUE, datum/effect_system/effectin=null, datum/effect_system/effectout=null, asoundin=null, asoundout=null, no_effects=FALSE, channel=TELEPORT_CHANNEL_BLUESPACE, forced = FALSE)
// Skyrat Change
/proc/do_teleport(atom/movable/teleatom, atom/destination, precision=null, forceMove = TRUE, datum/effect_system/effectin=null, datum/effect_system/effectout=null, asoundin=null, asoundout=null, no_effects=FALSE, channel=TELEPORT_CHANNEL_BLUESPACE, forced = FALSE, effects_multiplier = 1)
// teleporting most effects just deletes them
var/static/list/delete_atoms = typecacheof(list(
/obj/effect,
@@ -42,7 +44,7 @@
// if effects are not specified and not explicitly disabled, sparks
if ((!effectin || !effectout) && !no_effects)
var/datum/effect_system/spark_spread/sparks = new
sparks.set_up(5, 1, teleatom)
sparks.set_up(5 * effects_multiplier, 1, teleatom) // Skyrat change
if (!effectin)
effectin = sparks
if (!effectout)
@@ -51,7 +53,7 @@
// if effects are not specified and not explicitly disabled, rainbow sparks
if ((!effectin || !effectout) && !no_effects)
var/datum/effect_system/spark_spread/quantum/sparks = new
sparks.set_up(5, 1, teleatom)
sparks.set_up(5 * effects_multiplier, 1, teleatom) // Skyrat change
if (!effectin)
effectin = sparks
if (!effectout)
+1 -1
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@@ -502,7 +502,7 @@
dresscode = outfits[dresscode]
if(dresscode == "Cancel")
return
return FALSE // Skyrat change
if (dresscode == "As Job...")
var/list/job_paths = subtypesof(/datum/outfit/job)
@@ -136,6 +136,11 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
show_data_huds()
data_huds_on = 1
// Skyrat change START
RegisterSignal(src, COMSIG_CLICK_CTRL_SHIFT, .proc/on_click_ctrl_shift)
RegisterSignal(src, COMSIG_CLICK_CTRL, .proc/on_click_ctrl)
// Skyrat change END
/mob/dead/observer/get_photo_description(obj/item/camera/camera)
if(!invisibility || camera.see_ghosts)
return "You can also see a g-g-g-g-ghooooost!"
@@ -903,9 +908,12 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
else
to_chat(usr, "Can't become a pAI candidate while not dead!")
// Skyrat change - moved to modular/signals.
/*
/mob/dead/observer/CtrlShiftClick(mob/user)
if(isobserver(user) && check_rights(R_SPAWN))
change_mob_type( /mob/living/carbon/human , null, null, TRUE) //always delmob, ghosts shouldn't be left lingering
*/
/mob/dead/observer/examine(mob/user)
. = ..()
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@@ -0,0 +1,53 @@
/mob/dead/observer/proc/on_click_ctrl_shift(mob/user)
if(isobserver(user) && check_rights(R_SPAWN))
change_mob_type( /mob/living/carbon/human , null, null, TRUE) //always delmob, ghosts shouldn't be left lingering
/mob/dead/observer/proc/on_click_ctrl(mob/user)
quickicspawn(user)
/mob/dead/observer/proc/quickicspawn(mob/user)
if(isobserver(user) && check_rights(R_SPAWN))
var/teleport_option = alert(src, "How would you like to be spawned in?","IC Quick Spawn","Bluespace","Droppod", "Cancel")
if (teleport_option == "Cancel")
return
var/dresscode = client.robust_dress_shop()
if (!dresscode)
return
var/grant_spell = alert(src, "Do you want to get the 'Return' spell?","IC Quick Spawn","Yes","No")
var/turf/current_turf = get_turf(src)
var/mob/living/carbon/human/spawned_player = new(src)
if (teleport_option == "Bluespace")
playsound(spawned_player, 'sound/magic/Disable_Tech.ogg', 100, 1)
if(mind && isliving(spawned_player))
mind.transfer_to(spawned_player, 1) // second argument to force key move to new mob
else
transfer_ckey(spawned_player)
if(grant_spell != "No")
spawned_player.mind.AddSpell(new /obj/effect/proc_holder/spell/self/return_back)
if(dresscode != "Naked")
spawned_player.equipOutfit(dresscode)
switch(teleport_option)
if("Bluespace")
spawned_player.forceMove(current_turf)
var/datum/effect_system/spark_spread/quantum/sparks = new
sparks.set_up(10, 1, spawned_player)
sparks.attach(get_turf(spawned_player))
sparks.start()
if("Droppod")
var/obj/structure/closet/supplypod/empty_pod = new()
empty_pod.style = STYLE_BLUESPACE
empty_pod.bluespace = TRUE
empty_pod.explosionSize = list(0,0,0,0)
empty_pod.desc = "A sleek, and slightly worn bluespace pod - its probably seen many deliveries..."
spawned_player.forceMove(empty_pod)
new /obj/effect/abstract/DPtarget(current_turf, empty_pod)
+31
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@@ -0,0 +1,31 @@
/obj/effect/proc_holder/spell/self/return_back // Admin only spell, teleports and deletes the body, ghosting the user.
name = "Return"
desc = "Activates your return beacon."
mobs_whitelist = list(/mob/living/carbon/human)
clothes_req = NONE
charge_max = 1
cooldown_min = 1
invocation = "Return on!" // pls someone get reference <3
invocation_type = "whisper"
school = "evocation"
action_icon_state = "exitstate"
/obj/effect/proc_holder/spell/self/return_back/cast(mob/living/carbon/human/user)
user.mind.RemoveSpell(src)
playsound(get_turf(user.loc), 'sound/magic/Repulse.ogg', 100, 1)
var/mob/dead/observer/ghost = user.ghostize(1, voluntary = TRUE)
var/datum/effect_system/spark_spread/quantum/sparks = new
sparks.set_up(10, 1, user)
sparks.attach(user.loc)
sparks.start()
qdel(user)
// Get them back to their regular name.
ghost.set_ghost_appearance()
if(ghost.client && ghost.client.prefs)
ghost.deadchat_name = ghost.client.prefs.real_name
+2
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@@ -3518,6 +3518,7 @@
#include "sandcode\code\modules\language\language.dm"
#include "sandcode\code\modules\misc\misc.dm"
#include "sandcode\code\modules\mob\emote.dm"
#include "sandcode\code\modules\mob\dead\observer\observer.dm"
#include "sandcode\code\modules\mob\living\give.dm"
#include "sandcode\code\modules\mob\living\simple_animal\hostile\megafauna\drake.dm"
#include "sandcode\code\modules\mob\living\simple_animal\hostile\megafauna\sand.dm"
@@ -3536,6 +3537,7 @@
#include "sandcode\code\modules\research\techweb\all_nodes.dm"
#include "sandcode\code\modules\research\techweb\bluespace_nodes.dm"
#include "sandcode\code\modules\shuttle\spaceship_navigation_beacon.dm"
#include "sandcode\code\modules\spells\spell.dm"
#include "sandcode\code\modules\spells\spell_types\shapeshift.dm"
#include "sandcode\code\modules\surgery\organs\augments_arms.dm"
#include "sandcode\code\modules\telescience\telepad.dm"