mirror of
https://github.com/Sandstorm-Station/Sandstorm-Station-13.git
synced 2026-08-25 06:08:00 +01:00
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13
This commit is contained in:
@@ -263,7 +263,7 @@ Turf and target are separate in case you want to teleport some distance from a t
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return .
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//Returns a list of all items of interest with their name
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/proc/getpois(mobs_only=0,skip_mindless=0)
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/proc/getpois(mobs_only = FALSE, skip_mindless = FALSE, specify_dead_role = TRUE)
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var/list/mobs = sortmobs()
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var/list/namecounts = list()
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var/list/pois = list()
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@@ -277,7 +277,7 @@ Turf and target are separate in case you want to teleport some distance from a t
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if(M.real_name && M.real_name != M.name)
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name += " \[[M.real_name]\]"
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if(M.stat == DEAD)
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if(M.stat == DEAD && specify_dead_role)
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if(isobserver(M))
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name += " \[ghost\]"
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else
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@@ -146,9 +146,11 @@
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if(!istype(A) || !get_turf(A) || A == src)
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return
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orbit_target = A
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return A.AddComponent(/datum/component/orbiter, src, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
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/atom/movable/proc/stop_orbit(datum/component/orbiter/orbits)
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orbit_target = null
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return // We're just a simple hook
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/atom/proc/transfer_observers_to(atom/target)
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@@ -103,6 +103,9 @@
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///Mobs that are currently do_after'ing this atom, to be cleared from on Destroy()
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var/list/targeted_by
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///Reference to atom being orbited
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var/atom/orbit_target
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/**
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* Called when an atom is created in byond (built in engine proc)
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*
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@@ -10,7 +10,7 @@
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circuit = /obj/item/circuitboard/machine/cell_charger
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pass_flags = PASSTABLE
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var/obj/item/stock_parts/cell/charging = null
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var/charge_rate = 500
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var/recharge_coeff = 1
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/obj/machinery/cell_charger/update_overlays()
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. += ..()
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@@ -28,9 +28,10 @@
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. = ..()
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. += "There's [charging ? "a" : "no"] cell in the charger."
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if(charging)
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. += "Current charge: [round(charging.percent(), 1)]%."
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var/obj/item/stock_parts/cell/C = charging.get_cell()
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. += "Current charge: [C.percent()]%."
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if(in_range(user, src) || isobserver(user))
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. += "<span class='notice'>The status display reads: Charge rate at <b>[charge_rate]J</b> per cycle.</span>"
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. += "<span class='notice'>The status display reads: Charge rate at <b>[recharge_coeff*10]J</b> per cycle.</span>"
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/obj/machinery/cell_charger/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/stock_parts/cell) && !panel_open)
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@@ -122,17 +123,18 @@
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charging.emp_act(severity)
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/obj/machinery/cell_charger/RefreshParts()
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charge_rate = 500
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for(var/obj/item/stock_parts/capacitor/C in component_parts)
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charge_rate *= C.rating
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recharge_coeff = C.rating
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/obj/machinery/cell_charger/process()
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if(!charging || !anchored || (stat & (BROKEN|NOPOWER)))
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return
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if(charging.percent() >= 100)
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return
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use_power(charge_rate)
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charging.give(charge_rate) //this is 2558, efficient batteries exist
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if(charging)
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var/obj/item/stock_parts/cell/C = charging.get_cell()
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if(C)
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if(C.charge < C.maxcharge)
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C.give(C.chargerate * recharge_coeff)
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use_power(250 * recharge_coeff)
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update_icon()
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@@ -137,6 +137,10 @@
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//Shooting Code:
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A.preparePixelProjectile(target, src)
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A.fire()
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if(ismob(loc.loc))
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installed_gun.shoot_live_shot(loc.loc)
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else
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installed_gun.shoot_live_shot() //Shitcode, but we don't have much of a choice
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log_attack("[assembly] [REF(assembly)] has fired [installed_gun].")
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return A
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@@ -522,7 +522,7 @@
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max_charges = 1
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item_flags = NEEDS_PERMIT | NOBLUDGEON
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w_class = WEIGHT_CLASS_BULKY
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force = 18
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force = 15
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/obj/item/ammo_casing/magic/hook
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name = "hook"
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@@ -536,11 +536,11 @@
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icon_state = "hook"
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icon = 'icons/obj/lavaland/artefacts.dmi'
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pass_flags = PASSTABLE
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damage = 25
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armour_penetration = 100
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damage = 15
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armour_penetration = 10
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knockdown = 5
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damage_type = BRUTE
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hitsound = 'sound/effects/splat.ogg'
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knockdown = 30
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var/chain
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/obj/item/projectile/hook/fire(setAngle)
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@@ -561,7 +561,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/list/dest = list() //List of possible destinations (mobs)
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var/target = null //Chosen target.
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dest += getpois(mobs_only=1) //Fill list, prompt user with list
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dest += getpois(mobs_only = TRUE) //Fill list, prompt user with list
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target = input("Please, select a player!", "Jump to Mob", null, null) as null|anything in dest
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if (!target)//Make sure we actually have a target
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@@ -898,7 +898,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if (!eye_name)
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return
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var/mob/mob_eye = creatures[eye_name]
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do_observe(creatures[eye_name])
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/mob/dead/observer/proc/do_observe(mob/mob_eye)
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//Istype so we filter out points of interest that are not mobs
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if(client && mob_eye && istype(mob_eye))
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client.eye = mob_eye
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@@ -1,5 +1,6 @@
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/datum/orbit_menu
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var/mob/dead/observer/owner
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var/auto_observe = FALSE
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/datum/orbit_menu/New(mob/dead/observer/new_owner)
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if(!istype(new_owner))
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@@ -10,6 +11,7 @@
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return GLOB.observer_state
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/datum/orbit_menu/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if (!ui)
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ui = new(user, src, "Orbit")
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ui.open()
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@@ -18,15 +20,35 @@
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if (..())
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return
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if (action == "orbit")
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var/ref = params["ref"]
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var/atom/movable/poi = (locate(ref) in GLOB.mob_list) || (locate(ref) in GLOB.poi_list)
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if (poi != null)
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switch(action)
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if ("orbit")
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var/ref = params["ref"]
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var/atom/movable/poi = (locate(ref) in GLOB.mob_list) || (locate(ref) in GLOB.poi_list)
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if (poi == null)
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. = TRUE
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return
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owner.ManualFollow(poi)
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owner.reset_perspective(null)
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if (auto_observe)
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owner.do_observe(poi)
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. = TRUE
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if ("refresh")
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update_static_data(owner, ui)
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. = TRUE
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if ("toggle_observe")
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auto_observe = !auto_observe
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if (auto_observe && owner.orbit_target)
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owner.do_observe(owner.orbit_target)
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else
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owner.reset_perspective(null)
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/datum/orbit_menu/ui_data(mob/user)
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var/list/data = list()
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data["auto_observe"] = auto_observe
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return data
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/datum/orbit_menu/ui_static_data(mob/user)
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var/list/data = list()
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var/list/alive = list()
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var/list/antagonists = list()
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var/list/dead = list()
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@@ -34,7 +56,7 @@
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var/list/misc = list()
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var/list/npcs = list()
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var/list/pois = getpois(skip_mindless = 1)
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var/list/pois = getpois(skip_mindless = TRUE, specify_dead_role = FALSE)
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for (var/name in pois)
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var/list/serialized = list()
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serialized["name"] = name
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@@ -80,7 +102,7 @@
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data["npcs"] = npcs
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return data
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/datum/orbit_menu/ui_assets()
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. = ..() || list()
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. += get_asset_datum(/datum/asset/simple/orbit)
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@@ -30,10 +30,7 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
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/datum/species/dwarf/on_species_gain(mob/living/carbon/C, datum/species/old_species)
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. = ..()
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var/dwarf_hair = pick("Beard (Dwarf)", "Beard (Very Long)", "Beard (Long)") //beard roullette
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var/mob/living/carbon/human/H = C
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H.facial_hair_style = dwarf_hair
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H.update_hair()
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H.AddElement(/datum/element/dwarfism, COMSIG_SPECIES_LOSS, src)
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RegisterSignal(C, COMSIG_MOB_SAY, .proc/handle_speech) //We register handle_speech is being used.
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@@ -175,7 +175,7 @@
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if("PRG_edit")
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if(!computer || !authenticated || !target_id_card)
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return
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var/new_name = params["name"]
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var/new_name = reject_bad_name(params["name"])
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if(!new_name)
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return
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target_id_card.registered_name = new_name
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@@ -190,7 +190,7 @@
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return
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if(target == "Custom")
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var/custom_name = params["custom_name"]
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var/custom_name = reject_bad_name(params["custom_name"])
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if(custom_name)
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target_id_card.assignment = custom_name
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target_id_card.update_label()
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@@ -102,6 +102,7 @@
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along with slurred speech, aggression, and the ability to infect others with this agent."
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item = /obj/item/storage/box/syndie_kit/romerol
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cost = 25
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player_minimum = 25
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cant_discount = TRUE
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exclude_modes = list(/datum/game_mode/nuclear)
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@@ -0,0 +1,4 @@
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author: "shellspeed1"
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delete-after: True
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changes:
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- balance: "There actually needs to be people for zombies to happen now."
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@@ -0,0 +1,4 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- rscadd: "The orbit menu now has an Auto-Observe button! No more sifting through the lame observe menu to snoop in people's backpacks! Also, orbit menu now refreshes."
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@@ -0,0 +1,4 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- bugfix: "KAs are no longer getting broken when fired by a circuit"
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@@ -0,0 +1,4 @@
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author: "keronshb"
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delete-after: True
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changes:
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- balance: "Makes cell chargers, charge faster."
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@@ -0,0 +1,6 @@
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author: "keronshb"
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delete-after: True
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changes:
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- balance: "Force and damage > 15 from 18/25"
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- balance: "Knockdown put down to 5 from 30"
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- balance: "Armor pen down to 10 from 100."
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@@ -0,0 +1,4 @@
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author: "timothyteakettle"
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delete-after: True
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changes:
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- rscadd: "dwarf facial hair is no longer randomised"
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Binary file not shown.
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Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
@@ -1,10 +1,10 @@
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import { createSearch } from 'common/string';
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import { multiline } from 'common/string';
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import { resolveAsset } from '../assets';
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import { useBackend, useLocalState } from '../backend';
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import { Box, Button, Flex, Icon, Input, Section } from '../components';
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import { Box, Button, Divider, Flex, Icon, Input, Section } from '../components';
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import { Window } from '../layouts';
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const PATTERN_DESCRIPTOR = / \[(?:ghost|dead)\]$/;
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const PATTERN_NUMBER = / \(([0-9]+)\)$/;
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const searchFor = searchText => createSearch(searchText, thing => thing.name);
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@@ -43,7 +43,7 @@ const BasicSection = (props, context) => {
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{things.map(thing => (
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<Button
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key={thing.name}
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content={thing.name.replace(PATTERN_DESCRIPTOR, "")}
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content={thing.name}
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onClick={() => act("orbit", {
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ref: thing.ref,
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})} />
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@@ -82,6 +82,7 @@ export const Orbit = (props, context) => {
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const {
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alive,
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antagonists,
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auto_observe,
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dead,
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ghosts,
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misc,
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@@ -140,6 +141,27 @@ export const Orbit = (props, context) => {
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onInput={(_, value) => setSearchText(value)}
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onEnter={(_, value) => orbitMostRelevant(value)} />
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</Flex.Item>
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<Flex.Item>
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<Divider vertical />
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</Flex.Item>
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<Flex.Item>
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<Button
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inline
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color="transparent"
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tooltip={multiline`Toggle Auto-Observe. When active, you'll
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see the UI / full inventory of whoever you're orbiting. Neat!`}
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tooltipPosition="bottom-left"
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selected={auto_observe}
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icon={auto_observe ? "toggle-on" : "toggle-off"}
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onClick={() => act("toggle_observe")} />
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<Button
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inline
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color="transparent"
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tooltip="Refresh"
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tooltipPosition="bottom-left"
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icon="sync-alt"
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onClick={() => act("refresh")} />
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</Flex.Item>
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</Flex>
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</Section>
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{antagonists.length > 0 && (
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@@ -161,7 +183,7 @@ export const Orbit = (props, context) => {
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</Section>
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)}
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<Section title="Alive">
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<Section title={`Alive - (${alive.length})`}>
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{alive
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.filter(searchFor(searchText))
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.sort(compareNumberedText)
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@@ -174,7 +196,7 @@ export const Orbit = (props, context) => {
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</Section>
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<BasicSection
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title="Ghosts"
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title={`Ghosts - (${ghosts.length})`}
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source={ghosts}
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searchText={searchText}
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/>
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File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user