This commit is contained in:
Enric Gabriel
2020-07-31 21:23:00 -03:00
3 changed files with 3 additions and 1 deletions
+1 -1
View File
@@ -139,7 +139,7 @@
ExtinguishMob()
return
var/datum/gas_mixture/G = loc.return_air() // Check if we're standing in an oxygenless environment
if(G.get_moles(/datum/gas/oxygen, 1))
if(!G.get_moles(/datum/gas/oxygen, 1))
ExtinguishMob() //If there's no oxygen in the tile we're on, put out the fire
return
var/turf/location = get_turf(src)
+1
View File
@@ -60,6 +60,7 @@
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">toy shotguns no longer need 2 hands to fire</li>
<li class="bugfix">being on fire works again.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
+1
View File
@@ -26664,5 +26664,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
AIR alarm, arrivals no longer has active atmos tiles.
silicons:
- tweak: toy shotguns no longer need 2 hands to fire
- bugfix: being on fire works again.
timothyteakettle:
- bugfix: monkeys no longer continuously bleed everywhere