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https://github.com/Sandstorm-Station/Sandstorm-Station-13.git
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Merge branch 'master' of https://github.com/Sandstorm-Station/Sandstorm-Station-13 into snax
This commit is contained in:
@@ -12,10 +12,7 @@
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if(combat_flags & COMBAT_FLAG_ACTIVE_BLOCKING)
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animate(src, pixel_x = get_standard_pixel_x_offset(), pixel_y = get_standard_pixel_y_offset(), time = 2.5, flags = ANIMATION_END_NOW)
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else if(moved)
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if(is_shifted)
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is_shifted = FALSE
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pixel_x = get_standard_pixel_x_offset(lying)
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pixel_y = get_standard_pixel_y_offset(lying)
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unpixel_shift()
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/mob/living/proc/update_density()
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density = !lying && !HAS_TRAIT(src, TRAIT_LIVING_NO_DENSITY)
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@@ -91,9 +91,15 @@
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if(pixel_x < -PASSABLE_SHIFT_THRESHOLD)
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passthroughable |= NORTH | EAST | SOUTH
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/mob/living/Login()
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. = ..()
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if(is_shifted)
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client?.pixel_x = pixel_x - base_pixel_x
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client?.pixel_y = pixel_y - base_pixel_y
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/mob/living/CanAllowThrough(atom/movable/mover, turf/target)
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// Make sure to not allow projectiles of any kind past where they normally wouldn't.
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if(!istype(mover, /obj/item/projectile) && !mover.throwing && passthroughable & mover.dir)
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if(!istype(mover, /obj/item/projectile) && !mover.throwing && passthroughable & get_dir(src, mover))
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return TRUE
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return ..()
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