Files
2020-08-12 11:30:55 -03:00

72 lines
3.0 KiB
Plaintext

/mob/living/carbon/verb/give()
set category = "IC"
set name = "Give"
set desc = "Give something to someone!"
set src in oview(1)
give_item(usr)
/mob/living/carbon/proc/give_item(mob/living/carbon/user)
/mob/living/carbon/give_item(mob/living/carbon/user)
if(!istype(user))
to_chat(usr, "<span class='warning'>There's noone around to give this!</span>")
return
if(src.stat == 2 || user.stat == 2 || src.client == null)
to_chat(usr, "<span class='notice'>Doesn't look like they are taking it any sooner.</span>")
return
if(src.handcuffed)
to_chat(usr, "<span class='warning'>Those hands are cuffed right now.</span>")
return //Can't receive items while cuffed
var/obj/item/I
if(user.get_active_held_item() == null)
to_chat(usr, "You don't have anything in your [get_held_index_name(get_held_index_of_item(I))] to give to [src].")
return
I = user.get_active_held_item()
if(!I)
to_chat(usr, "<span class='warning'>You don't have anything to give!</span>")
return
if(src == user) //Shouldn't happen
to_chat(usr, "<span class='warning'>You tried to give yourself \the [I], but you didn't want it.</span>")
return
if(get_empty_held_index_for_side())
to_chat(usr, "<span class='notice'>You offer \the [I] to [src].</span>")
switch(alert(src, "[user] wants to give you \a [I], do you accept it?", , "Yes", "No"))
if("Yes")
if(!I)
to_chat(usr, "<span class='warning'>You need the item with you to give it!")
return
if(HAS_TRAIT(I, TRAIT_NODROP) || HAS_TRAIT(I, ABSTRACT_ITEM_TRAIT)) //thanks trigg
to_chat(usr, "<span class='notice'>That's not something you can give.</span>")
return
if(src.stat != CONSCIOUS | src.client == null)
to_chat(usr, "<span class='notice'>They are not awake!")
return
if(!Adjacent(user))
to_chat(usr, "<span class='warning'>You need to stay still while giving an object.</span>")
to_chat(src, "<span class='warning'>[user] moved away.</span>")//What an asshole
return
if(user.get_active_held_item() != I)
to_chat(usr, "<span class='warning'>You need to keep the item in your hand.</span>")
to_chat(src, "<span class='warning'>[user] has put \the [I] away!</span>")
return
if(!get_empty_held_index_for_side())
to_chat(usr, "<span class='warning'>Your hands are full.</span>")
to_chat(src, "<span class='warning'>Their hands are full.</span>")
return
if(!user.dropItemToGround(I))
to_chat(src, "<span class='warning'>[user] can't let go of \the [I]!</span>")
to_chat(usr, "<span class='warning'>You can't seem to let go of \the [I].</span>")
return
src.put_in_hands(I)
update_inv_hands()
src.visible_message("<span class='notice'>[user] handed \the [I] to [src].</span>")
log_game("[user] gave \the [I] to [src].")
if("No")
src.visible_message("<span class='warning'>[user] tried to hand \the [I] to [src] but \he didn't want it.</span>")
log_game("[src] declined [user]'s item, the item: [I]")
else
to_chat(usr, "<span class='warning'>[src]'s hands are full.</span>")